#include "..\script_component.hpp" params ["_logic"]; _socket_is_running = player getVariable [QGVAR(eudConnected), false]; if (_socket_is_running) exitWith { ["Socket is already running", "error", "UDP Socket"] call EFUNC(main,notify); closeDialog 1; }; disableSerialization; _udp_socket_instance_address = ctrlText 16961; _udp_socket_instance_port = ctrlText 16962; _udp_socket_fulladdress = ((_udp_socket_instance_address) + ":" + (_udp_socket_instance_port)); player setVariable [QGVAR(udp_socket_address), _udp_socket_fulladdress]; player setVariable [QGVAR(eudConnected), true]; "armatak" callExtension ["udp_socket:start", [_udp_socket_fulladdress]]; [{ if (player getVariable [QGVAR(eudConnected), false]) then { "armatak" callExtension ["udp_socket:send_gps_cot", [player call FUNC(extractClientPosition)]]; }; }, 0.5, []] call CBA_fnc_addPerFrameHandler; deleteVehicle _logic; closeDialog 1;