mirror of
https://github.com/valmojr/armatak.git
synced 2026-06-13 22:23:30 +00:00
47 lines
1.5 KiB
Plaintext
47 lines
1.5 KiB
Plaintext
params [
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["_logic", objNull, [objNull]],
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["_units", [], [[]]],
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["_activated", true, [true]]
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];
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if (_activated) exitWith {
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private _warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", "Connecting..."];
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[[_warning, 1.5]] call CBA_fnc_notify;
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_atak_fts_address = _logic getVariable "armatak_module_fts_api_instance_address";
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_atak_fts_protocol = _logic getVariable "armatak_module_fts_api_instance_protocol";
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_atak_fts_port = _logic getVariable "armatak_module_fts_api_instance_port";
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_atak_fts_fulladdress = _atak_fts_protocol + ":" + "/" + "/" + _atak_fts_address + ":" + (str _atak_fts_port);
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_atak_fts_bearer_token = _logic getVariable "armatak_module_fts_api_instance_token";
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missionNamespace setVariable ["_atak_server_instance", _atak_fts_fulladdress];
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missionNamespace setVariable ["_atak_server_instance_token", _atak_fts_bearer_token];
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if (isMultiplayer) then {
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{
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[{
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_uid = _x getVariable "_atak_uid";
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if (_uid == "") then {
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_x call armatak_fnc_postGeoObject;
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} else {
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_x call armatak_fnc_putGeoObject;
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};
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}, 2, []] call CBA_fnc_addPerFrameHandler;
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} forEach playableUnits;
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} else {
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[{
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_uid = player getVariable "_atak_uid";
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if (_uid == "") then {
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player call armatak_fnc_postGeoObject;
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} else {
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player call armatak_fnc_putGeoObject;
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};
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}, 2, []] call CBA_fnc_addPerFrameHandler;
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};
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private _warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", "Connected!"];
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[[_warning, 1.5]] call CBA_fnc_notify;
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}; |