mirror of
https://github.com/projectbraf/braf_factions.git
synced 2026-06-13 21:03:29 +00:00
inicio da config de addon do braf_factions_characters
This commit is contained in:
858
addons/characters/units/v_hiaf_commando_2020.hpp
Normal file
858
addons/characters/units/v_hiaf_commando_2020.hpp
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@@ -0,0 +1,858 @@
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/*Normalmente os uniformes são definidos no oficial, squad leader, team leader, medic e rifleman*/
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//------------------------------------- Infantaria Comandos -------------------------------------------
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class braf_hiaf_tl_commando : braf_factions_specops_base {
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_generalMacro = "braf_hiaf_tl_commando";
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faction = "BRAF_HIAF";
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editorsubcategory = "BRAF_COMMANDO";
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model = "\BRAF_Factions\braf_factions_characters\Uniform\BRAF_BDU.p3d";
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side = 1;
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scope = 2;
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scopeCurator = 2;
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displayName = "$STR_B_Soldier_TL_F0";
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uniformClass = "braf_horizon_marine_uniform_bottons";
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genericNames = "TanoanMen";
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magazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"16Rnd_9x21_Mag",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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respawnWeapons[] = {
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"braf_MD97LC_SF",
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"hgun_ACPC2_F",
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"Binocular",
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"Throw",
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"Put"
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};
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weapons[] = {
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"braf_MD97LC_SF",
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"hgun_ACPC2_F",
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"Binocular",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"16Rnd_9x21_Mag",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"braf_hiaf_marine_Beret",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"braf_hiaf_marine_Beret",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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class EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
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};
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hiddenSelections[] = {
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"Camo1", //Top
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"Camo2", //Pants
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"Camo3", //boot
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"Camo4", //Gloves
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//"Camo5", //Hand
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"insignia"
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};
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hiddenSelectionsTextures[] = {
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_jungle_co.paa",
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"",
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""
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};
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class Wounds {
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tex[] = {};
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mat[] = {
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
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"",
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""
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};
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};
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};
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class braf_hiaf_rifleman_commando : braf_factions_specops_base {
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_generalMacro = "braf_hiaf_rifleman_commando";
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faction = "BRAF_HIAF";
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editorsubcategory = "BRAF_COMMANDO";
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model = "\BRAF_Factions\braf_factions_characters\Uniform\BRAF_BDU.p3d";
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side = 1;
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scope = 2;
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scopeCurator = 2;
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displayName = "$STR_A3_CfgVehicles_B_Soldier_F0";
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uniformClass = "braf_horizon_marine_uniform_bottons";
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genericNames = "TanoanMen";
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magazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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respawnWeapons[] = {
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"braf_MD97LC_SF",
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"Throw",
