This commit is the equivalent of a atomic bomb
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source/braf_static/M101/Anim/LowTripod_Gunner.rtm
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source/braf_static/M101/Anim/LowTripod_Gunner.rtm
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source/braf_static/M101/Anim/M119_Cargo.rtm
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source/braf_static/M101/Anim/M119_Cargo.rtm
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source/braf_static/M101/Anim/M119_Commander.rtm
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source/braf_static/M101/Anim/M119_Commander.rtm
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source/braf_static/M101/Anim/M119_Gunner.rtm
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source/braf_static/M101/Anim/M119_Gunner.rtm
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source/braf_static/M101/Anim/M2_Gunner.rtm
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source/braf_static/M101/Anim/M2_Gunner.rtm
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source/braf_static/M101/Anim/mg_butt.rtm
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source/braf_static/M101/Anim/mg_butt.rtm
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source/braf_static/M101/Anim/model.cfg
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source/braf_static/M101/Anim/model.cfg
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|
||||
class CfgSkeletons
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||||
{
|
||||
class Default
|
||||
{
|
||||
isDiscrete = 1;
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||||
skeletonInherit = "";
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||||
skeletonBones[] = {};
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||||
};
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class OFP2_ManSkeleton
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||||
{
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isDiscrete = 0;
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skeletonInherit = "";
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||||
skeletonBones[] =
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||||
{
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||||
"Pelvis","",
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||||
"Spine","Pelvis",
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"Spine1","Spine",
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||||
"Spine2","Spine1",
|
||||
"Spine3","Spine2",
|
||||
"camera","Pelvis",
|
||||
"weapon","Spine1",
|
||||
"launcher","Spine1",
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||||
//Head skeleton in hierarchy
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"Neck","Spine3",
|
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"Neck1","Neck",
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"Head","Neck1",
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||||
//New facial features
|
||||
"Face_Hub","Head",
|
||||
"Face_Jawbone","Face_Hub",
|
||||
"Face_Jowl","Face_Jawbone",
|
||||
"Face_chopRight","Face_Jawbone",
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||||
"Face_chopLeft","Face_Jawbone",
|
||||
"Face_LipLowerMiddle","Face_Jawbone",
|
||||
"Face_LipLowerLeft","Face_Jawbone",
|
||||
"Face_LipLowerRight","Face_Jawbone",
|
||||
"Face_Chin","Face_Jawbone",
|
||||
"Face_Tongue","Face_Jawbone",
|
||||
"Face_CornerRight","Face_Hub",
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"Face_CheekSideRight","Face_CornerRight",
|
||||
"Face_CornerLeft","Face_Hub",
|
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"Face_CheekSideLeft","Face_CornerLeft",
|
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"Face_CheekFrontRight","Face_Hub",
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"Face_CheekFrontLeft","Face_Hub",
|
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"Face_CheekUpperRight","Face_Hub",
|
||||
"Face_CheekUpperLeft","Face_Hub",
|
||||
"Face_LipUpperMiddle","Face_Hub",
|
||||
"Face_LipUpperRight","Face_Hub",
|
||||
"Face_LipUpperLeft","Face_Hub",
|
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"Face_NostrilRight","Face_Hub",
|
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"Face_NostrilLeft","Face_Hub",
|
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"Face_Forehead","Face_Hub",
|
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"Face_BrowFrontRight","Face_Forehead",
|
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"Face_BrowFrontLeft","Face_Forehead",
|
||||
"Face_BrowMiddle","Face_Forehead",
|
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"Face_BrowSideRight","Face_Forehead",
|
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"Face_BrowSideLeft","Face_Forehead",
|
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"Face_Eyelids","Face_Hub",
|
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"Face_EyelidUpperRight","Face_Hub",
|
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"Face_EyelidUpperLeft","Face_Hub",
|
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"Face_EyelidLowerRight","Face_Hub",
|
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"Face_EyelidLowerLeft","Face_Hub",
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"EyeLeft","Face_Hub",
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"EyeRight","Face_Hub",
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//Left upper side
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"LeftShoulder","Spine3",
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"LeftArm","LeftShoulder",
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"LeftArmRoll","LeftArm",
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"LeftForeArm","LeftArmRoll",
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"LeftForeArmRoll","LeftForeArm",
|
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"LeftHand","LeftForeArmRoll",
|
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"LeftHandRing","LeftHand",
|
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"LeftHandRing1","LeftHandRing",
|
||||
"LeftHandRing2","LeftHandRing1",
|
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"LeftHandRing3","LeftHandRing2",
|
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"LeftHandPinky1","LeftHandRing",
|
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"LeftHandPinky2","LeftHandPinky1",
|
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"LeftHandPinky3","LeftHandPinky2",
|
||||
"LeftHandMiddle1","LeftHand",
|
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"LeftHandMiddle2","LeftHandMiddle1",
|
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"LeftHandMiddle3","LeftHandMiddle2",
|
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"LeftHandIndex1","LeftHand",
|
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"LeftHandIndex2","LeftHandIndex1",
|
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"LeftHandIndex3","LeftHandIndex2",
|
||||
"LeftHandThumb1","LeftHand",
|
||||
"LeftHandThumb2","LeftHandThumb1",
|
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"LeftHandThumb3","LeftHandThumb2",
|
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//Right upper side
|
||||
"RightShoulder","Spine3",
|
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"RightArm","RightShoulder",
|
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"RightArmRoll","RightArm",
|
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"RightForeArm","RightArmRoll",
|
||||
"RightForeArmRoll","RightForeArm",
|
||||
"RightHand","RightForeArmRoll",
|
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"RightHandRing","RightHand",
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"RightHandRing1","RightHandRing",
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"RightHandRing2","RightHandRing1",
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"RightHandRing3","RightHandRing2",
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"RightHandPinky1","RightHandRing",
|
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"RightHandPinky2","RightHandPinky1",
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"RightHandPinky3","RightHandPinky2",
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"RightHandMiddle1","RightHand",
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"RightHandMiddle2","RightHandMiddle1",
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"RightHandMiddle3","RightHandMiddle2",
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"RightHandIndex1","RightHand",
|
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"RightHandIndex2","RightHandIndex1",
|
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"RightHandIndex3","RightHandIndex2",
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"RightHandThumb1","RightHand",
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"RightHandThumb2","RightHandThumb1",
|
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"RightHandThumb3","RightHandThumb2",
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//Left lower side
|
||||
"LeftUpLeg","Pelvis",
|
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"LeftUpLegRoll","LeftUpLeg",
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"LeftLeg","LeftUpLegRoll",
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"LeftLegRoll","LeftLeg",
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"LeftFoot","LeftLegRoll",
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"LeftToeBase","LeftFoot",
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//Right lower side
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"RightUpLeg","Pelvis",
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"RightUpLegRoll","RightUpLeg",
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"RightLeg","RightUpLegRoll",
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"RightLegRoll","RightLeg",
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"RightFoot","RightLegRoll",
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"RightToeBase","RightFoot"
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};
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// location of pivot points (local axes) for hierarchical animation
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pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
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||||
};
|
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};
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||||
class CfgModels
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||||
{
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||||
class Default
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||||
{
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||||
sectionsInherit="";
|
||||
sections[] = {};
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||||
skeletonName = "";
|
||||
};
|
||||
class ArmaMan : Default
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||||
{
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||||
htMin = 60; // Minimum half-cooling time (in seconds)
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htMax = 1800; // Maximum half-cooling time (in seconds)
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afMax = 30; // Maximum temperature in case the model is alive (in celsius)
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||||
mfMax = 0; // Maximum temperature when the model is moving (in celsius)
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mFact = 1; // Metabolism factor - number from interval <0, 1> (0 - metabolism has no influence, 1 - metabolism has full influence (no other temperature source will be considered)).
