enableSaving [false, false]; [] call compileScript ["core\def\mission.sqf"]; [] call compileScript ["define_mod.sqf"]; if (isServer) then { [] call compileScript ["core\init_server.sqf"]; }; [] call compileScript ["core\init_common.sqf"]; if (!isDedicated && hasInterface) then { [] call compileScript ["core\init_player.sqf"]; }; if (!isDedicated && !hasInterface) then { [] call compileScript ["core\init_headless.sqf"]; };