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inicio da config do braf_factions_headgear conforme padrão do HEMTT
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67
addons/headgear/config.cpp
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67
addons/headgear/config.cpp
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class CfgPatches {
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class braf_factions_characters_headgear {
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author = "BRAF Team";
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addonRootClass = "braf_characters_army";
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requiredAddons[] = {
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"A3_Characters_F",
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"A3_Characters_F_Heads",
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"A3_Characters_F_BLUFOR",
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"A3_Characters_F_Proxies",
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"BRAF_characters_headgear"
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};
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requiredVersion = 0.1;
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units[] = {};
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weapons[] = {
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//PASGT
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"braf_hiaf_mp_helmet",
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"braf_hiaf_army_helmet_cover",
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"braf_hiaf_army_helmet_cover_goggles_up",
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"braf_hiaf_army_helmet_cover_goggles_down",
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"braf_hiaf_marine_helmet_cover",
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"braf_hiaf_army_helmet_cover_goggles_up",
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"braf_hiaf_army_helmet_cover_goggles_down",
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//Beret
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"braf_hiaf_army_beret",
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"braf_hiaf_marine_beret",
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//Patrol Cap
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"braf_hiaf_army_PatrolCap",
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"braf_hiaf_marine_PatrolCap",
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//Boonie
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"braf_hiaf_boonie",
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"braf_HIAF_Mariner_boonie"
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};
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};
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};
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class CfgWeapons {
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class ItemCore;
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class HeadGearItem;
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class Uniform_Base : ItemCore {
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};
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class UniformItem;
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class H_HelmetB;
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class Vest_Camo_Base;
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class V_RebreatherB;
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class NVGoggles;
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class U_B_Wetsuit;
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class Binocular;
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class V_CarrierRigKBT_01_base_F;
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class VestItem;
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class braf_kevlar_iiia_helmet;
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class braf_m1_cover_late_lz;
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class braf_steel_helmet;
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class braf_patrol_cap_iteminfo;
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class braf_boonie_hat_iteminfo;
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class braf_beret_olive;
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class braf_army_patrolcap;
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class braf_boonie_hat_lizard;
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#include "w_hiaf_lwh.hpp"
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#include "w_hiaf_m1.hpp"
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#include "w_hiaf_beret.hpp"
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#include "w_hiaf_patrol_cap.hpp"
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#include "w_hiaf_boonie.hpp"
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#include "w_cratenia_orlite.hpp"
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};
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