/*Normalmente os uniformes são definidos no oficial, squad leader, team leader, medic e rifleman*/ //------------------------------------- Infantaria Regular ------------------------------------------- //Command class braf_hiaf_of_regular : braf_army_of_regular_2000 { _generalMacro = "braf_hiaf_of_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 2; scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_NATO" }; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_beret", "braf_lbv_hiaf", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_beret", "braf_lbv_hiaf", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = ""; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_sl_regular : braf_army_sl_regular_2000 { _generalMacro = "braf_hiaf_sl_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 2; scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_NATO" }; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_tl_regular : braf_army_tl_regular_2000 { _generalMacro = "braf_hiaf_tl_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 2; scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "UGL_FlareWhite_F" }; respawnWeapons[] = { "braf_md97lc_GL", //substituir por md97GL "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_md97lc_GL", //substituir por md97GL "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "UGL_FlareWhite_F" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; //Specialists class braf_hiaf_medic_regular : braf_army_medic_regular_2000 { _generalMacro = "braf_hiaf_medic_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; backpack = "braf_hiaf_alice_medium_medic"; scope = 2; scopeCurator = 2; uniformAccessories[] = {}; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_NATO" }; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; }; class braf_hiaf_eng_regular : braf_army_eng_regular_2000 { _generalMacro = "braf_hiaf_eng_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; backpack = "braf_hiaf_alice_medium_engineer"; scope = 2; scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_NATO" }; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves "Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.paa", "" }; }; //Infantry class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 { _generalMacro = "braf_hiaf_rifleman_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 2; scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 { _generalMacro = "braf_hiaf_riflelight_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; displayName = "$STR_B_Soldier_lite_F0"; side = 1; scope = 2; scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "SmokeShell", "Chemlight_green" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "SmokeShell", "Chemlight_green" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_boonie", "braf_lbv_hiaf", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_boonie", "braf_lbv_hiaf", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 { _generalMacro = "braf_hiaf_ammo_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; displayName = "$STR_B_Soldier_A_F0"; side = 1; backpack = "braf_hiaf_alice_medium_ammo_mg_762"; scope = 2; scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 { _generalMacro = "braf_hiaf_dmr_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 2; scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_dmr_regular.jpg"; magazines[] = { "braf_20Rnd_762x51", "braf_20Rnd_762x51", "braf_20Rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_20Rnd_762x51_red", "braf_20Rnd_762x51_red" }; respawnWeapons[] = { "braf_factions_fal_hiaf_scope", "Throw", "Put" }; weapons[] = { "braf_factions_fal_hiaf_scope", "Throw", "Put" }; respawnMagazines[] = { "braf_20Rnd_762x51", "braf_20Rnd_762x51", "braf_20Rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_20Rnd_762x51_red", "braf_20Rnd_762x51_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_boonie", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_boonie", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_gl_regular : braf_army_gl_regular_2000 { _generalMacro = "braf_hiaf_gl_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 2; scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_gl_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "UGL_FlareWhite_F" }; respawnWeapons[] = { "braf_md97lc_GL", //substituir por md97GL "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_md97lc_GL", //substituir por md97GL "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "UGL_FlareWhite_F" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 { _generalMacro = "braf_hiaf_mp_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 2; scopeCurator = 2; displayName = "$STR_BRAF_MP_2"; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_mp_regular.jpg"; magazines[] = { "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck" }; respawnWeapons[] = { "braf_boito_20_oldstock", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_boito_20_oldstock", "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_mp_helmet", "braf_lbv_hiaf", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_mp_helmet", "braf_lbv_hiaf", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_mp_helmet", 0.75, "braf_hiaf_army_beret", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_ar_regular : braf_army_ar_regular_2000 { _generalMacro = "braf_hiaf_ar_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 2; scopeCurator = 2; displayName = "$STR_A3_CfgVehicles_B_Patrol_Soldier_MG_F0"; uniformAccessories[] = {}; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_ar_regular.jpg"; magazines[] = { "braf_75Rnd_mag58_mag_Tracer_red", "braf_75Rnd_mag58_mag_Tracer_red", "16Rnd_9x21_Mag", "braf_75Rnd_mag58_mag_Tracer_red" }; respawnWeapons[] = { "BRAF_mag", "BRAF_PT92", "Throw", "Put" }; weapons[] = { "BRAF_mag", "BRAF_PT92", "Throw", "Put" }; respawnMagazines[] = { "braf_75Rnd_mag58_mag_Tracer_red", "braf_75Rnd_mag58_mag_Tracer_red", "16Rnd_9x21_Mag", "braf_75Rnd_mag58_mag_Tracer_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_lat_regular : braf_army_lat_regular_2000 { _generalMacro = "braf_hiaf_lat_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; displayName = "$STR_BRAF_LAT"; side = 1; scope = 2; scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_lat_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "BRAF_launch_alac", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "BRAF_launch_alac", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 { _generalMacro = "braf_hiaf_unarmed_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName"; side = 1; scope = 1; scopeCurator = 2; uniformAccessories[] = {}; uniformClass = "braf_horizon_regular_uniform_bottons"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = {}; respawnWeapons[] = {}; weapons[] = {}; respawnMagazines[] = {}; Items[] = {}; respawnItems[] = {}; linkedItems[] = {}; respawnLinkedItems[] = {}; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves "Camo5" }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat", "" }; }; //Weapons class braf_hiaf_aa_regular : braf_army_aa_regular_2000 { _generalMacro = "braf_hiaf_aa_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; backpack = "braf_hiaf_alice_medium_ammo_aa_72"; scope = 2; scopeCurator = 2; displayName = "$STR_B_Soldier_AA_F0"; uniformAccessories[] = {}; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_aa_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "BRAF_Igla_missile" }; respawnWeapons[] = { "braf_MD97LC", "BRAF_Igla", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "BRAF_Igla", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "BRAF_Igla_missile" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_boonie", "braf_wdl_vest", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_boonie", "braf_wdl_vest", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_at_regular : braf_army_at_regular_2000 { _generalMacro = "braf_hiaf_at_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 2; scopeCurator = 2; displayName = "$STR_B_Soldier_LAT_F0"; uniformAccessories[] = {}; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_at_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "Chemlight_green", }; respawnWeapons[] = { "braf_MD97LC", "braf_Gustav", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "braf_Gustav", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "Chemlight_green", }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 { _generalMacro = "braf_hiaf_at_a_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; displayName = "$STR_BRAF_CSR_A"; side = 1; backpack = "braf_hiaf_alice_medium_ammo_at_84"; scope = 2; scopeCurator = 2; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "Chemlight_green", }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "Chemlight_green", }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; //Statics class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 { _generalMacro = "braf_hiaf_mortar_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; backpack = "BRAF_B_M252_Gun_Bag"; side = 1; scope = 2; scopeCurator = 2; displayName = "$STR_BRAF_Mortar"; uniformAccessories[] = {}; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "SmokeShell", "Chemlight_green" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "SmokeShell", "Chemlight_green" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_boonie", "braf_lbv_hiaf", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_boonie", "braf_lbv_hiaf", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 { _generalMacro = "braf_hiaf_mortar_a_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; backpack = "BRAF_B_M252_Bipod_Bag"; side = 1; scope = 2; scopeCurator = 2; displayName = "$STR_BRAF_Mortar_A"; uniformAccessories[] = {}; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "SmokeShell", "Chemlight_green" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "SmokeShell", "Chemlight_green" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_boonie", "braf_lbv_hiaf", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_boonie", "braf_lbv_hiaf", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 { _generalMacro = "braf_hiaf_hmg_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; backpack = "BRAF_B_M2_Gun_Bag"; side = 1; scope = 2; scopeCurator = 2; displayName = "$STR_BRAF_M2"; uniformAccessories[] = {}; uniformClass = "braf_horizon_regular_RolledUp_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "SmokeShell", "Chemlight_green" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "SmokeShell", "Chemlight_green" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 { _generalMacro = "braf_hiaf_hmg_a_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; backpack = "BRAF_B_M2_Tripod_Bag"; side = 1; scope = 2; scopeCurator = 2; displayName = "$STR_BRAF_M2_A"; uniformAccessories[] = {}; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "SmokeShell", "Chemlight_green" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "SmokeShell", "Chemlight_green" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_army_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 { _generalMacro = "braf_hiaf_crewman_regular"; faction = "BRAF_HIAF"; editorSubcategory = "BRAF_REGULAR"; side = 1; scope = 2; scopeCurator = 2; uniformClass = "BRAF_Horizon_regular_uniform"; genericNames = "TanoanMen"; editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg"; magazines[] = { "16Rnd_9x21_Mag", "SmokeShell", "Chemlight_green" }; respawnWeapons[] = { "BRAF_PT92", "Throw", "Put" }; weapons[] = { "BRAF_PT92", "Throw", "Put" }; respawnMagazines[] = { "16Rnd_9x21_Mag", "SmokeShell", "Chemlight_green" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "H_HelmetCrew_I", "braf_iba_woodland", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "H_HelmetCrew_I", "braf_iba_woodland", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_army_helmet_cover", 0.50, "braf_hiaf_army_helmet_cover_goggles_up", 0.25, "braf_hiaf_army_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "char0", "char1", "char2", "char3", "char4", "char5", "char6", "char7", "char8", "char9", "char10", "char11", "rank_insignia", "branch_insignia", "brevet1_insignia", "shoulder_insignia", "insignia", "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4" //Gloves }; hiddenSelectionsTextures[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa", "\braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat", "braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat", "braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat", "" }; }; //Compatibility class BRAF_Horizon_Officer : braf_hiaf_of_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_SL : braf_hiaf_sl_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_tL : braf_hiaf_tl_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_Medic : braf_hiaf_medic_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_Engineer : braf_hiaf_eng_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_crewman : braf_hiaf_crewman_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_Rifleman : braf_hiaf_rifleman_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_Rifleman_light : braf_hiaf_riflelight_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_Ammo_Assist : braf_hiaf_ammo_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_Marksman : braf_hiaf_dmr_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_GL : braf_hiaf_gl_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_Military_Police : braf_hiaf_mp_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_AR : braf_hiaf_ar_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_lightAt : braf_hiaf_lat_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_uniform_bottons : braf_hiaf_unarmed_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_AA : braf_hiaf_aa_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_heavy_At : braf_hiaf_at_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_heavy_At_assist : braf_hiaf_at_a_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_Mortar : braf_hiaf_mortar_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_Mortar_assist : braf_hiaf_mortar_a_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_M2 : braf_hiaf_hmg_regular { scope = 1; scopeCurator = 1; }; class BRAF_Horizon_M2_assist : braf_hiaf_hmg_a_regular { scope = 1; scopeCurator = 1; };