mirror of
https://github.com/projectbraf/braf_factions.git
synced 2026-06-13 13:53:28 +00:00
1452 lines
39 KiB
C++
1452 lines
39 KiB
C++
/*Normalmente os uniformes são definidos no oficial, squad leader, team leader, medic e rifleman*/
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//------------------------------------- Infantaria Naval -------------------------------------------
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//Command
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class braf_hiaf_of_marine : braf_hiaf_of_regular {
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_generalMacro = "braf_hiaf_of_marine";
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editorsubcategory = "BRAF_MARINE";
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uniformClass = "braf_horizon_marine_uniform";
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editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
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magazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"16Rnd_9x21_Mag",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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respawnWeapons[] = {
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"braf_MD97LC",
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"BRAF_PT92",
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"Binocular",
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"Throw",
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"Put"
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};
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weapons[] = {
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"braf_MD97LC",
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"BRAF_PT92",
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"Binocular",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"16Rnd_9x21_Mag",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"braf_hiaf_marine_PatrolCap",
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"braf_lbv_olive_squadleader",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"braf_hiaf_marine_PatrolCap",
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"braf_lbv_olive_squadleader",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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class EventHandlers {
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init = "";
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};
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#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
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headgearList[] = {
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"braf_hiaf_marine_helmet_cover",
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0.50,
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"braf_hiaf_marine_helmet_cover_goggles_up",
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0.25,
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"braf_hiaf_marine_helmet_cover_goggles_down",
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0.25
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};
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enSelections[] = {
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"Camo1", //Top
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"Camo2", //Pants
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"Camo3", //boot
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"Camo4", //Gloves
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//"Camo5", //Hand
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"insignia"
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};
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hiddenSelectionsTextures[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
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"",
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""
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};
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};
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class braf_hiaf_sl_marine : braf_hiaf_sl_regular {
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_generalMacro = "braf_hiaf_sl_marine";
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editorsubcategory = "BRAF_MARINE";
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uniformClass = "braf_horizon_marine_uniform";
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editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
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magazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"16Rnd_9x21_Mag",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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respawnWeapons[] = {
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"braf_MD97LC",
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"BRAF_PT92",
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"Binocular",
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"Throw",
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"Put"
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};
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weapons[] = {
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"braf_MD97LC",
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"BRAF_PT92",
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"Binocular",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"16Rnd_9x21_Mag",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"braf_hiaf_marine_helmet_cover_goggles_up",
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"braf_iba_woodland_squadleader",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"braf_hiaf_marine_helmet_cover_goggles_up",
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"braf_iba_woodland_squadleader",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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class EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
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};
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#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
