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2026-02-15 08:08:56 -03:00
commit e4ac56b038
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// Ephod Vest
class braf_ephod_vest_itemInfo : VestItem {
uniformModel = "\braf\braf_characters_vest\braf_ephod.p3d";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"};
containerClass = "Supply100";
mass = 80;
//armor = 30;
class HitpointsProtectionInfo {
class Chest {
HitpointName = "HitChest";
armor = 0;
PassThrough = 0.2;
};
class Diaphragm {
HitpointName = "HitDiaphragm";
armor = 0;
PassThrough = 0.2;
};
class Abdomen {
hitpointName = "HitAbdomen";
armor = 0;
passThrough = 0.2;
};
class Body {
hitpointName = "HitBody";
passThrough = 0.2;
};
class Pelvis {
hitpointName = "HitPelvis";
armor = 0;
passThrough = 0.2;
};
};
};
class braf_ephod_vest_base : ItemCore {
scope = 0;
scopeArsenal = 0;
scopeCurator = 0;
author = "BRAF Team";
displayName = "[CRA] Ephod Vest";
picture = "\braf\braf_characters_vest\Data\ephod\ui\ephod_vest_ui.paa";
model = "\braf\braf_characters_vest\braf_ephod.p3d";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"};
descriptionShort = "Chest Rig";
class ItemInfo : braf_ephod_vest_itemInfo {};
};
// Ephod Vest w/ Flag
class braf_ephod_vest_flag_ItemInfo : VestItem {
uniformModel = "\braf\braf_characters_vest\braf_ephod_flag.p3d";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"};
containerClass = "Supply100";
mass = 80;
//armor = 30;
class HitpointsProtectionInfo {
class Chest {
HitpointName = "HitChest";
armor = 0;
PassThrough = 0.2;
};
class Diaphragm {
HitpointName = "HitDiaphragm";
armor = 0;
PassThrough = 0.2;
};
class Abdomen {
hitpointName = "HitAbdomen";
armor = 0;
passThrough = 0.2;
};
class Body {
hitpointName = "HitBody";
passThrough = 0.2;
};
class Pelvis {
hitpointName = "HitPelvis";
armor = 0;
passThrough = 0.2;
};
};
};
class braf_ephod_vest_flag_base : braf_ephod_vest_base {
displayName = "[CRA] Ephod Vest (Flag)";
model = "\braf\braf_characters_vest\braf_ephod_flag.p3d";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"};
class ItemInfo : braf_ephod_vest_flag_ItemInfo {};
};
// Ballistic Vest
class braf_bullet_vest_itemInfo : VestItem {
uniformModel = "\braf\braf_characters_vest\braf_bullet_vest.p3d";
hiddenSelections[] = {
"camo"
};
hiddenSelectionsTextures[] = {
"\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
};
containerClass = "Supply0";
mass = 40;
//armor = 30;
class HitpointsProtectionInfo {
class Chest {
hitpointName = "HitChest";
armor = 8;
passThrough = 0.5;
};
class Diaphragm {
hitpointName = "HitDiaphragm";
armor = 8;
passThrough = 0.5;
};
class Abdomen {
hitpointName = "HitAbdomen";
armor = 8;
passThrough = 0.5;
};
class Body {
hitpointName = "HitBody";
passThrough = 0.5;
};
};
};
class braf_bullet_vest_base : ItemCore {
scope = 0;
scopeArsenal = 0;
scopeCurator = 0;
author = "BRAF Team";
displayName = "Ballistic Vest base class";
picture = "\braf\braf_characters_vest\data\BulletVest\ui\Bullet_vest_eb_ui.paa";
model = "\braf\braf_characters_vest\braf_bullet_vest.p3d";
hiddenSelections[] = {
"camo"
};
hiddenSelectionsTextures[] = {
"\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
};
descriptionShort = "Ballistic Vest";
class ItemInfo : braf_bullet_vest_itemInfo {};
};
// Ballistic Vest w/ LC2
class braf_bullet_vest_lc2_itemInfo : VestItem {
uniformModel = "\braf\braf_characters_vest\braf_bullet_lc2.p3d";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa"};
containerClass = "Supply80";
mass = 40;
//armor = 30;
class HitpointsProtectionInfo {
class Chest {
hitpointName = "HitChest";
armor = 8;
passThrough = 0.5;
};
class Diaphragm {
hitpointName = "HitDiaphragm";
armor = 8;
passThrough = 0.5;
};
class Abdomen {
hitpointName = "HitAbdomen";
armor = 8;
passThrough = 0.5;
};
class Body {
hitpointName = "HitBody";
passThrough = 0.5;
};
};
};
class braf_bullet_vest_lc2_base : braf_bullet_vest_base {
scope = 0;
