From e9af90e057d1ae2d69d35c0d52460adeb8ae770a Mon Sep 17 00:00:00 2001 From: valmojr Date: Wed, 18 Oct 2023 17:19:19 -0300 Subject: [PATCH] modificado filepaths que chamam o braf_factions_characters para o padronizado com prefixo --- addons/characters/$PBOPREFIX$ | 1 + addons/characters/functions/cra_symbols.hpp | 36 +-- addons/characters/functions/hiaf_symbols.hpp | 36 +-- .../uniform/Data/BDU/Cratenia/gloves.rvmat | 6 +- .../uniform/Data/BDU/Cratenia/pants.rvmat | 6 +- .../Data/BDU/Cratenia/rolled/top.rvmat | 6 +- .../uniform/Data/BDU/Cratenia/top.rvmat | 6 +- .../uniform/Data/BDU/HIAF/Marine/pants.rvmat | 6 +- .../Data/BDU/HIAF/Marine/rolled/top.rvmat | 6 +- .../uniform/Data/BDU/HIAF/Marine/top.rvmat | 6 +- .../uniform/Data/BDU/HIAF/pants.rvmat | 6 +- .../uniform/Data/BDU/HIAF/rolled/top.rvmat | 6 +- .../uniform/Data/BDU/HIAF/top.rvmat | 6 +- .../characters/uniform/Data/BDU/gloves.rvmat | 6 +- addons/characters/uniform/Data/BDU/gola.rvmat | 4 +- .../uniform/Data/Boot/Meia/meia.rvmat | 6 +- .../characters/uniform/Data/Boot/boot.rvmat | 6 +- .../characters/uniform/Data/Luva/gloves.rvmat | 6 +- .../uniform/Data/feridas/pants_injury.rvmat | 6 +- .../uniform/Data/feridas/top_injury.rvmat | 6 +- addons/characters/units/v_cratenia_2020.hpp | 74 ++--- .../units/v_cratenia_jungle_2020.hpp | 74 ++--- addons/characters/units/v_hiaf_army_2020.hpp | 282 +++++++++--------- .../characters/units/v_hiaf_marine_2020.hpp | 58 ++-- addons/characters/units/v_hiaf_story_2020.hpp | 2 +- addons/characters/v_uniform.hpp | 136 ++++----- addons/characters/w_uniform.hpp | 35 +-- .../Flighthelmets/Alpha200/Alpha200.hpp | 50 ++-- .../Alpha200/data/Alpha200.rvmat | 8 +- .../Flighthelmets/HGU55/HGU55P.hpp | 48 +-- .../HGU55/data/HGU55P_Chrome.rvmat | 8 +- .../HGU55/data/HGU55P_SENNA_Visor.rvmat | 6 +- .../HGU55/data/HGU55P_camo.rvmat | 8 +- .../HGU55/data/HGU55P_casco.rvmat | 8 +- .../Flighthelmets/HGU56/HGU56P.hpp | 12 +- .../Flightsuits/data/Boot/boot.rvmat | 6 +- .../Flightsuits/data/hiaf/coverall.rvmat | 8 +- .../Flightsuits/data/luva.rvmat | 8 +- .../Flightsuits/v_flightsuit_hiaf.hpp | 6 +- .../Flightsuits/w_flightsuit_hiaf.hpp | 2 +- .../modular_assault/main_civ.rvmat | 6 +- .../v_backpack.hpp | 34 +-- .../Beret/cratenia/cratenia_regular.rvmat | 4 +- .../data/Beret/cratenia/cratenia_sf.rvmat | 4 +- .../data/Beret/hiaf/hiaf_army_beret.rvmat | 6 +- .../data/Beret/hiaf/hiaf_m_beret.rvmat | 6 +- .../data/ccb/ccb.rvmat | 6 +- .../data/ccb/ccb_coifa.rvmat | 6 +- .../data/goggles_nvg/goggles_large.rvmat | 6 +- .../data/goggles_nvg/goggles_small.rvmat | 6 +- .../data/m1/coifa_early.rvmat | 6 +- .../data/m1/coifa_late.rvmat | 6 +- .../data/m1/liner.rvmat | 6 +- .../data/m1/liner_plastic.rvmat | 6 +- .../data/m1/m1.rvmat | 6 +- .../data/orlite/orlite.rvmat | 6 +- .../data/patrol_cap/cloth.rvmat | 6 +- .../data/patrol_cap/details.rvmat | 4 +- .../Data/BulletVest/Bullet_Vest.rvmat | 6 +- .../Data/BulletVest/lbv_camo3.rvmat | 6 +- .../Data/ephod/cratenia.rvmat | 4 +- .../Data/ephod/ephod_Vest.rvmat | 6 +- .../Data/lc2/lc2_accessories.rvmat | 6 +- .../Data/lc2/lc2_accessories_2.rvmat | 6 +- .../Data/lc2/lc2_belt.rvmat | 6 +- .../Data/lc2/lc2_suspender.rvmat | 6 +- 66 files changed, 589 insertions(+), 599 deletions(-) create mode 100644 addons/characters/$PBOPREFIX$ diff --git a/addons/characters/$PBOPREFIX$ b/addons/characters/$PBOPREFIX$ new file mode 100644 index 0000000..960ce54 --- /dev/null +++ b/addons/characters/$PBOPREFIX$ @@ -0,0 +1 @@ +braf\braf_factions\addons\characters \ No newline at end of file diff --git a/addons/characters/functions/cra_symbols.hpp b/addons/characters/functions/cra_symbols.hpp index 14e9411..e3befb2 100644 --- a/addons/characters/functions/cra_symbols.hpp +++ b/addons/characters/functions/cra_symbols.hpp @@ -14,55 +14,55 @@ class Attributes { }; class private { name = "$STR_Rank_Private"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRAsoldado_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRAsoldado_co.paa"; }; class corporal { name = "$STR_Rank_Corporal"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRAcabo_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRAcabo_co.paa"; }; class sergeant { name = "$STR_Rank_3SERGEANT"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRA3sarg_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRA3sarg_co.paa"; }; class mastersergeant { name = "$STR_Rank_2SERGEANT"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRA2sarg_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRA2sarg_co.paa"; }; class staffsergeant { name = "$STR_Rank_1SERGEANT"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRA1sarg_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRA1sarg_co.paa"; }; class subofficer { name = "$STR_Rank_PETTYOFFICER"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRAsub_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRAsub_co.paa"; }; class 2lieutenant { name = "$STR_Rank_2LIEUTENANT"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRA2ten_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRA2ten_co.paa"; }; class 1lieutenant { name = "$STR_Rank_1LIEUTENANT"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRA1ten_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRA1ten_co.paa"; }; class captain { name = "$STR_Rank_CAPTAIN"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRAcap_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRAcap_co.paa"; }; class major { name = "$STR_Rank_MAJOR"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRAmajor_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRAmajor_co.paa"; }; class lieutenantcolonel { name = "$STR_Rank_LIEUTENANTCOLONEL"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRAtencel_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRAtencel_co.paa"; }; class colonel { name = "$STR_Rank_COLONEL"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRAcel_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRAcel_co.paa"; }; class brigadier { name = "$STR_Rank_brigadier"; - value = "BRAF_Factions\braf_factions_insignia\ranks\CRAbrig_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\CRAbrig_co.paa"; }; }; }; @@ -76,23 +76,23 @@ class Attributes { class values { class branch_infantry{ name = "$STR_Branch_INFANTRY"; - value = "BRAF_Factions\braf_factions_insignia\branch\cratenia\inf_co.paa"; + value = "braf\braf_factions\addons\insignia\branch\cratenia\inf_co.paa"; }; class branch_cavalry{ name = "$STR_Branch_CAVALRY"; - value = "BRAF_Factions\braf_factions_insignia\branch\cratenia\cav_co.paa"; + value = "braf\braf_factions\addons\insignia\branch\cratenia\cav_co.paa"; }; class branch_artillery{ name = "$STR_Branch_ARTILLERY"; - value = "BRAF_Factions\braf_factions_insignia\branch\cratenia\art_co.paa"; + value = "braf\braf_factions\addons\insignia\branch\cratenia\art_co.paa"; }; class branch_enginnering{ name = "$STR_Branch_ENGINNERING"; - value = "BRAF_Factions\braf_factions_insignia\branch\cratenia\eng_co.paa"; + value = "braf\braf_factions\addons\insignia\branch\cratenia\eng_co.paa"; }; class branch_logistics{ name = "$STR_Branch_LOGISTICS"; - value = "BRAF_Factions\braf_factions_insignia\branch\cratenia\log_co.paa"; + value = "braf\braf_factions\addons\insignia\branch\cratenia\log_co.paa"; }; }; }; diff --git a/addons/characters/functions/hiaf_symbols.hpp b/addons/characters/functions/hiaf_symbols.hpp index ba24733..a30a55e 100644 --- a/addons/characters/functions/hiaf_symbols.hpp +++ b/addons/characters/functions/hiaf_symbols.hpp @@ -14,55 +14,55 @@ class Attributes { }; class private { name = "$STR_Rank_Private"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFsoldado_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAFsoldado_co.paa"; }; class corporal { name = "$STR_Rank_Corporal"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFcabo_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAFcabo_co.paa"; }; class sergeant { name = "$STR_Rank_3SERGEANT"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAF3sarg_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAF3sarg_co.paa"; }; class mastersergeant { name = "$STR_Rank_2SERGEANT"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAF2sarg_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAF2sarg_co.paa"; }; class staffsergeant { name = "$STR_Rank_1SERGEANT"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAF1sarg_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAF1sarg_co.paa"; }; class subofficer { name = "$STR_Rank_PETTYOFFICER"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFsub_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAFsub_co.paa"; }; class 2lieutenant { name = "$STR_Rank_2LIEUTENANT"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAF2ten_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAF2ten_co.paa"; }; class 1lieutenant { name = "$STR_Rank_1LIEUTENANT"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAF1ten_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAF1ten_co.paa"; }; class captain { name = "$STR_Rank_CAPTAIN"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFcap_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAFcap_co.paa"; }; class major { name = "$STR_Rank_MAJOR"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFmajor_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAFmajor_co.paa"; }; class lieutenantcolonel { name = "$STR_Rank_LIEUTENANTCOLONEL"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFtencoronel_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAFtencoronel_co.paa"; }; class colonel { name = "$STR_Rank_COLONEL"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFcoronel_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAFcoronel_co.paa"; }; class brigadier { name = "$STR_Rank_brigadier"; - value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFbrig_co.paa"; + value = "braf\braf_factions\addons\insignia\ranks\HIAFbrig_co.paa"; }; }; }; @@ -76,23 +76,23 @@ class Attributes { class values { class branch_infantry{ name = "$STR_Branch_INFANTRY"; - value = "BRAF_Factions\braf_factions_insignia\branch\hiaf\inf_co.paa"; + value = "braf\braf_factions\addons\insignia\branch\hiaf\inf_co.paa"; }; class branch_cavalry{ name = "$STR_Branch_CAVALRY"; - value = "BRAF_Factions\braf_factions_insignia\branch\hiaf\cav_co.paa"; + value = "braf\braf_factions\addons\insignia\branch\hiaf\cav_co.paa"; }; class branch_artillery{ name = "$STR_Branch_ARTILLERY"; - value = "BRAF_Factions\braf_factions_insignia\branch\hiaf\art_co.paa"; + value = "braf\braf_factions\addons\insignia\branch\hiaf\art_co.paa"; }; class branch_enginnering{ name = "$STR_Branch_ENGINNERING"; - value = "BRAF_Factions\braf_factions_insignia\branch\hiaf\eng_co.paa"; + value = "braf\braf_factions\addons\insignia\branch\hiaf\eng_co.paa"; }; class branch_logistics{ name = "$STR_Branch_LOGISTICS"; - value = "BRAF_Factions\braf_factions_insignia\branch\hiaf\log_co.paa"; + value = "braf\braf_factions\addons\insignia\branch\hiaf\log_co.paa"; }; }; }; diff --git a/addons/characters/uniform/Data/BDU/Cratenia/gloves.rvmat b/addons/characters/uniform/Data/BDU/Cratenia/gloves.rvmat index 51a2e24..9675f91 100644 --- a/addons/characters/uniform/Data/BDU/Cratenia/gloves.rvmat +++ b/addons/characters/uniform/Data/BDU/Cratenia/gloves.