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headgearList[] = {
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"braf_hiaf_marine_helmet_cover",
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0.50,
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"braf_hiaf_marine_helmet_cover_goggles_up",
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0.25,
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"braf_hiaf_marine_helmet_cover_goggles_down",
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0.25
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};
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hiddenSelections[] = {
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"Camo1", //Top
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"Camo2", //Pants
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"Camo3", //boot
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"Camo4", //Gloves
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//"Camo5", //Hand
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"insignia"
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};
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hiddenSelectionsTextures[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
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"",
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""
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};
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};
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class braf_hiaf_tl_marine : braf_hiaf_tl_regular {
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_generalMacro = "braf_hiaf_tl_marine";
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editorsubcategory = "BRAF_MARINE";
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uniformClass = "braf_horizon_marine_RolledUp_uniform";
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editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
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magazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"16Rnd_9x21_Mag",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_SmokeRed_Grenade_shell",
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"1Rnd_SmokeRed_Grenade_shell",
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"UGL_FlareWhite_F"
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};
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respawnWeapons[] = {
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"braf_md97lc_GL", //substituir por md97GL
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"BRAF_PT92",
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"Binocular",
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"Throw",
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"Put"
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};
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weapons[] = {
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"braf_md97lc_GL", //substituir por md97GL
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"BRAF_PT92",
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"Binocular",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"16Rnd_9x21_Mag",
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"16Rnd_9x21_Mag",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_HE_Grenade_shell",
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"1Rnd_SmokeRed_Grenade_shell",
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"1Rnd_SmokeRed_Grenade_shell",
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"UGL_FlareWhite_F"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"braf_hiaf_marine_helmet_cover_goggles_up",
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"braf_iba_woodland_squadleader",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"braf_hiaf_marine_helmet_cover_goggles_up",
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"braf_iba_woodland_squadleader",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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class EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
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};
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#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
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headgearList[] = {
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"braf_hiaf_marine_helmet_cover",
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0.50,
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"braf_hiaf_marine_helmet_cover_goggles_up",
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0.25,
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"braf_hiaf_marine_helmet_cover_goggles_down",
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0.25
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};
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enSelections[] = {
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"Camo1", //Top
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"Camo2", //Pants
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"Camo3", //boot
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"Camo4", //Gloves
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//"Camo5", //Hand
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"insignia"
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};
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hiddenSelectionsTextures[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
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"",
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""
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};
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};
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//Specialists
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class braf_hiaf_medic_marine : braf_hiaf_medic_regular {
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_generalMacro = "braf_hiaf_medic_marine";
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editorsubcategory = "BRAF_MARINE";
