/*Normalmente os uniformes são definidos no oficial, squad leader, team leader, medic e rifleman*/ //------------------------------------- Infantaria Naval ------------------------------------------- //Command class braf_hiaf_of_marine : braf_hiaf_of_regular { _generalMacro = "braf_hiaf_of_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_marine_PatrolCap", "braf_lbv_olive_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_marine_PatrolCap", "braf_lbv_olive_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = ""; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; class braf_hiaf_sl_marine : braf_hiaf_sl_regular { _generalMacro = "braf_hiaf_sl_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_marine_helmet_cover_goggles_up", "braf_iba_woodland_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_marine_helmet_cover_goggles_up", "braf_iba_woodland_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; class braf_hiaf_tl_marine : braf_hiaf_tl_regular { _generalMacro = "braf_hiaf_tl_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "UGL_FlareWhite_F" }; respawnWeapons[] = { "braf_md97lc_GL", //substituir por md97GL "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_md97lc_GL", //substituir por md97GL "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "UGL_FlareWhite_F" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_marine_helmet_cover_goggles_up", "braf_iba_woodland_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_marine_helmet_cover_goggles_up", "braf_iba_woodland_squadleader", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; //Specialists class braf_hiaf_medic_marine : braf_hiaf_medic_regular { _generalMacro = "braf_hiaf_medic_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_marine_helmet_cover_goggles_down", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_marine_helmet_cover_goggles_down", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves "Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.paa", "" }; }; class braf_hiaf_eng_marine : braf_hiaf_eng_regular { _generalMacro = "braf_hiaf_eng_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_marine_helmet_cover_goggles_down", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_marine_helmet_cover_goggles_down", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; //Crew class braf_hiaf_crewman_marine : braf_hiaf_crewman_regular { _generalMacro = "braf_hiaf_crewman_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg"; magazines[] = { "16Rnd_9x21_Mag", "SmokeShell", "Chemlight_green" }; respawnWeapons[] = { "BRAF_PT92", "Throw", "Put" }; weapons[] = { "BRAF_PT92", "Throw", "Put" }; respawnMagazines[] = { "16Rnd_9x21_Mag", "SmokeShell", "Chemlight_green" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "H_HelmetCrew_I", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "H_HelmetCrew_I", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; hiddenSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; //Infantry class braf_hiaf_rifleman_marine : braf_hiaf_rifleman_regular { _generalMacro = "braf_hiaf_rifleman_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; class braf_hiaf_ammo_marine : braf_hiaf_ammo_regular { _generalMacro = "braf_hiaf_ammo_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; class braf_hiaf_dmr_marine : braf_hiaf_dmr_regular { _generalMacro = "braf_hiaf_dmr_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_dmr_marine.jpg"; magazines[] = { "braf_20Rnd_762x51", "braf_20Rnd_762x51", "braf_20Rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_20Rnd_762x51_red", "braf_20Rnd_762x51_red" }; respawnWeapons[] = { "braf_factions_fal_hiaf_scope", "Throw", "Put" }; weapons[] = { "braf_factions_fal_hiaf_scope", "Throw", "Put" }; respawnMagazines[] = { "braf_20Rnd_762x51", "braf_20Rnd_762x51", "braf_20Rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_20Rnd_762x51_red", "braf_20Rnd_762x51_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_HIAF_Mariner_boonie", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_HIAF_Mariner_boonie", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; class braf_hiaf_gl_marine : braf_hiaf_gl_regular { _generalMacro = "braf_hiaf_gl_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_gl_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "UGL_FlareWhite_F" }; respawnWeapons[] = { "braf_md97lc_GL", //substituir por md97GL "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_md97lc_GL", //substituir por md97GL "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "UGL_FlareWhite_F" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; class braf_hiaf_pointman_marine : braf_hiaf_mp_regular { _generalMacro = "braf_hiaf_pointman_marine"; editorsubcategory = "BRAF_MARINE"; displayName = "$STR_BRAF_POINTMAN"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg"; magazines[] = { "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "Chemlight_green", "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck" }; respawnWeapons[] = { "braf_boito_20_oldstock", "BRAF_PT92", "Binocular", "Throw", "Put" }; weapons[] = { "braf_boito_20_oldstock", "BRAF_PT92", "Binocular", "Throw", "Put" }; respawnMagazines[] = { "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "Chemlight_green", "braf_Boito_8Rnd_buck", "braf_Boito_8Rnd_buck" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; class braf_hiaf_ar_marine : braf_hiaf_ar_regular { _generalMacro = "braf_hiaf_ar_marine"; editorsubcategory = "BRAF_MARINE"; displayName = "$STR_B_Soldier_AR_F0"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_ar_marine.jpg"; magazines[] = { "braf_40Rnd_762x51", "braf_40Rnd_762x51", "braf_40Rnd_762x51", "braf_40Rnd_762x51_red", "braf_40Rnd_762x51_red", "16Rnd_9x21_Mag" }; respawnWeapons[] = { "braf_FAP", "BRAF_PT92", "Throw", "Put" }; weapons[] = { "braf_FAP", "BRAF_PT92", "Throw", "Put" }; respawnMagazines[] = { "braf_40Rnd_762x51", "braf_40Rnd_762x51", "braf_40Rnd_762x51", "braf_40Rnd_762x51_red", "braf_40Rnd_762x51_red", "16Rnd_9x21_Mag" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; class braf_hiaf_lat_marine : braf_hiaf_lat_regular { _generalMacro = "braf_hiaf_lat_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_RolledUp_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_lat_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; respawnWeapons[] = { "braf_MD97LC", "BRAF_launch_alac", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "BRAF_launch_alac", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_hiaf_marine_helmet_cover", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; class braf_hiaf_unarmed_marine : braf_hiaf_rifleman_regular { _generalMacro = "braf_hiaf_unarmed_marine"; editorsubcategory = "BRAF_MARINE"; displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName"; uniformClass = "braf_horizon_marine_uniform_bottons"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg"; magazines[] = {}; respawnWeapons[] = {}; weapons[] = {}; respawnMagazines[] = {}; Items[] = {}; respawnItems[] = {}; linkedItems[] = {}; respawnLinkedItems[] = {}; hiddenSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves "Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.paa", "" }; }; //Weapons class braf_hiaf_aa_marine : braf_hiaf_aa_regular { _generalMacro = "braf_hiaf_aa_marine"; editorsubcategory = "BRAF_MARINE"; uniformClass = "braf_horizon_marine_uniform"; editorPreview = "editorPreview\hiaf_marine\braf_hiaf_aa_marine.jpg"; magazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "BRAF_Igla_missile" }; respawnWeapons[] = { "braf_MD97LC", "BRAF_Igla", "Throw", "Put" }; weapons[] = { "braf_MD97LC", "BRAF_Igla", "Throw", "Put" }; respawnMagazines[] = { "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "BRAF_Igla_missile" }; Items[] = { "FirstAidKit", "FirstAidKit" }; respawnItems[] = { "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "braf_HIAF_Mariner_boonie", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; respawnLinkedItems[] = { "braf_HIAF_Mariner_boonie", "braf_iba_woodland_rifleman", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio" }; class EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};"; }; #include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp" headgearList[] = { "braf_hiaf_marine_helmet_cover", 0.50, "braf_hiaf_marine_helmet_cover_goggles_up", 0.25, "braf_hiaf_marine_helmet_cover_goggles_down", 0.25 }; enSelections[] = { "Camo1", //Top "Camo2", //Pants "Camo3", //boot "Camo4", //Gloves //"Camo5", //Hand "insignia" }; hiddenSelectionsTextures[] = { "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa", "\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa", "", "" }; }; //Compatibility class braf_horizon_officer_marine : braf_hiaf_of_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_sl_marine : braf_hiaf_sl_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_tl_marine : braf_hiaf_tl_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_medic_marine : braf_hiaf_medic_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_engineer_marine : braf_hiaf_eng_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_crewman_marine : braf_hiaf_crewman_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_pointman_marine : braf_hiaf_pointman_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_rifleman_marine : braf_hiaf_rifleman_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_ammo_assist_marine : braf_hiaf_ammo_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_marksman_marine : braf_hiaf_dmr_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_gl_marine : braf_hiaf_gl_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_ar_marine : braf_hiaf_ar_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_lightat_marine : braf_hiaf_lat_marine { scope = 1; scopeCurator = 1; }; class braf_marine_bottons : braf_hiaf_unarmed_marine { scope = 1; scopeCurator = 1; }; class braf_horizon_aa_marine : braf_hiaf_aa_marine { scope = 1; scopeCurator = 1; };