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tBody = 37; // Metabolism temperature of the model (in celsius)
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||||
sections[] =
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||||
{
|
||||
"osobnost","Head_Injury","Body_Injury","l_leg_injury","l_arm_injury","r_arm_injury","r_leg_injury","injury_body", "injury_legs", "injury_hands",
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"clan","clan_sign","Camo","CamoB","Camo1","Camo2","personality","hl", "injury_head"
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||||
};
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||||
skeletonName = "OFP2_ManSkeleton";
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||||
};
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class bust: ArmaMan {};
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class Male: ArmaMan {};
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class MaleSkeleton_Pivots: ArmaMan {};
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};
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BIN
source/braf_static/M101/braf_m101.p3d
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source/braf_static/M101/braf_m101.p3d
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95
source/braf_static/M101/cfgMovesBasic.hpp
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95
source/braf_static/M101/cfgMovesBasic.hpp
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class DefaultEventhandlers;
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||||
class CfgMovesBasic
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||||
{
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class DefaultDie;
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||||
class ManActions
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||||
{
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braf_LowTripod_Gunner="braf_LowTripod_Gunner";
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braf_mg_butt="braf_mg_butt";
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braf_M2_Gunner="braf_M2_Gunner";
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braf_M119_Commander="braf_M119_Commander";
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braf_M119_Gunner="braf_M119_Gunner";
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braf_M119_Cargo="braf_M119_Cargo";
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||||
};
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};
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class CfgMovesMaleSdr: CfgMovesBasic
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{
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class States
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{
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class Crew;
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class braf_LowTripod_Gunner: Crew
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{
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file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm";
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connectTo[]=
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||||
{
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"Static_Dead",
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1
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};
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leftHandIKBeg="true";
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||||
leftHandIKCurve[]={1};
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leftHandIKEnd="true";
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rightHandIKCurve[]={1};
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righHandIKBeg="true";
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righHandIKEnd="true";
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||||
};
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class braf_mg_butt: Crew
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{
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file="\braf\braf_static\m101\Anim\mg_butt.rtm";
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||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
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||||
1
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||||
};
|
||||
leftHandIKBeg="true";
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||||
leftHandIKCurve[]={1};
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||||
leftHandIKEnd="true";
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||||
rightHandIKCurve[]={1};
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righHandIKBeg="true";
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||||
righHandIKEnd="true";
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||||
};
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||||
class braf_M2_Gunner: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\M2_Gunner.rtm";
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||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
1
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||||
};
|
||||
leftHandIKBeg="true";
|
||||
leftHandIKCurve[]={1};
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||||
leftHandIKEnd="true";
|
||||
rightHandIKCurve[]={1};
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||||
righHandIKBeg="true";
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||||
righHandIKEnd="true";
|
||||
};
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||||
class braf_M119_Commander: Crew
|
||||
{
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||||
file="\braf\braf_static\m101\Anim\M119_Commander.rtm";
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connectTo[]=
|
||||
{
|
||||
"Static_Dead",
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||||
1
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||||
};
|
||||
};
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||||
class braf_M119_Gunner: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\M119_Gunner.rtm";
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||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
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||||
1
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||||
};
|
||||
};
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||||
class braf_M119_Cargo: Crew
|
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{
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file="\braf\braf_static\m101\Anim\M119_Cargo.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
1
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
463
source/braf_static/M101/config.cpp
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463
source/braf_static/M101/config.cpp
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|
||||
|
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#include "cfgMovesBasic.hpp"
|
||||
class CfgPatches
|
||||
{
|
||||
class BRAF_m101
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||||
{
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units[] = {"BRAF_m101_105mm"};
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||||
weapons[] = {"BRAF_canhao_105mm"};
|
||||
requiredVersion = 0.01;
|
||||
requiredAddons[] = {"A3_Weapons_F_Mark"};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgAmmo
|
||||
{
|
||||
class ShellCore;
|
||||
class ShellBase : ShellCore
|
||||
{
|
||||
};
|
||||
class Sh_155mm_AMOS : ShellBase
|
||||
{
|
||||
};
|
||||
class BRAF_Base_HE : Sh_155mm_AMOS
|
||||
{
|
||||
cost = 100;
|
||||
artilleryLock = 1;
|
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typicalSpeed = 1300;
|
||||
hit = 200;
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
indirectHit = 65;
|
||||
indirectHitRange = 15;
|
||||
};
|
||||
class BRAF_Base_WP : BRAF_Base_HE
|
||||
{
|
||||
hit = 60;
|
||||
typicalSpeed = 1300;
|
||||
indirectHit = 50;
|
||||
indirectHitRange = 30;
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
explosive = 0.8;
|
||||
ExplosionEffects = "WPExplosion";
|
||||
CraterEffects = "ExploAmmoCrater";
|
||||
// soundHit[] = {"\ca\weapons\data\sound\explosion\grenade_new1",3.16228,1};
|
||||
};
|
||||
class Sh_155mm_AMOS_LG;
|
||||
class BRAF_Base_LASER : Sh_155mm_AMOS_LG
|
||||
{
|
||||
};
|
||||
class Flare_82mm_AMOS_White;
|
||||
class BRAF_Base_ILLUM : Flare_82mm_AMOS_White
|
||||
{
|
||||
hit = 8;
|
||||
indirectHit = 0;
|
||||
typicalSpeed = 1300;
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
indirectHitRange = 0;
|
||||
explosive = 0;
|
||||
ExplosionEffects = "";
|
||||
soundHit[] = {"", 0, 1};
|
||||
CraterEffects = "";
|
||||
};
|
||||
class Smoke_120mm_AMOS_White;
|
||||
class BRAF_Base_SMOKE : Smoke_120mm_AMOS_White
|
||||
{
|
||||
hit = 8;
|
||||
typicalSpeed = 1300;
|
||||
indirectHit = 0;
|
||||
indirectHitRange = 0;
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
explosive = 0.1;
|
||||
ExplosionEffects = "";
|
||||
soundHit[] = {"", 0, 1};
|
||||
CraterEffects = "";
|
||||
};
|
||||
class Sh_120mm_APFSDS;
|
||||
class BRAF_Base_AT : Sh_120mm_APFSDS
|
||||
{
|
||||
allowAgainstInfantry = 1;
|
||||
typicalSpeed = 1300;
|
||||
airfriction = "-3.96e-005";
|
||||
hit = 350;
|
||||
model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green";
|
||||
};
|
||||
|
||||
class BRAF_105mm_HE : Sh_155mm_AMOS
|
||||
{
|
||||
artilleryLock = 1;
|
