From 1bec26df8afbaa699f11e88a872444d6add6104d Mon Sep 17 00:00:00 2001 From: Valmo Trindade Date: Sun, 21 Dec 2025 02:21:02 -0300 Subject: [PATCH] Added UMP Colombia map support --- .../functions/fnc_convertClientLocation.sqf | 3 +++ addons/main/CfgFunctions.hpp | 3 +++ .../functions/map/fn_convert_to_colombia.sqf | 23 +++++++++++++++++++ 3 files changed, 29 insertions(+) create mode 100644 addons/main/functions/map/fn_convert_to_colombia.sqf diff --git a/addons/client/functions/fnc_convertClientLocation.sqf b/addons/client/functions/fnc_convertClientLocation.sqf index 4adb6c2..cbc3197 100644 --- a/addons/client/functions/fnc_convertClientLocation.sqf +++ b/addons/client/functions/fnc_convertClientLocation.sqf @@ -98,6 +98,9 @@ switch (toLower worldName) do { case "zagor_zagorsk_reserved_forest": { _realLocation = _position call armatak_fnc_convert_to_zagor_zagorsk_reserved_forest; }; + case "umb_colombia": { + _realLocation = _position call armatak_fnc_convert_to_colombia; + }; default { _warning = format ["ARMATAK
%1", "Unsupported Map"]; [[_warning, 1.5]] call CBA_fnc_notify; diff --git a/addons/main/CfgFunctions.hpp b/addons/main/CfgFunctions.hpp index 02c8bb3..59631e7 100644 --- a/addons/main/CfgFunctions.hpp +++ b/addons/main/CfgFunctions.hpp @@ -113,6 +113,9 @@ class CfgFunctions { class convert_to_zagor_zagorsk_reserved_forest { file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_zagor_zagorsk_reserved_forest.sqf"; }; + class convert_to_colombia { + file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_colombia.sqf"; + }; }; }; }; diff --git a/addons/main/functions/map/fn_convert_to_colombia.sqf b/addons/main/functions/map/fn_convert_to_colombia.sqf new file mode 100644 index 0000000..91c7182 --- /dev/null +++ b/addons/main/functions/map/fn_convert_to_colombia.sqf @@ -0,0 +1,23 @@ +params["_latitude", "_longitude", "_altitude"]; + +_playerPosition = [_latitude, _longitude, _altitude]; + +_playerLatitude = _playerPosition select 0; +_playerLongitude = _playerPosition select 1; + +_playerMaxLatitude = 20480; +_playerMaxLongitude = 20480; + +_MapMaxLatitude = -67.765153; +_MapMinLatitude = -68.223664; + +_MapMaxLongitude = 10.593815; +_MapMinLongitude = 10.137466; + +_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude; +_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude; + +_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude; +_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude; + +[_RealLongitude, _RealLatitude, _playerPosition select 2]