46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
class CfgCloudlets {
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class Default;
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class RH_Rifle556Cartridge : Default {
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interval = 0.0595;
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circleRadius = 0;
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circleVelocity[] = {0, 0, 0};
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particleShape = "\A3\weapons_f\ammo\cartridge.p3d";
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particleFSNtieth = 1;
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particleFSIndex = 0;
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particleFSFrameCount = 1;
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particleFSLoop = 0;
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angleVar = 0;
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animationName = "";
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particleType = "SpaceObject";
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timerPeriod = 0.75;
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lifeTime = 20;
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moveVelocity[] = {"-directionX * 4", "- directionY * 4", "- directionZ * 4"};
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rotationVelocity = 1;
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weight = 6;
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volume = 1;
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rubbing = 0;
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size[] = {1.1};
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color[] = {{0.9, 0.9, 0.9, 1}};
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animationSpeed[] = {1000};
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randomDirectionPeriod = 0.1;
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randomDirectionIntensity = 0;
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onTimerScript = "";
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beforeDestroyScript = "";
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destroyOnWaterSurface = 1;
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bounceOnSurface = 0.25;
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bounceOnSurfaceVar = 0.2;
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blockAIVisibility = 0;
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sizeCoef = 1;
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colorCoef[] = {1, 1, 1, 1};
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animationSpeedCoef = 1;
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position[] = {"positionX", "positionY", "positionZ"};
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lifeTimeVar = 0;
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positionVar[] = {0, 0, 0};
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MoveVelocityVar[] = {0.25, 0.25, 0.25};
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rotationVelocityVar = 5;
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sizeVar = 0;
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colorVar[] = {0, 0, 0, 0};
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randomDirectionPeriodVar = 0;
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randomDirectionIntensityVar = 0;
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};
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}; |