#include "..\script_component.hpp" /* * Author: Valmo * Adds a unit into the global marked units array. * * Arguments: * 0: The module logic * * Return Value: * None * * Example: * [LOGIC] call armatak_server_fnc_routerEntityAdd; * * Public: No */ params ["_logic"]; if (!local _logic) exitWith {}; private _unit = attachedTo _logic; switch (false) do { case (!isNull _unit): { ["Nothing selected", "error", "TCP Socket"] call EFUNC(main,notify); deleteVehicle _logic; }; default { if (_unit in (missionNamespace getVariable ["armatak_server_syncedUnits", []])) exitWith { ["Unit already marked", "warning", "TCP Socket"] call EFUNC(main,notify); deleteVehicle _logic; }; GVAR(syncedUnits) = missionNamespace getVariable "armatak_server_syncedUnits"; GVAR(syncedUnits) pushBack _unit; missionNamespace setVariable ["armatak_server_syncedUnits", GVAR(syncedUnits)]; SETVAR(_unit,GVAR(isRouting),true); deleteVehicle _logic; }; };