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Update fn_convert_to_stratis.sqf
Updated Stratis with in game map size and accurized map corners
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@@ -1,19 +1,19 @@
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params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
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params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
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private _mapWidth = 30720;
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private _mapWidth = 8192;
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private _mapHeight = 30720;
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private _mapHeight = 8192;
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// SW corner (used as origin)
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// SW corner (used as origin)
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private _SW_lat = 39.456910;
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private _SW_lat = 39.458019;
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private _SW_lon = 24.940792;
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private _SW_lon = 24.939314;
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// SE corner
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// SE corner
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private _SE_lat = 39.459151;
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private _SE_lat = 39.458019;
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private _SE_lon = 25.083440;
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private _SE_lon = 25.081992;
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// NW corner
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// NW corner
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private _NW_lat = 39.567714;
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private _NW_lat = 39.458019;
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private _NW_lon = 24.937866;
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private _NW_lon = 24.939314;
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private _edgeSE_lat = _SE_lat - _SW_lat;
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private _edgeSE_lat = _SE_lat - _SW_lat;
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private _edgeSE_lon = _SE_lon - _SW_lon;
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private _edgeSE_lon = _SE_lon - _SW_lon;
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