||||
typicalSpeed = 1300;
|
||||
hit = 200;
|
||||
indirectHit = 85;
|
||||
indirectHitRange = 25;
|
||||
};
|
||||
|
||||
class BRAF_105mm_WP : BRAF_105mm_HE
|
||||
{
|
||||
hit = 60;
|
||||
typicalSpeed = 1300;
|
||||
indirectHit = 50;
|
||||
indirectHitRange = 30;
|
||||
explosive = 0.8;
|
||||
ExplosionEffects = "WPExplosion";
|
||||
CraterEffects = "ExploAmmoCrater";
|
||||
};
|
||||
class BRAF_105mm_LASER : Sh_155mm_AMOS_LG
|
||||
{
|
||||
};
|
||||
class BRAF_105mm_ILLUM : Flare_82mm_AMOS_White
|
||||
{
|
||||
hit = 8;
|
||||
typicalSpeed = 1300;
|
||||
indirectHit = 0;
|
||||
indirectHitRange = 0;
|
||||
explosive = 0;
|
||||
ExplosionEffects = "";
|
||||
soundHit[] = {"", 0, 1};
|
||||
CraterEffects = "";
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
};
|
||||
class BRAF_105mm_SMOKE : Smoke_120mm_AMOS_White
|
||||
{
|
||||
hit = 8;
|
||||
typicalSpeed = 1300;
|
||||
indirectHit = 0;
|
||||
indirectHitRange = 0;
|
||||
explosive = 0.1;
|
||||
ExplosionEffects = "";
|
||||
soundHit[] = {"", 0, 1};
|
||||
CraterEffects = "";
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
};
|
||||
};
|
||||
|
||||
class CfgMagazines
|
||||
{
|
||||
class Default;
|
||||
class CA_Magazine : Default
|
||||
{
|
||||
};
|
||||
class VehicleMagazine : CA_Magazine
|
||||
{
|
||||
};
|
||||
class 32Rnd_155mm_Mo_shells;
|
||||
class BRAF_30Rnd_105mmHE_m101 : 32Rnd_155mm_Mo_shells // VehicleMagazine
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "105mm HE";
|
||||
ammo = "BRAF_105mm_HE";
|
||||
count = 30;
|
||||
nameSound = "heat";
|
||||
initSpeed = 1100;
|
||||
displayNameShort = "FRAG HE";
|
||||
muzzleImpulseFactor[] = {0.65, 0.65};
|
||||
};
|
||||
class BRAF_30Rnd_105mmwp_m101 : BRAF_30Rnd_105mmHE_m101
|
||||
{
|
||||
displayName = "105mm WP";
|
||||
displayNameShort = "WP";
|
||||
ammo = "BRAF_105mm_WP";
|
||||
};
|
||||
class BRAF_30Rnd_105mmLASER_m101 : BRAF_30Rnd_105mmHE_m101
|
||||
{
|
||||
displayName = "105mm Laser Guided";
|
||||
displayNameShort = "Laser Guided";
|
||||
ammo = "BRAF_105mm_LASER";
|
||||
};
|
||||
class BRAF_30Rnd_105mmsmoke_m101 : BRAF_30Rnd_105mmHE_m101
|
||||
{
|
||||
displayName = "105mm Smoke";
|
||||
displayNameShort = "Smoke";
|
||||
ammo = "BRAF_105mm_SMOKE";
|
||||
};
|
||||
class BRAF_30Rnd_105mmilum_m101 : BRAF_30Rnd_105mmHE_m101
|
||||
{
|
||||
displayName = "105mm Ilumination";
|
||||
displayNameShort = "Ilumination";
|
||||
ammo = "BRAF_105mm_ILLUM";
|
||||
};
|
||||
};
|
||||
|
||||
class cfgWeapons
|
||||
{
|
||||
|
||||
class MGunCore;
|
||||
class MGun : MGunCore
|
||||
{
|
||||
};
|
||||
class GMG_F : MGun
|
||||
{
|
||||
};
|
||||
class GMG_20mm : GMG_F
|
||||
{
|
||||
};
|
||||
class CannonCore;
|
||||
class mortar_155mm_AMOS : CannonCore
|
||||
{
|
||||
};
|
||||
class braf_w_d30 : mortar_155mm_AMOS
|
||||
{
|
||||
scope = 1;
|
||||
displayName = 2A18 122mm Howitzer;
|
||||
ballisticscomputer = 2;
|
||||
minRange = 10;
|
||||
minRangeProbab = 0.700000;
|
||||
midRange = 8600;
|
||||
midRangeProbab = 0.700000;
|
||||
maxRange = 17200;
|
||||
maxRangeProbab = 0.100000;
|
||||
reloadTime = 6;
|
||||
magazineReloadTime = 7;
|
||||
|
||||
class GunParticles
|
||||
{
|
||||
|
||||
class Effect1
|
||||
{
|
||||
effectName = "ArtilleryFired1";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect2
|
||||
{
|
||||
effectName = "ArtilleryFiredL";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect3
|
||||
{
|
||||
effectName = "ArtilleryFiredR";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect4
|
||||
{
|
||||
effectName = "CannonFired";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
};
|
||||
};
|
||||
class BRAF_canhao_105mm : braf_w_d30
|
||||
{
|
||||
scope = 1;
|
||||
dlc = "BRAF";
|
||||
author = "BRAF";
|
||||
displayName = m101 105mm Cannon;
|
||||
|
||||
magazines[] =
|
||||
{
|
||||
"BRAF_30Rnd_105mmHE_m101",
|
||||
"BRAF_30Rnd_105mmwp_m101",
|
||||
"BRAF_30Rnd_105mmLASER_m101",
|
||||
"BRAF_30Rnd_105mmsmoke_m101",
|
||||
"BRAF_30Rnd_105mmilum_m101"};
|
||||
};
|
||||
class braf_w_m101 : braf_w_d30
|
||||
{
|
||||
scope = 1;
|
||||
dlc = "BRAF";
|
||||
author = "BRAF";
|
||||
displayName = M101 105mm cc;
|
||||
|
||||
magazines[] =
|
||||
{
|
||||
"BRAF_30Rnd_105mmHE_m101",
|
||||
"BRAF_30Rnd_105mmwp_m101",
|
||||
"BRAF_30Rnd_105mmsmoke_m101",
|
||||
"BRAF_30Rnd_105mmilum_m101"};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgVehicles
|
||||
{
|
||||
class LandVehicle;
|
||||
class StaticWeapon : LandVehicle
|
||||
{
|
||||
class Turrets;
|
||||
class MainTurret;
|
||||
};
|
||||
class StaticMGWeapon : StaticWeapon
|
||||
{
|
||||
};
|
||||
class StaticATWeapon : StaticWeapon
|
||||
{
|
||||
};
|
||||
class StaticAAWeapon : StaticWeapon
|
||||
{
|
||||
};
|
||||
class StaticCannon : StaticWeapon
|
||||
{
|
||||
class ViewOptics;
|
||||
};
|
||||
class StaticGrenadeLauncher : StaticWeapon
|
||||
{
|
||||
class ViewOptics;
|
||||
};
|
||||
class StaticMortar : StaticWeapon
|
||||
{
|
||||
};
|
||||
|
||||
class BRAF_m101_105mm : StaticCannon
|
||||
{
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
artilleryScanner = 1;
|
||||
dlc = "BRAF";
|
||||
author = "BRAF";
|
||||
availableForSupportTypes[] = {"Artillery"};
|
||||
model = "\braf\braf_static\m101\BRAF_m101.p3d";
|
||||
displayName = M101 105mm;
|
||||
picture = "\braf\braf_static\m114\ico\m119_ca.paa";
|
||||
icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa";
|
||||
slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"};
|
||||
side = 2;
|
||||
faction = BRAF_ARMY;
|
||||
crew = "braf_Soldier";
|
||||
transportSoldier = 2;
|
||||
typicalCargo[] = {"braf_Soldier", "braf_Soldier"};
|
||||
cargoAction[] = {"braf_M119_Cargo", "braf_M119_Commander"};
|
||||
reloadtime = 2;
|
||||
fireDustEffect = "FDustEffects";
|
||||
|
||||
class AnimationSources
|
||||
{
|
||||
class recoil_source
|
||||
{
|
||||
source = "reload";
|
||||
weapon = "BRAF_canhao_105mm";
|
||||
};
|
||||
class mainGunT_source
|
||||
{
|
||||
source = "user";
|
||||
initPhase = 0;
|
||||
animPeriod = 2.500000;
|
||||
};
|
||||
class MainTurretT_source
|
||||
{
|
||||
source = "user";
|
||||
initPhase = 0;
|
||||
animPeriod = 2.500000;
|
||||
};
|
||||
class wheel
|
||||
{
|
||||
source = "user";
|
||||
initPhase = 0;
|
||||
animPeriod = 2.500000;
|
||||
};
|
||||
class szpilki_source
|
||||
{
|
||||
source = "user";
|
||||
initPhase = 0;
|
||||
animPeriod = 2.500000;
|
||||
};
|
||||
};
|
||||
|
||||
class Damage
|
||||
{
|
||||
tex[] = {};
|
||||
mat[] =
|
||||
{
|
||||
"\braf\braf_static\m114\data\m119.rvmat",
|
||||
"\braf\braf_static\m114\data\m119_damage.rvmat",
|
||||
"\braf\braf_static\m114\data\m119_destruct.rvmat"};
|
||||
};
|
||||
|
||||
class GunParticles
|
||||
{
|
||||
|
||||
class Effect1
|
||||
{
|
||||
effectName = "ArtilleryFired1";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect2
|
||||
{
|
||||
effectName = "ArtilleryFiredL";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect3
|
||||
{
|
||||
effectName = "ArtilleryFiredR";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect4
|
||||
{
|
||||
effectName = "CannonFired";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
};
|
||||
|
||||
class Turrets : Turrets
|
||||
{
|
||||
class MainTurret : MainTurret
|
||||
{
|
||||
gunBeg = "Usti hlavne";
|
||||
gunEnd = "Konec hlavne";
|
||||
turretInfoType = "RscWeaponRangeArtillery";
|
||||
gunnerOpticsEffect[] = {"OpticsCHAbera1", "OpticsBlur2"};
|
||||
gunnerOpticsModel = "\braf\braf_static\m101\optika_m101";
|
||||
gunneraction = "braf_M119_Cargo";
|
||||
memoryPointsGetInGunner = "pos_gunner";
|
||||
memoryPointsGetInGunnerDir = "pos_gunner_dir";
|
||||
memoryPointGunnerOptics = "gunnerview";
|
||||
minElev = -9;
|
||||
maxelev = 80;
|
||||
minTurn = -180;
|
||||
maxTurn = 180;
|
||||
castGunnerShadow = 1;
|
||||
ejectDeadGunner = 1;
|
||||
gunnerGetInAction = "";
|
||||
gunnerGetOutAction = "";
|
||||
gunnerForceOptics = 0;
|
||||
weapons[] = {"BRAF_canhao_105mm"};
|
||||
magazines[] = {"BRAF_30Rnd_105mmHE_m101", "BRAF_30Rnd_105mmwp_m101", "BRAF_30Rnd_105mmLASER_m101", "BRAF_30Rnd_105mmsmoke_m101", "BRAF_30Rnd_105mmilum_m101"};
|
||||
class ViewOptics : ViewOptics
|
||||
{
|
||||
initFov = 0.155;
|
||||
minFov = 0.155;
|
||||
maxFov = 0.155; // 3x zoom from 50 deg FOV
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
101
source/braf_static/M101/data/m101_1.rvmat
Normal file
101
source/braf_static/M101/data/m101_1.rvmat
Normal file
@@ -0,0 +1,101 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class abihv : m101\m101_1.rvmat{
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.3280006,0.3280005,0.32800013,1};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M101\data\m101_1_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M101\data\m101_1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
source/braf_static/M101/data/m101_1A_co.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_1A_co.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/data/m101_1_co.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_1_co.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/data/m101_1_nohq.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_1_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/data/m101_1_smdi.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_1_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/data/m101_1b_co.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_1b_co.paa
LFS
Normal file
Binary file not shown.
