Files
braf/braf_weapons_assault_rifles/CfgCloudlets.hpp

46 lines
1.2 KiB
C++

class CfgCloudlets {
class Default;
class RH_Rifle556Cartridge : Default {
interval = 0.0595;
circleRadius = 0;
circleVelocity[] = {0, 0, 0};
particleShape = "\A3\weapons_f\ammo\cartridge.p3d";
particleFSNtieth = 1;
particleFSIndex = 0;
particleFSFrameCount = 1;
particleFSLoop = 0;
angleVar = 0;
animationName = "";
particleType = "SpaceObject";
timerPeriod = 0.75;
lifeTime = 20;
moveVelocity[] = {"-directionX * 4", "- directionY * 4", "- directionZ * 4"};
rotationVelocity = 1;
weight = 6;
volume = 1;
rubbing = 0;
size[] = {1.1};
color[] = {{0.9, 0.9, 0.9, 1}};
animationSpeed[] = {1000};
randomDirectionPeriod = 0.1;
randomDirectionIntensity = 0;
onTimerScript = "";
beforeDestroyScript = "";
destroyOnWaterSurface = 1;
bounceOnSurface = 0.25;
bounceOnSurfaceVar = 0.2;
blockAIVisibility = 0;
sizeCoef = 1;
colorCoef[] = {1, 1, 1, 1};
animationSpeedCoef = 1;
position[] = {"positionX", "positionY", "positionZ"};
lifeTimeVar = 0;
positionVar[] = {0, 0, 0};
MoveVelocityVar[] = {0.25, 0.25, 0.25};
rotationVelocityVar = 5;
sizeVar = 0;
colorVar[] = {0, 0, 0, 0};
randomDirectionPeriodVar = 0;
randomDirectionIntensityVar = 0;
};
};