Files
braf/braf_armored/BRAF_Guarani/GuaraniUAnimations.hpp

94 lines
1.3 KiB
C++

class AnimationSources : AnimationSources
{
class tailgate
{
source="user";
animPeriod=1;
forceAnimate[]=
{
"TailgateArm1",1,
"TailgateArm2",1,
"TailgateArm3",1,
};
};
class convoylight
{
source="user";
animPeriod=0;
initPhase=1;
};
class hazardlight
{
source="user";
animPeriod=0;
initPhase=1;
};
class remaxbase
{
source="user";
animPeriod=0;
initPhase=1;
mass=-240;
};
class RemaxBaseShadow
{
source="user";
animPeriod=0;
initPhase=1;
mass=-240;
};
// class Remaxflash_rot
// {
// source="ammorandom";
// weapon="BRAF_REMAX_M2";
// };
// class RemaxReload
// {
// source="reload";
// weapon="BRAF_REMAX_M2";
// };
// class Remaxflash_hide
// {
// source="reload";
// weapon="BRAF_REMAX_M2";
// };
class Damage_Engine_src
{
source="Hit";
hitpoint="HitEngine";
raw=1;
};
class Damage_Fuel_src
{
source="Hit";
hitpoint="HitFuel";
raw=1;
};class Damage_Hull_src
{
source="Hit";
hitpoint="HitHull";
raw=1;
};
class Damage_Wheels_src
{
source="Hit";
hitpoint="HitWheels";
raw=1;
};
//class ut30brbase
//{
// source="user";
// initPhase=1;
// mass=-300;
//};
//class ut30brflash_rot
//{
// source="ammorandom";
// weapon="BRAF_UT30BR_Bushmaster";
//};
//class ut30brflash_hide
//{
// source="reload";
// weapon="BRAF_UT30BR_Bushmaster";
//};
};