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https://github.com/projectbraf/braf_factions.git
synced 2026-06-14 03:03:29 +00:00
configurado filepaths do _vest
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_nohq.paa";
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texture = "braf\braf_factions\addons\vest\Data\BulletVest\BulletVest_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_as.paa";
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texture = "braf\braf_factions\addons\vest\Data\BulletVest\BulletVest_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_smdi.paa";
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texture = "braf\braf_factions\addons\vest\Data\BulletVest\BulletVest_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_nohq.paa";
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texture = "braf\braf_factions\addons\vest\Data\BulletVest\camo3_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_as.paa";
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texture = "braf\braf_factions\addons\vest\Data\BulletVest\camo3_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_smdi.paa";
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texture = "braf\braf_factions\addons\vest\Data\BulletVest\camo3_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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