101
source/braf_static/M101/data/m101_2.rvmat
Normal file
101
source/braf_static/M101/data/m101_2.rvmat
Normal file
@@ -0,0 +1,101 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class abihv : m101\m101_2.rvmat{
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.3280006,0.3280005,0.32800013,1};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M101\data\m101_2_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M101\data\m101_2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
source/braf_static/M101/data/m101_2_as.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_2_as.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/data/m101_2_co.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_2_co.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/data/m101_2_nohq.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_2_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/data/m101_2_smdi.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_2_smdi.paa
LFS
Normal file
Binary file not shown.
101
source/braf_static/M101/data/m101_ext.rvmat
Normal file
101
source/braf_static/M101/data/m101_ext.rvmat
Normal file
@@ -0,0 +1,101 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class abihv : m101\m101_ext.rvmat{
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.3280006,0.3280005,0.32800013,1};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M101\data\m101_ext_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M101\data\m101_ext_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
source/braf_static/M101/data/m101_ext_co.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_ext_co.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/data/m101_ext_nohq.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_ext_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/data/m101_ext_smdi.paa
LFS
Normal file
BIN
source/braf_static/M101/data/m101_ext_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/ico/m101_map_icon.paa
LFS
Normal file
BIN
source/braf_static/M101/ico/m101_map_icon.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/ico/m101_pic.paa
LFS
Normal file
BIN
source/braf_static/M101/ico/m101_pic.paa
LFS
Normal file
Binary file not shown.
471
source/braf_static/M101/model.cfg
Normal file
471
source/braf_static/M101/model.cfg
Normal file
@@ -0,0 +1,471 @@
|
||||
|
||||
class cfgSkeletons
|
||||
{
|
||||
class Default
|
||||
{
|
||||
isDiscrete = 1;
|
||||
skeletonInherit = "";
|
||||
skeletonBones[] = {};
|
||||
};
|
||||
class BRAF_m101StaticWeapon: Default
|
||||
{
|
||||
isDiscrete=1;
|
||||
skeletonInherit="Default";
|
||||
skeletonBones[]=
|
||||
{
|
||||
"OtocVez","",
|
||||
"OtocHlaven","OtocVez",
|
||||
"OtocHlaven_Shake","OtocHlaven",
|
||||
"ammo_belt","OtocHlaven_Shake",
|
||||
"magazine","OtocHlaven_Shake",
|
||||
"feedtray_cover","OtocHlaven_Shake",
|
||||
"bolt","OtocHlaven_Shake",
|
||||
"recoil","OtocHlaven_Shake",
|
||||
"charging_handle","OtocHlaven_Shake",
|
||||
"damagehideVez","OtocVez",
|
||||
"damagehideHlaven","OtocHlaven",
|
||||
"damagehideRecoil","recoil"
|
||||
};
|
||||
};
|
||||
class BRAF_m101: BRAF_m101StaticWeapon
|
||||
{
|
||||
isDiscrete = 1;
|
||||
skeletonInherit = "BRAF_m101StaticWeapon";
|
||||
skeletonBones[]=
|
||||
{
|
||||
"leftT","",
|
||||
"rightT","",
|
||||
"leftW","OtocVez",
|
||||
"rightW","OtocVez",
|
||||
"wheels","OtocVez",
|
||||
"szpilki",""
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgModels
|
||||
{
|
||||
class Default
|
||||
{
|
||||
sections[] = {};
|
||||
sectionsInherit="";
|
||||
skeletonName = "";
|
||||
};
|
||||
class BRAF_m101StaticWeapon: Default
|
||||
{
|
||||
sections[]=
|
||||
{
|
||||
"zasleh","zbytek"
|
||||
};
|
||||
skeletonName="BRAF_m101StaticWeapon";
|
||||
class Animations
|
||||
{
|
||||
class MainTurret
|
||||
{
|
||||
type="rotationY";
|
||||
source="mainTurret";
|
||||
selection="OtocVez";
|
||||
axis="osaveze";
|
||||
animPeriod=0;
|
||||
minValue="rad -360";
|
||||
maxValue="rad +360";
|
||||
angle0="rad -360";
|
||||
angle1="rad +360";
|
||||
};
|
||||
|
||||
class MainGun
|
||||
{
|
||||
type="rotationX";
|
||||
source="mainGun";
|
||||
selection="OtocHlaven";
|
||||
axis="osahlavne";
|
||||
animPeriod=0;
|
||||
minValue="rad -360";
|
||||
maxValue="rad +360";
|
||||
angle0="rad -360";
|
||||
angle1="rad +360";
|
||||
};
|
||||
|
||||
|
||||
// destruct BASE START
|
||||
class MainTurret_destructX
|
||||
{
|
||||
type="rotationX";
|
||||
source="damage";
|
||||
selection="OtocVez";
|
||||
axis="osaveze";
|
||||
animPeriod=0;
|
||||
minValue=0.99;
|
||||
maxValue=1;
|
||||
angle0=0;
|
||||
angle1="rad -3";
|
||||
};
|
||||
class MainTurret_destructY:MainTurret_destructX
|
||||
{
|
||||
type="rotationY";
|
||||
angle1="rad +5";
|
||||
};
|
||||
class MainTurret_destructZ:MainTurret_destructX
|
||||
{
|
||||
type="rotationZ";
|
||||
angle1="rad -5";
|
||||
};
|
||||
class MainGun_destructX:MainTurret_destructX
|
||||
{
|
||||
selection="OtocHlaven";
|
||||
axis="osahlavne";
|
||||
angle1="rad -12";
|
||||
};
|
||||
class MainGun_destructY:MainGun_destructX
|
||||
{
|
||||
type="rotationY";
|
||||
angle1="rad +2";
|
||||
};
|
||||
class MainGun_destructZ:MainGun_destructX
|
||||
{
|
||||
type="rotationZ";
|
||||
angle1="rad +5";
|
||||
};
|
||||
class magazine_destruct:MainTurret_destructX
|
||||
{
|
||||
type="hide";
|
||||
selection="magazine";
|
||||
hideValue=0.5;
|
||||
};
|
||||
class ammo_belt_destruct:magazine_destruct
|
||||
{
|
||||
selection="ammo_belt";
|
||||
};
|
||||
class bolt_destruct:magazine_destruct
|
||||
{
|
||||
selection="bolt";
|
||||
};
|
||||
class charging_handle_destruct:magazine_destruct
|
||||
{
|
||||
selection="charging_handle";
|
||||
};
|
||||
class damagehideVez_destruct:magazine_destruct
|
||||
{
|
||||
type="hide";
|
||||
selection="damagehideVez";
|
||||
hideValue=0.9;
|
||||
};
|
||||
class damagehideHlaven_destruct:damagehideVez_destruct
|
||||
{
|
||||
selection="damagehideHlaven";
|
||||
};
|
||||
class damagehideRecoil_destruct:damagehideVez_destruct
|
||||
{
|
||||
selection="damagehideRecoil";
|
||||
};
|
||||
// destruct BASE END
|
||||
|
||||
};
|
||||
};
|
||||
class BRAF_m101Cannon: BRAF_m101StaticWeapon
|
||||
{
|
||||
class Animations: Animations
|
||||
{
|
||||
class recoil_BEGIN
|
||||
{
|
||||
type="translation";
|
||||
source="recoil_source";
|
||||
selection="recoil";
|
||||
axis="recoil_axis";
|
||||
memory=1;
|
||||
minValue=0.92;
|
||||
maxValue=0.99;
|
||||
offset0=0;
|
||||
offset1=-2.0;
|
||||
};
|
||||
class recoil_END:recoil_BEGIN
|
||||
{
|
||||
minValue=0.99;
|
||||
maxValue=1.0;
|
||||
offset0=0;
|
||||
offset1=2.0;
|
||||
};
|
||||
|
||||
// recoils shake START
|
||||
class recoil_Shake_HlavenX
|
||||
{
|
||||
type="rotationX";
|
||||
source="recoil_source";
|
||||
//sourceAddress="mirror";
|
||||
selection="OtocHlaven";
|
||||
axis="recoil_axis";
|
||||
memory=1;
|
||||
minValue=0.900000;
|
||||
maxValue=0.950000;
