added previous OpenTAKServer defined functions

This commit is contained in:
Valmo Trindade
2024-12-09 23:43:03 -03:00
parent e91c5aa184
commit 7b41e549f0
10 changed files with 230 additions and 4 deletions

View File

@@ -0,0 +1,100 @@
params["_unit"];
private _affiliation = "f";
private _type = "G";
private _role = "a-f-G-U-C-I";
switch (side _unit) do {
case "WEST": {
_affiliation = "f";
};
case "EAST": {
_affiliation = "h";
};
case "INDEPENDENT": {
_affiliation = "n";
};
case "CIVILIAN": {
_affiliation = "u";
};
default {
_affiliation = "f";
};
};
_unit_type = _unit call BIS_fnc_objectType select 1;
switch (_unit_type) do {
case "AT": {
_type = "G-U-C-F-R";
};
case "Civilian": {
_type = "G-E-V-C";
};
case "Diver": {
_type = "U-S";
};
case "Infantry": {
_type = "G-U-C-I";
};
case "Medic": {
_type = "a-f-G-U-C";
};
case "MG": {
_type = "G-U-C-I";
};
case "Officer": {
_type = "G-U-C-I";
};
case "Pilot": {
_type = "G-U-C-V";
};
case "Sniper": {
_type = "G-U-C-R-X";
};
case "SpecialForces": {
_type = "G-U-C-R-X";
};
case "UAVPilot": {
_type = "G-U-C-V-U";
};
default {
_type = "G-U-C-I";
};
};
if (!isNull vehicle _unit) then {
_vehicle_type = (vehicle _unit) call BIS_fnc_objectType select 1;
switch (_vehicle_type) do {
case "Car": {
_type = "G-U-C-I-M";
};
case "Helicopter": {
_type = "A-M-H";
};
case "Motorcycle": {
_type = "G-U-C-I-M";
};
case "Plane": {
_type = "A-M-F";
};
case "Ship": {
_type = "S";
};
case "StaticWeapon": {
_type = "G-U-C-F-M";
};
case "Submarine": {
_type = "U-S";
};
case "TrackedAPC": {
_type = "G-U-C-I-I";
};
case "Tank": {
_type = "G-U-C-A-T";
};
case "WheeledAPC": {
_type = "G-U-C-I-Z";
};
default {};
};
};
_role = "a-" + _affiliation + "-" + _type;
_role