class I_G_Soldier_base_F; class O_G_Soldier_F:I_G_Soldier_base_F { class EventHandlers; }; class O_G_soldier_M_F:I_G_Soldier_base_F { class EventHandlers; }; class braf_factions_thug_pistol: O_G_Soldier_F { scope = 2; scopeArsenal = 2; scopeCurator = 2; _generalMacro = "braf_factions_thug_pistol"; displayName = "Thug (Pistol)"; faction = "BRAF_Thugs"; uniformClass = "U_I_C_Soldier_Bandit_4_F"; backpack = ""; weapons[] = {"hgun_ACPC2_F", "Throw", "Put"}; magazines[] = {"9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag"}; items[] = {"FirstAidKit"}; linkedItems[] = {}; genericNames = "braf_brazilian_names"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_Tanoan" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};"; }; }; class braf_factions_thug_marksman: O_G_soldier_M_F { scope = 2; scopeArsenal = 2; scopeCurator = 2; _generalMacro = "braf_factions_thug_marksman"; displayName = "Thug (Marksman)"; faction = "BRAF_Thugs"; uniformClass = "U_I_C_Soldier_Bandit_4_F"; backpack = ""; weapons[] = {"Braf_aglc_preto", "Throw", "Put"}; magazines[] = {"braf_5Rnd_308_Red", "braf_5Rnd_308_Red", "braf_5Rnd_308_Red"}; items[] = {}; linkedItems[] = {"optic_LRPS"}; genericNames = "braf_brazilian_names"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_Tanoan" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};"; }; }; class braf_factions_thug_rifleman: O_G_Soldier_F { scope = 2; scopeArsenal = 2; scopeCurator = 2; _generalMacro = "braf_factions_thug_marksman"; displayName = "Thug (AKM)"; faction = "BRAF_Thugs"; uniformClass = "U_I_C_Soldier_Bandit_4_F"; backpack = ""; weapons[] = {"arifle_AKM_F", "Throw", "Put"}; magazines[] = {"30Rnd_762x39_Mag_F", "30Rnd_762x39_Mag_F", "30Rnd_762x39_Mag_F"}; items[] = {"FirstAidKit"}; linkedItems[] = {}; genericNames = "braf_brazilian_names"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_Tanoan" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};"; }; }; class braf_factions_thug_shotgun: O_G_Soldier_F { scope = 2; scopeArsenal = 2; scopeCurator = 2; _generalMacro = "braf_factions_thug_shotgun"; displayName = "Thug (Shotgun)"; faction = "BRAF_Thugs"; uniformClass = "U_I_C_Soldier_Bandit_4_F"; backpack = ""; weapons[] = {"sgun_HunterShotgun_01_F", "Throw", "Put"}; magazines[] = {"2Rnd_12Gauge_Pellets", "2Rnd_12Gauge_Pellets", "2Rnd_12Gauge_Pellets", "2Rnd_12Gauge_Pellets", "2Rnd_12Gauge_Pellets"}; items[] = {}; linkedItems[] = {}; genericNames = "braf_brazilian_names"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_Tanoan" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};"; }; }; class braf_factions_thug_smg: O_G_Soldier_F { scope = 2; scopeArsenal = 2; scopeCurator = 2; _generalMacro = "braf_factions_thug_smg"; displayName = "Thug (SMG)"; faction = "BRAF_Thugs"; uniformClass = "U_I_C_Soldier_Bandit_4_F"; backpack = ""; weapons[] = {"Braf_MT12", "Throw", "Put"}; magazines[] = {"30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag"}; items[] = {"FirstAidKit"}; linkedItems[] = {}; genericNames = "braf_brazilian_names"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_Tanoan" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};"; }; }; class braf_factions_thug_aa: O_G_Soldier_F { scope = 2; scopeArsenal = 2; scopeCurator = 2; _generalMacro = "braf_factions_thug_aa"; displayName = "Thug (AA)"; faction = "BRAF_Thugs"; uniformClass = "U_I_C_Soldier_Bandit_4_F"; backpack = ""; weapons[] = {"Braf_MT12", "braf_Igla", "Throw", "Put"}; magazines[] = {"30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "braf_Igla_missile"}; items[] = {"FirstAidKit"}; linkedItems[] = {}; genericNames = "braf_brazilian_names"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_Tanoan" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};"; }; }; class braf_factions_thug_at: O_G_Soldier_F { scope = 2; scopeArsenal = 2; scopeCurator = 2; _generalMacro = "braf_factions_thug_at"; displayName = "Thug (AT)"; faction = "BRAF_Thugs"; uniformClass = "U_I_C_Soldier_Bandit_4_F"; backpack = ""; weapons[] = {"Braf_MT12", "braf_launch_alac", "Throw", "Put"}; magazines[] = {"30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag"}; items[] = {"FirstAidKit"}; linkedItems[] = {}; genericNames = "braf_brazilian_names"; identityTypes[] = { "NoGlasses", "LanguageFRE_F", "Head_Tanoan" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};"; }; };