Files
braf/braf_characters_army/units/Groups/2000_Regular.hpp

263 lines
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C++

class Infantry_Regular_2000
{
name="Infantry (2000, Regular)";
class BRAF_Regular_2000_Command_Group
{
name="$STR_braf_Armyqh";
faction="BRAF_BRAF_Mod";
side=2;
icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
class Unit0
{
side=2;
vehicle="braf_army_of_regular_2000";
rank="LIEUTENANT";
position[]={0,-0,0};
};
class Unit1
{
side=2;
vehicle="braf_army_radioop_regular_2000";
rank="PRIVATE";
position[]={0,-5,0};
};
class Unit2
{
side=2;
vehicle="braf_army_tl_regular_2000";
rank="SERGEANT";
position[]={0,-10,0};
};
};
class BRAF_Regular_2000_Rifle_Team
{
name="Rifle Team";
faction="BRAF_BRAF_Mod";
side=2;
icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
class Unit0
{
side=2;
vehicle="braf_army_tl_regular_2000";
rank="CORPORAL";
position[]={0,-0,0};
};
class Unit1
{
side=2;
vehicle="braf_army_rifleman_regular_2000";
rank="PRIVATE";
position[]={0,-5,0};
};
class Unit2
{
side=2;
vehicle="braf_army_lat_regular_2000";
rank="PRIVATE";
position[]={0,-10,0};
};
class Unit3
{
side=2;
vehicle="braf_army_ar_regular_2000";
rank="PRIVATE";
position[]={0,-15,0};
};
};
class BRAF_Regular_2000_Rifle_Squad
{
name="Rifle Squad";
faction="BRAF_BRAF_Mod";
side=2;
icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
class Unit0
{
side=2;
vehicle="braf_army_sl_regular_2000";
rank="SERGEANT";
position[]={0,-0,0};
};
class Unit1
{
side=2;
vehicle="braf_army_tl_regular_2000";
rank="CORPORAL";
position[]={0,-5,0};
};
class Unit2
{
side=2;
vehicle="braf_army_rifleman_regular_2000";
rank="PRIVATE";
position[]={0,-10,0};
};
class Unit3
{
side=2;
vehicle="braf_army_lat_regular_2000";
rank="PRIVATE";
position[]={0,-15,0};
};
class Unit4
{
side=2;
vehicle="braf_army_ar_regular_2000";
rank="PRIVATE";
position[]={0,-20,0};
};
class Unit5
{
side=2;
vehicle="braf_army_tl_regular_2000";
rank="CORPORAL";
position[]={0,-25,0};
};
class Unit6
{
side=2;
vehicle="braf_army_rifleman_regular_2000";
rank="PRIVATE";
position[]={0,-30,0};
};
class Unit7
{
side=2;
vehicle="braf_army_lat_regular_2000";
rank="PRIVATE";
position[]={0,-35,0};
};
class Unit8
{
side=2;
vehicle="braf_army_ar_regular_2000";
rank="PRIVATE";
position[]={0,-40,0};
};
};
class BRAF_Regular_2000_Fire_Support_Squad
{
name="Fire Support Squad";
faction="BRAF_BRAF_Mod";
side=2;
icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
class Unit0
{
side=2;
vehicle="braf_army_tl_regular_2000";
rank="PRIVATE";
position[]={0,-0,0};
};
class Unit1
{
side=2;
vehicle="braf_army_mg_a_regular_2000";
rank="PRIVATE";
position[]={0,-5,0};
};
class Unit2
{
side=2;
vehicle="braf_army_mg_regular_2000";
rank="PRIVATE";
position[]={0,-10,0};
};
class Unit3
{
side=2;
vehicle="braf_army_mg_a_regular_2000";
rank="PRIVATE";
position[]={0,-15,0};
};
class Unit4
{
side=2;
vehicle="braf_army_mg_regular_2000";
rank="PRIVATE";
position[]={0,-20,0};
};
};
class BRAF_Regular_2000_AT_Team
{
name="AT Team";
faction="BRAF_BRAF_Mod";
side=2;
icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
class Unit0
{
side=2;
vehicle="braf_army_tl_regular_2000";
rank="CORPORAL";
position[]={0,-0,0};
};
class Unit1
{
side=2;
vehicle="braf_army_at_regular_2000";
rank="PRIVATE";
position[]={0,-5,0};
};
class Unit2
{
side=2;
vehicle="braf_army_at_regular_2000";
rank="PRIVATE";
position[]={0,-10,0};
};
};
class BRAF_Regular_2000_AA_Team
{
name="AA Team";
faction="BRAF_BRAF_Mod";
side=2;
icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
class Unit0
{
side=2;
vehicle="braf_army_tl_regular_2000";
rank="CORPORAL";
position[]={0,-0,0};
};
class Unit1
{
side=2;
vehicle="braf_army_aa_regular_2000";
rank="PRIVATE";
position[]={0,-5,0};
};
class Unit2
{
side=2;
vehicle="braf_army_aa_regular_2000";
rank="PRIVATE";
position[]={0,-10,0};
};
};
class BRAF_Regular_2000_Sapper_Team
{
name="Sapper Team";
faction="BRAF_BRAF_Mod";
side=2;
icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
class Unit0
{
side=2;
vehicle="braf_army_tl_regular_2000";
rank="CORPORAL";
position[]={0,-0,0};
};
class Unit1
{
side=2;
vehicle="braf_army_eng_regular_2000";
rank="PRIVATE";
position[]={0,-5,0};
};
class Unit2
{
side=2;
vehicle="braf_army_eod_regular_2000";
rank="PRIVATE";
position[]={0,-10,0};
};
};
};