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added Malden map suppport
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@@ -11,10 +11,15 @@ switch (worldName) do {
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case "Stratis": {
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_realLocation = _position call armatak_fnc_convert_to_stratis;
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};
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case "Malden": {
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_realLocation = _position call armatak_fnc_convert_to_malden;
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};
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case "VR": {
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_realLocation = _position call armatak_fnc_convert_to_vr;
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};
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default {};
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default {
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_realLocation = [0, 0, 0];
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};
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};
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_realLocation
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23
addons/main/functions/map/fn_convert_to_malden.sqf
Normal file
23
addons/main/functions/map/fn_convert_to_malden.sqf
Normal file
@@ -0,0 +1,23 @@
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params["_latitude", "_longitude", "_altitude"];
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_playerPosition = [_latitude, _longitude, _altitude];
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_playerLatitude = _playerPosition select 0;
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_playerLongitude = _playerPosition select 1;
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_playerMaxLongitude = 12800;
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_playerMaxLatitude = 12800;
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_MapMaxLatitude = 20.827781;
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_MapMinLatitude = 20.516731;
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_MapMaxLongitude = 38.863442;
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_MapMinLongitude = 38.549869;
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_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
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_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
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_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
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_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
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[_RealLongitude, _RealLatitude, _playerPosition select 2]
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