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\gloves_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\gloves_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\gloves_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\gloves_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\gloves_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\gloves_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/BDU/Cratenia/pants.rvmat b/addons/characters/uniform/Data/BDU/Cratenia/pants.rvmat index e8fb0d7..b090971 100644 --- a/addons/characters/uniform/Data/BDU/Cratenia/pants.rvmat +++ b/addons/characters/uniform/Data/BDU/Cratenia/pants.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\pants_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\pants_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\pants_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\pants_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\pants_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\pants_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/BDU/Cratenia/rolled/top.rvmat b/addons/characters/uniform/Data/BDU/Cratenia/rolled/top.rvmat index f14eff1..0fd5d68 100644 --- a/addons/characters/uniform/Data/BDU/Cratenia/rolled/top.rvmat +++ b/addons/characters/uniform/Data/BDU/Cratenia/rolled/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\rolled\top_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\rolled\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\rolled\top_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\rolled\top_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/BDU/Cratenia/top.rvmat b/addons/characters/uniform/Data/BDU/Cratenia/top.rvmat index c280c84..841ceb9 100644 --- a/addons/characters/uniform/Data/BDU/Cratenia/top.rvmat +++ b/addons/characters/uniform/Data/BDU/Cratenia/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\top_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\top_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\top_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/BDU/HIAF/Marine/pants.rvmat b/addons/characters/uniform/Data/BDU/HIAF/Marine/pants.rvmat index a2e9a20..5049aee 100644 --- a/addons/characters/uniform/Data/BDU/HIAF/Marine/pants.rvmat +++ b/addons/characters/uniform/Data/BDU/HIAF/Marine/pants.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/BDU/HIAF/Marine/rolled/top.rvmat b/addons/characters/uniform/Data/BDU/HIAF/Marine/rolled/top.rvmat index 0b9a529..a3dca31 100644 --- a/addons/characters/uniform/Data/BDU/HIAF/Marine/rolled/top.rvmat +++ b/addons/characters/uniform/Data/BDU/HIAF/Marine/rolled/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/BDU/HIAF/Marine/top.rvmat b/addons/characters/uniform/Data/BDU/HIAF/Marine/top.rvmat index 79a34d7..924ca3c 100644 --- a/addons/characters/uniform/Data/BDU/HIAF/Marine/top.rvmat +++ b/addons/characters/uniform/Data/BDU/HIAF/Marine/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/BDU/HIAF/pants.rvmat b/addons/characters/uniform/Data/BDU/HIAF/pants.rvmat index a2e9a20..5049aee 100644 --- a/addons/characters/uniform/Data/BDU/HIAF/pants.rvmat +++ b/addons/characters/uniform/Data/BDU/HIAF/pants.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/BDU/HIAF/rolled/top.rvmat b/addons/characters/uniform/Data/BDU/HIAF/rolled/top.rvmat index 5270875..db7ddad 100644 --- a/addons/characters/uniform/Data/BDU/HIAF/rolled/top.rvmat +++ b/addons/characters/uniform/Data/BDU/HIAF/rolled/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/BDU/HIAF/top.rvmat b/addons/characters/uniform/Data/BDU/HIAF/top.rvmat index 79a34d7..924ca3c 100644 --- a/addons/characters/uniform/Data/BDU/HIAF/top.rvmat +++ b/addons/characters/uniform/Data/BDU/HIAF/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/BDU/gloves.rvmat b/addons/characters/uniform/Data/BDU/gloves.rvmat index c8a0ca5..98a4206 100644 --- a/addons/characters/uniform/Data/BDU/gloves.rvmat +++ b/addons/characters/uniform/Data/BDU/gloves.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gloves_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gloves_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gloves_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gloves_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gloves_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gloves_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/BDU/gola.rvmat b/addons/characters/uniform/Data/BDU/gola.rvmat index cd91b70..7564ce3 100644 --- a/addons/characters/uniform/Data/BDU/gola.rvmat +++ b/addons/characters/uniform/Data/BDU/gola.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gola_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gola_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gola_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gola_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/Boot/Meia/meia.rvmat b/addons/characters/uniform/Data/Boot/Meia/meia.rvmat index 74f6c40..31470e0 100644 --- a/addons/characters/uniform/Data/Boot/Meia/meia.rvmat +++ b/addons/characters/uniform/Data/Boot/Meia/meia.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\Meia\meia_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\Meia\meia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\Meia\meia_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\Meia\meia_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\Meia\meia_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\Meia\meia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/Boot/boot.rvmat b/addons/characters/uniform/Data/Boot/boot.rvmat index 85e222c..7ab6022 100644 --- a/addons/characters/uniform/Data/Boot/boot.rvmat +++ b/addons/characters/uniform/Data/Boot/boot.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/Luva/gloves.rvmat b/addons/characters/uniform/Data/Luva/gloves.rvmat index 777f05c..4c1b28e 100644 --- a/addons/characters/uniform/Data/Luva/gloves.rvmat +++ b/addons/characters/uniform/Data/Luva/gloves.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves_as.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/feridas/pants_injury.rvmat b/addons/characters/uniform/Data/feridas/pants_injury.rvmat index dcd19bf..466eaa4 100644 --- a/addons/characters/uniform/Data/feridas/pants_injury.rvmat +++ b/addons/characters/uniform/Data/feridas/pants_injury.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_w.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_w.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/uniform/Data/feridas/top_injury.rvmat b/addons/characters/uniform/Data/feridas/top_injury.rvmat index 68e053c..f0820fa 100644 --- a/addons/characters/uniform/Data/feridas/top_injury.rvmat +++ b/addons/characters/uniform/Data/feridas/top_injury.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_nohq.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_w.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\feridas\top_w.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa"; + texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/addons/characters/units/v_cratenia_2020.hpp b/addons/characters/units/v_cratenia_2020.hpp index a77549e..5a9659d 100644 --- a/addons/characters/units/v_cratenia_2020.hpp +++ b/addons/characters/units/v_cratenia_2020.hpp @@ -10,7 +10,7 @@ class braf_cra_of_regular : braf_army_of_regular_2000 { uniformAccessories[] = {}; uniformClass = "braf_cratenia_regular_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_of_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_of_regular.jpg"; identityTypes[] = { "NoGlasses", "LanguageGRE_F", @@ -87,7 +87,7 @@ class braf_cra_of_regular : braf_army_of_regular_2000 { class EventHandlers { init = ""; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" }; class braf_cra_sl_regular : braf_army_sl_regular_2000 { _generalMacro = "braf_cra_sl_regular"; @@ -98,7 +98,7 @@ class braf_cra_sl_regular : braf_army_sl_regular_2000 { scopeCurator = 2; uniformClass = "braf_cratenia_regular_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -174,7 +174,7 @@ class braf_cra_sl_regular : braf_army_sl_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -192,7 +192,7 @@ class braf_cra_tl_regular : braf_army_tl_regular_2000 { uniformAccessories[] = {}; uniformClass = "braf_cratenia_regular_RolledUp_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -268,7 +268,7 @@ class braf_cra_tl_regular : braf_army_tl_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -288,7 +288,7 @@ class braf_cra_medic_regular : braf_army_medic_regular_2000 { scopeCurator = 2; uniformClass = "braf_cratenia_regular_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -356,7 +356,7 @@ class braf_cra_medic_regular : braf_army_medic_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -374,7 +374,7 @@ class braf_cra_eng_regular : braf_army_eng_regular_2000 { scopeCurator = 2; uniformClass = "braf_cratenia_regular_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -442,7 +442,7 @@ class braf_cra_eng_regular : braf_army_eng_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -462,7 +462,7 @@ class braf_cra_rifleman_regular : braf_army_rifleman_regular_2000 { uniformAccessories[] = {}; uniformClass = "braf_cratenia_regular_RolledUp_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -530,7 +530,7 @@ class braf_cra_rifleman_regular : braf_army_rifleman_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -549,7 +549,7 @@ class braf_cra_riflelight_regular : braf_army_rifleman_regular_2000 { uniformAccessories[] = {}; uniformClass = "braf_cratenia_regular_RolledUp_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -607,7 +607,7 @@ class braf_cra_riflelight_regular : braf_army_rifleman_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" }; class braf_cra_ammo_regular : braf_army_rifleman_regular_2000 { _generalMacro = "braf_cra_ammo_regular"; @@ -620,7 +620,7 @@ class braf_cra_ammo_regular : braf_army_rifleman_regular_2000 { scopeCurator = 2; uniformClass = "braf_cratenia_regular_RolledUp_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -688,7 +688,7 @@ class braf_cra_ammo_regular : braf_army_rifleman_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -705,7 +705,7 @@ class braf_cra_dmr_regular : braf_army_dmr_regular_2000 { scopeCurator = 2; uniformClass = "braf_cratenia_regular_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_dmr_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_dmr_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -773,7 +773,7 @@ class braf_cra_dmr_regular : braf_army_dmr_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -790,7 +790,7 @@ class braf_cra_ar_regular : braf_army_ar_regular_2000 { scopeCurator = 2; uniformClass = "braf_cratenia_regular_RolledUp_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_ar_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_ar_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -844,7 +844,7 @@ class braf_cra_ar_regular : braf_army_ar_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -862,7 +862,7 @@ class braf_cra_lat_regular : braf_army_lat_regular_2000 { scopeCurator = 2; uniformClass = "braf_cratenia_regular_RolledUp_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_lat_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_lat_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -932,7 +932,7 @@ class braf_cra_lat_regular : braf_army_lat_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -950,7 +950,7 @@ class braf_cra_militia_regular : braf_army_rifleman_regular_2000 { displayName = "$STR_braf_militia"; uniformClass = "braf_cratenia_regular_RolledUp_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_militia_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_militia_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -1008,7 +1008,7 @@ class braf_cra_militia_regular : braf_army_rifleman_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1026,7 +1026,7 @@ class braf_cra_unarmed_regular : braf_army_rifleman_regular_2000 { scopeCurator = 2; uniformClass = "braf_cratenia_regular_uniform_bottons"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -1050,7 +1050,7 @@ class braf_cra_at_regular : braf_army_at_regular_2000 { scopeCurator = 2; uniformClass = "braf_cratenia_regular_RolledUp_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_at_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_at_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -1110,7 +1110,7 @@ class braf_cra_at_regular : braf_army_at_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1129,7 +1129,7 @@ class braf_cra_aa_regular : braf_army_aa_regular_2000 { scopeCurator = 2; uniformClass = "braf_cratenia_regular_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_aa_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_aa_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -1187,7 +1187,7 @@ class braf_cra_aa_regular : braf_army_aa_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1206,7 +1206,7 @@ class braf_cra_mortar_regular : braf_army_mortar_regular_2000 { scopeCurator = 2; uniformClass = "braf_cratenia_regular_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -1264,7 +1264,7 @@ class braf_cra_mortar_regular : braf_army_mortar_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1283,7 +1283,7 @@ class braf_cra_mortar_a_regular : braf_army_mortar_a_regular_2000 { displayName = "$STR_BRAF_Mortar_A"; uniformClass = "braf_cratenia_regular_RolledUp_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -1341,7 +1341,7 @@ class braf_cra_mortar_a_regular : braf_army_mortar_a_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1361,7 +1361,7 @@ class braf_cra_hmg_regular : braf_army_rifleman_regular_2000 { uniformAccessories[] = {}; uniformClass = "braf_cratenia_regular_RolledUp_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -1419,7 +1419,7 @@ class braf_cra_hmg_regular : braf_army_rifleman_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1439,7 +1439,7 @@ class braf_cra_hmg_a_regular : braf_army_rifleman_regular_2000 { uniformAccessories[] = {}; uniformClass = "braf_cratenia_regular_uniform"; genericNames = "NATOMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; + editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg"; identityTypes[] = { "LanguageGRE_F", "Head_NATO" @@ -1497,7 +1497,7 @@ class braf_cra_hmg_a_regular : braf_army_rifleman_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, diff --git a/addons/characters/units/v_cratenia_jungle_2020.hpp b/addons/characters/units/v_cratenia_jungle_2020.hpp index 02f98ea..06b0129 100644 --- a/addons/characters/units/v_cratenia_jungle_2020.hpp +++ b/addons/characters/units/v_cratenia_jungle_2020.hpp @@ -4,7 +4,7 @@ class braf_cra_of_jungle : braf_cra_of_regular { _generalMacro = "braf_cra_of_jungle"; editorsubcategory = "BRAF_JUNGLE"; uniformClass = "BRAF_Cratenia_Jungle_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_of_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_of_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -76,7 +76,7 @@ class braf_cra_of_jungle : braf_cra_of_regular { class EventHandlers { init = ""; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" hiddenSelections[] = { "Camo1", //Top "Camo2", //Pants @@ -97,7 +97,7 @@ class braf_cra_sl_jungle : braf_cra_sl_regular { _generalMacro = "braf_cra_sl_jungle"; editorsubcategory = "BRAF_JUNGLE"; uniformClass = "BRAF_Cratenia_Jungle_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -169,7 +169,7 @@ class braf_cra_sl_jungle : braf_cra_sl_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -196,7 +196,7 @@ class braf_cra_tl_jungle : braf_cra_tl_regular { _generalMacro = "braf_cra_tl_jungle"; editorsubcategory = "BRAF_JUNGLE"; uniformClass = "braf_cratenia_Jungle_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -268,7 +268,7 @@ class braf_cra_tl_jungle : braf_cra_tl_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -298,7 +298,7 @@ class braf_cra_medic_jungle : braf_cra_medic_regular { editorsubcategory = "BRAF_JUNGLE"; backpack = "braf_alice_medium_olive_medic"; uniformClass = "BRAF_Cratenia_Jungle_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -362,7 +362,7 @@ class braf_cra_medic_jungle : braf_cra_medic_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -375,7 +375,7 @@ class braf_cra_eng_jungle : braf_cra_eng_regular { editorsubcategory = "BRAF_JUNGLE"; backpack = "braf_alice_medium_olive_engineer"; uniformClass = "BRAF_Cratenia_Jungle_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -439,7 +439,7 @@ class braf_cra_eng_jungle : braf_cra_eng_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -468,7 +468,7 @@ class braf_cra_rifleman_jungle : braf_cra_rifleman_regular { _generalMacro = "braf_cra_rifleman_jungle"; editorsubcategory = "BRAF_JUNGLE"; uniformClass = "braf_cratenia_Jungle_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -532,7 +532,7 @@ class braf_cra_rifleman_jungle : braf_cra_rifleman_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -560,7 +560,7 @@ class braf_cra_riflelight_jungle : braf_cra_rifleman_regular { editorsubcategory = "BRAF_JUNGLE"; displayName = "$STR_B_Soldier_lite_F0"; uniformClass = "braf_cratenia_Jungle_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -614,7 +614,7 @@ class braf_cra_riflelight_jungle : braf_cra_rifleman_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" hiddenSelections[] = { "Camo1", //Top "Camo2", //Pants @@ -636,7 +636,7 @@ class braf_cra_ammo_jungle : braf_cra_ammo_regular { editorsubcategory = "BRAF_JUNGLE"; backpack = "braf_alice_medium_olive_ammo_556"; uniformClass = "braf_cratenia_Jungle_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -700,7 +700,7 @@ class braf_cra_ammo_jungle : braf_cra_ammo_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -727,7 +727,7 @@ class braf_cra_dmr_jungle : braf_cra_dmr_regular { _generalMacro = "braf_cra_dmr_jungle"; editorsubcategory = "BRAF_JUNGLE"; uniformClass = "BRAF_Cratenia_Jungle_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_dmr_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_dmr_jungle.jpg"; magazines[] = { "braf_20Rnd_762x51", "braf_20Rnd_762x51", @@ -791,7 +791,7 @@ class braf_cra_dmr_jungle : braf_cra_dmr_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -818,7 +818,7 @@ class braf_cra_ar_jungle : braf_cra_ar_regular { _generalMacro = "braf_cra_ar_jungle"; editorsubcategory = "BRAF_JUNGLE"; uniformClass = "braf_cratenia_Jungle_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_ar_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_ar_jungle.jpg"; magazines[] = { "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", @@ -868,7 +868,7 @@ class braf_cra_ar_jungle : braf_cra_ar_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -895,7 +895,7 @@ class braf_cra_lat_jungle : braf_cra_lat_regular { _generalMacro = "braf_cra_lat_jungle"; editorsubcategory = "BRAF_JUNGLE"; uniformClass = "braf_cratenia_Jungle_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_lat_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_lat_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -961,7 +961,7 @@ class braf_cra_lat_jungle : braf_cra_lat_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -988,7 +988,7 @@ class braf_cra_militia_jungle : braf_cra_militia_regular { _generalMacro = "braf_cra_militia_jungle"; editorsubcategory = "BRAF_JUNGLE"; uniformClass = "braf_cratenia_Jungle_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_militia_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_militia_jungle.jpg"; magazines[] = { "braf_Clip_5Rnd_762x51", "braf_Clip_5Rnd_762x51", @@ -1042,7 +1042,7 @@ class braf_cra_militia_jungle : braf_cra_militia_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1070,7 +1070,7 @@ class braf_cra_unarmed_jungle : braf_cra_unarmed_regular { editorsubcategory = "BRAF_JUNGLE"; scope = 1; uniformClass = "braf_cra_unarmed_jungle"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = {}; respawnWeapons[] = {}; weapons[] = {}; @@ -1101,7 +1101,7 @@ class braf_cra_at_jungle : braf_cra_at_regular { _generalMacro = "braf_cra_at_jungle"; editorsubcategory = "BRAF_JUNGLE"; uniformClass = "braf_cratenia_Jungle_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_at_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_at_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -1157,7 +1157,7 @@ class braf_cra_at_jungle : braf_cra_at_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1185,7 +1185,7 @@ class braf_cra_aa_jungle : braf_cra_aa_regular { editorsubcategory = "BRAF_JUNGLE"; backpack = "braf_alice_medium_olive_ammo_aa_72"; uniformClass = "BRAF_Cratenia_Jungle_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_aa_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_aa_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -1239,7 +1239,7 @@ class braf_cra_aa_jungle : braf_cra_aa_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1268,7 +1268,7 @@ class braf_cra_mortar_jungle : braf_cra_mortar_regular { editorsubcategory = "BRAF_JUNGLE"; backpack = "BRAF_B_M252_Gun_Bag"; uniformClass = "BRAF_Cratenia_Jungle_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -1322,7 +1322,7 @@ class braf_cra_mortar_jungle : braf_cra_mortar_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1351,7 +1351,7 @@ class braf_cra_mortar_a_jungle : braf_cra_mortar_a_regular { displayName = "$STR_BRAF_Mortar_A"; backpack = "BRAF_B_M252_Bipod_Bag"; uniformClass = "braf_cratenia_Jungle_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -1405,7 +1405,7 @@ class braf_cra_mortar_a_jungle : braf_cra_mortar_a_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1433,7 +1433,7 @@ class braf_cra_hmg_jungle : braf_cra_hmg_regular { editorsubcategory = "BRAF_JUNGLE"; backpack = "BRAF_B_M2_Gun_Bag"; uniformClass = "braf_cratenia_Jungle_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -1487,7 +1487,7 @@ class braf_cra_hmg_jungle : braf_cra_hmg_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, @@ -1515,7 +1515,7 @@ class braf_cra_hmg_a_jungle : braf_cra_hmg_a_regular { editorsubcategory = "BRAF_JUNGLE"; backpack = "BRAF_B_M2_Tripod_Bag"; uniformClass = "BRAF_Cratenia_Jungle_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; + editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg"; magazines[] = { "braf_Lapa30Rnd_556x45", "braf_Lapa30Rnd_556x45", @@ -1569,7 +1569,7 @@ class braf_cra_hmg_a_jungle : braf_cra_hmg_a_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp" headgearList[] = { "braf_orlite_helm_olive", 0.50, diff --git a/addons/characters/units/v_hiaf_army_2020.hpp b/addons/characters/units/v_hiaf_army_2020.hpp index 7bea904..e85d690 100644 --- a/addons/characters/units/v_hiaf_army_2020.hpp +++ b/addons/characters/units/v_hiaf_army_2020.hpp @@ -10,7 +10,7 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 { scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", @@ -87,7 +87,7 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 { class EventHandlers { init = ""; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -160,9 +160,9 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -175,7 +175,7 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 { scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", @@ -252,7 +252,7 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -325,9 +325,9 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -340,7 +340,7 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 { scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -432,7 +432,7 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -482,9 +482,9 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -505,9 +505,9 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -524,7 +524,7 @@ class braf_hiaf_medic_regular : braf_army_medic_regular_2000 { uniformAccessories[] = {}; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", @@ -593,7 +593,7 @@ class braf_hiaf_medic_regular : braf_army_medic_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -613,7 +613,7 @@ class braf_hiaf_eng_regular : braf_army_eng_regular_2000 { scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", @@ -682,7 +682,7 @@ class braf_hiaf_eng_regular : braf_army_eng_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -717,7 +717,7 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 { scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -781,7 +781,7 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -831,9 +831,9 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -854,9 +854,9 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -870,7 +870,7 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 { scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", @@ -924,7 +924,7 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -974,9 +974,9 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -997,9 +997,9 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -1014,7 +1014,7 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 { scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -1078,7 +1078,7 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -1128,9 +1128,9 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -1151,9 +1151,9 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -1166,7 +1166,7 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 { scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_dmr_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_dmr_regular.jpg"; magazines[] = { "braf_20Rnd_762x51", "braf_20Rnd_762x51", @@ -1230,7 +1230,7 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -1303,9 +1303,9 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -1318,7 +1318,7 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 { scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_gl_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_gl_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -1404,7 +1404,7 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -1477,9 +1477,9 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -1493,7 +1493,7 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 { displayName = "$STR_BRAF_MP_2"; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_mp_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_mp_regular.jpg"; magazines[] = { "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck", @@ -1565,7 +1565,7 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_mp_helmet", 0.75, @@ -1613,9 +1613,9 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -1636,9 +1636,9 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -1653,7 +1653,7 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 { uniformAccessories[] = {}; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_ar_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_ar_regular.jpg"; magazines[] = { "braf_75Rnd_mag58_mag_Tracer_red", "braf_75Rnd_mag58_mag_Tracer_red", @@ -1707,7 +1707,7 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -1757,9 +1757,9 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -1780,9 +1780,9 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -1796,7 +1796,7 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 { scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_lat_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_lat_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -1862,7 +1862,7 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -1912,9 +1912,9 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -1935,9 +1935,9 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -1952,7 +1952,7 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 { uniformAccessories[] = {}; uniformClass = "braf_horizon_regular_uniform_bottons"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = {}; respawnWeapons[] = {}; weapons[] = {}; @@ -2003,10 +2003,10 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa", "" }; hiddenSelectionsMaterials[] = { @@ -2027,10 +2027,10 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat", "" }; }; @@ -2048,7 +2048,7 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 { uniformAccessories[] = {}; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_aa_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_aa_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -2102,7 +2102,7 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -2175,9 +2175,9 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -2192,7 +2192,7 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 { uniformAccessories[] = {}; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_at_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_at_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -2248,7 +2248,7 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -2298,9 +2298,9 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -2321,9 +2321,9 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -2338,7 +2338,7 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 { scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -2392,7 +2392,7 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -2442,9 +2442,9 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -2465,9 +2465,9 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -2485,7 +2485,7 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 { uniformAccessories[] = {}; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", @@ -2539,7 +2539,7 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -2612,9 +2612,9 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -2630,7 +2630,7 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 { uniformAccessories[] = {}; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", @@ -2684,7 +2684,7 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -2734,9 +2734,9 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -2757,9 +2757,9 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -2775,7 +2775,7 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 { uniformAccessories[] = {}; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", @@ -2829,7 +2829,7 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -2879,9 +2879,9 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -2902,9 +2902,9 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -2920,7 +2920,7 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 { uniformAccessories[] = {}; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", @@ -2974,7 +2974,7 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -3047,9 +3047,9 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -3062,7 +3062,7 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 { scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; + editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "16Rnd_9x21_Mag", "SmokeShell", @@ -3112,7 +3112,7 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, @@ -3185,9 +3185,9 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; diff --git a/addons/characters/units/v_hiaf_marine_2020.hpp b/addons/characters/units/v_hiaf_marine_2020.hpp index dcb009b..98efe68 100644 --- a/addons/characters/units/v_hiaf_marine_2020.hpp +++ b/addons/characters/units/v_hiaf_marine_2020.hpp @@ -5,7 +5,7 @@ class braf_hiaf_of_marine : braf_hiaf_of_regular { _generalMacro = "braf_hiaf_of_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -77,7 +77,7 @@ class braf_hiaf_of_marine : braf_hiaf_of_regular { class EventHandlers { init = ""; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -106,7 +106,7 @@ class braf_hiaf_sl_marine : braf_hiaf_sl_regular { _generalMacro = "braf_hiaf_sl_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -178,7 +178,7 @@ class braf_hiaf_sl_marine : braf_hiaf_sl_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -207,7 +207,7 @@ class braf_hiaf_tl_marine : braf_hiaf_tl_regular { _generalMacro = "braf_hiaf_tl_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -299,7 +299,7 @@ class braf_hiaf_tl_marine : braf_hiaf_tl_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -330,7 +330,7 @@ class braf_hiaf_medic_marine : braf_hiaf_medic_regular { _generalMacro = "braf_hiaf_medic_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -394,7 +394,7 @@ class braf_hiaf_medic_marine : braf_hiaf_medic_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -423,7 +423,7 @@ class braf_hiaf_eng_marine : braf_hiaf_eng_regular { _generalMacro = "braf_hiaf_eng_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -487,7 +487,7 @@ class braf_hiaf_eng_marine : braf_hiaf_eng_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -518,7 +518,7 @@ class braf_hiaf_crewman_marine : braf_hiaf_crewman_regular { _generalMacro = "braf_hiaf_crewman_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg"; magazines[] = { "16Rnd_9x21_Mag", "SmokeShell", @@ -569,7 +569,7 @@ class braf_hiaf_crewman_marine : braf_hiaf_crewman_regular { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -600,7 +600,7 @@ class braf_hiaf_rifleman_marine : braf_hiaf_rifleman_regular { _generalMacro = "braf_hiaf_rifleman_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -664,7 +664,7 @@ class braf_hiaf_rifleman_marine : braf_hiaf_rifleman_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -693,7 +693,7 @@ class braf_hiaf_ammo_marine : braf_hiaf_ammo_regular { _generalMacro = "braf_hiaf_ammo_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -757,7 +757,7 @@ class braf_hiaf_ammo_marine : braf_hiaf_ammo_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -786,7 +786,7 @@ class braf_hiaf_dmr_marine : braf_hiaf_dmr_regular { _generalMacro = "braf_hiaf_dmr_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_dmr_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_dmr_marine.jpg"; magazines[] = { "braf_20Rnd_762x51", "braf_20Rnd_762x51", @@ -850,7 +850,7 @@ class braf_hiaf_dmr_marine : braf_hiaf_dmr_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -879,7 +879,7 @@ class braf_hiaf_gl_marine : braf_hiaf_gl_regular { _generalMacro = "braf_hiaf_gl_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_gl_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_gl_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -965,7 +965,7 @@ class braf_hiaf_gl_marine : braf_hiaf_gl_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -995,7 +995,7 @@ class braf_hiaf_pointman_marine : braf_hiaf_mp_regular { editorsubcategory = "BRAF_MARINE"; displayName = "$STR_BRAF_POINTMAN"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck", @@ -1065,7 +1065,7 @@ class braf_hiaf_pointman_marine : braf_hiaf_mp_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -1095,7 +1095,7 @@ class braf_hiaf_ar_marine : braf_hiaf_ar_regular { editorsubcategory = "BRAF_MARINE"; displayName = "$STR_B_Soldier_AR_F0"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_ar_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_ar_marine.jpg"; magazines[] = { "braf_40Rnd_762x51", "braf_40Rnd_762x51", @@ -1153,7 +1153,7 @@ class braf_hiaf_ar_marine : braf_hiaf_ar_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -1182,7 +1182,7 @@ class braf_hiaf_lat_marine : braf_hiaf_lat_regular { _generalMacro = "braf_hiaf_lat_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_lat_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_lat_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -1248,7 +1248,7 @@ class braf_hiaf_lat_marine : braf_hiaf_lat_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, @@ -1278,7 +1278,7 @@ class braf_hiaf_unarmed_marine : braf_hiaf_rifleman_regular { editorsubcategory = "BRAF_MARINE"; displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName"; uniformClass = "braf_horizon_marine_uniform_bottons"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg"; magazines[] = {}; respawnWeapons[] = {}; weapons[] = {}; @@ -1309,7 +1309,7 @@ class braf_hiaf_aa_marine : braf_hiaf_aa_regular { _generalMacro = "braf_hiaf_aa_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; - editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_aa_marine.jpg"; + editorPreview = "editorPreview\hiaf_marine\braf_hiaf_aa_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", @@ -1363,7 +1363,7 @@ class braf_hiaf_aa_marine : braf_hiaf_aa_regular { class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; - #include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp" + #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, diff --git a/addons/characters/units/v_hiaf_story_2020.hpp b/addons/characters/units/v_hiaf_story_2020.hpp index 8afa179..6540a40 100644 --- a/addons/characters/units/v_hiaf_story_2020.hpp +++ b/addons/characters/units/v_hiaf_story_2020.hpp @@ -63,7 +63,7 @@ class braf_hiaf_boubee_story : braf_hiaf_of_regular { "ItemRadio" }; class EventHandlers { - init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),"boubee"] call braf_fnc_nameonuniform;"; + init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),'boubee'] call braf_fnc_nameonuniform;"; }; hiddenSelections[] = { "Camo1", //Top diff --git a/addons/characters/v_uniform.hpp b/addons/characters/v_uniform.hpp index ecdf72f..65141dc 100644 --- a/addons/characters/v_uniform.hpp +++ b/addons/characters/v_uniform.hpp @@ -147,9 +147,9 @@ class braf_horizon_regular : braf_army_rifleman_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -280,10 +280,10 @@ class braf_horizon_regular_gloves : braf_army_rifleman_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa", "" }; hiddenSelectionsMaterials[] = { @@ -304,10 +304,10 @@ class braf_horizon_regular_gloves : braf_army_rifleman_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat", "" }; }; @@ -437,9 +437,9 @@ class braf_horizon_regular_rolledup : braf_army_tl_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -460,9 +460,9 @@ class braf_horizon_regular_rolledup : braf_army_tl_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -534,9 +534,9 @@ class braf_horizon_marine : braf_horizon_regular { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -589,7 +589,7 @@ class braf_horizon_marine_gloves : braf_horizon_regular_gloves { "\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top_co.paa", "\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa", "" }; hiddenSelectionsMaterials[] = { @@ -610,10 +610,10 @@ class braf_horizon_marine_gloves : braf_horizon_regular_gloves { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat", "" }; }; @@ -685,9 +685,9 @@ class braf_horizon_marine_rolledup : braf_horizon_regular_rolledup { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\rolled\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\rolled\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -736,9 +736,9 @@ class braf_cratenia_regular : braf_horizon_regular { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -759,9 +759,9 @@ class braf_cratenia_regular : braf_horizon_regular { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -811,10 +811,10 @@ class braf_cratenia_regular_gloves : braf_horizon_regular_gloves { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Luva\gloves_tan_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Luva\gloves_tan_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -835,10 +835,10 @@ class braf_cratenia_regular_gloves : braf_horizon_regular_gloves { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Luva\gloves.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Luva\gloves.rvmat", "" }; }; @@ -888,9 +888,9 @@ class braf_cratenia_regular_rolledup : braf_army_tl_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -911,9 +911,9 @@ class braf_cratenia_regular_rolledup : braf_army_tl_regular_2000 { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -960,9 +960,9 @@ class braf_cratenia_jungle : braf_cratenia_regular { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -983,9 +983,9 @@ class braf_cratenia_jungle : braf_cratenia_regular { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; @@ -1033,10 +1033,10 @@ class braf_cratenia_jungle_gloves : braf_cratenia_jungle { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa", "" }; hiddenSelectionsMaterials[] = { @@ -1057,10 +1057,10 @@ class braf_cratenia_jungle_gloves : braf_cratenia_jungle { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat", "" }; }; @@ -1084,9 +1084,9 @@ class braf_cratenia_jungle_rolledup : braf_cratenia_regular_rolledup { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\rolled\top_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\rolled\top_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -1107,9 +1107,9 @@ class braf_cratenia_jungle_rolledup : braf_cratenia_regular_rolledup { "", "", "", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", - "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat", + "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; \ No newline at end of file diff --git a/addons/characters/w_uniform.hpp b/addons/characters/w_uniform.hpp index a0f0780..05ff318 100644 --- a/addons/characters/w_uniform.hpp +++ b/addons/characters/w_uniform.hpp @@ -3,7 +3,7 @@ class braf_army_regular_uniform; class braf_horizon_regular_uniform : braf_army_regular_uniform { scope = 2; scopeCurator = 2; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[HIAF] Battle Dress Uniform, Army Lizard"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_Hiaf_Unifom.paa"; class ItemInfo : UniformItem { @@ -18,8 +18,7 @@ class braf_horizon_regular_gloves_uniform : braf_army_regular_uniform { scope = 2; scopeCurator = 2; Author = "BRAF Team"; - dlc = BRAF; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[HIAF] Battle Dress Uniform, Army Lizard (Gloves)"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_Hiaf_Unifom.paa"; class ItemInfo : UniformItem { @@ -35,8 +34,7 @@ class braf_horizon_regular_RolledUp_uniform : braf_army_regular_rolled_uniform { scope = 2; scopeCurator = 2; Author = "BRAF Team"; - dlc = BRAF; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[HIAF] Battle Dress Uniform, Army Lizard (Rolled)"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_Hiaf_Unifom2.paa"; class ItemInfo : UniformItem { @@ -52,8 +50,7 @@ class braf_horizon_marine_uniform : Uniform_Base { scope = 2; scopeCurator = 2; Author = "BRAF Team"; - dlc = BRAF; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[HIAF] Battle Dress Uniform, Marine Lizard"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\Marine_Hiaf_Unifom.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; @@ -69,8 +66,7 @@ class braf_horizon_marine_uniform_bottons : Uniform_Base { scope = 2; scopeCurator = 2; Author = "BRAF Team"; - dlc = BRAF; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[HIAF] Battle Dress Uniform, Marine Lizard (Gloves)"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\Marine_Hiaf_Unifom.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; @@ -86,8 +82,7 @@ class braf_horizon_marine_RolledUp_uniform : Uniform_Base { scope = 2; scopeCurator = 2; Author = "BRAF Team"; - dlc = BRAF; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[HIAF] Battle Dress Uniform, Marine Lizard (Rolled)"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\Marine_Hiaf_Unifom2.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; @@ -105,8 +100,7 @@ class braf_cratenia_regular_uniform : Uniform_Base { scope = 2; scopeCurator = 2; Author = "BRAF Team"; - dlc = BRAF; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[CRA] Battle Dress Uniform, CRAPAT"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; @@ -122,8 +116,7 @@ class braf_cratenia_regular_uniform_bottons : Uniform_Base { scope = 2; scopeCurator = 2; Author = "BRAF Team"; - dlc = BRAF; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[CRA] Battle Dress Uniform, CRAPAT (Gloves)"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; @@ -139,8 +132,7 @@ class braf_cratenia_regular_RolledUp_uniform : Uniform_Base { scope = 2; scopeCurator = 2; Author = "BRAF Team"; - dlc = BRAF; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[CRA] Battle Dress Uniform, CRAPAT (Rolled)"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom2.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; @@ -156,8 +148,7 @@ class BRAF_Cratenia_Jungle_uniform : Uniform_Base { scope = 2; scopeCurator = 2; Author = "BRAF Team"; - dlc = BRAF; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[CRA] Battle Dress Uniform, Jungle CRAPAT"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; @@ -173,8 +164,7 @@ class BRAF_Cratenia_Jungle_gloves_uniform : Uniform_Base { scope = 2; scopeCurator = 2; Author = "BRAF Team"; - dlc = BRAF; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[CRA] Battle Dress Uniform, Jungle CRAPAT (gloves)"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; @@ -190,8 +180,7 @@ class braf_cratenia_Jungle_RolledUp_uniform : Uniform_Base { scope = 2; scopeCurator = 2; Author = "BRAF Team"; - dlc = BRAF; - allowedSlots[] = { BACKPACK_SLOT }; + allowedSlots[] = { 901 }; displayName = "[CRA] Battle Dress Uniform, Jungle CRAPAT (Rolled)"; picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom2.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; diff --git a/braf_factions_characters_aviation/Flighthelmets/Alpha200/Alpha200.hpp b/braf_factions_characters_aviation/Flighthelmets/Alpha200/Alpha200.hpp index cfda8d9..0d6113c 100644 --- a/braf_factions_characters_aviation/Flighthelmets/Alpha200/Alpha200.hpp +++ b/braf_factions_characters_aviation/Flighthelmets/Alpha200/Alpha200.hpp @@ -4,24 +4,24 @@ class BRAF_Alpha200_White: BRAF_Alpha200_Pilot { _generalMacro="BRAF_Alpha200_BRAF_Alpha200_White"; displayName="Alpha 200 Helmet White"; - picture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_WHITE.paa"; + picture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_WHITE.paa"; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_White_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_White_co.