params["_unit"]; suits = [ "U_C_Poloshirt_blue", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_salmon", "U_C_Poloshirt_tricolour", "U_BG_Guerilla2_1", "U_I_C_Soldier_Bandit_4_F", "U_I_C_Soldier_Bandit_1_F", "U_I_C_Soldier_Bandit_2_F", "U_I_C_Soldier_Bandit_5_F", "U_I_C_Soldier_Bandit_3_F", "U_I_C_Soldier_Para_4_F", "U_C_man_sport_2_F", "U_C_Man_casual_5_F", "U_C_ArtTShirt_01_v4_F", "U_C_Uniform_Farmer_01_F", "U_I_L_Uniform_01_tshirt_olive_F", "CUP_U_I_GUE_Anorak_03", "CUP_U_I_GUE_Anorak_02", "CUP_U_I_GUE_Anorak_01", "braf_thug_irregular_army_tshirt_black_uniform", "CUP_U_I_GUE_Flecktarn3" ]; headgears = [ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "H_Cap_blk", 'H_Cap_blu', "H_Cap_red", "H_Cap_oli", "CUP_H_PMC_Cap_Burberry", "CUP_H_PMC_Cap_Back_Burberry", "CUP_H_PMC_Cap_Back_PRR_Burberry", "CUP_H_PMC_Cap_Back_Grey", "CUP_H_PMC_Cap_Back_Tan", "CUP_H_USA_Cap_M81", "CUP_H_PMC_Beanie_Black", "CUP_H_PMC_Beanie_Khaki", "CUP_H_FR_BandanaWdl", "CUP_H_FR_BandanaGreen", "H_Shemag_olive", "H_Bandanna_surfer_blk", "H_Bandanna_blu", "H_Bandanna_blu" ]; facewears = [ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "G_Aviator", "G_Shades_Black", "G_Shades_Blue", "G_Shades_Green", "G_Shades_Red", "G_Spectacles", "G_Sport_Blackred", "G_Squares_Tinted", "G_Squares", "G_Spectacles_Tinted", "G_Bandanna_shades", "G_Bandanna_aviator", "G_Bandanna_blk", "G_Bandanna_CandySkull", "G_Bandanna_Skull1", "G_Bandanna_Syndikat1", "G_Bandanna_Skull2", "G_Bandanna_Syndikat2", "CUP_G_RUS_Ratnik_Balaclava_Green_2", "CUP_G_RUS_Ratnik_Balaclava_Olive_1", "CUP_G_PMC_Facewrap_Tropical_Glasses_Ember", "CUP_G_Scarf_Face_Grn", "CUP_G_Scarf_Face_Red", "CUP_G_Scarf_Face_Tan", "CUP_G_Oakleys_Embr", "CUP_G_TK_RoundGlasses_blk", "CUP_FR_NeckScarf", "CUP_G_WristWatch", "G_EyeProtectors_F" ]; _randomSuit = selectRandom suits; if (_randomSuit != "") then { _unit forceAddUniform _randomSuit; }; // IF Statement criado por que sim _randomHeadgear = selectRandom headgears; if (_randomHeadgear != "") then { _unit addHeadgear _randomHeadgear; }; // IF Statement criado para parar com erros no log _randomFacewears = selectRandom facewears; if (_randomFacewears != "") then { _unit addGoggles _randomFacewears; }; // IF Statement criado para parar com erros no log