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12 lines
1.0 KiB
Plaintext
12 lines
1.0 KiB
Plaintext
params["_unit"];
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// ATAK UTIL INFOS
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private _atak_uid = getPlayerUID _unit; // ATAK Get Player UID
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private _atak_callsign = name _unit; // ATAK Display Name
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private _atak_team_color = "team_color"; // ATAK Team Colors -> White, Yellow, Orange, Magenta, Red, Maroon, Purple, Dark Blue, Blue, Cyan, Teal, Green, Dark Green, Brown || Change it on every squad? make it customizable?
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private _atak_role = "role"; // ATAK Roles -> Team Member, Team Lead, HQ, Sniper, Medic, Forward Observer, RTO, K9
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private _atak_display_type = "display_type"; // ATAK Display Types -> Ground Troop, Armored Vehicle, Civilian Vehicle, Generic Air Unit, Generic Ground Unit, Generic Sea Surface Unit
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private _atak_location = worldName; // ATAK Location in Real World -> Already stored in a database/array
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private _atak_position = getPos _unit; // ATAK Position -> Converted Arma 3 XYZ Coords to Geographic Coords
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return [_atak_uid, _atak_callsign, _atak_team_color, _atak_role, _atak_display_type, _atak_location, _atak_position]; |