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" }; class ItemInfo : braf_Alpha200_ItemInfo { hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_White_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_White_co.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" }; }; }; @@ -29,24 +29,24 @@ class BRAF_Alpha200_Yellow: BRAF_Alpha200_Pilot { _generalMacro="BRAF_Alpha200_BRAF_Alpha200_Yellow"; displayName="Alpha 200 Helmet Yellow"; - picture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_YELLOW.paa"; + picture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_YELLOW.paa"; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" }; class ItemInfo : braf_Alpha200_ItemInfo { hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" }; }; }; @@ -54,24 +54,24 @@ class BRAF_Alpha200_Orange: BRAF_Alpha200_Pilot { _generalMacro="BRAF_Alpha200_BRAF_Alpha200_Orange"; displayName="Alpha 200 Helmet Orange"; - picture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_ORANGE.paa"; + picture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_ORANGE.paa"; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Orange_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Orange_co.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" }; class ItemInfo : braf_Alpha200_ItemInfo { hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" }; }; }; @@ -79,24 +79,24 @@ class BRAF_Alpha200_Olive: BRAF_Alpha200_Pilot { _generalMacro="BRAF_Alpha200_BRAF_Alpha200_Olive"; displayName="Alpha 200 Helmet Olive"; - picture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_ORANGE.paa"; + picture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_ORANGE.paa"; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Olive_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Olive_co.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" }; class ItemInfo : braf_Alpha200_ItemInfo { hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Olive_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Olive_co.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" }; }; }; @@ -104,24 +104,24 @@ class BRAF_Alpha200_Black: BRAF_Alpha200_Pilot { _generalMacro="BRAF_Alpha200_BRAF_Alpha200_Black"; displayName="Alpha 200 Helmet Black"; - picture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_BLACK.paa"; + picture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_BLACK.paa"; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Black_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Black_co.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" }; class ItemInfo : braf_Alpha200_ItemInfo { hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Black_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Black_co.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat" }; }; }; \ No newline at end of file diff --git a/braf_factions_characters_aviation/Flighthelmets/Alpha200/data/Alpha200.rvmat b/braf_factions_characters_aviation/Flighthelmets/Alpha200/data/Alpha200.rvmat index 7f252f3..6b37889 100644 --- a/braf_factions_characters_aviation/Flighthelmets/Alpha200/data/Alpha200.rvmat +++ b/braf_factions_characters_aviation/Flighthelmets/Alpha200/data/Alpha200.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_camo_ti_ca.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_camo_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_nohq.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_as.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_smdi.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_factions_characters_aviation/Flighthelmets/HGU55/HGU55P.hpp b/braf_factions_characters_aviation/Flighthelmets/HGU55/HGU55P.hpp index d9417be..0858dfb 100644 --- a/braf_factions_characters_aviation/Flighthelmets/HGU55/HGU55P.hpp +++ b/braf_factions_characters_aviation/Flighthelmets/HGU55/HGU55P.hpp @@ -13,8 +13,8 @@ class BRAF_HGU55P_White: BRAF_HGU55P }; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa" }; class ItemInfo : BRAF_HGU55P_itemInfo { @@ -25,8 +25,8 @@ class BRAF_HGU55P_White: BRAF_HGU55P }; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa" }; }; }; @@ -42,8 +42,8 @@ class BRAF_HGU55P_Yellow: BRAF_HGU55P }; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa" }; class ItemInfo : BRAF_HGU55P_itemInfo { @@ -54,8 +54,8 @@ class BRAF_HGU55P_Yellow: BRAF_HGU55P }; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa" }; }; }; @@ -66,33 +66,33 @@ class BRAF_HGU55P_SENNA: BRAF_HGU55P picture=""; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor_ca.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor_ca.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo.rvmat", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_casco.rvmat", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Chrome.rvmat", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo.rvmat", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_casco.rvmat", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Chrome.rvmat", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor.rvmat" }; class ItemInfo : BRAF_HGU55P_itemInfo { hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor_ca.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor_ca.paa" }; hiddenSelectionsMaterials[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo.rvmat", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_casco.rvmat", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Chrome.rvmat", - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor.rvmat" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo.rvmat", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_casco.rvmat", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Chrome.rvmat", + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor.rvmat" }; }; }; \ No newline at end of file diff --git a/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_Chrome.rvmat b/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_Chrome.rvmat index 8eddb5e..97faa4a 100644 --- a/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_Chrome.rvmat +++ b/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_Chrome.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa"; uvSource="tex"; class uvTransform { @@ -78,5 +78,5 @@ class Stage7 }; class StageTI { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_SENNA_Visor.rvmat b/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_SENNA_Visor.rvmat index c253227..5462bb1 100644 --- a/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_SENNA_Visor.rvmat +++ b/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_SENNA_Visor.rvmat @@ -16,7 +16,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_visor_nohq.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_visor_nohq.paa"; uvSource="tex"; class uvTransform { @@ -52,7 +52,7 @@ class Stage3 }; class Stage4 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_visor_as.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_visor_as.paa"; uvSource="tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_visor_smdi.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_visor_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_camo.rvmat b/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_camo.rvmat index 0d4e6e3..a92fa46 100644 --- a/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_camo.rvmat +++ b/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_camo.rvmat @@ -9,7 +9,7 @@ VertexShaderID="Super"; class Stage1 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa"; uvSource="tex"; class uvTransform { @@ -86,5 +86,5 @@ class Stage7 }; class StageTI { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_casco.rvmat b/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_casco.rvmat index e74a66b..f81df5a 100644 --- a/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_casco.rvmat +++ b/braf_factions_characters_aviation/Flighthelmets/HGU55/data/HGU55P_casco.rvmat @@ -9,7 +9,7 @@ VertexShaderID="Super"; class Stage1 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa"; uvSource="tex"; class uvTransform { @@ -86,5 +86,5 @@ class Stage7 }; class StageTI { - texture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_factions_characters_aviation/Flighthelmets/HGU56/HGU56P.hpp b/braf_factions_characters_aviation/Flighthelmets/HGU56/HGU56P.hpp index d777b66..0bb32f5 100644 --- a/braf_factions_characters_aviation/Flighthelmets/HGU56/HGU56P.hpp +++ b/braf_factions_characters_aviation/Flighthelmets/HGU56/HGU56P.hpp @@ -7,12 +7,12 @@ class BRAF_HGU56P_Black: BRAF_HGU56P_1BAvEx displayName="HGU-56P Black"; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa" }; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"}; + hiddenSelectionsTextures[] = {"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"}; uniformModel="A3\Characters_F\Common\headgear_helmet_heli"; mass=30; modelSides[]={1,2,3}; @@ -33,12 +33,12 @@ class BRAF_HGU56P_Crew_Predator: BRAF_HGU56P_Crew_1BAvEx displayName="HGU-56P Mask Predator"; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_Predator_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_Predator_co.paa" }; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_Predator_co.paa"}; + hiddenSelectionsTextures[] = {"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_Predator_co.paa"}; uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield"; mass=50; modelSides[]={1,2,3}; @@ -65,12 +65,12 @@ class BRAF_HGU56P_Crew_Black: BRAF_HGU56P_Crew_1BAvEx displayName="HGU-56P Black Mask"; hiddenSelectionsTextures[]= { - "braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa" + "braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa" }; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"}; + hiddenSelectionsTextures[] = {"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"}; uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield"; mass=50; modelSides[]={1,2,3}; diff --git a/braf_factions_characters_aviation/Flightsuits/data/Boot/boot.rvmat b/braf_factions_characters_aviation/Flightsuits/data/Boot/boot.rvmat index f89d151..08b0e60 100644 --- a/braf_factions_characters_aviation/Flightsuits/data/Boot/boot.rvmat +++ b/braf_factions_characters_aviation/Flightsuits/data/Boot/boot.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\Boot\boot_nohq.paa"; + texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\Boot\boot_as.paa"; + texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\Boot\boot_smdi.paa"; + texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_aviation/Flightsuits/data/hiaf/coverall.rvmat b/braf_factions_characters_aviation/Flightsuits/data/hiaf/coverall.rvmat index af8779f..9f71121 100644 --- a/braf_factions_characters_aviation/Flightsuits/data/hiaf/coverall.rvmat +++ b/braf_factions_characters_aviation/Flightsuits/data/hiaf/coverall.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_nohq.paa"; + texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_as.