scopeArsenal = 0;
scopeCurator = 0;
displayName = "Ballistic Vest, (LC-2) base class";
picture = "\braf\braf_characters_vest\Data\BulletVest\ui\Bullet_vest_eb_ui.paa";
model = "\braf\braf_characters_vest\braf_bullet_lc2.p3d";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa"};
descriptionShort = "Ballistic Vest";
class ItemInfo : braf_bullet_vest_lc2_itemInfo {};
};
// Ballistic Vest w/ Ephod
class braf_bullet_ephod_vest_itemInfo : VestItem {
uniformModel = "\braf\braf_characters_vest\braf_ephod_Bullet.p3d";
hiddenSelections[] = {
"camo",
"camo1"
};
hiddenSelectionsTextures[] = {
"\braf\braf_characters_vest\Data\ephod\Camo_co.paa",
"\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
};
containerClass = "Supply100";
mass = 40;
//armor = 30;
class HitpointsProtectionInfo {
class Chest {
hitpointName = "HitChest";
armor = 8;
passThrough = 0.5;
};
class Diaphragm {
hitpointName = "HitDiaphragm";
armor = 8;
passThrough = 0.5;
};
class Abdomen {
hitpointName = "HitAbdomen";
armor = 8;
passThrough = 0.5;
};
class Body {
hitpointName = "HitBody";
passThrough = 0.5;
};
};
};
class braf_bullet_ephod_vest_base : braf_bullet_vest_base {
displayName = "Ballistic Vest (Ephod) base class";
picture = "\braf\braf_characters_vest\Data\BulletVest\ui\ephod_bullet_ui.paa";
model = "\braf\braf_characters_vest\braf_ephod_Bullet.p3d";
hiddenSelections[] = {
"camo",
"camo1"
};
hiddenSelectionsTextures[] = {
"\braf\braf_characters_vest\Data\ephod\Camo_co.paa",
"\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
};
class ItemInfo : braf_bullet_ephod_vest_itemInfo {};
};
// Ballistic Vest w/ Ephod w/ Flag
class braf_bullet_ephod_vest_flag_itemInfo : VestItem {
uniformModel = "\braf\braf_characters_vest\braf_ephod_bullet_flag.p3d";
hiddenSelections[] = {
"camo",
"camo1"
};
hiddenSelectionsTextures[] = {
"\braf\braf_characters_vest\Data\ephod\Camo_co.paa",
"\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
};
containerClass = "Supply100";
mass = 40;
//armor = 30;
class HitpointsProtectionInfo {
class Chest {
hitpointName = "HitChest";
armor = 8;
passThrough = 0.5;
};
class Diaphragm {
hitpointName = "HitDiaphragm";
armor = 8;
passThrough = 0.5;
};
class Abdomen {
hitpointName = "HitAbdomen";
armor = 8;
passThrough = 0.5;
};
class Body {
hitpointName = "HitBody";
passThrough = 0.5;
};
};
};
class braf_bullet_ephod_vest_flag_base : braf_bullet_ephod_vest_base {
scope = 0;
scopeArsenal = 0;
scopeCurator = 0;
model = "\braf\braf_characters_vest\braf_ephod_bullet_flag.p3d";
displayName = "[CRA] Ballistic Vest, CRAPAT (Ephod, Flag)";
picture = "\braf\braf_characters_vest\Data\BulletVest\ui\ephod_bullet_ui.paa";
hiddenSelections[] = {
"camo",
"camo1"
};
hiddenSelectionsTextures[] = {
"\braf\braf_characters_vest\Data\ephod\Camo_co.paa",
"\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
};
class ItemInfo : braf_bullet_ephod_vest_flag_itemInfo {};
};
//----- EB -----
class braf_Bullet_vest_eb : braf_bullet_vest_base {
scope = 2;
scopeArsenal = 2;
scopeCurator = 2;
displayName = "[EB] Ballistic Vest, Lizard";
hiddenSelectionsTextures[] = {
"\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa"
};
class ItemInfo : braf_bullet_vest_itemInfo {
hiddenSelectionsTextures[] = {
"\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa"
};
};
};
class braf_bullet_vest_lc2_eb : braf_bullet_vest_lc2_base {
scope = 2;
scopeArsenal = 2;
scopeCurator = 2;
displayName = "[EB] Ballistic Vest, Lizard (LC-2)";
};
class braf_Bullet_vest_black : braf_bullet_vest_base {
scope = 2;
scopeArsenal = 2;
scopeCurator = 2;
displayName = "Ballistic Vest, Black";
picture = "\braf\braf_characters_vest\Data\BulletVest\ui\Bullet_vest_preto_ui.paa";
hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\BulletVest\preto_BulletVest_co.paa"};
class ItemInfo : braf_bullet_vest_itemInfo {
hiddenSelectionsTextures[] = {
"\braf\braf_characters_vest\Data\BulletVest\preto_BulletVest_co.paa"
};
};
};