diff --git a/.gitignore b/.gitignore index 8791a25..100bedb 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,2 @@ -.svn .vscode .git \ No newline at end of file diff --git a/.prettierrc b/.prettierrc deleted file mode 100644 index 0a14b37..0000000 --- a/.prettierrc +++ /dev/null @@ -1,16 +0,0 @@ -{ - "tabWidth": 4, - "useTabs": true, - "semi": true, - "singleQuote": false, - "trailingComma": "none", - "bracketSpacing": true, - "overrides": [ - { - "files": "*.cfg", - "options": { - "parser": "cpp" - } - } - ] - } \ No newline at end of file diff --git a/braf_factions_air/Pantera_Base.hpp b/braf_factions_air/Pantera_Base.hpp index cedaafd..574512f 100644 --- a/braf_factions_air/Pantera_Base.hpp +++ b/braf_factions_air/Pantera_Base.hpp @@ -174,31 +174,31 @@ class BRAF_Pantera_K2_HIAF_Navy : BRAF_Pantera_K2_HIAF1 { priority=1; onlyForPlayer=0; condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1"; - statement="this execVM ""Braf_SAR\Braf_Scripts\DRS.sqf""; this animate ['Hoist_Hide',-0.5]"; + statement="this execVM ""braf_SAR\braf_Scripts\DRS.sqf""; this animate ['Hoist_Hide',-0.5]"; }; class Hoist_Down: Deploy_Rescue_Seat { displayname=" Extend Cable Hook "; condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9"; - statement="this execVM ""Braf_SAR\Braf_Scripts\hoist_down.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch"""; + statement="this execVM ""braf_SAR\braf_Scripts\hoist_down.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch"""; }; class Hoist_Up: Deploy_Rescue_Seat { displayname=" Recover Cable Hook "; condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9"; - statement="this execVM ""Braf_SAR\Braf_Scripts\hoist_up.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch"""; + statement="this execVM ""braf_SAR\braf_Scripts\hoist_up.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch"""; }; class Recover_Rescue_Seat: Deploy_Rescue_Seat { displayname=" Retrieve Rescue Seat "; condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6"; - statement="this execVM ""Braf_SAR\Braf_Scripts\recover_seat.sqf""; this animate ['Hoist_Hide',1]"; + statement="this execVM ""braf_SAR\braf_Scripts\recover_seat.sqf""; this animate ['Hoist_Hide',1]"; }; class Hoist_Cut: Deploy_Rescue_Seat { displayname=" Cut Hoist Hook Cable "; condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0"; - statement="this execVM ""Braf_SAR\Braf_Scripts\hoist_cut.sqf""; this animate ['Hoist_Hide',1]"; + statement="this execVM ""braf_SAR\braf_Scripts\hoist_cut.sqf""; this animate ['Hoist_Hide',1]"; }; class Open_Door_Left { diff --git a/braf_factions_characters/units/v_cratenia_2020.hpp b/braf_factions_characters/units/v_cratenia_2020.hpp index de6e101..a77549e 100644 --- a/braf_factions_characters/units/v_cratenia_2020.hpp +++ b/braf_factions_characters/units/v_cratenia_2020.hpp @@ -31,14 +31,14 @@ class braf_cra_of_regular : braf_army_of_regular_2000 { "braf_Lapa30Rnd_556x45_red" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "BRAF_PT92", "Binocular", "Throw", @@ -118,14 +118,14 @@ class braf_cra_sl_regular : braf_army_sl_regular_2000 { "braf_Lapa30Rnd_556x45_red" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "BRAF_PT92", "Binocular", "Throw", @@ -212,14 +212,14 @@ class braf_cra_tl_regular : braf_army_tl_regular_2000 { "braf_Lapa30Rnd_556x45_red" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "BRAF_PT92", "Binocular", "Throw", @@ -306,12 +306,12 @@ class braf_cra_medic_regular : braf_army_medic_regular_2000 { "braf_Lapa30Rnd_556x45_red" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; @@ -392,12 +392,12 @@ class braf_cra_eng_regular : braf_army_eng_regular_2000 { "braf_Lapa30Rnd_556x45_red" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; @@ -480,12 +480,12 @@ class braf_cra_rifleman_regular : braf_army_rifleman_regular_2000 { "braf_Lapa30Rnd_556x45_red" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; @@ -562,12 +562,12 @@ class braf_cra_riflelight_regular : braf_army_rifleman_regular_2000 { "Chemlight_green" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; @@ -638,12 +638,12 @@ class braf_cra_ammo_regular : braf_army_rifleman_regular_2000 { "braf_Lapa30Rnd_556x45_red" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; @@ -723,12 +723,12 @@ class braf_cra_dmr_regular : braf_army_dmr_regular_2000 { "braf_20Rnd_762x51_red" }; respawnWeapons[] = { - "Braf_fal", + "braf_fal", "Throw", "Put" }; weapons[] = { - "Braf_fal", + "braf_fal", "Throw", "Put" }; @@ -801,12 +801,12 @@ class braf_cra_ar_regular : braf_army_ar_regular_2000 { "30Rnd_556x45_Stanag" }; respawnWeapons[] = { - "Braf_lmga4", + "braf_lmga4", "Throw", "Put" }; weapons[] = { - "Braf_lmga4", + "braf_lmga4", "Throw", "Put" }; @@ -880,13 +880,13 @@ class braf_cra_lat_regular : braf_army_lat_regular_2000 { "braf_Lapa30Rnd_556x45_red" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "BRAF_launch_alac", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "BRAF_launch_alac", "Throw", "Put" @@ -963,12 +963,12 @@ class braf_cra_militia_regular : braf_army_rifleman_regular_2000 { "Chemlight_green" }; respawnWeapons[] = { - "Braf_Mosquefal", + "braf_Mosquefal", "Throw", "Put" }; weapons[] = { - "Braf_Mosquefal", + "braf_Mosquefal", "Throw", "Put" }; @@ -1063,13 +1063,13 @@ class braf_cra_at_regular : braf_army_at_regular_2000 { "Chemlight_green", }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "braf_Gustav", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "braf_Gustav", "Throw", "Put" @@ -1141,13 +1141,13 @@ class braf_cra_aa_regular : braf_army_aa_regular_2000 { "BRAF_Igla_missile" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "BRAF_Igla", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "BRAF_Igla", "Throw", "Put" @@ -1219,12 +1219,12 @@ class braf_cra_mortar_regular : braf_army_mortar_regular_2000 { "Chemlight_green" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; @@ -1296,12 +1296,12 @@ class braf_cra_mortar_a_regular : braf_army_mortar_a_regular_2000 { "Chemlight_green" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; @@ -1374,12 +1374,12 @@ class braf_cra_hmg_regular : braf_army_rifleman_regular_2000 { "Chemlight_green" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; @@ -1452,12 +1452,12 @@ class braf_cra_hmg_a_regular : braf_army_rifleman_regular_2000 { "Chemlight_green" }; respawnWeapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; weapons[] = { - "Braf_Lapa", + "braf_Lapa", "Throw", "Put" }; diff --git a/braf_factions_characters/units/v_cratenia_jungle_2020.hpp b/braf_factions_characters/units/v_cratenia_jungle_2020.hpp index 27f87b3..bd8beaa 100644 --- a/braf_factions_characters/units/v_cratenia_jungle_2020.hpp +++ b/braf_factions_characters/units/v_cratenia_jungle_2020.hpp @@ -825,12 +825,12 @@ class braf_cra_ar_jungle : braf_cra_ar_regular { "30Rnd_556x45_Stanag" }; respawnWeapons[] = { - "Braf_lmga4_green", + "braf_lmga4_green", "Throw", "Put" }; weapons[] = { - "Braf_lmga4_green", + "braf_lmga4_green", "Throw", "Put" }; @@ -997,12 +997,12 @@ class braf_cra_militia_jungle : braf_cra_militia_regular { "Chemlight_green" }; respawnWeapons[] = { - "Braf_Mosquefal", + "braf_Mosquefal", "Throw", "Put" }; weapons[] = { - "Braf_Mosquefal", + "braf_Mosquefal", "Throw", "Put" }; diff --git a/braf_factions_characters/units/v_hiaf_army_2020.hpp b/braf_factions_characters/units/v_hiaf_army_2020.hpp index 804525c..7bea904 100644 --- a/braf_factions_characters/units/v_hiaf_army_2020.hpp +++ b/braf_factions_characters/units/v_hiaf_army_2020.hpp @@ -1180,12 +1180,12 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 { "braf_20Rnd_762x51_red" }; respawnWeapons[] = { - "Braf_Fal_hiaf_Scope", + "braf_Fal_hiaf_Scope", "Throw", "Put" }; weapons[] = { - "Braf_Fal_hiaf_Scope", + "braf_Fal_hiaf_Scope", "Throw", "Put" }; @@ -1655,10 +1655,10 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 { genericNames = "TanoanMen"; editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_ar_regular.jpg"; magazines[] = { - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75Rnd_mag58_mag_Tracer_red", + "braf_75Rnd_mag58_mag_Tracer_red", "16Rnd_9x21_Mag", - "Braf_75Rnd_mag58_mag_Tracer_red" + "braf_75Rnd_mag58_mag_Tracer_red" }; respawnWeapons[] = { "BRAF_mag", @@ -1673,10 +1673,10 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 { "Put" }; respawnMagazines[] = { - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75Rnd_mag58_mag_Tracer_red", + "braf_75Rnd_mag58_mag_Tracer_red", "16Rnd_9x21_Mag", - "Braf_75Rnd_mag58_mag_Tracer_red" + "braf_75Rnd_mag58_mag_Tracer_red" }; Items[] = { "FirstAidKit", diff --git a/braf_factions_characters/units/v_hiaf_commando_2020.hpp b/braf_factions_characters/units/v_hiaf_commando_2020.hpp index 2095e47..355358b 100644 --- a/braf_factions_characters/units/v_hiaf_commando_2020.hpp +++ b/braf_factions_characters/units/v_hiaf_commando_2020.hpp @@ -357,12 +357,12 @@ class braf_hiaf_dmr_commando : braf_factions_specops_base { "braf_20Rnd_762x51_red" }; respawnWeapons[] = { - "Braf_Fal_hiaf_Scope", + "braf_Fal_hiaf_Scope", "Throw", "Put" }; weapons[] = { - "Braf_Fal_hiaf_Scope", + "braf_Fal_hiaf_Scope", "Throw", "Put" }; diff --git a/braf_factions_characters/units/v_hiaf_marine_2020.hpp b/braf_factions_characters/units/v_hiaf_marine_2020.hpp index 5bbfe2b..dcb009b 100644 --- a/braf_factions_characters/units/v_hiaf_marine_2020.hpp +++ b/braf_factions_characters/units/v_hiaf_marine_2020.hpp @@ -800,12 +800,12 @@ class braf_hiaf_dmr_marine : braf_hiaf_dmr_regular { "braf_20Rnd_762x51_red" }; respawnWeapons[] = { - "Braf_Fal_hiaf_Scope", + "braf_Fal_hiaf_Scope", "Throw", "Put" }; weapons[] = { - "Braf_Fal_hiaf_Scope", + "braf_Fal_hiaf_Scope", "Throw", "Put" }; @@ -1105,13 +1105,13 @@ class braf_hiaf_ar_marine : braf_hiaf_ar_regular { "16Rnd_9x21_Mag" }; respawnWeapons[] = { - "Braf_FAP", + "braf_FAP", "BRAF_PT92", "Throw", "Put" }; weapons[] = { - "Braf_FAP", + "braf_FAP", "BRAF_PT92", "Throw", "Put" diff --git a/braf_factions_characters_backpack/v_backpack.hpp b/braf_factions_characters_backpack/v_backpack.hpp index 2a8c439..8badfea 100644 --- a/braf_factions_characters_backpack/v_backpack.hpp +++ b/braf_factions_characters_backpack/v_backpack.hpp @@ -281,8 +281,8 @@ class braf_hiaf_alice_medium_ammo_mg_762 : braf_hiaf_alice_medium_medic { "" }; class TransportMagazines { - class _xx_Braf_75Rnd_mag58_mag_Tracer_red { - magazine = "Braf_75Rnd_mag58_mag_Tracer_red"; + class _xx_braf_75Rnd_mag58_mag_Tracer_red { + magazine = "braf_75Rnd_mag58_mag_Tracer_red"; count = 6; }; }; diff --git a/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_regular.rvmat b/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_regular.rvmat index d54ed75..4318c3b 100644 --- a/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_regular.rvmat +++ b/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_regular.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_sf.rvmat b/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_sf.rvmat index d54ed75..4318c3b 100644 --- a/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_sf.rvmat +++ b/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_sf.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_army_beret.rvmat b/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_army_beret.rvmat index fae5536..556818c 100644 --- a/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_army_beret.rvmat +++ b/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_army_beret.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_nohq.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_m_beret.rvmat b/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_m_beret.rvmat index cba026d..041d633 100644 --- a/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_m_beret.rvmat +++ b/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_m_beret.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_nohq.