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[Fix] Corrected NW corner from my earlier work, NW corner had the Lat value of the S edge.
31 lines
790 B
Plaintext
31 lines
790 B
Plaintext
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
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private _mapWidth = 8192;
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private _mapHeight = 8192;
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// SW corner (used as origin)
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private _SW_lat = 39.458019;
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private _SW_lon = 24.939314;
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// SE corner
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private _SE_lat = 39.458019;
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private _SE_lon = 25.081992;
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// NW corner
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private _NW_lat = 39.568847;
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private _NW_lon = 24.939314;
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private _edgeSE_lat = _SE_lat - _SW_lat;
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private _edgeSE_lon = _SE_lon - _SW_lon;
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private _edgeNW_lat = _NW_lat - _SW_lat;
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private _edgeNW_lon = _NW_lon - _SW_lon;
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private _fx = _longitudeInGame / _mapWidth;
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private _fy = _latitudeInGame / _mapHeight;
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private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
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private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
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[_realLat, _realLon, _altitude]
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