This commit is the equivalent of a atomic bomb
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271
braf_weapons_sniper_rifles/338_MSR/338_MSR.hpp
Normal file
271
braf_weapons_sniper_rifles/338_MSR/338_MSR.hpp
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@@ -0,0 +1,271 @@
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class braf_msr_338_base: Rifle_Base_F
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{
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author="BRAF Team";
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_generalMacro="braf_msr_338_base";
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scope=0;
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displayName="msr Base";
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magazines[]=
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{
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"braf_msr_5Rnd_338",
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"braf_msr_5Rnd_338_red"
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};
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magazineWell[]=
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{
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"CBA_300WM_AI"
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};
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hiddenSelections[]=
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{
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"Camo"
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};
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reloadAction="HLC_GestureReloadAWM";
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recoil="recoil_dmr_02";
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maxZeroing=1600;
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handAnim[]=
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{
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"OFP2_ManSkeleton",
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"\braf\braf_weapons_anim\animations\308_MSR\MSR_hand_anim.rtm"
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};
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class CBA_weaponEvents
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{
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handAction="HLC_GestureRechamberAWM";
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sound="hlc_bolt_AWM";
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soundLocation="RightHandMiddle1";
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delay=0.02;
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onEmpty=0;
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};
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class EventHandlers
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{
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fired="_this call CBA_fnc_weaponEvents";
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};
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overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
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discreteDistanceInitIndex=0;
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discreteDistance[]={100,200,300,400,500,600};
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discreteDistanceCameraPoint[]=
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{
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"mira"
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};
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cameraDir="look";
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cursor="srifle";
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class Library
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{
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libTextDesc="Remington MSR .338 (Tan)";
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};
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class WeaponSlotsInfo: WeaponSlotsInfo
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{
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mass=125;
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class MuzzleSlot: asdg_MuzzleSlot
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{
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linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
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compatibleItems[]=
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{
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"braf_msr_silencer",
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};
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iconPosition[]={0.12,0.43099999};
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iconScale=0.15000001;
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};
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class CowsSlot: asdg_OpticRail1913_short
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{
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iconPosition[]={0.5,0.36000001};
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iconScale=0.15000001;
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};
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class PointerSlot: asdg_FrontSideRail
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{
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iconPosition[]={0.33000001,0.40000001};
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iconScale=0.2;
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};
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class UnderBarrelSlot: asdg_UnderSlot
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{
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iconPosition[]={0.30000001,0.80000001};
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iconScale=0.30000001;
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};
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};
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distanceZoomMin=300;
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distanceZoomMax=300;
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changeFiremodeSound[]=
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{
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"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
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0.11220184,
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1,
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5
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};
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drySound[]=
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{
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"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
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0.25118864,
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1,
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20
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};
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reloadMagazineSound[]=
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{
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"braf\braf_weapons_sniper_rifles\308_MSR\sound\AWC_reload",
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1,
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1,
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10
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};
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modes[]=
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{
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"Single"
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};
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bullet1[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_01",
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0.63095737,
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1,
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15
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};
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bullet2[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_02",
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0.63095737,
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1,
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15
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};
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bullet3[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_03",
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0.63095737,
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1,
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15
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};
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bullet4[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_04",
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0.63095737,
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1,
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15
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};
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bullet5[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_01",
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0.63095737,
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1,
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15
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};
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bullet6[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_02",
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0.63095737,
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1,
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15
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};
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bullet7[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_03",
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0.63095737,
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1,
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15
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};
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bullet8[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_04",
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0.63095737,
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1,
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15
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};
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bullet9[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_01",
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0.63095737,
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1,
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15
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};
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bullet10[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_02",
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0.63095737,
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1,
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15
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};
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bullet11[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_03",
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0.63095737,
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1,
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15
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};
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bullet12[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_04",
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0.63095737,
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1,
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15
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};
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soundBullet[]=
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{
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"bullet1",
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0.082999997,
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"bullet2",
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0.082999997,
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"bullet3",
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0.082999997,
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"bullet4",
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0.082999997,
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"bullet5",
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0.082999997,
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"bullet6",
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0.082999997,
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"bullet7",
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0.082999997,
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"bullet8",
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0.082999997,
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"bullet9",
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0.082999997,
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"bullet10",
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0.082999997,
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"bullet11",
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0.082999997,
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"bullet12",
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0.082999997
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};
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class Single: Mode_SemiAuto
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{
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sounds[]=
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{
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"StandardSound",
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"SilencedSound"
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};
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class BaseSoundModeType;
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class StandardSound: BaseSoundModeType
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{
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soundSetShot[]=
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{
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"50cal_Type115_Shot_SoundSet",
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"50cal_Type115_Tail_SoundSet",
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"50cal_Type115_interiorTail_SoundSet"
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};
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};
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class SilencedSound: BaseSoundModeType
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{
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soundsetshot[]=
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{
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"DMR03_silencerShot_SoundSet",
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"DMR03_silencerTail_SoundSet",
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"DMR03_silencerInteriorTail_SoundSet"
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};
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};
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reloadTime=2.3;
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dispersion=0.00060999999;
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};
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class ItemInfo
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{
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priority=1;
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};
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magazineReloadSwitchPhase=0.5;
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inertia=0.40000001;
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dexterity=1.8;
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model="\braf\braf_weapons_sniper_rifles\338_MSR\338_MSR.p3d";
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UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
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descriptionShort="$STR_A3_CfgWeapons_srifle_DMR_03_F1";
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};
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class braf_msr_338: braf_msr_338_base
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{
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author="BRAF Team";
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_generalMacro="Braf_msr_338";
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scope=2;
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displayName="Remington MSR .338 (Tan)";
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picture="\braf\braf_weapons_sniper_rifles\308_MSR\ui\msr_308_ui_tan.paa";
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hiddenSelectionsTextures[]=
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{
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"\braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_CO.paa"
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};
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};
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BIN
braf_weapons_sniper_rifles/338_MSR/338_MSR.p3d
LFS
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BIN
braf_weapons_sniper_rifles/338_MSR/338_MSR.p3d
LFS
Normal file
Binary file not shown.