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/ccb/ccb.rvmat b/braf_factions_characters_headgear/data/ccb/ccb.rvmat index e359acc..edd0f4f 100644 --- a/braf_factions_characters_headgear/data/ccb/ccb.rvmat +++ b/braf_factions_characters_headgear/data/ccb/ccb.rvmat @@ -7,7 +7,7 @@ specularPower = 40; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\ccb\ccb_NOHQ.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_NOHQ.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\ccb\ccb_AS.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_AS.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\ccb\ccb_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_factions_characters_headgear/data/ccb/ccb_coifa.rvmat b/braf_factions_characters_headgear/data/ccb/ccb_coifa.rvmat index c434f85..5b1fee3 100644 --- a/braf_factions_characters_headgear/data/ccb/ccb_coifa.rvmat +++ b/braf_factions_characters_headgear/data/ccb/ccb_coifa.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_nohq.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/goggles_nvg/goggles_large.rvmat b/braf_factions_characters_headgear/data/goggles_nvg/goggles_large.rvmat index 4eaa935..a527b01 100644 --- a/braf_factions_characters_headgear/data/goggles_nvg/goggles_large.rvmat +++ b/braf_factions_characters_headgear/data/goggles_nvg/goggles_large.rvmat @@ -7,7 +7,7 @@ specularPower = 1000.0; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_nohq.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_factions_characters_headgear/data/goggles_nvg/goggles_small.rvmat b/braf_factions_characters_headgear/data/goggles_nvg/goggles_small.rvmat index 995a1e9..3551741 100644 --- a/braf_factions_characters_headgear/data/goggles_nvg/goggles_small.rvmat +++ b/braf_factions_characters_headgear/data/goggles_nvg/goggles_small.rvmat @@ -7,7 +7,7 @@ specularPower = 40.0; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_nohq.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_factions_characters_headgear/data/m1/coifa_early.rvmat b/braf_factions_characters_headgear/data/m1/coifa_early.rvmat index 680fb74..a1f4028 100644 --- a/braf_factions_characters_headgear/data/m1/coifa_early.rvmat +++ b/braf_factions_characters_headgear/data/m1/coifa_early.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_NOHQ.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_NOHQ.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/m1/coifa_late.rvmat b/braf_factions_characters_headgear/data/m1/coifa_late.rvmat index facc584..f85b4cb 100644 --- a/braf_factions_characters_headgear/data/m1/coifa_late.rvmat +++ b/braf_factions_characters_headgear/data/m1/coifa_late.rvmat @@ -7,7 +7,7 @@ specularPower = 30.0; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_NOHQ.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_NOHQ.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_factions_characters_headgear/data/m1/liner.rvmat b/braf_factions_characters_headgear/data/m1/liner.rvmat index f17c675..c971061 100644 --- a/braf_factions_characters_headgear/data/m1/liner.rvmat +++ b/braf_factions_characters_headgear/data/m1/liner.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\liner_NOHQ.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_NOHQ.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\liner_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\liner_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/m1/liner_plastic.rvmat b/braf_factions_characters_headgear/data/m1/liner_plastic.rvmat index a8d056c..09a2533 100644 --- a/braf_factions_characters_headgear/data/m1/liner_plastic.rvmat +++ b/braf_factions_characters_headgear/data/m1/liner_plastic.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_NOHQ.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_NOHQ.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/m1/m1.rvmat b/braf_factions_characters_headgear/data/m1/m1.rvmat index a541493..f9561db 100644 --- a/braf_factions_characters_headgear/data/m1/m1.rvmat +++ b/braf_factions_characters_headgear/data/m1/m1.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\m1_NOHQ.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\m1_NOHQ.