diff --git a/addons/vest/Data/BulletVest/Bullet_Vest.rvmat b/addons/vest/Data/BulletVest/Bullet_Vest.rvmat index e8349bd..adc3874 100644 --- a/addons/vest/Data/BulletVest/Bullet_Vest.rvmat +++ b/addons/vest/Data/BulletVest/Bullet_Vest.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_nohq.paa"; + texture = "braf\braf_factions\addons\vest\Data\BulletVest\BulletVest_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_as.paa"; + texture = "braf\braf_factions\addons\vest\Data\BulletVest\BulletVest_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_smdi.paa"; + texture = "braf\braf_factions\addons\vest\Data\BulletVest\BulletVest_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/vest/Data/BulletVest/lbv_camo3.rvmat b/addons/vest/Data/BulletVest/lbv_camo3.rvmat index 39c8434..86fea9e 100644 --- a/addons/vest/Data/BulletVest/lbv_camo3.rvmat +++ b/addons/vest/Data/BulletVest/lbv_camo3.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_nohq.paa"; + texture = "braf\braf_factions\addons\vest\Data\BulletVest\camo3_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_as.paa"; + texture = "braf\braf_factions\addons\vest\Data\BulletVest\camo3_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_smdi.paa"; + texture = "braf\braf_factions\addons\vest\Data\BulletVest\camo3_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/vest/Data/ephod/cratenia.rvmat b/addons/vest/Data/ephod/cratenia.rvmat index 4e25954..7acd0b3 100644 --- a/addons/vest/Data/ephod/cratenia.rvmat +++ b/addons/vest/Data/ephod/cratenia.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_factions\addons\characters_vest\Data\ephod\cratenia_nohq.paa"; + texture = "braf\braf_factions\addons\vest\Data\ephod\cratenia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_factions\addons\characters_vest\Data\ephod\cratenia_smdi.paa"; + texture = "braf\braf_factions\addons\vest\Data\ephod\cratenia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/vest/Data/ephod/ephod_Vest.rvmat b/addons/vest/Data/ephod/ephod_Vest.rvmat index f66b126..99cd5c8 100644 --- a/addons/vest/Data/ephod/ephod_Vest.rvmat +++ b/addons/vest/Data/ephod/ephod_Vest.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_factions\addons\characters_vest\Data\ephod\camo_nohq.paa"; + texture = "braf\braf_factions\addons\vest\Data\ephod\camo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_factions\addons\characters_vest\Data\ephod\camo_as.paa"; + texture = "braf\braf_factions\addons\vest\Data\ephod\camo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_factions\addons\characters_vest\Data\ephod\camo_smdi.paa"; + texture = "braf\braf_factions\addons\vest\Data\ephod\camo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/vest/Data/lc2/lc2_accessories.rvmat b/addons/vest/Data/lc2/lc2_accessories.rvmat index 52cbe03..1f8c3c8 100644 --- a/addons/vest/Data/lc2/lc2_accessories.rvmat +++ b/addons/vest/Data/lc2/lc2_accessories.rvmat @@ -7,7 +7,7 @@ specularPower = 1; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_nohq.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_accessories_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_as.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_accessories_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_smdi.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_accessories_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/addons/vest/Data/lc2/lc2_accessories_2.rvmat b/addons/vest/Data/lc2/lc2_accessories_2.rvmat index 64f208f..3ee0b69 100644 --- a/addons/vest/Data/lc2/lc2_accessories_2.rvmat +++ b/addons/vest/Data/lc2/lc2_accessories_2.rvmat @@ -7,7 +7,7 @@ specularPower = 1; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_2_nohq.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_accessories_2_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_2_as.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_accessories_2_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_2_smdi.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_accessories_2_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/addons/vest/Data/lc2/lc2_belt.rvmat b/addons/vest/Data/lc2/lc2_belt.rvmat index bb147c2..f8beed4 100644 --- a/addons/vest/Data/lc2/lc2_belt.rvmat +++ b/addons/vest/Data/lc2/lc2_belt.rvmat @@ -7,7 +7,7 @@ specularPower = 1; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_belt_nohq.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_belt_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_belt_as.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_belt_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_belt_smdi.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_belt_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/addons/vest/Data/lc2/lc2_suspender.rvmat b/addons/vest/Data/lc2/lc2_suspender.rvmat index 446be52..e589de9 100644 --- a/addons/vest/Data/lc2/lc2_suspender.rvmat +++ b/addons/vest/Data/lc2/lc2_suspender.rvmat @@ -7,7 +7,7 @@ specularPower = 1; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_suspender_nohq.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_suspender_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_suspender_as.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_suspender_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_suspender_smdi.paa"; + texture = "braf\braf_factions\addons\vest\data\lc2\lc2_suspender_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 };