|
||||
angle0=0;
|
||||
angle1="rad +2.0";
|
||||
};
|
||||
class recoil_Shake_HlavenX_END:recoil_Shake_HlavenX
|
||||
{
|
||||
minValue=0.950000;
|
||||
maxValue=1.0;
|
||||
angle0="rad +2.0";
|
||||
angle1=0;
|
||||
};
|
||||
class recoil_Shake_HlavenY:recoil_Shake_HlavenX
|
||||
{
|
||||
type="rotationY";
|
||||
minValue=0.930000;
|
||||
maxValue=0.980000;
|
||||
angle1="rad +1.0";
|
||||
};
|
||||
class recoil_Shake_HlavenY_END:recoil_Shake_HlavenY
|
||||
{
|
||||
minValue=0.980000;
|
||||
maxValue=1.0;
|
||||
angle0="rad +1.0";
|
||||
angle1=0;
|
||||
};
|
||||
class recoil_Shake_HlavenZ:recoil_Shake_HlavenX
|
||||
{
|
||||
type="rotationZ";
|
||||
minValue=0.950000;
|
||||
maxValue=0.990000;
|
||||
angle1="rad -1.5";
|
||||
};
|
||||
class recoil_Shake_HlavenZ_END:recoil_Shake_HlavenZ
|
||||
{
|
||||
minValue=0.980000;
|
||||
maxValue=1.00000;
|
||||
angle0="rad -1.5";
|
||||
angle1=0;
|
||||
};
|
||||
class recoil_Shake_VezX:recoil_Shake_HlavenX
|
||||
{
|
||||
selection="OtocVez";
|
||||
angle1="rad -0.5";
|
||||
};
|
||||
class recoil_Shake_VezX_END:recoil_Shake_HlavenX_END
|
||||
{
|
||||
selection="OtocVez";
|
||||
angle0="rad -0.5";
|
||||
angle1=0;
|
||||
};
|
||||
class recoil_Shake_VezY:recoil_Shake_HlavenY
|
||||
{
|
||||
selection="OtocVez";
|
||||
angle1="rad -0.25";
|
||||
};
|
||||
class recoil_Shake_VezY_END:recoil_Shake_HlavenY_END
|
||||
{
|
||||
selection="OtocVez";
|
||||
angle0="rad -0.25";
|
||||
angle1=0;
|
||||
};
|
||||
class recoil_Shake_VezZ:recoil_Shake_HlavenZ
|
||||
{
|
||||
selection="OtocVez";
|
||||
angle1="rad +0.25";
|
||||
};
|
||||
class recoil_Shake_VezZ_END:recoil_Shake_HlavenZ_END
|
||||
{
|
||||
selection="OtocVez";
|
||||
angle0="rad +0.25";
|
||||
angle1=0;
|
||||
};
|
||||
// recoils shake END
|
||||
};
|
||||
};
|
||||
class BRAF_m101: BRAF_m101Cannon
|
||||
{
|
||||
skeletonName="BRAF_m101";
|
||||
class Animations
|
||||
{
|
||||
class MainTurret
|
||||
{
|
||||
type="rotationY";
|
||||
source="mainTurret";
|
||||
selection="OtocVez";
|
||||
axis="osaveze";
|
||||
animPeriod=0;
|
||||
minValue="rad -360";
|
||||
maxValue="rad +360";
|
||||
angle0="rad -360";
|
||||
angle1="rad +360";
|
||||
};
|
||||
|
||||
class MainGun
|
||||
{
|
||||
type="rotationX";
|
||||
source="mainGun";
|
||||
selection="OtocHlaven";
|
||||
axis="osahlavne";
|
||||
animPeriod=0;
|
||||
minValue="rad -360";
|
||||
maxValue="rad +360";
|
||||
angle0="rad -360";
|
||||
angle1="rad +360";
|
||||
};
|
||||
class MainGunT: MainGun {source="mainGunT_source";};
|
||||
class MainTurretT: MainTurret {source="MainTurretT_source";};
|
||||
class leftT
|
||||
{
|
||||
type="rotationY";
|
||||
source="leftT_source";
|
||||
selection="leftT";
|
||||
axis="osa_L";
|
||||
animPeriod=1;
|
||||
minValue="-2.3";
|
||||
maxValue="0";
|
||||
angle0="0";
|
||||
angle1="-2.3";
|
||||
};
|
||||
class rightT
|
||||
{
|
||||
type="rotationY";
|
||||
source="rightT_source";
|
||||
selection="rightT";
|
||||
axis="osa_R";
|
||||
animPeriod=1;
|
||||
minValue="0";
|
||||
maxValue="2.3";
|
||||
angle0="0";
|
||||
angle1="2.3";
|
||||
};
|
||||
class leftW
|
||||
{
|
||||
type="rotationX";
|
||||
source="leftW_source";
|
||||
selection="leftW";
|
||||
axis="osa_W";
|
||||
animPeriod=1;
|
||||
minValue="-1.7";
|
||||
maxValue="0";
|
||||
angle0="0";
|
||||
angle1="-1.7";
|
||||
};
|
||||
class rightW
|
||||
{
|
||||
type="rotationX";
|
||||
source="rightW_source";
|
||||
selection="rightW";
|
||||
axis="osa_W";
|
||||
animPeriod=1;
|
||||
minValue="-1.7";
|
||||
maxValue="0";
|
||||
angle0="0";
|
||||
angle1="-1.7";
|
||||
};
|
||||
class wheels
|
||||
{
|
||||
type="rotationX";
|
||||
source="wheel";
|
||||
selection="wheels";
|
||||
axis="wheels_axis";
|
||||
animPeriod=1;
|
||||
minValue="-1.7";
|
||||
maxValue="0";
|
||||
angle0="0";
|
||||
angle1="-1.7";
|
||||
};
|
||||
class szpilki
|
||||
{
|
||||
type="hide";
|
||||
source="szpilki_source";
|
||||
sourceAddress="mirror";
|
||||
selection="szpilki";
|
||||
minValue=0.0;
|
||||
maxValue=0.5;
|
||||
hideValue=0.56;
|
||||
};
|
||||
|
||||
|
||||
|
||||
// destruct BASE START
|
||||
class MainTurret_destructX
|
||||
{
|
||||
type="rotationX";
|
||||
source="damage";
|
||||
selection="OtocVez";
|
||||
axis="osaveze";
|
||||
animPeriod=0;
|
||||
minValue=0.99;
|
||||
maxValue=1;
|
||||
angle0=0;
|
||||
angle1="rad -3";
|
||||
};
|
||||
class MainTurret_destructY:MainTurret_destructX
|
||||
{
|
||||
type="rotationY";
|
||||
angle1="rad +5";
|
||||
};
|
||||
class MainTurret_destructZ:MainTurret_destructX
|
||||
{
|
||||
type="rotationZ";
|
||||
angle1="rad -5";
|
||||
};
|
||||
class MainGun_destructX:MainTurret_destructX
|
||||
{
|
||||
selection="OtocHlaven";
|
||||
axis="osahlavne";
|
||||
angle1="rad -12";
|
||||
};
|
||||
class MainGun_destructY:MainGun_destructX
|
||||
{
|
||||
type="rotationY";
|
||||
angle1="rad +2";
|
||||
};
|
||||
class MainGun_destructZ:MainGun_destructX
|
||||
{
|
||||
type="rotationZ";
|
||||
angle1="rad +5";
|
||||
};
|
||||
class magazine_destruct:MainTurret_destructX
|
||||
{
|
||||
type="hide";
|
||||
selection="magazine";
|
||||
hideValue=0.5;
|
||||
};
|
||||
class ammo_belt_destruct:magazine_destruct
|
||||
{
|
||||
selection="ammo_belt";
|
||||
};
|
||||
class bolt_destruct:magazine_destruct
|
||||
{
|
||||
selection="bolt";
|
||||
};
|
||||
class charging_handle_destruct:magazine_destruct
|
||||
{
|
||||
selection="charging_handle";
|
||||
};
|
||||
class damagehideVez_destruct:magazine_destruct
|
||||
{
|
||||
type="hide";
|
||||
selection="damagehideVez";
|
||||
hideValue=0.9;
|
||||
};
|
||||
class damagehideHlaven_destruct:damagehideVez_destruct
|
||||
{
|
||||
selection="damagehideHlaven";
|
||||
};
|
||||
class damagehideRecoil_destruct:damagehideVez_destruct
|
||||
{
|
||||
selection="damagehideRecoil";
|
||||
};
|
||||
class recoil_BEGIN
|
||||
{
|
||||
type="translation";
|
||||
source="recoil_source";
|
||||
selection="recoil";
|
||||
axis="recoil_axis";
|
||||
memory=1;
|
||||
minValue=0.92;
|
||||
maxValue=0.99;
|
||||
offset0=0;
|
||||
offset1=-2.0;
|
||||
};
|
||||
class recoil_END:recoil_BEGIN
|
||||
{
|
||||
minValue=0.99;
|
||||
maxValue=1.0;
|
||||
offset0=0;
|
||||
offset1=2.0;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
BIN
source/braf_static/M101/optika_m101.p3d
LFS
Normal file
BIN
source/braf_static/M101/optika_m101.p3d
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/sounds/D30_s1.wss
LFS
Normal file
BIN
source/braf_static/M101/sounds/D30_s1.wss
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/sounds/D30_s2.wss
LFS
Normal file
BIN
source/braf_static/M101/sounds/D30_s2.wss
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M101/sounds/Reload.wss
LFS
Normal file
BIN
source/braf_static/M101/sounds/Reload.wss
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/braf_M114.p3d
LFS
Normal file
BIN
source/braf_static/M114/braf_M114.p3d
LFS
Normal file
Binary file not shown.
