added mavlink cot parsing functions

This commit is contained in:
2026-05-05 08:03:01 -03:00
parent b9e848d66e
commit c7494da901
6 changed files with 267 additions and 28 deletions

View File

@@ -0,0 +1,141 @@
params ["_drone"];
private _override = _drone getVariable ["armatak_uas_camera_data_override", []];
private _isLocalController = hasInterface && {!isNull player} && {(getConnectedUAV player) isEqualTo _drone};
if (!_isLocalController && {_override isEqualType []} && {(count _override) >= 7}) then {
private _updatedAt = _override param [6, -1000];
if ((time - _updatedAt) <= 5) exitWith {
private _overrideSpiAsl = _override param [4, []];
private _overrideSpiGeo = _override param [5, []];
_drone setVariable ["armatak_uas_spi_asl", _overrideSpiAsl, false];
_drone setVariable ["armatak_uas_spi_geo", _overrideSpiGeo, false];
_override select [0, 6]
};
};
private _defaultFov = _drone getVariable ["armatak_uas_fov", 60];
private _maxRange = _drone getVariable ["armatak_uas_max_range", 15000];
private _originASL = getPosASL _drone;
private _originAGL = ASLToAGL _originASL;
private _cameraDir = [];
private _spiASL = [];
private _slantRange = 0;
private _laserTarget = laserTarget _drone;
if (!isNull _laserTarget) then {
private _laserTargetWorld = getPosWorld _laserTarget;
private _laserTargetAslZ = (getPosASL _laserTarget) select 2;
_spiASL = [_laserTargetWorld select 0, _laserTargetWorld select 1, _laserTargetAslZ];
_cameraDir = _spiASL vectorDiff _originASL;
_slantRange = _originASL vectorDistance _spiASL;
};
if (_cameraDir isEqualTo []) then {
private _uavControl = UAVControl _drone;
private _controlledTurretPath = _uavControl param [1, []];
private _candidateTurrets = [];
if ((_controlledTurretPath isEqualType []) && {_controlledTurretPath isNotEqualTo []}) then {
_candidateTurrets pushBack _controlledTurretPath;
};
{
if !(_x in _candidateTurrets) then {
_candidateTurrets pushBack _x;
};
} forEach (allTurrets _drone);
{
private _turretWeapons = _drone weaponsTurret _x;
if (_turretWeapons isNotEqualTo []) exitWith {
private _weapon = _turretWeapons select 0;
private _weaponDirection = _drone weaponDirection _weapon;
if (_weaponDirection isNotEqualTo [0, 0, 0]) then {
_cameraDir = _weaponDirection;
};
};
} forEach _candidateTurrets;
};
if (_cameraDir isEqualTo []) then {
_cameraDir = vectorDirVisual _drone;
};
private _dirMagnitude = vectorMagnitude _cameraDir;
if (_dirMagnitude <= 0) then {
private _fallbackAzimuth = getDir _drone;
_cameraDir = [sin _fallbackAzimuth, cos _fallbackAzimuth, -1];
_dirMagnitude = vectorMagnitude _cameraDir;
};
_cameraDir = _cameraDir vectorMultiply (1 / _dirMagnitude);
private _dirX = _cameraDir select 0;
private _dirY = _cameraDir select 1;
private _dirZ = _cameraDir select 2;
private _horizontalMagnitude = sqrt ((_dirX * _dirX) + (_dirY * _dirY));
private _azimuth = (((_dirX atan2 _dirY) + 360) mod 360);
private _elevation = (_dirZ atan2 (_horizontalMagnitude max 0.001));
if (_spiASL isEqualTo []) then {
private _altitudeAGL = (_originAGL select 2) max 0.1;
private _probeASL = _originASL vectorAdd (_cameraDir vectorMultiply _maxRange);
if (_dirZ < -0.01 && {terrainIntersectASL [_originASL, _probeASL]}) then {
private _near = _originASL;
private _far = _probeASL;
for "_i" from 0 to 24 do {
private _mid = [
((_near select 0) + (_far select 0)) / 2,
((_near select 1) + (_far select 1)) / 2,
((_near select 2) + (_far select 2)) / 2
];
if (terrainIntersectASL [_originASL, _mid]) then {
_far = _mid;
} else {
_near = _mid;
};
};
_spiASL = _far;
_slantRange = _originASL vectorDistance _spiASL;
} else {
private _verticalComponent = abs _dirZ;
if (_verticalComponent > 0.01) then {
_slantRange = (_altitudeAGL / _verticalComponent) min _maxRange;
} else {
_slantRange = _maxRange;
};
_slantRange = _slantRange max 1;
_spiASL = _originASL vectorAdd (_cameraDir vectorMultiply _slantRange);
_spiASL set [2, getTerrainHeightASL [_spiASL select 0, _spiASL select 1]];
};
};
if (_slantRange <= 0) then {
_slantRange = (_originASL vectorDistance _spiASL) max 1;
};
private _spiAgl = ASLToAGL _spiASL;
private _spiWorld = [_spiAgl select 0, _spiAgl select 1, (_spiAgl select 2) max 0];
private _spiGeo = _spiWorld call armatak_client_fnc_convertClientLocation;
_drone setVariable ["armatak_uas_spi_asl", _spiASL, false];
_drone setVariable ["armatak_uas_spi_geo", _spiGeo, false];
[
round _azimuth,
round _elevation,
round _defaultFov,
round (_slantRange max 1),
_spiASL,
_spiGeo
]