#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = { "armatak_module_core", "armatak_module_callsign" }; weapons[] = {}; requiredAddons[] = { "cba_main", "ace_main" }; requiredVersion = REQUIRED_VERSION; author = PROJECT_AUTHOR; url = "https://github.com/valmojr/armatak"; }; }; class CfgMods { class PREFIX { name = "Arma Team Awareness Kit"; author = PROJECT_AUTHOR; logo = "logo_ca.paa"; logoOver = "logo_hover_ca.paa"; tooltip = "ARMATAK"; tooltipOwned = "ARMATAK"; picture = "picture.paa"; actionName = "GitHub"; action = "https://github.com/valmojr/armatak"; overview = "ARMATAK Addons allows Arma 3 sessions to be parsed to TAK Clients"; hideName = 0; hidePicture = 0; dlcColor[] = { 0.23, 0.39, 0.30, 1 }; logoSmall = "logo_small_ca.paa"; }; }; class Extended_PostInit_EventHandlers { class armatak_main { init = "call compileScript ['\armatak\armatak\armatak_main\initPlayerLocal.sqf']"; }; }; #include "CfgFunctions.hpp" #include "CfgVehicles.hpp" #include "Cfg3den.hpp" #include "dialog.hpp"