95
source/braf_static/M114/cfgMovesBasic.hpp
Normal file
95
source/braf_static/M114/cfgMovesBasic.hpp
Normal file
@@ -0,0 +1,95 @@
|
||||
|
||||
class DefaultEventhandlers;
|
||||
class CfgMovesBasic
|
||||
{
|
||||
class DefaultDie;
|
||||
class ManActions
|
||||
{
|
||||
braf_LowTripod_Gunner="braf_LowTripod_Gunner";
|
||||
braf_mg_butt="braf_mg_butt";
|
||||
braf_M2_Gunner="braf_M2_Gunner";
|
||||
braf_M119_Commander="braf_M119_Commander";
|
||||
braf_M119_Gunner="braf_M119_Gunner";
|
||||
braf_M119_Cargo="braf_M119_Cargo";
|
||||
};
|
||||
};
|
||||
class CfgMovesMaleSdr: CfgMovesBasic
|
||||
{
|
||||
class States
|
||||
{
|
||||
class Crew;
|
||||
class braf_LowTripod_Gunner: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
1
|
||||
};
|
||||
leftHandIKBeg="true";
|
||||
leftHandIKCurve[]={1};
|
||||
leftHandIKEnd="true";
|
||||
rightHandIKCurve[]={1};
|
||||
righHandIKBeg="true";
|
||||
righHandIKEnd="true";
|
||||
};
|
||||
class braf_mg_butt: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\mg_butt.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
1
|
||||
};
|
||||
leftHandIKBeg="true";
|
||||
leftHandIKCurve[]={1};
|
||||
leftHandIKEnd="true";
|
||||
rightHandIKCurve[]={1};
|
||||
righHandIKBeg="true";
|
||||
righHandIKEnd="true";
|
||||
};
|
||||
class braf_M2_Gunner: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\M2_Gunner.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
1
|
||||
};
|
||||
leftHandIKBeg="true";
|
||||
leftHandIKCurve[]={1};
|
||||
leftHandIKEnd="true";
|
||||
rightHandIKCurve[]={1};
|
||||
righHandIKBeg="true";
|
||||
righHandIKEnd="true";
|
||||
};
|
||||
class braf_M119_Commander: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\M119_Commander.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
1
|
||||
};
|
||||
};
|
||||
class braf_M119_Gunner: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\M119_Gunner.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
1
|
||||
};
|
||||
};
|
||||
class braf_M119_Cargo: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\M119_Cargo.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
1
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
452
source/braf_static/M114/config.cpp
Normal file
452
source/braf_static/M114/config.cpp
Normal file
@@ -0,0 +1,452 @@
|
||||
|
||||
#include "cfgMovesBasic.hpp"
|
||||
class CfgPatches
|
||||
{
|
||||
class braf_m114
|
||||
{
|
||||
units[] = {"braf_m114_155mm"};
|
||||
weapons[] = {"braf_canhao_155mm"};
|
||||
requiredVersion = 0.01;
|
||||
requiredAddons[] = {"A3_Weapons_F_Mark"};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgAmmo
|
||||
{
|
||||
class ShellCore;
|
||||
class ShellBase : ShellCore
|
||||
{
|
||||
};
|
||||
class Sh_155mm_AMOS : ShellBase
|
||||
{
|
||||
};
|
||||
class braf_Base2_HE : Sh_155mm_AMOS
|
||||
{
|
||||
cost = 100;
|
||||
artilleryLock = 1;
|
||||
typicalSpeed = 1300;
|
||||
hit = 300;
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
indirectHit = 65;
|
||||
indirectHitRange = 15;
|
||||
};
|
||||
class braf_Base2_WP : braf_Base2_HE
|
||||
{
|
||||
hit = 60;
|
||||
typicalSpeed = 1300;
|
||||
indirectHit = 50;
|
||||
indirectHitRange = 30;
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
explosive = 0.8;
|
||||
ExplosionEffects = "WPExplosion";
|
||||
CraterEffects = "ExploAmmoCrater";
|
||||
// soundHit[] = {"\ca\weapons\data\sound\explosion\grenade_new1",3.16228,1};
|
||||
};
|
||||
class Sh_155mm_AMOS_LG;
|
||||
class braf_Base2_LASER : Sh_155mm_AMOS_LG
|
||||
{
|
||||
};
|
||||
class Flare_82mm_AMOS_White;
|
||||
class braf_Base2_ILLUM : Flare_82mm_AMOS_White
|
||||
{
|
||||
hit = 8;
|
||||
indirectHit = 0;
|
||||
typicalSpeed = 1300;
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
indirectHitRange = 0;
|
||||
explosive = 0;
|
||||
ExplosionEffects = "";
|
||||
soundHit[] = {"", 0, 1};
|
||||
CraterEffects = "";
|
||||
};
|
||||
class Smoke_120mm_AMOS_White;
|
||||
class braf_Base2_SMOKE : Smoke_120mm_AMOS_White
|
||||
{
|
||||
hit = 8;
|
||||
typicalSpeed = 1300;
|
||||
indirectHit = 0;
|
||||
indirectHitRange = 0;
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
explosive = 0.1;
|
||||
ExplosionEffects = "";
|
||||
soundHit[] = {"", 0, 1};
|
||||
CraterEffects = "";
|
||||
};
|
||||
class Sh_120mm_APFSDS;
|
||||
class braf_Base2_AT : Sh_120mm_APFSDS
|
||||
{
|
||||
allowAgainstInfantry = 1;
|
||||
typicalSpeed = 1300;
|
||||
airfriction = "-3.96e-005";
|
||||
hit = 350;
|
||||
model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green";
|
||||
};
|
||||
|
||||
class braf_155mm_HE : Sh_155mm_AMOS
|
||||
{
|
||||
artilleryLock = 1;
|
||||
typicalSpeed = 1300;
|
||||
hit = 300;
|
||||
indirectHit = 85;
|
||||
indirectHitRange = 25;
|
||||
};
|
||||
|
||||
class braf_155mm_WP : braf_155mm_HE
|
||||
{
|
||||
hit = 60;
|
||||
typicalSpeed = 1300;
|
||||
indirectHit = 50;
|
||||
indirectHitRange = 30;
|
||||
explosive = 0.8;
|
||||
ExplosionEffects = "WPExplosion";
|
||||
CraterEffects = "ExploAmmoCrater";
|
||||
};
|
||||
class braf_155mm_LASER : Sh_155mm_AMOS_LG
|
||||
{
|
||||
};
|
||||
class braf_155mm_ILLUM : Flare_82mm_AMOS_White
|
||||
{
|
||||
hit = 8;
|
||||
typicalSpeed = 1300;
|
||||
indirectHit = 0;
|
||||
indirectHitRange = 0;
|
||||
explosive = 0;
|
||||
ExplosionEffects = "";
|
||||
soundHit[] = {"", 0, 1};
|
||||
CraterEffects = "";
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
};
|
||||
class braf_155mm_SMOKE : Smoke_120mm_AMOS_White
|
||||
{
|
||||
hit = 8;
|
||||
typicalSpeed = 1300;
|
||||
indirectHit = 0;
|
||||
indirectHitRange = 0;
|
||||
explosive = 0.1;
|
||||
ExplosionEffects = "";
|
||||
soundHit[] = {"", 0, 1};
|
||||
CraterEffects = "";
|
||||
airFriction = -0.00045;
|
||||
timeToLive = 15;
|
||||
whistleDist = 14;
|
||||
tracerScale = 2;
|
||||
tracerStartTime = 0.1;
|
||||
tracerEndTime = 2.3;
|
||||
};
|
||||
};
|
||||
|
||||
class CfgMagazines
|
||||
{
|
||||
class Default;
|
||||
class CA_Magazine : Default
|
||||
{
|
||||
};
|
||||
class VehicleMagazine : CA_Magazine
|
||||
{
|
||||
};
|
||||
class 32Rnd_155mm_Mo_shells;
|
||||
class braf_30Rnd_155mmHE_m114 : 32Rnd_155mm_Mo_shells // VehicleMagazine
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "155mm HE";
|
||||
ammo = "braf_155mm_HE";
|
||||
count = 30;
|
||||
nameSound = "heat";
|
||||
initSpeed = 1100;
|
||||
displayNameShort = "FRAG HE";
|
||||
muzzleImpulseFactor[] = {0.65, 0.65};
|
||||
};
|
||||
class braf_30Rnd_155mmwp_m114 : braf_30Rnd_155mmHE_m114
|
||||
{
|
||||
displayName = "155mm WP";
|
||||
displayNameShort = "WP";
|
||||
ammo = "braf_155mm_WP";
|
||||
};
|
||||
class braf_30Rnd_155mmLASER_m114 : braf_30Rnd_155mmHE_m114
|
||||
{
|
||||
displayName = "155mm Laser Guided";
|
||||
displayNameShort = "Laser Guided";
|
||||
ammo = "braf_155mm_LASER";
|
||||
};
|
||||
class braf_30Rnd_155mmsmoke_m114 : braf_30Rnd_155mmHE_m114
|
||||
{
|
||||
displayName = "155mm Smoke";
|
||||
displayNameShort = "Smoke";
|
||||
ammo = "braf_155mm_SMOKE";
|
||||
};
|
||||
class braf_30Rnd_155mmilum_m114 : braf_30Rnd_155mmHE_m114
|
||||
{
|
||||
