#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = {}; requiredAddons[] = { "cba_main", "ace_main", "armatak_main" }; requiredVersion = REQUIRED_VERSION; author = PROJECT_AUTHOR; url = "https://github.com/valmojr/armatak"; }; }; class CfgVehicles { class Man; class CAManBase: Man { class ACE_SelfActions { class danceParty { displayName = "Connect to EUD"; condition = "!(player getVariable ['armatak_client_eudConnected', false])"; exceptions[] = {}; statement = "createDialog 'armatak_udp_socket_start_dialog'"; icon = ""; }; }; }; }; #include "CfgEventHandlers.hpp" #include "dialog.hpp"