added server instance check on main function

This commit is contained in:
Valmo Trindade
2024-08-30 12:59:03 -03:00
parent 8617d4c029
commit 501d8a0f42

View File

@@ -22,6 +22,14 @@ if (isServer && _activated) exitWith {
_atak_server_instance_token = call armatak_fnc_extract_auth_token; _atak_server_instance_token = call armatak_fnc_extract_auth_token;
if (isNull _atak_server_instance_token) then {
private _warning = format ["<t color='#2B7319'>ARMATAK</t><br/> %1", "Connected"];
[[_warning, 2]] call CBA_fnc_notify;
} else {
private _warning = format ["<t color='#FF0000'>ARMATAK</t><br/> %1", "Connection Failed"];
[[_warning, 2]] call CBA_fnc_notify;
};
if (isMultiplayer) then { if (isMultiplayer) then {
[{ [{
[{ [{
@@ -49,7 +57,4 @@ if (isServer && _activated) exitWith {
player call armatak_fnc_deleteMarker; player call armatak_fnc_deleteMarker;
}]; }];
}; };
private _warning = format ["<t color='#2B7319'>ARMATAK</t><br/> %1", "Connected"];
[[_warning, 2]] call CBA_fnc_notify;
}; };