displayName = "155mm Ilumination";
|
||||
displayNameShort = "Ilumination";
|
||||
ammo = "braf_155mm_ILLUM";
|
||||
};
|
||||
};
|
||||
|
||||
class cfgWeapons
|
||||
{
|
||||
|
||||
class MGunCore;
|
||||
class MGun : MGunCore
|
||||
{
|
||||
};
|
||||
class GMG_F : MGun
|
||||
{
|
||||
};
|
||||
class GMG_20mm : GMG_F
|
||||
{
|
||||
};
|
||||
class CannonCore;
|
||||
class mortar_155mm_AMOS : CannonCore
|
||||
{
|
||||
};
|
||||
class braf_w_d30 : mortar_155mm_AMOS
|
||||
{
|
||||
scope = 1;
|
||||
displayName = 2A18 122mm Howitzer;
|
||||
ballisticscomputer = 2;
|
||||
minRange = 10;
|
||||
minRangeProbab = 0.700000;
|
||||
midRange = 8600;
|
||||
midRangeProbab = 0.700000;
|
||||
maxRange = 17200;
|
||||
maxRangeProbab = 0.100000;
|
||||
reloadTime = 6;
|
||||
magazineReloadTime = 7;
|
||||
|
||||
class GunParticles
|
||||
{
|
||||
|
||||
class Effect1
|
||||
{
|
||||
effectName = "ArtilleryFired1";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect2
|
||||
{
|
||||
effectName = "ArtilleryFiredL";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect3
|
||||
{
|
||||
effectName = "ArtilleryFiredR";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect4
|
||||
{
|
||||
effectName = "CannonFired";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
};
|
||||
};
|
||||
class braf_canhao_155mm : braf_w_d30
|
||||
{
|
||||
scope = 1;
|
||||
dlc = "BRAF";
|
||||
author = "BRAF";
|
||||
displayName = M114 155mm Cannon;
|
||||
|
||||
magazines[] =
|
||||
{
|
||||
"braf_30Rnd_155mmHE_m114",
|
||||
"braf_30Rnd_155mmwp_m114",
|
||||
"braf_30Rnd_155mmLASER_m114",
|
||||
"braf_30Rnd_155mmsmoke_m114",
|
||||
"braf_30Rnd_155mmilum_m114"};
|
||||
};
|
||||
class braf_w_m114 : braf_w_d30
|
||||
{
|
||||
scope = 1;
|
||||
dlc = "BRAF";
|
||||
author = "BRAF";
|
||||
displayName = M114 155mm cc;
|
||||
|
||||
magazines[] =
|
||||
{
|
||||
"braf_30Rnd_155mmHE_m114",
|
||||
"braf_30Rnd_155mmwp_m114",
|
||||
"braf_30Rnd_155mmsmoke_m114",
|
||||
"braf_30Rnd_155mmilum_m114"};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgVehicles
|
||||
{
|
||||
class LandVehicle;
|
||||
|
||||
class StaticCannon : LandVehicle
|
||||
{
|
||||
class NewTurret;
|
||||
|
||||
class Turrets
|
||||
{
|
||||
|
||||
class MainTurret : NewTurret
|
||||
{
|
||||
class ViewOptics;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class braf_m114_155mm : StaticCannon
|
||||
{
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
artilleryScanner = 1;
|
||||
dlc = "BRAF";
|
||||
author = "BRAF";
|
||||
availableForSupportTypes[] = {"Artillery"};
|
||||
model = "\braf\braf_static\m114\braf_m114.p3d";
|
||||
displayName = M114 155mm;
|
||||
picture = "\braf\braf_static\m114\ico\m119_ca.paa";
|
||||
icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa";
|
||||
slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"};
|
||||
side = 2;
|
||||
faction = BRAF_ARMY;
|
||||
crew = "braf_Soldier";
|
||||
transportSoldier = 2;
|
||||
typicalCargo[] = {"braf_Soldier", "braf_Soldier"};
|
||||
cargoAction[] = {"braf_M119_Cargo", "braf_M119_Commander"};
|
||||
reloadtime = 2;
|
||||
fireDustEffect = "FDustEffects";
|
||||
|
||||
class AnimationSources
|
||||
{
|
||||
class recoil_source
|
||||
{
|
||||
source = "reload";
|
||||
weapon = "braf_canhao_155mm";
|
||||
};
|
||||
class mainGunT_source
|
||||
{
|
||||
source = "user";
|
||||
initPhase = 0;
|
||||
animPeriod = 2.500000;
|
||||
};
|
||||
class MainTurretT_source
|
||||
{
|
||||
source = "user";
|
||||
initPhase = 0;
|
||||
animPeriod = 2.500000;
|
||||
};
|
||||
class wheel
|
||||
{
|
||||
source = "user";
|
||||
initPhase = 0;
|
||||
animPeriod = 2.500000;
|
||||
};
|
||||
class szpilki_source
|
||||
{
|
||||
source = "user";
|
||||
initPhase = 0;
|
||||
animPeriod = 2.500000;
|
||||
};
|
||||
};
|
||||
|
||||
class Damage
|
||||
{
|
||||
tex[] = {};
|
||||
mat[] =
|
||||
{
|
||||
"\braf\braf_static\m114\data\m119.rvmat",
|
||||
"\braf\braf_static\m114\data\m119_damage.rvmat",
|
||||
"\braf\braf_static\m114\data\m119_destruct.rvmat"};
|
||||
};
|
||||
|
||||
class GunParticles
|
||||
{
|
||||
|
||||
class Effect1
|
||||
{
|
||||
effectName = "ArtilleryFired1";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect2
|
||||
{
|
||||
effectName = "ArtilleryFiredL";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect3
|
||||
{
|
||||
effectName = "ArtilleryFiredR";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
|
||||
class Effect4
|
||||
{
|
||||
effectName = "CannonFired";
|
||||
positionName = "usti_hlavne";
|
||||
directionName = "konec_hlavne";
|
||||
};
|
||||
};
|
||||
|
||||
class Turrets : Turrets
|
||||
{
|
||||
class MainTurret : MainTurret
|
||||
{
|
||||
gunBeg = "Usti hlavne";
|
||||
gunEnd = "Konec hlavne";
|
||||
turretInfoType = "RscWeaponRangeArtillery";
|
||||
gunnerOpticsEffect[] = {"OpticsCHAbera1", "OpticsBlur2"};
|
||||
gunnerOpticsModel = "\braf\braf_static\m114\optika_m101";
|
||||
gunneraction = "braf_M119_Cargo";
|
||||
memoryPointsGetInGunner = "pos_gunner";
|
||||
memoryPointsGetInGunnerDir = "pos_gunner_dir";
|
||||
memoryPointGunnerOptics = "gunnerview";
|
||||
minElev = -9;
|
||||
maxelev = 80;
|
||||
minTurn = -180;
|
||||
maxTurn = 180;
|
||||
castGunnerShadow = 1;
|
||||
ejectDeadGunner = 1;
|
||||
gunnerGetInAction = "";
|
||||
gunnerGetOutAction = "";
|
||||
gunnerForceOptics = 0;
|
||||
weapons[] = {"braf_canhao_155mm"};
|
||||
magazines[] = {"braf_30Rnd_155mmHE_m114", "braf_30Rnd_155mmwp_m114", "braf_30Rnd_155mmLASER_m114", "braf_30Rnd_155mmsmoke_m114", "braf_30Rnd_155mmilum_m114"};
|
||||
class ViewOptics : ViewOptics
|
||||
{
|
||||
initFov = 0.155;
|
||||
minFov = 0.155;
|
||||
maxFov = 0.155; // 3x zoom from 50 deg FOV
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
BIN
source/braf_static/M114/data/body_smdi.paa
LFS
Normal file
BIN
source/braf_static/M114/data/body_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/crna_co.paa
LFS
Normal file
BIN
source/braf_static/M114/data/crna_co.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/damage_metal_basicarmor_dt.paa
LFS
Normal file
BIN
source/braf_static/M114/data/damage_metal_basicarmor_dt.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/default_vehicle_ti_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/data/default_vehicle_ti_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/defaultti.paa
LFS
Normal file
BIN
source/braf_static/M114/data/defaultti.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/destruct_plech_full_mc.paa
LFS
Normal file
BIN
source/braf_static/M114/data/destruct_plech_full_mc.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/destruct_plech_full_smdi.paa
LFS
Normal file
BIN
source/braf_static/M114/data/destruct_plech_full_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/destruct_plech_half_dt.paa
LFS
Normal file
BIN
source/braf_static/M114/data/destruct_plech_half_dt.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/destruct_rubber_full_mc.paa
LFS
Normal file
BIN
source/braf_static/M114/data/destruct_rubber_full_mc.paa
LFS
Normal file
Binary file not shown.