576
braf_weapons_sniper_rifles/338_MSR/model.cfg
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576
braf_weapons_sniper_rifles/338_MSR/model.cfg
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@@ -0,0 +1,576 @@
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class CfgSkeletons
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{
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class Default {
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isDiscrete = 1;
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skeletonInherit = "";
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skeletonBones[] = {};
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};
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class MSRSkeleton: Default
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{
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skeletonBones[]=
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{
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"Bolt", "",
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"bipod_pivot", "",
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"bipodleg_r", "bipod_pivot",
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"bipodleg_l", "bipod_pivot",
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"bipodfoot_l", "bipodleg_l",
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"bipodfoot_r", "bipodleg_r",
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"Bolthandle", "Bolt",
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"Magazine", "",
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"casing", "Bolt",
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"Bullet1", "Magazine",
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"Bullet2", "Magazine",
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"Bullet3", "Magazine",
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"Bullet4", "Magazine",
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"Bullet5", "Magazine",
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"ironsights", "",
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"Striker", "Bolthandle",
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"Trigger", "",
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"zasleh",""
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};
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};
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};
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class CfgModels
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{
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class Default {
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selections[] = {};
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selectionsInherit = "";
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skeletonName = "";
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};
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class 338_MSR: Default
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{
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sections[]=
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{
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"zasleh","Magazine","Bolt","Trigger","camo","camo2","camo3"
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};
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skeletonName="MSRSkeleton";
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sectionsInherit = "";
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class Animations
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{
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class muzzleflash_hide
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{
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type="hide";
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source="hasSuppressor";
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selection="zasleh";
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minValue = 0.0;
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maxvalue = 1;
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hideValue = 0.01;
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};
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class bullet1_hide
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{
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type="hide";
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source="revolving";
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selection="bullet1";
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minValue = 0.0;
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maxvalue = 1;
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hideValue = 0.00;
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unhideValue = 0.9;
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};
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class bullet2_hide
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{
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type="hide";
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source="revolving";
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selection="bullet2";
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minValue = 0.0;