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_smdi.paa"; + texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_smdi.paa"; uvSource="tex"; class uvTransform { @@ -85,5 +85,5 @@ class Stage7 }; class StageTI { - texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa"; + texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_factions_characters_aviation/Flightsuits/data/luva.rvmat b/braf_factions_characters_aviation/Flightsuits/data/luva.rvmat index 0400ccc..1e4fd4a 100644 --- a/braf_factions_characters_aviation/Flightsuits/data/luva.rvmat +++ b/braf_factions_characters_aviation/Flightsuits/data/luva.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf_factions\braf_factions_characters_aviation\Flightsuits\data\luva_nohq.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\luva_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_as.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_smdi.paa"; + texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_smdi.paa"; uvSource="tex"; class uvTransform { @@ -85,5 +85,5 @@ class Stage7 }; class StageTI { - texture = "braf_factions\braf_factions_characters_aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa"; + texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_factions_characters_aviation/Flightsuits/v_flightsuit_hiaf.hpp b/braf_factions_characters_aviation/Flightsuits/v_flightsuit_hiaf.hpp index 7034600..d3536e8 100644 --- a/braf_factions_characters_aviation/Flightsuits/v_flightsuit_hiaf.hpp +++ b/braf_factions_characters_aviation/Flightsuits/v_flightsuit_hiaf.hpp @@ -71,9 +71,9 @@ class braf_hiaf_pilot_regular : BRAF_1BAvEx_Pilot }; hiddenSelectionsTextures[]= { - "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_co.paa", - "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\luva_co.paa", - "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\Boot\boot_co.paa", + "braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_co.paa", + "braf\braf_factions\addons\characters_aviation\Flightsuits\data\luva_co.paa", + "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_co.paa", "", "" }; diff --git a/braf_factions_characters_aviation/Flightsuits/w_flightsuit_hiaf.hpp b/braf_factions_characters_aviation/Flightsuits/w_flightsuit_hiaf.hpp index 3afc6c2..9bbb6bf 100644 --- a/braf_factions_characters_aviation/Flightsuits/w_flightsuit_hiaf.hpp +++ b/braf_factions_characters_aviation/Flightsuits/w_flightsuit_hiaf.hpp @@ -2,7 +2,7 @@ class BRAF_1BAvEx_Pilot_Coverall; class braf_hiaf_pilot_regular_Coverall : BRAF_1BAvEx_Pilot_Coverall { displayName="[HIAF] Pilot Flightsuit"; - picture="BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\braf_hiaf_flightsuit_ui.paa"; + picture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\braf_hiaf_flightsuit_ui.paa"; class ItemInfo: UniformItem { uniformModel="-"; diff --git a/braf_factions_characters_backpack/modular_assault/main_civ.rvmat b/braf_factions_characters_backpack/modular_assault/main_civ.rvmat index 1960b90..7c0c158 100644 --- a/braf_factions_characters_backpack/modular_assault/main_civ.rvmat +++ b/braf_factions_characters_backpack/modular_assault/main_civ.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "BRAF_Factions\braf_factions_characters_backpack\modular_assault\main_civ_NOHQ.paa"; + texture = "braf\braf_factions\addons\characters_backpack\modular_assault\main_civ_NOHQ.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "BRAF_Factions\braf_factions_characters_backpack\modular_assault\main_civ_AS.paa"; + texture = "braf\braf_factions\addons\characters_backpack\modular_assault\main_civ_AS.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "BRAF_Factions\braf_factions_characters_backpack\modular_assault\main_civ_SMDI.paa"; + texture = "braf\braf_factions\addons\characters_backpack\modular_assault\main_civ_SMDI.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_backpack/v_backpack.hpp b/braf_factions_characters_backpack/v_backpack.hpp index 8badfea..278ed0c 100644 --- a/braf_factions_characters_backpack/v_backpack.hpp +++ b/braf_factions_characters_backpack/v_backpack.hpp @@ -347,48 +347,48 @@ class braf_modular_assault_aaf : braf_modular_assault_olive { _generalMacro = "braf_modular_assault_aaf"; displayName = "$STR_braf_backpack_modular_aaf"; hiddenSelectionsTextures[] = { - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_aaf_CO.paa", - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_aaf_CO.paa" + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_aaf_CO.paa", + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_aaf_CO.paa" }; }; class braf_modular_assault_coyote : braf_modular_assault_olive { _generalMacro = "braf_modular_assault_coyote"; displayName = "$STR_braf_backpack_modular_coyote"; hiddenSelectionsTextures[] = { - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_coyote_CO.paa", - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_coyote_CO.paa" + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_coyote_CO.paa", + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_coyote_CO.paa" }; }; class braf_modular_assault_rg : braf_modular_assault_olive { _generalMacro = "braf_modular_assault_rg"; displayName = "$STR_braf_backpack_modular_rg"; hiddenSelectionsTextures[] = { - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_rg_CO.paa", - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_rg_CO.paa" + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_rg_CO.paa", + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_rg_CO.paa" }; }; class braf_modular_assault_tan : braf_modular_assault_olive { _generalMacro = "braf_modular_assault_tan"; displayName = "$STR_braf_backpack_modular_tan"; hiddenSelectionsTextures[] = { - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_tan_CO.paa", - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_tan_CO.paa" + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_tan_CO.paa", + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_tan_CO.paa" }; }; class braf_modular_assault_ucp : braf_modular_assault_olive { _generalMacro = "braf_modular_assault_ucp"; displayName = "$STR_braf_backpack_modular_ucp"; hiddenSelectionsTextures[] = { - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_ucp_CO.paa", - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_ucp_CO.paa" + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_ucp_CO.paa", + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_ucp_CO.paa" }; }; class braf_modular_assault_woodland : braf_modular_assault_olive { _generalMacro = "braf_modular_assault_wd"; displayName = "$STR_braf_backpack_modular_woodland"; hiddenSelectionsTextures[] = { - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_wd_CO.paa", - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_wd_CO.paa" + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_wd_CO.paa", + "braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_wd_CO.paa" }; }; class braf_hiaf_modular_assault_medic : braf_modular_assault_woodland { @@ -438,11 +438,11 @@ class braf_civilian_backpack_red : braf_modular_assault_olive { _generalMacro = "braf_civilian_backpack_red"; displayName = "$STR_braf_backpack_civilian_backpack_red"; hiddenSelectionsTextures[] = { - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\civ\main_red_CO.paa", + "braf\braf_factions\addons\characters_backpack\modular_assault\civ\main_red_CO.paa", "" }; hiddenSelectionsMaterials[] = { - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\main_civ.rvmat", + "braf\braf_factions\addons\characters_backpack\modular_assault\main_civ.rvmat", "" }; }; @@ -450,7 +450,7 @@ class braf_civilian_backpack_blue : braf_civilian_backpack_red { _generalMacro = "braf_civilian_backpack_blue"; displayName = "$STR_braf_backpack_civilian_backpack_blue"; hiddenSelectionsTextures[] = { - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\civ\main_blue_CO.paa", + "braf\braf_factions\addons\characters_backpack\modular_assault\civ\main_blue_CO.paa", "" }; }; @@ -458,7 +458,7 @@ class braf_civilian_backpack_black : braf_civilian_backpack_red { _generalMacro = "braf_civilian_backpack_black"; displayName = "$STR_braf_backpack_civilian_backpack_black"; hiddenSelectionsTextures[] = { - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\civ\main_civil_black_CO.paa", + "braf\braf_factions\addons\characters_backpack\modular_assault\civ\main_civil_black_CO.paa", "" }; }; @@ -466,7 +466,7 @@ class braf_civilian_backpack_obama : braf_civilian_backpack_red { _generalMacro = "braf_civilian_backpack_obama"; displayName = "$STR_braf_backpack_civilian_backpack_obama"; hiddenSelectionsTextures[] = { - "BRAF_Factions\braf_factions_characters_backpack\modular_assault\civ\main_sonic_CO.paa", + "braf\braf_factions\addons\characters_backpack\modular_assault\civ\main_sonic_CO.paa", "" }; }; diff --git a/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_regular.rvmat b/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_regular.rvmat index 4318c3b..7d59522 100644 --- a/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_regular.rvmat +++ b/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_regular.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_sf.rvmat b/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_sf.rvmat index 4318c3b..7d59522 100644 --- a/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_sf.rvmat +++ b/braf_factions_characters_headgear/data/Beret/cratenia/cratenia_sf.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_army_beret.rvmat b/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_army_beret.rvmat index 556818c..2a0add2 100644 --- a/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_army_beret.rvmat +++ b/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_army_beret.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_nohq.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_army_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_army_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_army_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_m_beret.rvmat b/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_m_beret.rvmat index 041d633..4f6c9db 100644 --- a/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_m_beret.rvmat +++ b/braf_factions_characters_headgear/data/Beret/hiaf/hiaf_m_beret.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_nohq.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_marine_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_marine_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_marine_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/ccb/ccb.rvmat b/braf_factions_characters_headgear/data/ccb/ccb.rvmat index edd0f4f..b08ac38 100644 --- a/braf_factions_characters_headgear/data/ccb/ccb.rvmat +++ b/braf_factions_characters_headgear/data/ccb/ccb.rvmat @@ -7,7 +7,7 @@ specularPower = 40; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_NOHQ.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_NOHQ.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_AS.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_AS.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_factions_characters_headgear/data/ccb/ccb_coifa.rvmat b/braf_factions_characters_headgear/data/ccb/ccb_coifa.rvmat index 5b1fee3..fdf4e43 100644 --- a/braf_factions_characters_headgear/data/ccb/ccb_coifa.rvmat +++ b/braf_factions_characters_headgear/data/ccb/ccb_coifa.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_nohq.