class CfgPatches { class braf_factions_characters { author = "BRAF Team"; requiredAddons[] = { "BRAF_characters_army"}; requiredVersion = 0.1; units[] = { // HIAF "braf_hiaf_of_regular", "braf_hiaf_sl_regular", "braf_hiaf_tl_regular", "braf_hiaf_rifleman_regular", "braf_hiaf_riflelight_regular", "braf_hiaf_ammo_regular", "braf_hiaf_dmr_regular", "braf_hiaf_gl_regular", "braf_hiaf_mp_regular", "braf_hiaf_ar_regular", "braf_hiaf_lat_regular", "braf_hiaf_at_regular", "braf_hiaf_at_a_regular", "braf_hiaf_crewman_regular", "braf_hiaf_aa_regular", "braf_hiaf_medic_regular", "braf_hiaf_mortar_regular", "braf_hiaf_mortar_a_regular", "braf_hiaf_eng_regular", "braf_hiaf_hmg_regular", "braf_hiaf_hmg_a_regular", // HIAF Marine "braf_hiaf_of_marine", "braf_hiaf_sl_marine", "braf_hiaf_tl_marine", "braf_hiaf_rifleman_marine", "braf_hiaf_ammo_marine", "braf_hiaf_dmr_marine", "braf_hiaf_gl_marine", "braf_hiaf_ar_marine", "braf_hiaf_lat_marine", "braf_hiaf_crewman_marine", "braf_hiaf_aa_marine", "braf_hiaf_medic_marine", "braf_hiaf_eng_marine", "braf_hiaf_pointman_marine", // HIAF Commandos "braf_hiaf_tl_commando", "braf_hiaf_rifleman_commando", "braf_hiaf_diver_commando", "braf_hiaf_dmr_commando", "braf_hiaf_pointman_commando", "braf_hiaf_medic_commando", "braf_hiaf_eng_commando", // HIAF Story "braf_hiaf_paco_story", "braf_hiaf_boubee_story", // Cratenia "braf_cra_of_regular", "braf_cra_sl_regular", "braf_cra_tl_regular", "braf_cra_rifleman_regular", "braf_cra_riflelight_regular", "braf_cra_ammo_regular", "braf_cra_dmr_regular", "braf_cra_gl_regular", "braf_cra_ar_regular", "braf_cra_lat_regular", "braf_cra_at_regular", "braf_cra_at_a_regular", "braf_cra_aa_regular", "braf_cra_medic_regular", "braf_cra_mortar_regular", "braf_cra_mortar_a_regular", "braf_cra_eng_regular", "braf_cra_hmg_regular", "braf_cra_hmg_a_regular", // Cratenia Jungle "braf_cra_of_jungle", "braf_cra_sl_jungle", "braf_cra_tl_jungle", "braf_cra_rifleman_jungle", "braf_cra_riflelight_jungle", "braf_cra_ammo_jungle", "braf_cra_dmr_jungle", "braf_cra_gl_jungle", "braf_cra_ar_jungle", "braf_cra_lat_jungle", "braf_cra_at_jungle", "braf_cra_at_a_jungle", "braf_cra_aa_jungle", "braf_cra_medic_jungle", "braf_cra_mortar_jungle", "braf_cra_mortar_a_jungle", "braf_cra_eng_jungle", "braf_cra_hmg_jungle", "braf_cra_hmg_a_jungle", "braf_thug_shirt_black", "braf_thug_shirt_blue", "braf_thug_shirt_green", "braf_thug_shirt_tan", "braf_thug_shirt_nike" }; weapons[] = { // BDU "braf_horizon_regular_uniform", "braf_horizon_marine_uniform", "braf_cratenia_regular_uniform", "braf_cratenia_regular_uniform_bottons", "BRAF_Cratenia_Jungle_uniform", // BDU Rolled Up "braf_horizon_regular_RolledUp_uniform", "braf_horizon_marine_RolledUp_uniform", "braf_cratenia_regular_RolledUp_uniform", "braf_cratenia_Jungle_RolledUp_uniform", //T-Shirt "braf_thug_irregular_army_tshirt_black_uniform", "braf_thug_irregular_army_tshirt_blue_uniform", "braf_thug_irregular_army_tshirt_green_uniform", "braf_thug_irregular_army_tshirt_tan_uniform", "braf_thug_irregular_army_tshirt_nike_uniform" }; }; }; class cfgFactionClasses { class BRAF_HIAF { displayName = "$STR_BRAF_HIAF"; priority = 2; side = 1; }; class BRAF_CRATENIA { displayName = "$STR_BRAF_CRATENIA"; priority = 2; side = 2; }; class BRAF_FACTIONS { displayName = "$STR_BRAF_FAC"; priority = 2; side = 2; icon = ""; }; class BRAF_ELPB { displayName = "$STR_BRAF_ELPB"; priority = 2; side = 2; icon = ""; }; class BRAF_Narcos { displayName = "Narcos"; priority = 2; side = 2; }; class BRAF_Thugs { displayName = "Thugs"; priority = 2; side = 2; }; }; class CfgEditorSubcategories { class BRAF_REGULAR { displayName = "$STR_BRAF_REGULAR_2020"; }; class BRAF_JUNGLE { displayName = "$STR_BRAF_JUNGLE_2020"; }; class BRAF_MARINE { displayName = "$STR_BRAF_MARINE_2020"; }; class BRAF_STORY { displayName = "$STR_BRAF_STORY_2020"; }; class BRAF_COMMANDO { displayName = "$STR_BRAF_COMMANDO_2020"; }; class BRAF_Thugs_Light { displayName = "Men (Robber)"; }; class BRAF_Thugs_Heavy { displayName = "Men (Assaulter)"; }; class BRAF_Thugs_New_Cangaco { displayName = "Men (New Cangaço)"; }; }; class DefaultEventHandlers; class CfgVehicles { #include "units\v_factions_base.hpp" #include "v_uniform.hpp" #include "units\v_hiaf_army_2020.hpp" // #include "units\v_hiaf_commando_2020.hpp" #include "units\v_hiaf_marine_2020.hpp" #include "units\v_hiaf_story_2020.hpp" #include "units\v_cratenia_2020.hpp" #include "units\v_cratenia_jungle_2020.hpp" #include "units\thug_opfor_units.hpp" }; class CfgWeapons { class ItemCore; class HeadGearItem; class Uniform_Base : ItemCore { }; class UniformItem; #include "w_uniform.hpp" };