mirror of
https://github.com/projectbraf/braf_factions.git
synced 2026-06-13 20:43:29 +00:00
178 lines
5.4 KiB
C++
178 lines
5.4 KiB
C++
class O_G_Soldier_F;
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class braf_factions_thug_pistol: O_G_Soldier_F
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{
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scope = 2;
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scopeArsenal = 2;
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scopeCurator = 2;
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_generalMacro = "braf_factions_thug_pistol";
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displayName = "Thug (Pistol)";
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faction = "BRAF_Thugs";
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uniformClass = "U_I_C_Soldier_Bandit_4_F";
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backpack = "";
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weapons[] = {"hgun_ACPC2_F", "Throw", "Put"};
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magazines[] = {"9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag"};
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items[] = {"FirstAidKit"};
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linkedItems[] = {};
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genericNames = "braf_brazilian_names";
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identityTypes[] = {
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"NoGlasses",
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"LanguageFRE_F",
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"Head_Tanoan"
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};
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class EventHandlers : EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};";
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};
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};
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class O_G_soldier_M_F;
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class braf_factions_thug_marksman: O_G_soldier_M_F
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{
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scope = 2;
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scopeArsenal = 2;
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scopeCurator = 2;
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_generalMacro = "braf_factions_thug_marksman";
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displayName = "Thug (Marksman)";
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faction = "BRAF_Thugs";
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uniformClass = "U_I_C_Soldier_Bandit_4_F";
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backpack = "";
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weapons[] = {"Braf_aglc_preto", "Throw", "Put"};
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magazines[] = {"braf_5Rnd_308_Red", "braf_5Rnd_308_Red", "braf_5Rnd_308_Red"};
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items[] = {};
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linkedItems[] = {"optic_LRPS"};
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genericNames = "braf_brazilian_names";
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identityTypes[] = {
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"NoGlasses",
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"LanguageFRE_F",
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"Head_Tanoan"
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};
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class EventHandlers : EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};";
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};
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};
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class braf_factions_thug_rifleman: O_G_Soldier_F
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{
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scope = 2;
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scopeArsenal = 2;
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scopeCurator = 2;
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_generalMacro = "braf_factions_thug_marksman";
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displayName = "Thug (AKM)";
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faction = "BRAF_Thugs";
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uniformClass = "U_I_C_Soldier_Bandit_4_F";
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backpack = "";
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weapons[] = {"arifle_AKM_F", "Throw", "Put"};
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magazines[] = {"30Rnd_762x39_Mag_F", "30Rnd_762x39_Mag_F", "30Rnd_762x39_Mag_F"};
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items[] = {"FirstAidKit"};
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linkedItems[] = {};
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genericNames = "braf_brazilian_names";
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identityTypes[] = {
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"NoGlasses",
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"LanguageFRE_F",
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"Head_Tanoan"
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};
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class EventHandlers : EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};";
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};
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};
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class braf_factions_thug_shotgun: O_G_Soldier_F
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{
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scope = 2;
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scopeArsenal = 2;
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scopeCurator = 2;
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_generalMacro = "braf_factions_thug_shotgun";
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displayName = "Thug (Shotgun)";
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faction = "BRAF_Thugs";
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uniformClass = "U_I_C_Soldier_Bandit_4_F";
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backpack = "";
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weapons[] = {"sgun_HunterShotgun_01_F", "Throw", "Put"};
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magazines[] = {"2Rnd_12Gauge_Pellets", "2Rnd_12Gauge_Pellets", "2Rnd_12Gauge_Pellets", "2Rnd_12Gauge_Pellets", "2Rnd_12Gauge_Pellets"};
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items[] = {};
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linkedItems[] = {};
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genericNames = "braf_brazilian_names";
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identityTypes[] = {
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"NoGlasses",
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"LanguageFRE_F",
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"Head_Tanoan"
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};
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class EventHandlers : EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};";
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};
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};
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class braf_factions_thug_smg: O_G_Soldier_F
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{
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scope = 2;
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scopeArsenal = 2;
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scopeCurator = 2;
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_generalMacro = "braf_factions_thug_smg";
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displayName = "Thug (SMG)";
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faction = "BRAF_Thugs";
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uniformClass = "U_I_C_Soldier_Bandit_4_F";
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backpack = "";
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weapons[] = {"Braf_MT12", "Throw", "Put"};
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magazines[] = {"30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag"};
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items[] = {"FirstAidKit"};
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linkedItems[] = {};
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genericNames = "braf_brazilian_names";
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identityTypes[] = {
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"NoGlasses",
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"LanguageFRE_F",
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"Head_Tanoan"
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};
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class EventHandlers : EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};";
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};
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};
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class braf_factions_thug_aa: O_G_Soldier_F
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{
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scope = 2;
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scopeArsenal = 2;
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scopeCurator = 2;
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_generalMacro = "braf_factions_thug_aa";
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displayName = "Thug (AA)";
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faction = "BRAF_Thugs";
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uniformClass = "U_I_C_Soldier_Bandit_4_F";
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backpack = "";
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weapons[] = {"Braf_MT12", "braf_Igla", "Throw", "Put"};
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magazines[] = {"30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "braf_Igla_missile"};
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items[] = {"FirstAidKit"};
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linkedItems[] = {};
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genericNames = "braf_brazilian_names";
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identityTypes[] = {
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"NoGlasses",
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"LanguageFRE_F",
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"Head_Tanoan"
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};
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class EventHandlers : EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};";
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};
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};
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class braf_factions_thug_at: O_G_Soldier_F
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{
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scope = 2;
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scopeArsenal = 2;
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scopeCurator = 2;
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_generalMacro = "braf_factions_thug_at";
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displayName = "Thug (AT)";
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faction = "BRAF_Thugs";
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uniformClass = "U_I_C_Soldier_Bandit_4_F";
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backpack = "";
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weapons[] = {"Braf_MT12", "braf_launch_alac", "Throw", "Put"};
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magazines[] = {"30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag"};
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items[] = {"FirstAidKit"};
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linkedItems[] = {};
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genericNames = "braf_brazilian_names";
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identityTypes[] = {
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"NoGlasses",
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"LanguageFRE_F",
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"Head_Tanoan"
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};
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class EventHandlers : EventHandlers {
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init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;[_this select 0] call braf_factions_fnc_thugswear;};";
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};
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}; |