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_coifa_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_coifa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_coifa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/goggles_nvg/goggles_large.rvmat b/braf_factions_characters_headgear/data/goggles_nvg/goggles_large.rvmat index a527b01..f235030 100644 --- a/braf_factions_characters_headgear/data/goggles_nvg/goggles_large.rvmat +++ b/braf_factions_characters_headgear/data/goggles_nvg/goggles_large.rvmat @@ -7,7 +7,7 @@ specularPower = 1000.0; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_nohq.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_large_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_large_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_large_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_factions_characters_headgear/data/goggles_nvg/goggles_small.rvmat b/braf_factions_characters_headgear/data/goggles_nvg/goggles_small.rvmat index 3551741..8497d3d 100644 --- a/braf_factions_characters_headgear/data/goggles_nvg/goggles_small.rvmat +++ b/braf_factions_characters_headgear/data/goggles_nvg/goggles_small.rvmat @@ -7,7 +7,7 @@ specularPower = 40.0; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_nohq.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_small_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_small_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_small_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_factions_characters_headgear/data/m1/coifa_early.rvmat b/braf_factions_characters_headgear/data/m1/coifa_early.rvmat index a1f4028..93e4171 100644 --- a/braf_factions_characters_headgear/data/m1/coifa_early.rvmat +++ b/braf_factions_characters_headgear/data/m1/coifa_early.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_NOHQ.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_early_NOHQ.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_early_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_early_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/m1/coifa_late.rvmat b/braf_factions_characters_headgear/data/m1/coifa_late.rvmat index f85b4cb..46d859e 100644 --- a/braf_factions_characters_headgear/data/m1/coifa_late.rvmat +++ b/braf_factions_characters_headgear/data/m1/coifa_late.rvmat @@ -7,7 +7,7 @@ specularPower = 30.0; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_NOHQ.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_late_NOHQ.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_late_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_late_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_factions_characters_headgear/data/m1/liner.rvmat b/braf_factions_characters_headgear/data/m1/liner.rvmat index c971061..b863eb7 100644 --- a/braf_factions_characters_headgear/data/m1/liner.rvmat +++ b/braf_factions_characters_headgear/data/m1/liner.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_NOHQ.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_NOHQ.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/m1/liner_plastic.rvmat b/braf_factions_characters_headgear/data/m1/liner_plastic.rvmat index 09a2533..c69c5e8 100644 --- a/braf_factions_characters_headgear/data/m1/liner_plastic.rvmat +++ b/braf_factions_characters_headgear/data/m1/liner_plastic.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_NOHQ.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_plastic_NOHQ.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_plastic_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_plastic_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/m1/m1.rvmat b/braf_factions_characters_headgear/data/m1/m1.rvmat index f9561db..7b5f400 100644 --- a/braf_factions_characters_headgear/data/m1/m1.rvmat +++ b/braf_factions_characters_headgear/data/m1/m1.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\m1_NOHQ.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\m1_NOHQ.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\m1_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\m1_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\m1\m1_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\m1\m1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/orlite/orlite.rvmat b/braf_factions_characters_headgear/data/orlite/orlite.rvmat index f3ccc68..d1da66f 100644 --- a/braf_factions_characters_headgear/data/orlite/orlite.rvmat +++ b/braf_factions_characters_headgear/data/orlite/orlite.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\orlite\orlite_nohq.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\orlite\orlite_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\orlite\orlite_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\orlite\orlite_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\orlite\orlite_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\orlite\orlite_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/patrol_cap/cloth.rvmat b/braf_factions_characters_headgear/data/patrol_cap/cloth.rvmat index 9c586f0..edd63de 100644 --- a/braf_factions_characters_headgear/data/patrol_cap/cloth.rvmat +++ b/braf_factions_characters_headgear/data/patrol_cap/cloth.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_nohq.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\camo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_as.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\camo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\camo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_headgear/data/patrol_cap/details.rvmat b/braf_factions_characters_headgear/data/patrol_cap/details.rvmat index 6875bf8..0f4eb5f 100644 --- a/braf_factions_characters_headgear/data/patrol_cap/details.rvmat +++ b/braf_factions_characters_headgear/data/patrol_cap/details.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\details_nohq.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\details_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\details_smdi.paa"; + texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\details_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_vest/Data/BulletVest/Bullet_Vest.rvmat b/braf_factions_characters_vest/Data/BulletVest/Bullet_Vest.rvmat index 3db548c..e8349bd 100644 --- a/braf_factions_characters_vest/Data/BulletVest/Bullet_Vest.rvmat +++ b/braf_factions_characters_vest/Data/BulletVest/Bullet_Vest.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\BulletVest_nohq.paa"; + texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\BulletVest_as.paa"; + texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\BulletVest_smdi.paa"; + texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_vest/Data/BulletVest/lbv_camo3.rvmat b/braf_factions_characters_vest/Data/BulletVest/lbv_camo3.rvmat index 663f23d..39c8434 100644 --- a/braf_factions_characters_vest/Data/BulletVest/lbv_camo3.rvmat +++ b/braf_factions_characters_vest/Data/BulletVest/lbv_camo3.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\camo3_nohq.paa"; + texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\camo3_as.paa"; + texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\camo3_smdi.paa"; + texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_vest/Data/ephod/cratenia.rvmat b/braf_factions_characters_vest/Data/ephod/cratenia.rvmat index 4bbba90..4e25954 100644 --- a/braf_factions_characters_vest/Data/ephod/cratenia.rvmat +++ b/braf_factions_characters_vest/Data/ephod/cratenia.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_vest\Data\ephod\cratenia_nohq.paa"; + texture = "braf\braf_factions\addons\characters_vest\Data\ephod\cratenia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_vest\Data\ephod\cratenia_smdi.paa"; + texture = "braf\braf_factions\addons\characters_vest\Data\ephod\cratenia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_vest/Data/ephod/ephod_Vest.rvmat b/braf_factions_characters_vest/Data/ephod/ephod_Vest.rvmat index 212692f..f66b126 100644 --- a/braf_factions_characters_vest/Data/ephod/ephod_Vest.rvmat +++ b/braf_factions_characters_vest/Data/ephod/ephod_Vest.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_vest\Data\ephod\camo_nohq.paa"; + texture = "braf\braf_factions\addons\characters_vest\Data\ephod\camo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf_factions\braf_factions_characters_vest\Data\ephod\camo_as.paa"; + texture = "braf\braf_factions\addons\characters_vest\Data\ephod\camo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf_factions\braf_factions_characters_vest\Data\ephod\camo_smdi.paa"; + texture = "braf\braf_factions\addons\characters_vest\Data\ephod\camo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_factions_characters_vest/Data/lc2/lc2_accessories.rvmat b/braf_factions_characters_vest/Data/lc2/lc2_accessories.rvmat index f909237..52cbe03 100644 --- a/braf_factions_characters_vest/Data/lc2/lc2_accessories.rvmat +++ b/braf_factions_characters_vest/Data/lc2/lc2_accessories.rvmat @@ -7,7 +7,7 @@ specularPower = 1; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_nohq.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_as.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_smdi.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/braf_factions_characters_vest/Data/lc2/lc2_accessories_2.rvmat b/braf_factions_characters_vest/Data/lc2/lc2_accessories_2.rvmat index e053da7..64f208f 100644 --- a/braf_factions_characters_vest/Data/lc2/lc2_accessories_2.rvmat +++ b/braf_factions_characters_vest/Data/lc2/lc2_accessories_2.rvmat @@ -7,7 +7,7 @@ specularPower = 1; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_2_nohq.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_2_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_2_as.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_2_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_2_smdi.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_2_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/braf_factions_characters_vest/Data/lc2/lc2_belt.rvmat b/braf_factions_characters_vest/Data/lc2/lc2_belt.rvmat index 1fdc635..bb147c2 100644 --- a/braf_factions_characters_vest/Data/lc2/lc2_belt.rvmat +++ b/braf_factions_characters_vest/Data/lc2/lc2_belt.rvmat @@ -7,7 +7,7 @@ specularPower = 1; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_belt_nohq.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_belt_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_belt_as.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_belt_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_belt_smdi.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_belt_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/braf_factions_characters_vest/Data/lc2/lc2_suspender.rvmat b/braf_factions_characters_vest/Data/lc2/lc2_suspender.rvmat index 5554925..446be52 100644 --- a/braf_factions_characters_vest/Data/lc2/lc2_suspender.rvmat +++ b/braf_factions_characters_vest/Data/lc2/lc2_suspender.rvmat @@ -7,7 +7,7 @@ specularPower = 1; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_suspender_nohq.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_suspender_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_suspender_as.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_suspender_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_suspender_smdi.paa"; + texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_suspender_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 };