diff --git a/addons/main/functions/fn_init.sqf b/addons/main/functions/fn_init.sqf
index 045bbed..1a8fe3a 100644
--- a/addons/main/functions/fn_init.sqf
+++ b/addons/main/functions/fn_init.sqf
@@ -24,22 +24,22 @@ if (_activated) exitWith {
_uid = _x getVariable "_atak_uid";
if (_uid == "") then {
- _x call armatak_fnc_postGeoObject;
+ [_x] call armatak_fnc_postGeoObject;
} else {
- _x call armatak_fnc_putGeoObject;
+ [_x] call armatak_fnc_putGeoObject;
};
- }, 2, []] call CBA_fnc_addPerFrameHandler;
+ }, 1, []] call CBA_fnc_addPerFrameHandler;
} forEach playableUnits;
} else {
[{
_uid = player getVariable "_atak_uid";
if (_uid == "") then {
- player call armatak_fnc_postGeoObject;
+ [player] call armatak_fnc_postGeoObject;
} else {
- player call armatak_fnc_putGeoObject;
+ [player] call armatak_fnc_putGeoObject;
};
- }, 2, []] call CBA_fnc_addPerFrameHandler;
+ }, 1, []] call CBA_fnc_addPerFrameHandler;
};
private _warning = format ["ARMATAK
%1", "Connected!"];
diff --git a/addons/main/functions/map/fn_convert_location.sqf b/addons/main/functions/map/fn_convert_location.sqf
index 471b912..6f16c8f 100644
--- a/addons/main/functions/map/fn_convert_location.sqf
+++ b/addons/main/functions/map/fn_convert_location.sqf
@@ -6,7 +6,7 @@ switch (worldName) do {
case "Altis": {
_location = [_unit] call armatak_fnc_convert_to_altis;
};
- default { };
+ default {};
};
_location
\ No newline at end of file
diff --git a/addons/main/functions/map/fn_convert_to_altis.sqf b/addons/main/functions/map/fn_convert_to_altis.sqf
index d697d51..3e649f2 100644
--- a/addons/main/functions/map/fn_convert_to_altis.sqf
+++ b/addons/main/functions/map/fn_convert_to_altis.sqf
@@ -1,24 +1,23 @@
params["_unit"];
-_playerPosition = getPos _unit;
-
-_playerLatitude = _playerPosition select 0;
-_playerLongitude = _playerPosition select 1;
-
-_playerMaxLongitude = 30720;
-_playerMaxLatitude = 30720;
-
-_MapMaxLatitude = 25.481608;
-_MapMinLatitude = 25.011719;
-
-_MapMaxLongitude = 40.095572;
-_MapMinLongitude = 39.717094;
-
-_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
-_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
-
-
-_RealLongitude = ( _playerLongitude / _playerMaxLongitude ) * _LongitudeDifference + _MapMinLongitude;
-_RealLatitude = ( _playerLatitude / _playerMaxLatitude ) * _LatitudeDifference + _MapMinLatitude;
-
-[_RealLongitude,_RealLatitude]
\ No newline at end of file
+_playerPosition = getPos _unit;
+
+_playerLatitude = _playerPosition select 0;
+_playerLongitude = _playerPosition select 1;
+
+_playerMaxLongitude = 30720;
+_playerMaxLatitude = 30720;
+
+_MapMaxLatitude = 25.481608;
+_MapMinLatitude = 25.011719;
+
+_MapMaxLongitude = 40.095572;
+_MapMinLongitude = 39.717094;
+
+_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
+_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
+
+_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
+_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
+
+[_RealLongitude, _RealLatitude]
\ No newline at end of file