mirror of
https://github.com/projectbraf/braf_factions.git
synced 2026-06-13 14:03:29 +00:00
858 lines
27 KiB
C++
858 lines
27 KiB
C++
/*Normalmente os uniformes são definidos no oficial, squad leader, team leader, medic e rifleman*/
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//------------------------------------- Infantaria Comandos -------------------------------------------
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class braf_hiaf_tl_commando : braf_factions_specops_base {
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_generalMacro = "braf_hiaf_tl_commando";
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faction = "BRAF_HIAF";
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editorsubcategory = "BRAF_COMMANDO";
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model = "\braf\braf_factions\addons\characters\Uniform\BRAF_BDU.p3d";
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side = 1;
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scope = 2;
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scopeCurator = 2;
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displayName = "$STR_B_Soldier_TL_F0";
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uniformClass = "braf_horizon_marine_uniform_bottons";
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genericNames = "TanoanMen";
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magazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"16Rnd_9x21_Mag",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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respawnWeapons[] = {
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"braf_MD97LC_SF",
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"hgun_ACPC2_F",
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"Binocular",
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"Throw",
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"Put"
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};
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weapons[] = {
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"braf_MD97LC_SF",
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"hgun_ACPC2_F",
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"Binocular",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"16Rnd_9x21_Mag",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"braf_hiaf_marine_Beret",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"braf_hiaf_marine_Beret",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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class EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
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};
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hiddenSelections[] = {
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"Camo1", //Top
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"Camo2", //Pants
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"Camo3", //boot
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"Camo4", //Gloves
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//"Camo5", //Hand
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"insignia"
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};
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hiddenSelectionsTextures[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
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"",
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""
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};
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class Wounds {
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tex[] = {};
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mat[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"",
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""
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};
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};
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};
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class braf_hiaf_rifleman_commando : braf_factions_specops_base {
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_generalMacro = "braf_hiaf_rifleman_commando";
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faction = "BRAF_HIAF";
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editorsubcategory = "BRAF_COMMANDO";
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model = "\braf\braf_factions\addons\characters\Uniform\BRAF_BDU.p3d";
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side = 1;
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scope = 2;
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scopeCurator = 2;
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displayName = "$STR_A3_CfgVehicles_B_Soldier_F0";
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uniformClass = "braf_horizon_marine_uniform_bottons";
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genericNames = "TanoanMen";
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magazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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respawnWeapons[] = {
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"braf_MD97LC_SF",
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"Throw",
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"Put"
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};
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weapons[] = {
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"braf_MD97LC_SF",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"G_Balaclava_Oli",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"G_Balaclava_Oli",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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class EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
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};
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hiddenSelections[] = {
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"Camo1", //Top
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"Camo2", //Pants
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"Camo3", //boot
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"Camo4", //Gloves
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//"Camo5", //Hand
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"insignia"
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};
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hiddenSelectionsTextures[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
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"",
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""
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};
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class Wounds {
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tex[] = {};
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mat[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"",
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""
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};
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};
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};
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class braf_hiaf_ar_commando : braf_factions_specops_base {
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_generalMacro = "braf_hiaf_dmr_commando";
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faction = "BRAF_HIAF";
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editorsubcategory = "BRAF_COMMANDO";
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model = "\braf\braf_factions\addons\characters\Uniform\BRAF_BDU.p3d";
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displayName = "$STR_A3_CfgVehicles_B_Patrol_Soldier_MG_F0";
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side = 1;
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scope = 2;
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scopeCurator = 2;
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uniformClass = "braf_horizon_marine_uniform_bottons";
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genericNames = "TanoanMen";
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magazines[] = {
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"200Rnd_556x45_Box_F",
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"200Rnd_556x45_Box_Red_F",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green"
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};
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respawnWeapons[] = {
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"LMG_03_F",
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"braf_PT92",
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"Throw",
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"Put"
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};
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weapons[] = {
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"LMG_03_F",
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"braf_PT92",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"200Rnd_556x45_Box_F",
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"200Rnd_556x45_Box_Red_F",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"braf_hiaf_Mariner_boonie",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"braf_hiaf_Mariner_boonie",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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class EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
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};
