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added VR map support
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@@ -11,6 +11,9 @@ switch (worldName) do {
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case "Stratis": {
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_realLocation = _position call armatak_fnc_convert_to_stratis;
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};
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case "VR": {
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_realLocation = _position call armatak_fnc_convert_to_vr;
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};
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default {};
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};
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23
addons/main/functions/map/fn_convert_to_vr.sqf
Normal file
23
addons/main/functions/map/fn_convert_to_vr.sqf
Normal file
@@ -0,0 +1,23 @@
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params["_latitude", "_longitude", "_altitude"];
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_playerPosition = [_latitude, _longitude, _altitude];
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_playerLatitude = _playerPosition select 0;
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_playerLongitude = _playerPosition select 1;
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_playerMaxLongitude = 8192;
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_playerMaxLatitude = 8192;
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_MapMaxLatitude = 37.266306;
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_MapMinLatitude = 37.189233;
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_MapMaxLongitude = -115.771889;
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_MapMinLongitude = -115.863786;
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_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
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_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
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_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
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_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
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[_RealLongitude, _RealLatitude, _playerPosition select 2]
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