Files
braf/source/braf_tracked/M41/model.cfg

649 lines
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INI

class CfgSkeletons
{
class Default
{
isDiscrete = 1;
skeletonInherit = "";
skeletonBones[] = {};
};
class Vehicle: Default {};
class TankBase: Vehicle
{
skeletonInherit = "Vehicle";
skeletonBones[] = {
"kolL1","",
"kolL2","",
"kolL3","",
"kolL4","",
"kolL5","",
"kolL6","",
"kolL7","",
"kolL8","",
"kolP1","",
"kolP2","",
"kolP3","",
"kolP4","",
"kolP5","",
"kolP6","",
"kolP7","",
"kolP8","",
"podkoloL1","",
"podkoloL2","",
"podkoloL3","",
"podkoloL4","",
"podkoloL5","",
"podkoloL6","",
"podkoloL7","",
"podkoloL8","",
"podkoloP1","",
"podkoloP2","",
"podkoloP3","",
"podkoloP4","",
"podkoloP5","",
"podkoloP6","",
"podkoloP7","",
"podkoloP8","",
"koloL1","podkoloL1",
"koloL2","podkoloL2",
"koloL3","podkoloL3",
"koloL4","podkoloL4",
"koloL5","podkoloL5",
"koloL6","podkoloL6",
"koloL7","podkoloL7",
"koloL8","podkoloL8",
"koloP1","podkoloP1",
"koloP2","podkoloP2",
"koloP3","podkoloP3",
"koloP4","podkoloP4",
"koloP5","podkoloP5",
"koloP6","podkoloP6",
"koloP7","podkoloP7",
"koloP8","podkoloP8",
"ukaz_rychlo","",
"ukaz_rychlo2","",
"ukaz_rpm","",
"ukaz_radar","",
"hodinova","",
"minutova","",
"kompas","",
"ukazsmer","",
"damageHide","",
"podkoloL1_hide","podkoloL1",
"podkoloL2_hide","podkoloL2",
"podkoloL3_hide","podkoloL3",
"podkoloL4_hide","podkoloL4",
"podkoloL5_hide","podkoloL5",
"podkoloL6_hide","podkoloL6",
"podkoloL7_hide","podkoloL7",
"podkoloL8_hide","podkoloL8",
"podkoloP1_hide","podkoloP1",
"podkoloP2_hide","podkoloP2",
"podkoloP3_hide","podkoloP3",
"podkoloP4_hide","podkoloP4",
"podkoloP5_hide","podkoloP5",
"podkoloP6_hide","podkoloP6",
"podkoloP7_hide","podkoloP7",
"podkoloP8_hide","podkoloP8"
};
};
class Tank : TankBase
{
skeletonInherit = "TankBase";
skeletonBones[] =
{
"main_turret","",
"main_gun","main_turret",
"commander_turret","main_turret",
"OtocVelitele","main_turret",
"commander_gun","commander_turret",
"poklop_driver","",
//"poklop_commander","commander_turret",
"poklop_gunner","main_turret",
"damageVez","main_turret"
};
};
class Tank_F: Tank
{
skeletonInherit = "Tank";
skeletonBones[] =
{
"muzzleFlash", "main_gun",
"recoilHlaven", "main_gun",
"hatch_gunner","main_turret",
"hatch_commander","main_turret",
"commander_turret","main_turret",
"commander_gun","commander_turret",
};
};
class CWR3_M41_Skeleton : Tank_F
{
isDiscrete=1;
skeletonInherit = "Tank_F";
skeletonBones[]=
{
"zasleh","recoilHlaven",
"zasleh_1","main_gun",
"hatch_driver","",
"up_whe1L","",
"up_whe2L","",
"up_whe3L","",
"up_whe1R","",
"up_whe2R","",
"up_whe3R",""
};
};
};
class CfgModels
{
class Default
{
sectionsInherit = "";
sections[] = {};
skeletonName = "";
};
class Vehicle: Default
{
sections[] =
{
"cislo",
"grupa",
"side",
"sektor",
"clan",
"clan_sign",
"podsvit pristroju",
"poskozeni",
"L svetlo",
"P svetlo",
"muzzleFlashGMG",
"muzzleFlashHMG",
"muzzleFlash"
};
};
class Tank : Vehicle
{
htMin = 60; // Minimum half-cooling time (in seconds)
htMax = 1800; // Maximum half-cooling time (in seconds)
afMax = 200; // Maximum temperature in case the model is alive (in celsius)
mfMax = 100; // Maximum temperature when the model is moving (in celsius)
mFact = 1; // Metabolism factor - number from interval <0, 1> (0 - metabolism has no influence, 1 - metabolism has full influence (no other temperature source will be considered)).
