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improved extract info function to handle every step needed by ATAK
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@@ -3,28 +3,16 @@
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// function description: Receives a player's unit as param and return the information array needed to send the HTTP request
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params["_unit"];
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private _location = [_unit] call armatak_fnc_convert_location;
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private _atak_uid = getPlayerUID _unit;
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private _atak_latitude = getPos _unit select 0;
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private _atak_longitude = getPos _unit select 1;
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private _atak_latitude = _location select 0;
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private _atak_longitude = _location select 1;
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private _atak_side = [_unit] call armatak_fnc_extract_side;
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private _atak_bearing = getDir _unit;
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private _atak_role = [_unit] call armatak_fnc_extract_role;
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private _atak_callsign = [_unit] call armatak_fnc_extract_callsign;
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/*
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desired object type
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{
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"longitude": -77.0104,
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"latitude": 38.889,
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"attitude": "hostile",
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"bearing": 132, getDir function
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"geoObject": "Gnd Combat Infantry Sniper", extract_role function
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"how": "nonCoT", -- default and won't change
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"name": "Putin",
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"timeout": 600
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}
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*/
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_unit_info = [_atak_uid, _atak_latitude, _atak_longitude, _atak_bearing, _atak_role, _atak_callsign];
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_unit_info = [_atak_uid, _atak_latitude, _atak_longitude, _atak_side, _atak_bearing, _atak_role, _atak_callsign];
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_unit_info
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