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\m1_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\m1_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\m1\m1_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\m1\m1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/orlite/orlite.rvmat b/braf_factions_characters_headgear/data/orlite/orlite.rvmat index d959033..f3ccc68 100644 --- a/braf_factions_characters_headgear/data/orlite/orlite.rvmat +++ b/braf_factions_characters_headgear/data/orlite/orlite.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\orlite\orlite_nohq.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\orlite\orlite_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\orlite\orlite_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\orlite\orlite_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\orlite\orlite_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\orlite\orlite_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/patrol_cap/cloth.rvmat b/braf_factions_characters_headgear/data/patrol_cap/cloth.rvmat index 547878b..9c586f0 100644 --- a/braf_factions_characters_headgear/data/patrol_cap/cloth.rvmat +++ b/braf_factions_characters_headgear/data/patrol_cap/cloth.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_nohq.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "Braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_as.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/patrol_cap/details.rvmat b/braf_factions_characters_headgear/data/patrol_cap/details.rvmat index 0a39b18..6875bf8 100644 --- a/braf_factions_characters_headgear/data/patrol_cap/details.rvmat +++ b/braf_factions_characters_headgear/data/patrol_cap/details.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "Braf_factions\braf_factions_characters_headgear\data\patrol_cap\details_nohq.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\details_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "Braf_factions\braf_factions_characters_headgear\data\patrol_cap\details_smdi.paa"; + texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\details_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_soft/AM11_base.hpp b/braf_factions_soft/AM11_base.hpp index a70e43e..a0a36ba 100644 --- a/braf_factions_soft/AM11_base.hpp +++ b/braf_factions_soft/AM11_base.hpp @@ -1,9 +1,9 @@ -class Braf_AM11_Unarmed_HIAF : braf_am11_unarmed { - _generalMacro = "Braf_AM11_Unarmed_HIAF"; +class braf_AM11_Unarmed_HIAF : braf_am11_unarmed { + _generalMacro = "braf_AM11_Unarmed_HIAF"; displayName = "AM-11 VTL-REC"; faction = "BRAF_HIAF"; side = 1; - editorPreview = "\BRAF_Factions\braf_factions_soft\data\am11\ui\Braf_AM11_Unarmed_HIAF.jpg"; + editorPreview = "\BRAF_Factions\braf_factions_soft\data\am11\ui\braf_AM11_Unarmed_HIAF.jpg"; crew = "braf_hiaf_rifleman_regular"; hiddenSelectionsTextures[] = { "BRAF_Factions\braf_factions_soft\data\am11\HIAF1_co.paa", @@ -26,18 +26,18 @@ class Braf_AM11_Unarmed_HIAF : braf_am11_unarmed { }; }; }; -class Braf_AM11_Unarmed_MAR : Braf_AM11_Unarmed_HIAF { - _generalMacro = "Braf_AM11_Unarmed_MAR"; +class braf_AM11_Unarmed_MAR : braf_AM11_Unarmed_HIAF { + _generalMacro = "braf_AM11_Unarmed_MAR"; displayName = "AM-11 VTL-REC Marines"; side = 1; - editorPreview = "\BRAF_Factions\braf_factions_soft\data\am11\ui\Braf_AM11_Unarmed_MAR.jpg"; + editorPreview = "\BRAF_Factions\braf_factions_soft\data\am11\ui\braf_AM11_Unarmed_MAR.jpg"; crew = "braf_hiaf_rifleman_marine"; hiddenSelectionsTextures[] = { "BRAF_Factions\braf_factions_soft\data\am11\HIAF_M1_co.paa", "BRAF_Factions\braf_factions_soft\data\am11\HIAF_M2_co.paa" }; }; -class BRAF_AM11_Armed_HIAF : Braf_AM11_Armed { +class BRAF_AM11_Armed_HIAF : braf_AM11_Armed { _generalMacro = "BRAF_AM11_Armed_HIAF"; displayName = "AM-11 VTL-REC Armed"; faction = "BRAF_HIAF"; diff --git a/braf_factions_soft/AM21_base.hpp b/braf_factions_soft/AM21_base.hpp index 5d59ac1..ffd4d8f 100644 --- a/braf_factions_soft/AM21_base.hpp +++ b/braf_factions_soft/AM21_base.hpp @@ -1,4 +1,4 @@ -class braf_am21_hiaf : Braf_AM21_Covered { +class braf_am21_hiaf : braf_AM21_Covered { _generalMacro = "braf_am21_hiaf"; faction = "BRAF_HIAF"; editorPreview = "BRAF_Factions\braf_factions_soft\data\am21\ui\braf_am21_hiaf.jpg"; @@ -36,7 +36,7 @@ class braf_am21_hiafm : braf_am21_hiaf { "BRAF_Factions\braf_factions_soft\data\am21\HIAF_M2_co.paa" }; }; -class braf_am21_opened_hiaf : Braf_AM21_Opened { +class braf_am21_opened_hiaf : braf_AM21_Opened { _generalMacro = "braf_am21_opened_hiaf"; faction = "BRAF_HIAF"; editorPreview = "BRAF_Factions\braf_factions_soft\data\am21\ui\braf_am21_opened_hiaf.jpg"; @@ -75,7 +75,7 @@ class braf_am21_opened_hiafm : braf_am21_opened_hiaf { "BRAF_Factions\braf_factions_soft\data\am21\HIAF_M2_co.paa" }; }; -class braf_am21_cargo_hiaf : Braf_AM21_Cargo { +class braf_am21_cargo_hiaf : braf_AM21_Cargo { _generalMacro = "braf_am21_cargo_hiaf"; faction = "BRAF_HIAF"; editorPreview = "BRAF_Factions\braf_factions_soft\data\am21\ui\braf_am21_opened_hiaf.jpg"; diff --git a/braf_factions_soft/Worker_base.hpp b/braf_factions_soft/Worker_base.hpp index 86a605b..b27961f 100644 --- a/braf_factions_soft/Worker_base.hpp +++ b/braf_factions_soft/Worker_base.hpp @@ -1,5 +1,5 @@ -class braf_worker_covered_hiaf : Braf_Worker_Covered { - _generalMacro = "Braf_Worker_Covered_HIAF"; +class braf_worker_covered_hiaf : braf_Worker_Covered { + _generalMacro = "braf_Worker_Covered_HIAF"; editorPreview = "\BRAF_Factions\braf_factions_soft\data\worker\ui\braf_worker_covered_hiaf.jpg"; faction = "BRAF_HIAF"; side = 1; @@ -10,8 +10,8 @@ class braf_worker_covered_hiaf : Braf_Worker_Covered { "BRAF_Factions\braf_factions_soft\data\worker\HIAF3_co.paa" }; }; -class braf_worker_health_hiaf : Braf_Worker_Health { - _generalMacro = "Braf_Worker_Health_HIAF"; +class braf_worker_health_hiaf : braf_Worker_Health { + _generalMacro = "braf_Worker_Health_HIAF"; editorPreview = "\BRAF_Factions\braf_factions_soft\data\worker\ui\braf_worker_health_hiaf.jpg"; faction = "BRAF_HIAF"; side = 1; @@ -22,8 +22,8 @@ class braf_worker_health_hiaf : Braf_Worker_Health { "BRAF_Factions\braf_factions_soft\data\worker\HIAF3_Health_co.paa" }; }; -class braf_worker_fuel_hiaf : Braf_Worker_Fuel { - _generalMacro = "Braf_Worker_Fuel_HIAF"; +class braf_worker_fuel_hiaf : braf_Worker_Fuel { + _generalMacro = "braf_Worker_Fuel_HIAF"; editorPreview = "\BRAF_Factions\braf_factions_soft\data\worker\ui\braf_worker_fuel_hiaf.jpg"; faction = "BRAF_HIAF"; side = 1; @@ -34,8 +34,8 @@ class braf_worker_fuel_hiaf : Braf_Worker_Fuel { "BRAF_Factions\braf_factions_soft\data\worker\HIAF3_Fuel_co.paa" }; }; -class braf_worker_ammo_hiaf : Braf_Worker_Ammo { - _generalMacro = "Braf_Worker_Ammo_HIAF"; +class braf_worker_ammo_hiaf : braf_Worker_Ammo { + _generalMacro = "braf_Worker_Ammo_HIAF"; editorPreview = "\BRAF_Factions\braf_factions_soft\data\worker\ui\braf_worker_ammo_hiaf.jpg"; faction = "BRAF_HIAF"; side = 1; @@ -46,8 +46,8 @@ class braf_worker_ammo_hiaf : Braf_Worker_Ammo { "BRAF_Factions\braf_factions_soft\data\worker\HIAF3_Ammo_co.paa" }; }; -class braf_worker_repair_hiaf : Braf_Worker_Repair { - _generalMacro = "Braf_Worker_Repair_HIAF"; +class braf_worker_repair_hiaf : braf_Worker_Repair { + _generalMacro = "braf_Worker_Repair_HIAF"; editorPreview = "\BRAF_Factions\braf_factions_soft\data\worker\ui\braf_worker_repair_hiaf.jpg"; faction = "BRAF_HIAF"; side = 1; @@ -58,8 +58,8 @@ class braf_worker_repair_hiaf : Braf_Worker_Repair { "BRAF_Factions\braf_factions_soft\data\worker\HIAF3_co.paa" }; }; -class braf_worker_cargo_hiaf : Braf_Worker_Cargo { - _generalMacro = "Braf_Worker_Cargo_HIAF"; +class braf_worker_cargo_hiaf : braf_Worker_Cargo { + _generalMacro = "braf_Worker_Cargo_HIAF"; editorPreview = "\BRAF_Factions\braf_factions_soft\data\worker\ui\braf_worker_cargo_hiaf.jpg"; faction = "BRAF_HIAF"; side = 1; diff --git a/braf_factions_soft/config.cpp b/braf_factions_soft/config.cpp index 488ac32..0751c0c 100644 --- a/braf_factions_soft/config.cpp +++ b/braf_factions_soft/config.cpp @@ -15,14 +15,14 @@ class CfgPatches { "BRAF_Worker_Repair_HIAF", "BRAF_Worker_Cargo_HIAF", // AM11 - "Braf_AM11_Unarmed_HIAF", - "Braf_AM11_Unarmed_MAR", + "braf_AM11_Unarmed_HIAF", + "braf_AM11_Unarmed_MAR", "BRAF_AM11_Armed_HIAF", "BRAF_AM11_Armed_MAR", // AM21 - "Braf_AM21_Covered", - "Braf_AM21_Opened", - "Braf_AM21_Cargo" + "braf_AM21_Covered", + "braf_AM21_Opened", + "braf_AM21_Cargo" }; weapons[] = {}; }; @@ -37,13 +37,13 @@ class CfgVehicles { class BRAF_Worker_Cargo; #include "Worker_base.hpp" - class Braf_AM21_Covered; - class Braf_AM21_Opened; - class Braf_AM21_Cargo; + class braf_AM21_Covered; + class braf_AM21_Opened; + class braf_AM21_Cargo; #include "AM21_base.hpp" - class Braf_AM11_Unarmed; - class Braf_AM11_Armed; + class braf_AM11_Unarmed; + class braf_AM11_Armed; #include "AM11_base.hpp" #include "v_cratenia.hpp" diff --git a/braf_factions_weapons/308_MSR/308_MSR.hpp b/braf_factions_weapons/308_MSR/308_MSR.hpp index 89f6f49..e7503f7 100644 --- a/braf_factions_weapons/308_MSR/308_MSR.hpp +++ b/braf_factions_weapons/308_MSR/308_MSR.hpp @@ -1,7 +1,7 @@ -class Braf_msr_308; -class Braf_factions_msr_308_spray: Braf_msr_308 +class braf_msr_308; +class braf_factions_msr_308_spray: braf_msr_308 { - _generalMacro="Braf_msr_308_spray"; + _generalMacro="braf_factions_msr_308_spray"; author="BRAF Team"; displayName="Remington MSR .308 (Spray)"; picture="\braf_factions\braf_factions_weapons\308_MSR\ui\msr_308_ui_spray.paa"; @@ -10,9 +10,9 @@ class Braf_factions_msr_308_spray: Braf_msr_308 "braf_factions\braf_factions_weapons\308_MSR\data\MSRSPRAY_CO.paa" }; }; -class Braf_factions_msr_308_ts: Braf_msr_308 +class braf_factions_msr_308_ts: braf_msr_308 { - _generalMacro="Braf_msr_308_ts"; + _generalMacro="braf_factions_msr_308_ts"; author="BRAF Team"; displayName="Remington MSR .308 (TS)"; picture="\braf_factions\braf_factions_weapons\308_MSR\ui\msr_308_ui_ts.paa"; diff --git a/braf_factions_weapons/338_MSR/338_MSR.hpp b/braf_factions_weapons/338_MSR/338_MSR.hpp index 91889bb..c4b5323 100644 --- a/braf_factions_weapons/338_MSR/338_MSR.hpp +++ b/braf_factions_weapons/338_MSR/338_MSR.hpp @@ -1,7 +1,7 @@ -class Braf_msr_338; -class Braf_factions_msr_338_spray: Braf_msr_338 +class braf_msr_338; +class braf_factions_msr_338_spray: braf_msr_338 { - _generalMacro="Braf_msr_308_spray"; + _generalMacro="braf_msr_308_spray"; author="BRAF Team"; displayName="Remington MSR .338 (Spray)"; picture="\braf_factions\braf_factions_weapons\308_MSR\ui\msr_308_ui_spray.paa"; @@ -10,9 +10,9 @@ class Braf_factions_msr_338_spray: Braf_msr_338 "braf_factions\braf_factions_weapons\308_MSR\data\MSRSPRAY_CO.paa" }; }; -class Braf_factions_msr_338_ts: Braf_msr_338 +class braf_factions_msr_338_ts: braf_msr_338 { - _generalMacro="Braf_msr_308_ts"; + _generalMacro="braf_msr_308_ts"; author="BRAF Team"; displayName="Remington MSR .338 (TS)"; picture="\braf_factions\braf_factions_weapons\308_MSR\ui\msr_308_ui_ts.paa"; diff --git a/braf_factions_weapons/556_Colt/556_Colt.hpp b/braf_factions_weapons/556_Colt/556_Colt.hpp index 4ccd001..b29e8f7 100644 --- a/braf_factions_weapons/556_Colt/556_Colt.hpp +++ b/braf_factions_weapons/556_Colt/556_Colt.hpp @@ -1,6 +1,6 @@ -class Braf_lmga4; -class Braf_factions_colt_lmga4_aaf : Braf_lmga4 { - _generalMacro = "Braf_lmga4_aaf"; +class braf_lmga4; +class braf_factions_colt_lmga4_aaf : braf_lmga4 { + _generalMacro = "braf_lmga4_aaf"; author="BRAF Team"; displayName = "Colt LMGA4 5.56mm (AAF)"; hiddenSelections[] = { "camo1", "camo2", "camo3" }; @@ -10,8 +10,8 @@ class Braf_factions_colt_lmga4_aaf : Braf_lmga4 { "braf_factions\braf_factions_weapons\556_Colt\data\aaf\AR15_LMG_CO.paa" }; }; -class Braf_factions_colt_lmga4_green : Braf_lmga4 { - _generalMacro = "Braf_lmga4_green"; +class braf_factions_colt_lmga4_green : braf_lmga4 { + _generalMacro = "braf_lmga4_green"; author="BRAF Team"; displayName = "Colt LMGA4 5.56mm (Green)"; hiddenSelections[] = { "camo1", "camo2", "camo3" }; diff --git a/braf_factions_weapons/556_LAPA/556_LAPA.hpp b/braf_factions_weapons/556_LAPA/556_LAPA.hpp index 56e7cb6..8fb245c 100644 --- a/braf_factions_weapons/556_LAPA/556_LAPA.hpp +++ b/braf_factions_weapons/556_LAPA/556_LAPA.hpp @@ -1,7 +1,7 @@ -class Braf_Lapa; -class braf_factions_lapa_tan: Braf_Lapa +class braf_Lapa; +class braf_factions_lapa_tan: braf_Lapa { - _generalMacro="Braf_Lapa_tan"; + _generalMacro="braf_Lapa_tan"; author="BRAF Team"; displayName="LAPA FA-03 5.56mm (Tan)"; picture="\braf_factions\braf_factions_weapons\556_LAPA\ui\lapa_fa03_ui_snaketan.paa"; @@ -10,9 +10,9 @@ class braf_factions_lapa_tan: Braf_Lapa "braf_factions\braf_factions_weapons\556_LAPA\data\lapa_fa03_snaketan_CO.paa" }; }; -class braf_factions_lapa_Green: Braf_Lapa +class braf_factions_lapa_green: braf_Lapa { - _generalMacro="Braf_Lapa_Green"; + _generalMacro="braf_Lapa_Green"; author="BRAF Team"; displayName="LAPA FA-03 5.56mm (Green)"; picture="\braf_factions\braf_factions_weapons\556_LAPA\ui\lapa_fa03_ui_green.paa"; @@ -21,9 +21,9 @@ class braf_factions_lapa_Green: Braf_Lapa "braf_factions\braf_factions_weapons\556_LAPA\data\lapa_fa03_green_CO.paa" }; }; -class braf_factions_lapa_Desert: Braf_Lapa +class braf_factions_lapa_Desert: braf_Lapa { - _generalMacro="Braf_Lapa_Desert"; + _generalMacro="braf_Lapa_Desert"; author="BRAF Team"; displayName="LAPA FA-03 5.56mm (Desert)"; picture="\braf_factions\braf_factions_weapons\556_LAPA\ui\lapa_fa03_ui_desert.paa"; diff --git a/braf_factions_weapons/762_FAL/762_FAL.hpp b/braf_factions_weapons/762_FAL/762_FAL.hpp index 48d29b9..707847a 100644 --- a/braf_factions_weapons/762_FAL/762_FAL.hpp +++ b/braf_factions_weapons/762_FAL/762_FAL.hpp @@ -1,7 +1,7 @@ -class Braf_Fal; -class braf_factions_fal_hiaf : Braf_Fal +class braf_Fal; +class braf_factions_fal_hiaf : braf_Fal { - _generalMacro="Braf_md1_hiaf"; + _generalMacro="braf_md1_hiaf"; author="BRAF Team"; displayName="IMBEL M964 FAL 7.62mm (Green)"; picture="\braf_factions\braf_factions_weapons\762_FAL\ui\MD1_ui.paa"; @@ -24,7 +24,7 @@ class braf_factions_fal_hiaf_scope: braf_factions_fal_hiaf { scope = 1; author="BRAF Team"; - _generalMacro="Braf_Fal_hiaf_Scope"; + _generalMacro="braf_Fal_hiaf_Scope"; class LinkedItems { class LinkedItemsOptic diff --git a/braf_factions_weapons/762_MD1/762_MD1.hpp b/braf_factions_weapons/762_MD1/762_MD1.hpp index 9bc1023..02ed6cc 100644 --- a/braf_factions_weapons/762_MD1/762_MD1.hpp +++ b/braf_factions_weapons/762_MD1/762_MD1.hpp @@ -1,7 +1,7 @@ class braf_md1; class braf_factions_md1_hiaf: braf_md1 { - _generalMacro="Braf_md1_hiaf"; + _generalMacro="braf_factions_md1_hiaf"; author="BRAF Team"; scope=2; displayName="IMBEL M964 MD1 7.62mm (Green)"; @@ -25,7 +25,7 @@ class braf_factions_md1_hiaf: braf_md1 }; class braf_factions_md1_hiaf_scope : braf_factions_md1_hiaf { - _generalMacro="Braf_md1_hiaf_Scope"; + _generalMacro="braf_factions_md1_hiaf_scope"; author="BRAF Team"; class LinkedItems { diff --git a/braf_factions_weapons/config.cpp b/braf_factions_weapons/config.cpp index 3dd0c81..74208f2 100644 --- a/braf_factions_weapons/config.cpp +++ b/braf_factions_weapons/config.cpp @@ -8,17 +8,24 @@ class CfgPatches "braf_factions_aglc_aaf", "braf_factions_aglc_verde_scope", "braf_factions_aglc_aaf_scope", - "Braf_factions_msr_308_spray", - "Braf_factions_msr_308_ts", - "Braf_factions_msr_338_spray", - "Braf_factions_msr_338_ts", - "Braf_factions_colt_lmga4_aaf", - "Braf_factions_colt_lmga4_green", + "braf_factions_msr_308_spray", + "braf_factions_msr_308_ts", + "braf_factions_msr_338_spray", + "braf_factions_msr_338_ts", + "braf_factions_colt_lmga4_aaf", + "braf_factions_colt_lmga4_green", + "braf_factions_lapa_tan", + "braf_factions_lapa_green", "braf_factions_fal_hiaf", - "braf_factions_fal_hiaf_scope"}; + "braf_factions_fal_hiaf_scope", + }; requiredVersion = 0.1; - requiredAddons[] = {"braf_weap"}; + requiredAddons[] = { + "braf_weapons_assault_rifles", + "braf_weapons_sniper_rifles", + "braf_weapons_sound", + }; }; };