tBody = 250; // Metabolism temperature of the model (in celsius)
sectionsInherit = "Vehicle";
sections[] =
{
"zadni svetlo",
"brzdove svetlo",
"PasOffsetP",
"PasOffsetL",
"karoserie",
"pas_L",
"pas_P",
"motor",
"vez",
"zbran",
"clan",
"clan_sign",
"Light_L",
"Light_R",
"zbytek"
};
skeletonName = "Tank";
class Animations
{
class damageHide
{
type="hide";
source="damage";
selection="damageHide";
};
class HatchDriver
{
type="rotation";
source="hatchDriver";
selection="hatch_driver";
axis="axis_hatch_driver";
animPeriod=0;
angle0=0;
angle1="rad -100";
};
class IndicatorSpeed
{
type="rotation";
source="speed";
selection="ukaz_rychlo";
axis="osa_rychlo";
memory="false";
animPeriod=0;
minValue=0;
maxValue=16.670000;
angle0=0;
angle1="rad -240";
};
class IndicatorSpeed2
{
type="rotation";
source="speed";
selection="ukaz_rychlo2";
axis="osa_rychlo2";
memory="false";
animPeriod=0;
minValue=0;
maxValue=16.670000;
angle0=0;
angle1="rad -240";
};
class IndicatorRPM
{
type="rotation";
source="rpm";
selection="ukaz_rpm";
axis="osa_rpm";
memory="false";
animPeriod=0;
minValue=0;
maxValue=1;
angle0=0;
angle1="rad -340";
};
class Radar
{
type="rotation";
source="time";
selection="ukaz_radar";
axis="osa_radar";
memory="false";
minValue=0;
maxValue=2;
sourceAddress="loop";
angle0=0;
angle1="rad 360";
};
class IndicatorTurret
{
type="rotation";
source="turretDir";
selection="ukazsmer";
axis="osa_ukazsmer";
memory="false";
animPeriod=0;
minValue=0;
maxValue=6.283185;
angle0=0;
angle1="rad 360";
};
class WatchHour
{
type="rotation";
source="clockHour";
selection="hodinova";
axis="osa_time";
memory="false";
animPeriod=0;
angle0=0;
angle1="rad 360";
};
class WatchMinute
{
type="rotation";
source="clockMinute";
selection="minutova";
axis="osa_time";
memory="false";
animPeriod=0;
angle0=0;
angle1="rad 360";
};
class Wheel_kolL1
{
type="rotationX";
source="wheelL";
selection="kolL1";
axis="";
memory="false";
animPeriod=0;
minvalue=0.5;
maxvalue = 1.0;
angle0=0;
angle1="rad -360";
sourceAddress="loop";
};
class Wheel_koloL1: Wheel_kolL1
{
selection="koloL1";
};
class Wheel_podkoloL1
{
type="translation";
source="damper";
selection="podkoloL1";
axis="Basic_Damper_Destruct_Axis";
memory="true";
animPeriod=0;
minValue="0";
maxValue="1";
offset0= "-0.18";
offset1= "0.18";
};
class Wheel_kolP1: Wheel_kolL1 {
source="wheelR";
selection="kolP1";
};
class Wheel_koloP1: Wheel_koloL1 {
source="wheelR";
selection="koloP1";
};
class Wheel_podkoloP1: Wheel_podkoloL1 {
selection="podkoloP1";
};
class Wheel_kolL2: Wheel_kolL1 {
selection="kolL2";
};
class Wheel_kolL3: Wheel_kolL1 {
selection="kolL3";
};
class Wheel_kolL4: Wheel_kolL1 {
selection="kolL4";
};
class Wheel_kolL5: Wheel_kolL1 {
selection="kolL5";