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"Put"
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};
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weapons[] = {
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"braf_MD97LC_SF",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"G_Balaclava_Oli",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"G_Balaclava_Oli",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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class EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
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};
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hiddenSelections[] = {
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"Camo1", //Top
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"Camo2", //Pants
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"Camo3", //boot
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"Camo4", //Gloves
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//"Camo5", //Hand
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"insignia"
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};
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hiddenSelectionsTextures[] = {
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_jungle_co.paa",
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"",
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""
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};
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class Wounds {
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tex[] = {};
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mat[] = {
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
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"",
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""
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};
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};
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};
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class braf_hiaf_ar_commando : braf_factions_specops_base {
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_generalMacro = "braf_hiaf_dmr_commando";
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faction = "BRAF_HIAF";
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editorsubcategory = "BRAF_COMMANDO";
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model = "\BRAF_Factions\braf_factions_characters\Uniform\BRAF_BDU.p3d";
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displayName = "$STR_A3_CfgVehicles_B_Patrol_Soldier_MG_F0";
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side = 1;
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scope = 2;
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scopeCurator = 2;
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uniformClass = "braf_horizon_marine_uniform_bottons";
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genericNames = "TanoanMen";
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magazines[] = {
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"200Rnd_556x45_Box_F",
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"200Rnd_556x45_Box_Red_F",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green"
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};
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respawnWeapons[] = {
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"LMG_03_F",
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"braf_PT92",
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"Throw",
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"Put"
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};
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weapons[] = {
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"LMG_03_F",
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"braf_PT92",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"200Rnd_556x45_Box_F",
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"200Rnd_556x45_Box_Red_F",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"braf_hiaf_Mariner_boonie",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"braf_hiaf_Mariner_boonie",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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class EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
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};
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hiddenSelections[] = {
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"Camo1", //Top
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"Camo2", //Pants
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"Camo3", //boot
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"Camo4", //Gloves
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//"Camo5", //Hand
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"insignia"
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};
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hiddenSelectionsTextures[] = {
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_jungle_co.paa",
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"",
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""
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};
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class Wounds {
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tex[] = {};
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mat[] = {
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
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"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
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"",