101
source/braf_static/M114/data/m114.rvmat
Normal file
101
source/braf_static/M114/data/m114.rvmat
Normal file
@@ -0,0 +1,101 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class abihv2 : m114\m114.rvmat{
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.11300065,0.12400051,0.12400017,1};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
101
source/braf_static/M114/data/m114_1.rvmat
Normal file
101
source/braf_static/M114/data/m114_1.rvmat
Normal file
@@ -0,0 +1,101 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class abihv2 : m114\m114_1.rvmat{
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.11300065,0.12400051,0.12400017,1};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_1_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
source/braf_static/M114/data/m114_1_co.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_1_co.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m114_1_nohq.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_1_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m114_1_smdi.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_1_smdi.paa
LFS
Normal file
Binary file not shown.
101
source/braf_static/M114/data/m114_3.rvmat
Normal file
101
source/braf_static/M114/data/m114_3.rvmat
Normal file
@@ -0,0 +1,101 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class abihv2 : m114\m114_3.rvmat{
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.11300065,0.12400051,0.12400017,1};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_3_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_3_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
source/braf_static/M114/data/m114_3_co.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_3_co.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m114_3_nohq.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_3_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m114_3_smdi.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_3_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m114_co.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_co.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m114_nohq.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m114_smdi.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_smdi.paa
LFS
Normal file
Binary file not shown.
101
source/braf_static/M114/data/m114_toc.rvmat
Normal file
101
source/braf_static/M114/data/m114_toc.rvmat
Normal file
@@ -0,0 +1,101 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class abihv2 : m114\m114_toc.rvmat{
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.11300065,0.12400051,0.12400017,1};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_toc_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_toc_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
source/braf_static/M114/data/m114_toc_co.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_toc_co.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m114_toc_nohq.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_toc_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m114_toc_smdi.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m114_toc_smdi.paa
LFS
Normal file
Binary file not shown.
82
source/braf_static/M114/data/m119.rvmat
Normal file
82
source/braf_static/M114/data/m119.rvmat
Normal file
@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_static\M114\data\m119_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.5,0.5,0.5,1};
|
||||
specularPower=80;
|
||||
PixelShaderID="super";
|
||||
VertexShaderID="super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_static\M114\data\m119_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={6,0,0};
|
||||
up[]={0,3,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,1,1,1)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_static\M114\data\body_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(0.45,0.35)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
source/braf_static/M114/data/m119_co.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m119_co.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m119_cross_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m119_cross_ca.paa
LFS
Normal file
Binary file not shown.
78
source/braf_static/M114/data/m119_damage.rvmat
Normal file
78
source/braf_static/M114/data/m119_damage.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={0.60000002,0.60000002,0.60000002,1};
|
||||
diffuse[]={0.60000002,0.60000002,0.60000002,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=200;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_static\M114\data\m119_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_static\M114\data\damage_metal_basicArmor_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_static\M114\data\body_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.08,3.69)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
78
source/braf_static/M114/data/m119_destruct.rvmat
Normal file
78
source/braf_static/M114/data/m119_destruct.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={0.60000002,0.60000002,0.60000002,1};
|
||||
diffuse[]={0.60000002,0.60000002,0.60000002,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=200;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_static\M114\data\m119_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_static\M114\data\destruct_plech_half_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={6,0,0};
|
||||
up[]={0,6,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="braf\braf_static\M114\data\destruct_plech_full_mc.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={6,0,0};
|
||||
up[]={0,6,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_static\M114\data\destruct_plech_full_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={6,0,0};
|
||||
up[]={0,6,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.08,3.69)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
source/braf_static/M114/data/m119_nohq.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m119_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m119_ti_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m119_ti_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m56_map_icon.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m56_map_icon.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/m56_pic.paa
LFS
Normal file
BIN
source/braf_static/M114/data/m56_pic.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/metal_detail_dt.paa
LFS
Normal file
BIN
source/braf_static/M114/data/metal_detail_dt.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/metal_rough_dt.paa
LFS
Normal file
BIN
source/braf_static/M114/data/metal_rough_dt.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/opt_default_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/data/opt_default_ca.paa
LFS
Normal file
Binary file not shown.
101
source/braf_static/M114/data/zelena.rvmat
Normal file
101
source/braf_static/M114/data/zelena.rvmat
Normal file
@@ -0,0 +1,101 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class abihv2 : m114\zelena.rvmat{
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.11300065,0.12400051,0.12400017,1};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\zelena_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\zelena_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
source/braf_static/M114/data/zelena_co.paa
LFS
Normal file
BIN
source/braf_static/M114/data/zelena_co.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/zelena_nohq.paa
LFS
Normal file
BIN
source/braf_static/M114/data/zelena_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/data/zelena_smdi.paa
LFS
Normal file
BIN
source/braf_static/M114/data/zelena_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/BOMBS.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/BOMBS.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/M72A6.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/M72A6.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/MISSILE.PAA
LFS
Normal file
BIN
source/braf_static/M114/ico/MISSILE.PAA
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/Plane_t6_3DEN_CA.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/Plane_t6_3DEN_CA.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/ROCKETS.PAA
LFS
Normal file
BIN
source/braf_static/M114/ico/ROCKETS.PAA
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/a109_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/a109_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/a109_map_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/a109_map_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/bell47_ico.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/bell47_ico.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/bell47_pic.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/bell47_pic.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/c9_t_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/c9_t_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/c9_x_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/c9_x_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/fmfal_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/fmfal_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/gear_acco_ACOG_black_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/gear_acco_ACOG_black_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/gear_acco_compm4_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/gear_acco_compm4_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/gear_benelli14_x_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/gear_benelli14_x_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/glock17_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/glock17_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/hmmwv50_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/hmmwv50_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/icn_m1_casco.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/icn_m1_casco.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/icomap_hmwv50_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/icomap_hmwv50_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/icomap_hmwv_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/icomap_hmwv_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/icomap_m113A1_M2_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/icomap_m113A1_M2_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/icomap_m113A1_M60_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/icomap_m113A1_M60_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/icomap_m113_M60_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/icomap_m113_M60_ca.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_static/M114/ico/icomap_m113_ca.paa
LFS
Normal file
BIN
source/braf_static/M114/ico/icomap_m113_ca.paa
LFS
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user