class braf_horizon_regular : braf_army_rifleman_regular_2000 { _generalMacro = "braf_horizon_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 1; scopeCurator = 1; uniformClass = "braf_horizon_regular_uniform"; genericNames = "TanoanMen"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_NATO" }; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_beret", "braf_lbv_olive_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_beret", "braf_lbv_olive_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top_co.paa", "\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", "\BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_horizon_regular_gloves : braf_army_rifleman_regular_2000 { _generalMacro = "braf_horizon_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 1; scopeCurator = 1; uniformClass = "braf_horizon_regular_gloves_uniform"; genericNames = "TanoanMen"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_NATO" }; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_beret", "braf_lbv_olive_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_beret", "braf_lbv_olive_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves "Camo5" }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat", "" }; }; class braf_horizon_regular_rolledup : braf_army_tl_regular_2000 { _generalMacro = "braf_horizon_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 1; scopeCurator = 1; uniformClass = "braf_horizon_regular_gloves_uniform"; genericNames = "TanoanMen"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_NATO" }; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_beret", "braf_lbv_olive_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_beret", "braf_lbv_olive_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_horizon_marine : braf_horizon_regular { side = 1; scope = 1; uniformClass = "braf_horizon_marine_uniform"; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top_co.paa", "\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_horizon_marine_gloves : braf_horizon_regular_gloves { side = 1; scope = 1; uniformClass = "braf_horizon_marine_uniform_bottons"; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves "Camo5" }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top_co.paa", "\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat", "" }; }; class braf_horizon_marine_rolledup : braf_horizon_regular_rolledup { side = 1; scope = 1; uniformClass = "braf_horizon_marine_RolledUp_uniform"; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa", "\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\rolled\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_cratenia_regular : braf_horizon_regular { faction = "BRAF_CRATENIA"; side = 0; uniformClass = "braf_cratenia_regular_uniform"; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_cratenia_regular_gloves : braf_horizon_regular_gloves { faction = "BRAF_CRATENIA"; side = 0; uniformClass = "braf_cratenia_regular_uniform_bottons"; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves "Camo5" }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\Luva\gloves_tan_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Luva\gloves.rvmat", "" }; }; class braf_cratenia_regular_rolledup : braf_army_tl_regular_2000 { scope = 1; faction = "BRAF_CRATENIA"; side = 0; uniformClass = "braf_cratenia_regular_RolledUp_uniform"; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\rolled\top_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_cratenia_jungle : braf_cratenia_regular { uniformClass = "BRAF_Cratenia_Jungle_uniform"; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\top_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_cratenia_jungle_gloves : braf_cratenia_jungle { uniformClass = "BRAF_Cratenia_Jungle_gloves_uniform"; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves "Camo5" }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\top_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat", "" }; }; class braf_cratenia_jungle_rolledup : braf_cratenia_regular_rolledup { uniformClass = "braf_cratenia_Jungle_RolledUp_uniform"; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\rolled\top_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat", "BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat", "" }; };