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added handling on SQF for letting the OTS server handle sync links on entities with core armatak module
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@@ -3,6 +3,7 @@
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// function description: Receives a player's unit as param and return the information array needed to send the HTTP request
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params["_unit"];
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private _location = (getPos _unit) call armatak_fnc_convert_location;
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private _atak_uid = [_unit] call armatak_fnc_extract_uuid;
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@@ -15,11 +16,6 @@ private _atak_callsign = [_unit] call armatak_fnc_extract_callsign;
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private _atak_altitude = _location select 2;
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private _atak_server_instance = missionNamespace getVariable "_atak_server_instance";
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private _atak_server_instance_token = missionNamespace getVariable "_atak_server_instance_token";
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_drone = vehicle (getConnectedUAVUnit _unit);
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if (!isNull _drone) then {
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_drone setVariable ["_atak_uav_connected", true];
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_drone setVariable ["_atak_uav_callsign", "[UAV]" + name _unit];
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};
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_unit_info = [_atak_uid, _atak_latitude, _atak_longitude, _atak_speed, _atak_bearing, _atak_role, _atak_callsign, _atak_altitude, _atak_server_instance, _atak_server_instance_token];
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