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uniformClass = "braf_horizon_marine_uniform";
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editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
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magazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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respawnWeapons[] = {
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"braf_MD97LC",
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"Throw",
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"Put"
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};
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weapons[] = {
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"braf_MD97LC",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"braf_hiaf_marine_helmet_cover_goggles_down",
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"braf_iba_woodland_rifleman",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"braf_hiaf_marine_helmet_cover_goggles_down",
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"braf_iba_woodland_rifleman",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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class EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
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};
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#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
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headgearList[] = {
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"braf_hiaf_marine_helmet_cover",
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0.50,
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"braf_hiaf_marine_helmet_cover_goggles_up",
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0.25,
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"braf_hiaf_marine_helmet_cover_goggles_down",
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0.25
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};
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enSelections[] = {
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"Camo1", //Top
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"Camo2", //Pants
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"Camo3", //boot
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"Camo4", //Gloves
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"Camo5", //Hand
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"insignia"
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};
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hiddenSelectionsTextures[] = {
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
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"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.paa",
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""
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};
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};
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class braf_hiaf_eng_marine : braf_hiaf_eng_regular {
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_generalMacro = "braf_hiaf_eng_marine";
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editorsubcategory = "BRAF_MARINE";
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uniformClass = "braf_horizon_marine_uniform";
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editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
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magazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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respawnWeapons[] = {
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"braf_MD97LC",
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"Throw",
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"Put"
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};
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weapons[] = {
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"braf_MD97LC",
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"Throw",
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"Put"
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};
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respawnMagazines[] = {
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"braf_30Rnd_556x45",
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"HandGrenade",
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"HandGrenade",
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"SmokeShell",
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"SmokeShellGreen",
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"Chemlight_green",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_red"
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};
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Items[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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respawnItems[] = {
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"FirstAidKit",
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"FirstAidKit"
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};
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linkedItems[] = {
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"braf_hiaf_marine_helmet_cover_goggles_down",
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"braf_iba_woodland_rifleman",
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"ItemMap",
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"ItemGPS",
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"ItemCompass",
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"ItemWatch",
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"ItemRadio"
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};
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respawnLinkedItems[] = {
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"braf_hiaf_marine_helmet_cover_goggles_down",
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|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
|