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maxvalue = 1;
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||||
hideValue = 0.00;
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unhideValue = 0.8;
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};
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class bullet3_hide
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{
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type="hide";
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source="revolving";
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selection="bullet3";
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minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.00;
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unhideValue = 0.6;
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};
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class bullet4_hide
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{
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type="hide";
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source="revolving";
|
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selection="bullet4";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.00;
|
||||
unhideValue = 0.4;
|
||||
};
|
||||
class bullet5_hide
|
||||
{
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||||
type="hide";
|
||||
source="revolving";
|
||||
selection="bullet5";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.00;
|
||||
unhideValue = 0.2;
|
||||
};
|
||||
class casing_hide
|
||||
{
|
||||
type="hide";
|
||||
source="isEmpty";
|
||||
selection="casing";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.01;
|
||||
};
|
||||
class bullet1_reload
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bulletlift_axis";
|
||||
minValue = 0.48;
|
||||
maxValue = 0.5;
|
||||
offset0 = -1;
|
||||
offset1 = 0;
|
||||
};
|
||||
class bullet1_reload2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.46;
|
||||
maxValue = 0.54;
|
||||
offset0 = -1;
|
||||
offset1 = 0;
|
||||
};
|
||||
class bullet1_reload_reset
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bulletlift_axis";
|
||||
minValue = 0.01;
|
||||
maxValue = 0.02;
|
||||
offset0 = 1;
|
||||
offset1 = 0;
|
||||
};
|
||||
class bullet1_reload2_reset
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.01;
|
||||
maxValue = 0.02;
|
||||
offset0 = 1;
|
||||
offset1 = 0;
|
||||
};
|
||||
class bullet1_reload3
|
||||
{
|
||||
type = "rotation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bulletrot_axis";
|
||||
minValue = 0.49;
|
||||
maxValue = 0.50;
|
||||
angle0=0;
|
||||
angle1="rad -10";
|
||||
};
|
||||
class bullet1_reload4
|
||||
{
|
||||
type = "rotation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bulletrot_axis";
|
||||
minValue = 0.51;
|
||||
maxValue = 0.53;
|
||||
angle0=0;
|
||||
angle1="rad 10";
|
||||
};
|
||||
class bolt1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.4;
|
||||
maxValue = 0.46; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = 0.05;
|
||||
};
|
||||
|
||||
class bolt2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.46;
|
||||
maxValue = 0.54; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = 0.95;
|
||||
};
|
||||
class casing_hide_rechamber
|
||||
{
|
||||
type="hide";
|
||||
source = "reload";
|
||||
selection="casing";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue =0.01;
|
||||
unhideValue =0.66;
|
||||
};
|
||||
|
||||
class bolt3
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.66;
|
||||
maxValue = 0.72; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = -0.95;
|
||||
};
|
||||
|
||||
class bolt4
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.76;
|
||||
maxValue = 0.78; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = -0.05;
|
||||
};
|
||||
class striker1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "striker";
|
||||
memory=1;
|
||||
axis = "striker_axis";
|
||||
minValue=0.99;
|
||||
maxValue=1;
|
||||
offset0 = "0";
|
||||
offset1 = 1;
|
||||
};
|
||||
class striker2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "striker";
|
||||
memory=1;
|
||||
axis = "striker_axis";
|
||||
minValue=0.76;
|
||||
maxValue=0.8;
|
||||
offset0 = "0";
|
||||
offset1 = -1;
|
||||
};
|
||||
class Boltturn1
|
||||
{
|
||||
type="rotation";
|
||||
source="reload";
|
||||
selection="BoltHandle";
|
||||
axis="bolt_axis";
|
||||
memory=1;
|
||||
minValue=0.4;
|
||||
maxValue=0.46;
|
||||
angle0=0;
|
||||
angle1="rad -60";
|
||||
|
||||
};
|
||||
class Boltturn2
|
||||
{
|
||||
type="rotation";
|
||||
source="reload";
|
||||
selection="BoltHandle";
|
||||
axis="bolt_axis";
|
||||
memory=1;
|
||||
minValue=0.76;
|
||||
maxValue=0.8;
|
||||
angle0=0;
|
||||
angle1="rad 60";
|
||||
};
|
||||
class Mag_bolt_rot1
|
||||
{
|
||||
type="rotation";
|
||||
source="reloadmagazine";
|
||||
selection="BoltHandle";
|
||||
axis="bolt_axis";
|
||||
memory=1;
|
||||
minValue=0.70072992;
|
||||
maxValue=0.71532846;
|
||||
angle0=0;
|
||||
angle1="rad -90";
|
||||
|
||||
};
|
||||
class Mag_bolt_rot2
|
||||
{
|
||||
type="rotation";
|
||||
source="reloadmagazine";
|
||||
selection="BoltHandle";
|
||||
axis="bolt_axis";
|
||||
memory=1;
|
||||
minValue=0.82481751;
|
||||
maxValue=0.84671532;
|
||||
angle0=0;
|
||||
angle1="rad 90";
|