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hiddenSelections[] = {
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"Camo1", //Top
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"Camo2", //Pants
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"Camo3", //boot
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"Camo4", //Gloves
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//"Camo5", //Hand
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"insignia"
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};
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hiddenSelectionsTextures[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
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"",
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""
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};
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class Wounds {
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tex[] = {};
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mat[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"",
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""
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};
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};
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};
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class braf_hiaf_dmr_commando : braf_factions_specops_base {
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_generalMacro = "braf_hiaf_dmr_commando";
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faction = "BRAF_HIAF";
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editorsubcategory = "BRAF_COMMANDO";
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model = "\braf\braf_factions\addons\characters\Uniform\BRAF_BDU.p3d";
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side = 1;
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scope = 2;
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scopeCurator = 2;
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displayName = "$STR_B_Soldier_M_F0";
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uniformClass = "braf_horizon_marine_uniform_bottons";
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genericNames = "TanoanMen";
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magazines[] = {
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"braf_20Rnd_762x51",
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"braf_20Rnd_762x51",
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"braf_20Rnd_762x51",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_20Rnd_762x51_red",
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"braf_20Rnd_762x51_red"
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};
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respawnWeapons[] = {
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"braf_factions_fal_hiaf_scope",
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"Throw",
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"Put"
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};
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weapons[] = {
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"braf_factions_fal_hiaf_scope",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"braf_20Rnd_762x51",
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"braf_20Rnd_762x51",
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"braf_20Rnd_762x51",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_20Rnd_762x51_red",
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"braf_20Rnd_762x51_red"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"H_Bandanna_sgg",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"H_Bandanna_sgg",
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"V_TacVestIR_blk",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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class EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
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};
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hiddenSelections[] = {
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"Camo1", //Top
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"Camo2", //Pants
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"Camo3", //boot
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"Camo4", //Gloves
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//"Camo5", //Hand
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"insignia"
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};
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hiddenSelectionsTextures[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
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"",
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""
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};
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class Wounds {
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tex[] = {};
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mat[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
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"",
|
|
""
|
|
};
|
|
};
|
|
};
|
|
class braf_hiaf_pointman_commando : braf_factions_specops_base {
|
|
_generalMacro = "braf_hiaf_pointman_commando";
|
|
faction = "BRAF_HIAF";
|
|
editorsubcategory = "BRAF_COMMANDO";
|
|
model = "\braf\braf_factions\addons\characters\Uniform\BRAF_BDU.p3d";
|
|
side = 1;
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = "$STR_braf_pointman";
|
|
uniformClass = "braf_horizon_marine_uniform_bottons";
|
|
genericNames = "TanoanMen";
|
|
magazines[] = {
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck",
|
|
"16Rnd_9x21_Mag",
|
|
"16Rnd_9x21_Mag",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"Chemlight_green",
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck"
|
|
};
|
|
respawnWeapons[] = {
|
|
"braf_boito_24_vigilante",
|
|
"BRAF_PT92",
|
|
"Binocular",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"braf_boito_24_vigilante",
|
|
"BRAF_PT92",
|
|
"Binocular",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck",
|
|
"16Rnd_9x21_Mag",
|
|
"16Rnd_9x21_Mag",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"Chemlight_green",
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"H_Cap_Headphones",
|
|
"V_TacVestIR_blk",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"H_Cap_Headphones",
|
|
"V_TacVestIR_blk",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
hiddenSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
};
|
|
class braf_hiaf_medic_commando : braf_factions_specops_base {
|
|
_generalMacro = "braf_hiaf_medic_commando";
|
|
faction = "BRAF_HIAF";
|
|
editorsubcategory = "BRAF_COMMANDO";
|
|
model = "\braf\braf_factions\addons\characters\Uniform\BRAF_BDU.p3d";
|
|
side = 1;
|
|
backpack = "braf_hiaf_modular_assault_medic";
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = "$STR_B_medic_F0";
|
|
uniformClass = "braf_horizon_marine_uniform_bottons";
|
|
genericNames = "TanoanMen";
|
|
magazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red"
|
|
};
|
|
respawnWeapons[] = {
|
|
"braf_MD97LC_SF",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"braf_MD97LC_SF",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"H_Helmet_Skate",
|
|
"V_TacVestIR_blk",
|
|
"G_Spectacles",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"H_Helmet_Skate",
|
|
"V_TacVestIR_blk",
|
|
"G_Spectacles",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
hiddenSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
};
|
|
class braf_hiaf_eng_commando : braf_factions_specops_base {
|
|
_generalMacro = "braf_hiaf_eng_commando";
|
|
faction = "BRAF_HIAF";
|
|
editorsubcategory = "BRAF_COMMANDO";
|
|
model = "\braf\braf_factions\addons\characters\Uniform\BRAF_BDU.p3d";
|
|
side = 1;
|
|
backpack = "braf_hiaf_modular_assault_engineer";
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = "$STR_B_engineer_F0";
|
|
uniformClass = "braf_horizon_marine_uniform_bottons";
|
|
genericNames = "TanoanMen";
|
|
magazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red"
|
|
};
|
|
respawnWeapons[] = {
|
|
"braf_MD97LC_SF",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"braf_MD97LC_SF",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"braf_hiaf_marine_PatrolCap",
|
|
"V_TacVestIR_blk",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"braf_hiaf_marine_PatrolCap",
|
|
"V_TacVestIR_blk",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
hiddenSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
};
|
|
class braf_hiaf_diver_commando : braf_factions_diver_base {
|
|
_generalMacro = "braf_hiaf_diver_commando";
|
|
faction = "BRAF_HIAF";
|
|
editorsubcategory = "BRAF_COMMANDO";
|
|
side = 1;
|
|
scope = 0;
|
|
scopeCurator = 2;
|
|
displayName = "$STR_B_diver_F0";
|
|
uniformClass = "U_I_Wetsuit";
|
|
genericNames = "TanoanMen";
|
|
magazines[] = {
|
|
"30Rnd_9x21_Mag_SMG_02",
|
|
"30Rnd_9x21_Mag_SMG_02",
|
|
"30Rnd_9x21_Mag_SMG_02",
|
|
"30Rnd_9x21_Mag_SMG_02_Tracer_Red"
|
|
};
|
|
respawnWeapons[] = {
|
|
"SMG_05_F",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"SMG_05_F",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"30Rnd_9x21_Mag_SMG_02",
|
|
"30Rnd_9x21_Mag_SMG_02",
|
|
"30Rnd_9x21_Mag_SMG_02",
|
|
"30Rnd_9x21_Mag_SMG_02_Tracer_Red"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"V_RebreatherIA",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"V_RebreatherIA",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\top_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_injury.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.rvmat",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
}; |