headgearList[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
0.50,
|
|
"braf_hiaf_marine_helmet_cover_goggles_up",
|
|
0.25,
|
|
"braf_hiaf_marine_helmet_cover_goggles_down",
|
|
0.25
|
|
};
|
|
enSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
|
|
//Crew
|
|
class braf_hiaf_crewman_marine : braf_hiaf_crewman_regular {
|
|
_generalMacro = "braf_hiaf_crewman_marine";
|
|
editorsubcategory = "BRAF_MARINE";
|
|
uniformClass = "braf_horizon_marine_uniform";
|
|
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg";
|
|
magazines[] = {
|
|
"16Rnd_9x21_Mag",
|
|
"SmokeShell",
|
|
"Chemlight_green"
|
|
};
|
|
respawnWeapons[] = {
|
|
"BRAF_PT92",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"BRAF_PT92",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"16Rnd_9x21_Mag",
|
|
"SmokeShell",
|
|
"Chemlight_green"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"H_HelmetCrew_I",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"H_HelmetCrew_I",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
|
headgearList[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
0.50,
|
|
"braf_hiaf_marine_helmet_cover_goggles_up",
|
|
0.25,
|
|
"braf_hiaf_marine_helmet_cover_goggles_down",
|
|
0.25
|
|
};
|
|
hiddenSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
|
|
//Infantry
|
|
class braf_hiaf_rifleman_marine : braf_hiaf_rifleman_regular {
|
|
_generalMacro = "braf_hiaf_rifleman_marine";
|
|
editorsubcategory = "BRAF_MARINE";
|
|
uniformClass = "braf_horizon_marine_RolledUp_uniform";
|
|
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
|
magazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red"
|
|
};
|
|
respawnWeapons[] = {
|
|
"braf_MD97LC",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"braf_MD97LC",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
|
headgearList[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
0.50,
|
|
"braf_hiaf_marine_helmet_cover_goggles_up",
|
|
0.25,
|
|
"braf_hiaf_marine_helmet_cover_goggles_down",
|
|
0.25
|
|
};
|
|
enSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
class braf_hiaf_ammo_marine : braf_hiaf_ammo_regular {
|
|
_generalMacro = "braf_hiaf_ammo_marine";
|
|
editorsubcategory = "BRAF_MARINE";
|
|
uniformClass = "braf_horizon_marine_RolledUp_uniform";
|
|
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
|
magazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red"
|
|
};
|
|
respawnWeapons[] = {
|
|
"braf_MD97LC",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"braf_MD97LC",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
|
headgearList[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
0.50,
|
|
"braf_hiaf_marine_helmet_cover_goggles_up",
|
|
0.25,
|
|
"braf_hiaf_marine_helmet_cover_goggles_down",
|
|
0.25
|
|
};
|
|
enSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
class braf_hiaf_dmr_marine : braf_hiaf_dmr_regular {
|
|
_generalMacro = "braf_hiaf_dmr_marine";
|
|
editorsubcategory = "BRAF_MARINE";
|
|
uniformClass = "braf_horizon_marine_uniform";
|
|
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_dmr_marine.jpg";
|
|
magazines[] = {
|
|
"braf_20Rnd_762x51",
|
|
"braf_20Rnd_762x51",
|
|
"braf_20Rnd_762x51",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_20Rnd_762x51_red",
|
|
"braf_20Rnd_762x51_red"
|
|
};
|
|
respawnWeapons[] = {
|
|
"braf_factions_fal_hiaf_scope",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"braf_factions_fal_hiaf_scope",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"braf_20Rnd_762x51",
|
|
"braf_20Rnd_762x51",
|
|
"braf_20Rnd_762x51",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_20Rnd_762x51_red",
|
|
"braf_20Rnd_762x51_red"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"braf_HIAF_Mariner_boonie",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"braf_HIAF_Mariner_boonie",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
|
headgearList[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
0.50,
|
|
"braf_hiaf_marine_helmet_cover_goggles_up",
|
|
0.25,
|
|
"braf_hiaf_marine_helmet_cover_goggles_down",
|
|
0.25
|
|
};
|
|
enSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
class braf_hiaf_gl_marine : braf_hiaf_gl_regular {
|
|
_generalMacro = "braf_hiaf_gl_marine";
|
|
editorsubcategory = "BRAF_MARINE";
|
|
uniformClass = "braf_horizon_marine_uniform";
|
|
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_gl_marine.jpg";
|
|
magazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_SmokeRed_Grenade_shell",
|
|
"1Rnd_SmokeRed_Grenade_shell",
|
|
"UGL_FlareWhite_F"
|
|
};
|
|
respawnWeapons[] = {
|
|
"braf_md97lc_GL", //substituir por md97GL
|
|
"BRAF_PT92",
|
|
"Binocular",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"braf_md97lc_GL", //substituir por md97GL
|
|
"BRAF_PT92",
|
|
"Binocular",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_HE_Grenade_shell",
|
|
"1Rnd_SmokeRed_Grenade_shell",
|
|
"1Rnd_SmokeRed_Grenade_shell",
|
|
"UGL_FlareWhite_F"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
|
headgearList[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
0.50,
|
|
"braf_hiaf_marine_helmet_cover_goggles_up",
|
|
0.25,
|
|
"braf_hiaf_marine_helmet_cover_goggles_down",
|
|
0.25
|
|
};
|
|
enSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
class braf_hiaf_pointman_marine : braf_hiaf_mp_regular {
|
|
_generalMacro = "braf_hiaf_pointman_marine";
|
|
editorsubcategory = "BRAF_MARINE";
|
|
displayName = "$STR_BRAF_POINTMAN";
|
|
uniformClass = "braf_horizon_marine_RolledUp_uniform";
|
|
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
|
magazines[] = {
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck",
|
|
"16Rnd_9x21_Mag",
|
|
"16Rnd_9x21_Mag",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"Chemlight_green",
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck"
|
|
};
|
|
respawnWeapons[] = {
|
|
"braf_boito_20_madeira",
|
|
"BRAF_PT92",
|
|
"Binocular",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"braf_boito_20_madeira",
|
|
"BRAF_PT92",
|
|
"Binocular",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck",
|
|
"16Rnd_9x21_Mag",
|
|
"16Rnd_9x21_Mag",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"Chemlight_green",
|
|
"braf_Boito_8Rnd_buck",
|
|