};
class Wheel_kolL6: Wheel_kolL1 {
selection="kolL6";
};
class Wheel_kolL7: Wheel_kolL1 {
selection="kolL7";
};
class Wheel_kolL8: Wheel_kolL1 {
selection="kolL8";
};
class Wheel_kolP2: Wheel_kolP1 {
selection="kolP2";
};
class Wheel_kolP3: Wheel_kolP1 {
selection="kolP3";
};
class Wheel_kolP4: Wheel_kolP1 {
selection="kolP4";
};
class Wheel_kolP5: Wheel_kolP1 {
selection="kolP5";
};
class Wheel_kolP6: Wheel_kolP1 {
selection="kolP6";
};
class Wheel_kolP7: Wheel_kolP1 {
selection="kolP7";
};
class Wheel_kolP8: Wheel_kolP1 {
selection="kolP8";
};
class Wheel_koloL2: Wheel_koloL1 {
selection="koloL2";
};
class Wheel_koloL3: Wheel_koloL1 {
selection="koloL3";
};
class Wheel_koloL4: Wheel_koloL1 {
selection="koloL4";
};
class Wheel_koloL5: Wheel_koloL1 {
selection="koloL5";
};
class Wheel_koloL6: Wheel_koloL1 {
selection="koloL6";
};
class Wheel_koloL7: Wheel_koloL1 {
selection="koloL7";
};
class Wheel_koloL8: Wheel_koloL1 {
selection="koloL8";
};
class Wheel_koloP2: Wheel_koloP1 {
selection="koloP2";
};
class Wheel_koloP3: Wheel_koloP1 {
selection="koloP3";
};
class Wheel_koloP4: Wheel_koloP1 {
selection="koloP4";
};
class Wheel_koloP5: Wheel_koloP1 {
selection="koloP5";
};
class Wheel_koloP6: Wheel_koloP1 {
selection="koloP6";
};
class Wheel_koloP7: Wheel_koloP1 {
selection="koloP7";
};
class Wheel_koloP8: Wheel_koloP1 {
selection="koloP8";
};
class Wheel_podkoloL2: Wheel_podkoloL1 {
selection="podkoloL2";
};
class Wheel_podkoloL3: Wheel_podkoloL1 {
selection="podkoloL3";
};
class Wheel_podkoloL4: Wheel_podkoloL1 {
selection="podkoloL4";
};
class Wheel_podkoloL5: Wheel_podkoloL1 {
selection="podkoloL5";
};
class Wheel_podkoloL6: Wheel_podkoloL1 {
selection="podkoloL6";
};
class Wheel_podkoloP2: Wheel_podkoloP1 {
selection="podkoloP2";
};
class Wheel_podkoloP3: Wheel_podkoloP1 {
selection="podkoloP3";
};
class Wheel_podkoloP4: Wheel_podkoloP1 {
selection="podkoloP4";
};
class Wheel_podkoloP5: Wheel_podkoloP1 {
selection="podkoloP5";
};
class Wheel_podkoloP6: Wheel_podkoloP1 {
selection="podkoloP6";
};
class podkoloL1_hide_damage: damageHide {
selection="podkoloL1_hide";
};
class podkoloL2_hide_damage: damageHide {
selection="podkoloL2_hide";
};
class podkoloL3_hide_damage: damageHide {
selection="podkoloL3_hide";
};
class podkoloL4_hide_damage: damageHide {
selection="podkoloL4_hide";
};
class podkoloL5_hide_damage: damageHide {
selection="podkoloL5_hide";
};
class podkoloL6_hide_damage: damageHide {
selection="podkoloL6_hide";
};
class podkoloL7_hide_damage: damageHide {
selection="podkoloL7_hide";
};
class podkoloL8_hide_damage: damageHide {
selection="podkoloL8_hide";
};
class podkoloP1_hide_damage: damageHide {
selection="podkoloP1_hide";
};