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""
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};
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};
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};
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class braf_hiaf_dmr_commando : braf_factions_specops_base {
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_generalMacro = "braf_hiaf_dmr_commando";
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faction = "BRAF_HIAF";
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editorsubcategory = "BRAF_COMMANDO";
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model = "\BRAF_Factions\braf_factions_characters\Uniform\BRAF_BDU.p3d";
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side = 1;
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scope = 2;
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scopeCurator = 2;
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displayName = "$STR_B_Soldier_M_F0";
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uniformClass = "braf_horizon_marine_uniform_bottons";
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genericNames = "TanoanMen";
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magazines[] = {
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"braf_20Rnd_762x51",
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"braf_20Rnd_762x51",
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"braf_20Rnd_762x51",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_20Rnd_762x51_red",
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"braf_20Rnd_762x51_red"
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};
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respawnWeapons[] = {
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"braf_Fal_hiaf_Scope",
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"Throw",
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||||
"Put"
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||||
};
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weapons[] = {
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"braf_Fal_hiaf_Scope",
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"Throw",
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||||
"Put"
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||||
};
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respawnMagazines[] = {
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"braf_20Rnd_762x51",
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"braf_20Rnd_762x51",
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||||
"braf_20Rnd_762x51",
|
||||
"HandGrenade",
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||||
"HandGrenade",
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||||
"SmokeShell",
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||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
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||||
"braf_20Rnd_762x51_red",
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||||
"braf_20Rnd_762x51_red"
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||||
};
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Items[] = {
|
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"FirstAidKit",
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||||
"FirstAidKit"
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||||
};
|
||||
respawnItems[] = {
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
linkedItems[] = {
|
||||
"H_Bandanna_sgg",
|
||||
"V_TacVestIR_blk",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[] = {
|
||||
"H_Bandanna_sgg",
|
||||
"V_TacVestIR_blk",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
hiddenSelections[] = {
|
||||
"Camo1", //Top
|
||||
"Camo2", //Pants
|
||||
"Camo3", //boot
|
||||
"Camo4", //Gloves
|
||||
//"Camo5", //Hand
|
||||
"insignia"
|
||||
};
|
||||
hiddenSelectionsTextures[] = {
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
||||
"",
|
||||
""
|
||||
};
|
||||
class Wounds {
|
||||
tex[] = {};
|
||||
mat[] = {
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"",
|
||||
""
|
||||
};
|
||||
};
|
||||
};
|
||||
class braf_hiaf_pointman_commando : braf_factions_specops_base {
|
||||
_generalMacro = "braf_hiaf_pointman_commando";
|
||||
faction = "BRAF_HIAF";
|
||||
editorsubcategory = "BRAF_COMMANDO";
|
||||
model = "\BRAF_Factions\braf_factions_characters\Uniform\BRAF_BDU.p3d";
|
||||
side = 1;
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = "$STR_braf_pointman";
|
||||
uniformClass = "braf_horizon_marine_uniform_bottons";
|
||||
genericNames = "TanoanMen";
|
||||
magazines[] = {
|
||||
"braf_Boito_8Rnd_buck",
|
||||
"braf_Boito_8Rnd_buck",
|
||||
"braf_Boito_8Rnd_buck",
|
||||
"16Rnd_9x21_Mag",
|
||||
"16Rnd_9x21_Mag",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"Chemlight_green",
|
||||
"braf_Boito_8Rnd_buck",
|
||||
"braf_Boito_8Rnd_buck"
|
||||
};
|
||||
respawnWeapons[] = {
|
||||
"braf_boito_24_vigilante",
|
||||
"BRAF_PT92",
|
||||
"Binocular",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
weapons[] = {
|
||||
"braf_boito_24_vigilante",
|
||||
"BRAF_PT92",
|
||||
"Binocular",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
respawnMagazines[] = {
|
||||
"braf_Boito_8Rnd_buck",
|
||||
"braf_Boito_8Rnd_buck",
|
||||
"braf_Boito_8Rnd_buck",
|
||||
"16Rnd_9x21_Mag",
|
||||
"16Rnd_9x21_Mag",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"Chemlight_green",
|
||||
"braf_Boito_8Rnd_buck",
|
||||
"braf_Boito_8Rnd_buck"
|
||||
};
|
||||
Items[] = {
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
respawnItems[] = {
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
linkedItems[] = {