"braf_Boito_8Rnd_buck"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
|
headgearList[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
0.50,
|
|
"braf_hiaf_marine_helmet_cover_goggles_up",
|
|
0.25,
|
|
"braf_hiaf_marine_helmet_cover_goggles_down",
|
|
0.25
|
|
};
|
|
enSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
class braf_hiaf_ar_marine : braf_hiaf_ar_regular {
|
|
_generalMacro = "braf_hiaf_ar_marine";
|
|
editorsubcategory = "BRAF_MARINE";
|
|
displayName = "$STR_B_Soldier_AR_F0";
|
|
uniformClass = "braf_horizon_marine_RolledUp_uniform";
|
|
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_ar_marine.jpg";
|
|
magazines[] = {
|
|
"braf_40Rnd_762x51",
|
|
"braf_40Rnd_762x51",
|
|
"braf_40Rnd_762x51",
|
|
"braf_40Rnd_762x51_red",
|
|
"braf_40Rnd_762x51_red",
|
|
"16Rnd_9x21_Mag"
|
|
};
|
|
respawnWeapons[] = {
|
|
"braf_FAP",
|
|
"BRAF_PT92",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"braf_FAP",
|
|
"BRAF_PT92",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"braf_40Rnd_762x51",
|
|
"braf_40Rnd_762x51",
|
|
"braf_40Rnd_762x51",
|
|
"braf_40Rnd_762x51_red",
|
|
"braf_40Rnd_762x51_red",
|
|
"16Rnd_9x21_Mag"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
|
headgearList[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
0.50,
|
|
"braf_hiaf_marine_helmet_cover_goggles_up",
|
|
0.25,
|
|
"braf_hiaf_marine_helmet_cover_goggles_down",
|
|
0.25
|
|
};
|
|
enSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
class braf_hiaf_lat_marine : braf_hiaf_lat_regular {
|
|
_generalMacro = "braf_hiaf_lat_marine";
|
|
editorsubcategory = "BRAF_MARINE";
|
|
uniformClass = "braf_horizon_marine_RolledUp_uniform";
|
|
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_lat_marine.jpg";
|
|
magazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red"
|
|
};
|
|
respawnWeapons[] = {
|
|
"braf_MD97LC",
|
|
"BRAF_launch_alac",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"braf_MD97LC",
|
|
"BRAF_launch_alac",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"HandGrenade",
|
|
"HandGrenade",
|
|
"SmokeShell",
|
|
"SmokeShellGreen",
|
|
"Chemlight_green",
|
|
"braf_30Rnd_556x45_red",
|
|
"braf_30Rnd_556x45_red"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
|
headgearList[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
0.50,
|
|
"braf_hiaf_marine_helmet_cover_goggles_up",
|
|
0.25,
|
|
"braf_hiaf_marine_helmet_cover_goggles_down",
|
|
0.25
|
|
};
|
|
enSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
class braf_hiaf_unarmed_marine : braf_hiaf_rifleman_regular {
|
|
_generalMacro = "braf_hiaf_unarmed_marine";
|
|
editorsubcategory = "BRAF_MARINE";
|
|
displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName";
|
|
uniformClass = "braf_horizon_marine_uniform_bottons";
|
|
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {};
|
|
weapons[] = {};
|
|
respawnMagazines[] = {};
|
|
Items[] = {};
|
|
respawnItems[] = {};
|
|
linkedItems[] = {};
|
|
respawnLinkedItems[] = {};
|
|
hiddenSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves.paa",
|
|
""
|
|
};
|
|
};
|
|
|
|
//Weapons
|
|
class braf_hiaf_aa_marine : braf_hiaf_aa_regular {
|
|
_generalMacro = "braf_hiaf_aa_marine";
|
|
editorsubcategory = "BRAF_MARINE";
|
|
uniformClass = "braf_horizon_marine_uniform";
|
|
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_aa_marine.jpg";
|
|
magazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45_red",
|
|
"BRAF_Igla_missile"
|
|
};
|
|
respawnWeapons[] = {
|
|
"braf_MD97LC",
|
|
"BRAF_Igla",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
weapons[] = {
|
|
"braf_MD97LC",
|
|
"BRAF_Igla",
|
|
"Throw",
|
|
"Put"
|
|
};
|
|
respawnMagazines[] = {
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45",
|
|
"braf_30Rnd_556x45_red",
|
|
"BRAF_Igla_missile"
|
|
};
|
|
Items[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
respawnItems[] = {
|
|
"FirstAidKit",
|
|
"FirstAidKit"
|
|
};
|
|
linkedItems[] = {
|
|
"braf_HIAF_Mariner_boonie",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
respawnLinkedItems[] = {
|
|
"braf_HIAF_Mariner_boonie",
|
|
"braf_iba_woodland_rifleman",
|
|
"ItemMap",
|
|
"ItemGPS",
|
|
"ItemCompass",
|
|
"ItemWatch",
|
|
"ItemRadio"
|
|
};
|
|
class EventHandlers {
|
|
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
|
};
|
|
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
|
headgearList[] = {
|
|
"braf_hiaf_marine_helmet_cover",
|
|
0.50,
|
|
"braf_hiaf_marine_helmet_cover_goggles_up",
|
|
0.25,
|
|
"braf_hiaf_marine_helmet_cover_goggles_down",
|
|
0.25
|
|
};
|
|
enSelections[] = {
|
|
"Camo1", //Top
|
|
"Camo2", //Pants
|
|
"Camo3", //boot
|
|
"Camo4", //Gloves
|
|
//"Camo5", //Hand
|
|
"insignia"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
|
"\braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_jungle_co.paa",
|
|
"",
|
|
""
|
|
};
|
|
};
|
|
|
|
//Compatibility
|
|
class braf_horizon_officer_marine : braf_hiaf_of_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_sl_marine : braf_hiaf_sl_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_tl_marine : braf_hiaf_tl_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_medic_marine : braf_hiaf_medic_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_engineer_marine : braf_hiaf_eng_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_crewman_marine : braf_hiaf_crewman_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_pointman_marine : braf_hiaf_pointman_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_rifleman_marine : braf_hiaf_rifleman_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_ammo_assist_marine : braf_hiaf_ammo_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_marksman_marine : braf_hiaf_dmr_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_gl_marine : braf_hiaf_gl_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_ar_marine : braf_hiaf_ar_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_lightat_marine : braf_hiaf_lat_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_marine_bottons : braf_hiaf_unarmed_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
};
|
|
class braf_horizon_aa_marine : braf_hiaf_aa_marine {
|
|
scope = 1;
|
|
scopeCurator = 1;
|
|
}; |