class podkoloP2_hide_damage: damageHide {
selection="podkoloP2_hide";
};
class podkoloP3_hide_damage: damageHide {
selection="podkoloP3_hide";
};
class podkoloP4_hide_damage: damageHide {
selection="podkoloP4_hide";
};
class podkoloP5_hide_damage: damageHide {
selection="podkoloP5_hide";
};
class podkoloP6_hide_damage: damageHide {
selection="podkoloP6_hide";
};
class podkoloP7_hide_damage: damageHide {
selection="podkoloP7_hide";
};
class podkoloP8_hide_damage: damageHide {
selection="podkoloP8_hide";
};
class damageVez: damageHide {
selection="damageVez";
};
class MainTurret {
type="rotationY";
source="mainTurret";
selection="main_turret";
axis="main_turret_axis";
animPeriod=0;
minValue="rad -360";
maxValue="rad +360";
angle0="rad -360";
angle1="rad +360";
memory = 1;
};
class MainGun: MainTurret {
type="rotationX";
source="mainGun";
selection="main_gun";
axis="main_gun_axis";
};
class HatchCommander {
type="rotation";
source="hatchCommander";
selection="hatch_commander";
axis="axis_hatch_commander";
animPeriod=0;
angle0=0;
angle1="rad -95";
};
class HatchGunner {
type="rotation";
source="hatchGunner";
selection="hatch_gunner";
axis="axis_hatch_gunner";
animPeriod=0;
angle0=0;
angle1="rad -95";
};
};
};
class Tank_F : Tank
{
sectionsInherit = "Tank";
skeletonName = "Tank_F";
class Animations : Animations
{
class ObsTurret:MainTurret
{
source="obsTurret";
selection="Commander_Turret";
axis="Commander_Turret_axis";
};
class ObsGun:MainGun
{
source="obsGun";
selection="Commander_Gun";
axis="Commander_Gun_axis";
};
};
};
class BRAF_M41A : Tank_F
{
sectionsInherit = "Tank_F";
sections[] =
{
"camo1",
"camo2",
"camo3",
"camo4",
"zasleh",
"zasleh_1",
"recoilhlaven",
"zbran",
"telo",
"vez",
"zbytek"
};
skeletonName = "CWR3_M41_Skeleton";
class Animations : Animations
{
class Recoil
{
type="translation";
source="recoil_source";
selection="recoilHlaven";
axis="Recoil_axis";
memory=1;
minValue=0.85;
maxValue=1;
offset0=0;
offset1=-1;
};
class zasleh_rot_coax
{
type="rotationZ";
source="muzzle_rot_coax";
sourceAddress="loop";
selection="zasleh";
axis="coax_rot_axis";
centerFirstVertex=true;
minValue=0;
maxValue=4;
angle0="rad 0";
angle1="rad 360";
};
class HatchDriverUp : HatchDriver
{
type="translation";
memory=1;
minValue=0.85;
maxValue=1;
offset0=0;
offset1=-1;
};
class m41up_whe1L : Wheel_koloL1
{
selection = "up_whe1L";
};
class m41up_whe2L : Wheel_koloL1
{
selection = "up_whe2L";
};
class m41up_whe3L : Wheel_koloL1
{
selection = "up_whe3L";
};
class m41up_whe1R : Wheel_koloP1
{
selection = "up_whe1R";
};
class m41up_whe2R : Wheel_koloP1
{
selection = "up_whe2R";
};
class m41up_whe3R : Wheel_koloP1
{
selection = "up_whe3R";
};
};
};
class BRAF_M41C : BRAF_M41A {};
};