added random suit function for thugs faction

This commit is contained in:
Valmo Trindade
2024-12-28 19:16:31 -03:00
parent 7c97a93215
commit 73438fdf60
3 changed files with 135 additions and 0 deletions

1
addons/main/$PBOPREFIX$ Normal file
View File

@@ -0,0 +1 @@
braf\braf_factions\addons\main

21
addons/main/config.cpp Normal file
View File

@@ -0,0 +1,21 @@
class CfgPatches {
class braf_factions_main {
author = "BRAF Team";
requiredAddons[] = {
"braf_main",
};
requiredVersion = 0.1;
units[] = {};
weapons[] = {};
};
};
class CfgFunctions {
class braf_factions {
class functions {
class thugswear {
file = "braf\braf_factions\addons\main\functions\fn_thugswear.sqf";
};
};
};
};

View File

@@ -0,0 +1,113 @@
params["_unit"];
suits = [
"U_C_ArtTShirt_01_v3_F",
"U_C_ArtTShirt_01_v5_F",
"U_C_ArtTShirt_01_v4_F",
"U_C_ArtTShirt_01_v2_F",
"U_C_ArtTShirt_01_v1_F",
"U_C_ArtTShirt_01_v6_F",
"U_C_Mechanic_01_F",
"U_C_IDAP_Man_Tee_F",
"U_C_Uniform_Scientist_02_formal_F",
"U_C_Uniform_Scientist_02_F",
"U_I_L_Uniform_01_tshirt_sport_F",
"U_I_L_Uniform_01_tshirt_skull_F",
"U_I_L_Uniform_01_tshirt_olive_F",
"U_I_L_Uniform_01_tshirt_black_F",
"U_C_E_LooterJacket_01_F",
"U_C_Uniform_Farmer_01_F",
"U_C_Man_casual_5_F",
"U_C_Man_casual_4_F",
"U_C_Man_casual_6_F",
"U_C_man_sport_2_F",
"U_C_man_sport_3_F",
"U_C_man_sport_1_F",
"U_I_C_Soldier_Para_1_F",
"U_I_C_Soldier_Para_4_F",
"U_I_C_Soldier_Para_5_F",
"U_I_C_Soldier_Para_3_F",
"U_C_Man_casual_1_F",
"U_C_Man_casual_3_",
"U_C_Man_casual_2_F",
"U_I_C_Soldier_Bandit_3_F",
"U_I_C_Soldier_Bandit_5_F",
"U_I_C_Soldier_Bandit_2_F",
"U_I_C_Soldier_Bandit_1_F",
"U_I_C_Soldier_Bandit_4_F",
"U_C_Poor_1",
"U_OrestesBody",
"U_C_HunterBody_grn",
"U_BG_Guerilla2_3",
"U_BG_Guerilla2_1",
"U_BG_Guerilla2_2",
"U_Competitor",
"U_C_Poloshirt_tricolour",
"U_C_Poloshirt_stripped",
"U_C_Poloshirt_salmo",
"U_C_Poloshirt_redwhite",
"U_C_Poloshirt_burgundy",
"U_C_Poloshirt_blue"
];
headgears = [
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"H_Cap_blk",
'H_Cap_blu',
"H_Cap_red",
"H_Cap_oli",
"H_RacingHelmet_1_black_F",
"H_RacingHelmet_1_white_F",
"H_RacingHelmet_1_red_F",
"H_RacingHelmet_1_orange_F",
"H_RacingHelmet_1_blue_F"
];
facewears = [
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"G_Aviator",
"G_Shades_Black",
"G_Shades_Blue",
"G_Shades_Green",
"G_Shades_Red",
"G_Spectacles",
"G_Sport_Blackred",
"G_Sport_Greenblack",
"G_Squares_Tinted",
"G_Squares",
"G_Spectacles_Tinted",
"G_EyeProtectors_F"
];
_unit forceAddUniform (selectRandom suits);
_unit addHeadgear (selectRandom headgears);
_unit addGoggles (selectRandom facewears);