diff --git a/addons/main/functions/map/fn_convert_to_vr.sqf b/addons/main/functions/map/fn_convert_to_vr.sqf index e5dd2fa..767306c 100644 --- a/addons/main/functions/map/fn_convert_to_vr.sqf +++ b/addons/main/functions/map/fn_convert_to_vr.sqf @@ -1,23 +1,30 @@ -params["_latitude", "_longitude", "_altitude"]; +params ["_longitudeInGame", "_latitudeInGame", "_altitude"]; -_playerPosition = [_latitude, _longitude, _altitude]; +private _mapWidth = 8192; +private _mapHeight = 8192; -_playerLatitude = _playerPosition select 0; -_playerLongitude = _playerPosition select 1; +// SW corner (used as origin) +private _SW_lat = 37.272582; +private _SW_lon =-115.805174; -_playerMaxLongitude = 8192; -_playerMaxLatitude = 8192; +// SE corner +private _SE_lat = 37.272582; +private _SE_lon =-115.786913; -_MapMaxLatitude = 37.266306; -_MapMinLatitude = 37.189233; +// NW corner +private _NW_lat = 37.287123; +private _NW_lon =-115.805174; -_MapMaxLongitude = -115.771889; -_MapMinLongitude = -115.863786; +private _edgeSE_lat = _SE_lat - _SW_lat; +private _edgeSE_lon = _SE_lon - _SW_lon; -_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude; -_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude; +private _edgeNW_lat = _NW_lat - _SW_lat; +private _edgeNW_lon = _NW_lon - _SW_lon; -_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude; -_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude; +private _fx = _longitudeInGame / _mapWidth; +private _fy = _latitudeInGame / _mapHeight; -[_RealLongitude, _RealLatitude, _playerPosition select 2] \ No newline at end of file +private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); +private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); + +[_realLat, _realLon, _altitude] \ No newline at end of file