||||
};
|
||||
|
||||
class Mag_striker_trans1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "Bolt";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.70802919;
|
||||
maxValue = 0.71532846;
|
||||
offset0 = "0";
|
||||
offset1 = "0.05";
|
||||
};
|
||||
class Mag_striker_trans1a
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "Bolt";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.7299270;
|
||||
maxValue = 0.75182481;
|
||||
offset0 = "0";
|
||||
offset1 = "0.95";
|
||||
};
|
||||
|
||||
class Mag_striker_trans2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "Bolt";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.79562043;
|
||||
maxValue = 0.82481751;
|
||||
offset0 = "0";
|
||||
offset1 = -0.95;
|
||||
};
|
||||
class Mag_striker_trans3
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "Bolt";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.82481751;
|
||||
maxValue = 0.84671532;
|
||||
offset0 = "0";
|
||||
offset1 = -0.05;
|
||||
};
|
||||
class mag_bullet1_reload
|
||||
{
|
||||
type = "translation";
|
||||
source ="reloadmagazine";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bulletlift_axis";
|
||||
minValue = 0.8;
|
||||
maxValue = 0.81;
|
||||
offset0 = 0;
|
||||
offset1 = -1;
|
||||
};
|
||||
class mag_bullet1_reload2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.798;
|
||||
maxValue = 0.82481751;
|
||||
offset0 = 0;
|
||||
offset1 = -1;
|
||||
};
|
||||
class mag_bullet1_reload3
|
||||
{
|
||||
type = "rotation";
|
||||
source = "reloadmagazine";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bulletrot_axis";
|
||||
minValue = 0.798;
|
||||
maxValue = 0.8;
|
||||
angle0=0;
|
||||
angle1="rad -10";
|
||||
};
|
||||
class mag_bullet1_reload4
|
||||
{
|
||||
type = "rotation";
|
||||
source = "reloadmagazine";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bulletrot_axis";
|
||||
minValue = 0.805;
|
||||
maxValue = 0.81;
|
||||
angle0=0;
|
||||
angle1="rad 10";
|
||||
};
|
||||
class casing_hide_reload
|
||||
{
|
||||
type="hide";
|
||||
source = "reloadmagazine";
|
||||
selection="casing";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue =0.75182481;
|
||||
unhideValue =0.999;
|
||||
};
|
||||
class Magmagazine_out
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "magazine";
|
||||
memory=1;
|
||||
axis = "magazine_axis";
|
||||
minValue = 0.1459854;
|
||||
maxValue = 0.16788321;
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
|
||||
class magazine_in1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "magazine";
|
||||
memory=1;
|
||||
axis = "magazine_axis";
|
||||
minValue = 0.5109489;
|
||||
maxValue = 0.53284671;
|
||||
offset0 = "0";
|
||||
offset1 = -0.5;
|
||||
};
|
||||
class magazine_in2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "magazine";
|
||||
memory=1;
|
||||
axis = "magazine_axis";
|
||||
minValue = 0.55474452;
|
||||
maxValue = 0.57664233;
|
||||
offset0 = "0";
|
||||
offset1 = -0.5;
|
||||
};
|
||||
class magazine_hide
|
||||
{
|
||||
type="hide";
|
||||
source="reloadMagazine";
|
||||
selection="Magazine";
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
hideValue=0.16788321;
|
||||
unhideValue=0.50364963;
|
||||
};
|
||||
|
||||
class unloaded_magazine_hide {
|
||||
type = "hide";
|
||||
source = "hasMagazine";
|
||||
selection = "Magazine";
|
||||
hideValue = 0.1;
|
||||
};
|
||||
class toprail_hide
|
||||
{
|
||||
type="hide";
|
||||
source="hasOptics";
|
||||
selection="ironsights";
|
||||
minValue = 0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.5;
|
||||
};
|
||||
class legspivot
|
||||
{
|
||||
type = rotation;
|
||||
source = bipod; /// this one is for an attachment, weapon itself would have just bipod
|
||||
sourceAddress = clamp;
|
||||
selection = "bipod_pivot";
|
||||
axis = "bipod_axis1";
|
||||
minValue = 0;
|
||||
maxValue = 1;
|
||||
angle0 = (rad -90);
|
||||
angle1 = (rad 0);
|
||||
};
|
||||
class bipodranslate
|
||||
{
|
||||
type = translation;
|
||||
source = bipod; /// this one is for an attachment, weapon itself would have just bipod
|
||||
sourceAddress = clamp;
|
||||
selection = "bipod_pivot";
|
||||
axis = "bipod_axis2";
|
||||
minValue = 0;
|
||||
maxValue = 0.2;
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
};
|
||||
class bipodranslate2
|
||||
{
|
||||
type = translation;
|
||||
source = bipod; /// this one is for an attachment, weapon itself would have just bipod
|
||||
sourceAddress = clamp;
|
||||
selection = "bipod_pivot";
|
||||
axis = "bipod_axis2";
|
||||
minValue = 0.2;
|
||||
maxValue = 1;
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class legsL
|
||||
{
|
||||
type = rotation;
|
||||
source = bipod; /// this one is for an attachment, weapon itself would have just bipod
|
||||
sourceAddress = clamp;
|
||||
selection = "Bipodleg_L";
|
||||
axis = "bipod_axis2";
|
||||
minValue = 0.2;
|
||||
maxValue = 1;
|
||||
angle0 = (rad 25);
|
||||
angle1 = rad 0;
|
||||
};
|
||||
class legsR
|
||||
{
|
||||
type = rotation;
|
||||
source = bipod; /// this one is for an attachment, weapon itself would have just bipod
|
||||
sourceAddress = clamp;
|
||||
selection = "bipodleg_R";
|
||||
axis = "bipod_axis2";
|
||||
minValue = 0.2;
|
||||
maxValue = 1;
|
||||
angle0 = (rad -25);
|
||||
angle1 = rad 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user