#include "..\script_component.hpp" if (!hasInterface) exitWith {}; private _existingPfh = player getVariable [QGVAR(mavlinkPFH), -1]; if (_existingPfh >= 0) then { [_existingPfh] call CBA_fnc_removePerFrameHandler; player setVariable [QGVAR(mavlinkPFH), -1]; }; private _broadcastingUav = player getVariable [QGVAR(broadcastingUav), objNull]; if (!isNull _broadcastingUav) then { _broadcastingUav setVariable ["armatak_uav_mavlink_broadcasting", false, true]; systemChat "UAV broadcasting stopped"; }; player setVariable [QGVAR(broadcastingUav), objNull];