|
||||
"H_Cap_Headphones",
|
||||
"V_TacVestIR_blk",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[] = {
|
||||
"H_Cap_Headphones",
|
||||
"V_TacVestIR_blk",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
hiddenSelections[] = {
|
||||
"Camo1", //Top
|
||||
"Camo2", //Pants
|
||||
"Camo3", //boot
|
||||
"Camo4", //Gloves
|
||||
//"Camo5", //Hand
|
||||
"insignia"
|
||||
};
|
||||
hiddenSelectionsTextures[] = {
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
||||
"",
|
||||
""
|
||||
};
|
||||
class Wounds {
|
||||
tex[] = {};
|
||||
mat[] = {
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"",
|
||||
""
|
||||
};
|
||||
};
|
||||
};
|
||||
class braf_hiaf_medic_commando : braf_factions_specops_base {
|
||||
_generalMacro = "braf_hiaf_medic_commando";
|
||||
faction = "BRAF_HIAF";
|
||||
editorsubcategory = "BRAF_COMMANDO";
|
||||
model = "\BRAF_Factions\braf_factions_characters\Uniform\BRAF_BDU.p3d";
|
||||
side = 1;
|
||||
backpack = "braf_hiaf_modular_assault_medic";
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = "$STR_B_medic_F0";
|
||||
uniformClass = "braf_horizon_marine_uniform_bottons";
|
||||
genericNames = "TanoanMen";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_red",
|
||||
"braf_30Rnd_556x45_red"
|
||||
};
|
||||
respawnWeapons[] = {
|
||||
"braf_MD97LC_SF",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
weapons[] = {
|
||||
"braf_MD97LC_SF",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
respawnMagazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_red",
|
||||
"braf_30Rnd_556x45_red"
|
||||
};
|
||||
Items[] = {
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
respawnItems[] = {
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
linkedItems[] = {
|
||||
"H_Helmet_Skate",
|
||||
"V_TacVestIR_blk",
|
||||
"G_Spectacles",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[] = {
|
||||
"H_Helmet_Skate",
|
||||
"V_TacVestIR_blk",
|
||||
"G_Spectacles",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
hiddenSelections[] = {
|
||||
"Camo1", //Top
|
||||
"Camo2", //Pants
|
||||
"Camo3", //boot
|
||||
"Camo4", //Gloves
|
||||
//"Camo5", //Hand
|
||||
"insignia"
|
||||
};
|
||||
hiddenSelectionsTextures[] = {
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
||||
"",
|
||||
""
|
||||
};
|
||||
class Wounds {
|
||||
tex[] = {};
|
||||
mat[] = {
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"",
|
||||
""
|
||||
};
|
||||
};
|
||||
};
|
||||
class braf_hiaf_eng_commando : braf_factions_specops_base {
|
||||
_generalMacro = "braf_hiaf_eng_commando";
|
||||
faction = "BRAF_HIAF";
|
||||
editorsubcategory = "BRAF_COMMANDO";
|
||||
model = "\BRAF_Factions\braf_factions_characters\Uniform\BRAF_BDU.p3d";
|
||||
side = 1;
|
||||
backpack = "braf_hiaf_modular_assault_engineer";
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = "$STR_B_engineer_F0";
|
||||
uniformClass = "braf_horizon_marine_uniform_bottons";
|
||||
genericNames = "TanoanMen";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_red",
|
||||
"braf_30Rnd_556x45_red"
|
||||
};
|
||||
respawnWeapons[] = {
|
||||
"braf_MD97LC_SF",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
weapons[] = {
|
||||
"braf_MD97LC_SF",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
respawnMagazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_red",
|
||||
"braf_30Rnd_556x45_red"
|
||||
};
|
||||
Items[] = {
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
respawnItems[] = {
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
linkedItems[] = {
|
||||
"braf_hiaf_marine_PatrolCap",
|
||||
"V_TacVestIR_blk",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[] = {
|
||||
"braf_hiaf_marine_PatrolCap",
|
||||
"V_TacVestIR_blk",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
hiddenSelections[] = {
|
||||
"Camo1", //Top
|
||||
"Camo2", //Pants
|
||||
"Camo3", //boot
|
||||
"Camo4", //Gloves
|
||||
//"Camo5", //Hand
|
||||
"insignia"
|
||||
};
|
||||
hiddenSelectionsTextures[] = {
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
||||
"",
|
||||
""
|
||||
};
|
||||
class Wounds {
|
||||
tex[] = {};
|
||||
mat[] = {
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"",
|
||||
""
|
||||
};
|
||||
};
|
||||
};
|
||||
class braf_hiaf_diver_commando : braf_factions_diver_base {
|
||||
_generalMacro = "braf_hiaf_diver_commando";
|
||||
faction = "BRAF_HIAF";
|
||||
editorsubcategory = "BRAF_COMMANDO";
|
||||
side = 1;
|
||||
scope = 0;
|
||||
scopeCurator = 2;
|
||||
displayName = "$STR_B_diver_F0";
|
||||
uniformClass = "U_I_Wetsuit";
|
||||
genericNames = "TanoanMen";
|
||||
magazines[] = {
|
||||
"30Rnd_9x21_Mag_SMG_02",
|
||||
"30Rnd_9x21_Mag_SMG_02",
|
||||
"30Rnd_9x21_Mag_SMG_02",
|
||||
"30Rnd_9x21_Mag_SMG_02_Tracer_Red"
|
||||
};
|
||||
respawnWeapons[] = {
|
||||
"SMG_05_F",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
weapons[] = {
|
||||
"SMG_05_F",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
respawnMagazines[] = {
|
||||
"30Rnd_9x21_Mag_SMG_02",
|
||||
"30Rnd_9x21_Mag_SMG_02",
|
||||
"30Rnd_9x21_Mag_SMG_02",
|
||||
"30Rnd_9x21_Mag_SMG_02_Tracer_Red"
|
||||
};
|
||||
Items[] = {
|
||||
"FirstAidKit"
|
||||
};
|
||||
respawnItems[] = {
|
||||
"FirstAidKit"
|
||||
};
|
||||
linkedItems[] = {
|
||||
"V_RebreatherIA",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[] = {
|
||||
"V_RebreatherIA",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
class Wounds {
|
||||
tex[] = {};
|
||||
mat[] = {
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_injury.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"\BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves.rvmat",
|
||||
"",
|
||||
""
|
||||
};
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user