40 Commits

Author SHA1 Message Date
7fa4a7c411 Readded serverside digital pointer with a handler to avoid duplicated SPI when a entity is being controlled clientside 2026-05-14 19:05:58 -03:00
720f9da2df Added Delete CoT handler for removing serverside CoT when a player invokes the clientside connection 2026-05-14 18:52:40 -03:00
3e11dd9e16 updated data extract functions for mavlink integration 2026-05-05 12:20:12 -03:00
e32aadda4e Splitted Connection Module 2026-03-26 01:05:54 -03:00
876cf900c3 Changed dialogs and module UI to get mTLS needed params 2026-03-24 16:56:19 -03:00
778ac0ac54 Added the mTLS connection calls to zeus and 3den modules 2026-03-24 16:55:53 -03:00
Valmo Trindade
13cd08c655 Added mandol map support 2026-01-03 02:55:39 -03:00
Valmo Trindade
ef3be1e768 fixed router entity remover function 2025-12-10 23:07:53 -03:00
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524e7a0b3e Added vehicle sensor handler to get sensor input and throw it on ATAK 2025-11-22 12:15:15 -03:00
Valmo Trindade
083ccd2906 Linted cot refresh rate 2025-11-15 06:56:47 -03:00
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35a45d2cd4 fixed drone handler 2025-11-15 06:48:03 -03:00
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2b241fbeaf Fixed extract position function and dependency chain 2025-11-15 01:57:23 -03:00
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4d89ea7bc5 removed unused dialog imports 2025-07-16 13:05:02 -03:00
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83b9082e87 added end of line in all files 2025-07-16 12:46:12 -03:00
Valmo Trindade
0453470f1f defined group colors as a init gvar 2025-06-17 03:54:56 -03:00
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58f6d3f349 removed unused imports on server dialogs 2025-06-17 03:42:15 -03:00
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6c667d69b8 improved router entity add and remove function 2025-05-28 00:32:57 -03:00
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5f62304965 change if hell to switchcase on 3denCoremodule config func 2025-05-28 00:32:37 -03:00
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645a16394b change if hell to switchcase on zeusCoremodule config func 2025-05-28 00:32:00 -03:00
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0340a84e9c TEMP removed cfgvehicles 2025-05-22 23:22:14 -03:00
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50cf9b10bd TEMP moved CfgVehicles 2025-05-22 23:20:48 -03:00
Valmo Trindade
c1f61dc4aa Added initial custom marker dialog and fixed core module background 2025-05-22 23:12:36 -03:00
Valmo Trindade
d8e08b8da8 removed group stuff because arma 3 code sucks 2025-05-22 23:12:17 -03:00
Valmo Trindade
1fee414ff0 added condition for adding groups into cot router 2025-05-22 03:34:11 -03:00
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b41008df8b improved curator core module gui, still missing background color 2025-05-22 03:24:47 -03:00
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3d775db2cc removed core module logic after use 2025-05-22 03:24:24 -03:00
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3f028b48c8 Improved server module defines 2025-05-21 20:04:33 -03:00
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aa7b27ac2e Added functions for adding and removing entities into the marked entitis gvar for the CoT Router 2025-05-21 20:03:59 -03:00
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2d207965db removed unused funcs 2025-05-20 21:42:15 -03:00
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2e2a321006 Added Mark Entity curator module to add entities in game 2025-05-20 21:40:27 -03:00
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67fa1cfe52 added synced units as global variables 2025-05-20 01:49:17 -03:00
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1d65705aa8 Refactored server addon Cfgvehicle to allow core module to work on zeus 2025-05-19 23:35:12 -03:00
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f04c0141ef Moved dialog window for TCP Socket connection startup to server addon 2025-05-19 23:34:18 -03:00
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e06c199816 fixed CfgPatches modules 2025-05-19 22:54:26 -03:00
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9bdb4770c9 added notify func to cot router function 2025-05-19 21:57:32 -03:00
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3a179ea958 Fixed GVAR external calls 2025-05-17 23:24:30 -03:00
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af15a44fb6 Moved Server and video info from main to its own addons 2025-05-17 23:15:02 -03:00
Valmo Trindade
eda786931d added initial version of server addon to handle TCP socket into the TAK Server 2025-05-16 00:38:42 -03:00
Valmo Trindade
6de6a29a09 Added whole websocket handling to the client addon 2025-05-15 23:48:14 -03:00
Valmo Trindade
ffcd4feb4e exploded main addon to divide componenets into addons for each feature 2025-05-15 17:53:25 -03:00