mirror of
https://github.com/projectbraf/braf_factions.git
synced 2026-06-13 17:43:37 +00:00
configurado filepaths do _headgear
This commit is contained in:
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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class Stage1
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa";
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texture = "braf\braf_factions\addons\headgear\data\Beret\cratenia\cratenia_regular_nohq.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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};
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class Stage4
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class Stage4
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_smdi.paa";
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texture = "braf\braf_factions\addons\headgear\data\Beret\cratenia\cratenia_smdi.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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class Stage1
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa";
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texture = "braf\braf_factions\addons\headgear\data\Beret\cratenia\cratenia_regular_nohq.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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};
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class Stage4
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class Stage4
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_smdi.paa";
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texture = "braf\braf_factions\addons\headgear\data\Beret\cratenia\cratenia_smdi.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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class Stage1
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_army_nohq.paa";
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texture = "braf\braf_factions\addons\headgear\data\Beret\hiaf\hiaf_army_nohq.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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};
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class Stage4
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class Stage4
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_army_as.paa";
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texture = "braf\braf_factions\addons\headgear\data\Beret\hiaf\hiaf_army_as.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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};
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class Stage5
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class Stage5
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_army_smdi.paa";
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texture = "braf\braf_factions\addons\headgear\data\Beret\hiaf\hiaf_army_smdi.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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class Stage1
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_marine_nohq.paa";
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texture = "braf\braf_factions\addons\headgear\data\Beret\hiaf\hiaf_marine_nohq.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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};
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class Stage4
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class Stage4
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_marine_as.paa";
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texture = "braf\braf_factions\addons\headgear\data\Beret\hiaf\hiaf_marine_as.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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};
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class Stage5
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class Stage5
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_marine_smdi.paa";
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texture = "braf\braf_factions\addons\headgear\data\Beret\hiaf\hiaf_marine_smdi.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -7,7 +7,7 @@ specularPower = 40;
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PixelShaderID = "Super";
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PixelShaderID = "Super";
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VertexShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1 {
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class Stage1 {
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texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_NOHQ.paa";
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texture = "braf\braf_factions\addons\headgear\data\ccb\ccb_NOHQ.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform {
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class uvTransform {
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aside[] = { 1.0, 0.0, 0.0 };
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aside[] = { 1.0, 0.0, 0.0 };
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@@ -37,7 +37,7 @@ class Stage3 {
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};
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};
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};
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};
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class Stage4 {
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class Stage4 {
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texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_AS.paa";
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texture = "braf\braf_factions\addons\headgear\data\ccb\ccb_AS.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform {
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class uvTransform {
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aside[] = { 1.0, 0.0, 0.0 };
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aside[] = { 1.0, 0.0, 0.0 };
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@@ -47,7 +47,7 @@ class Stage4 {
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};
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};
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};
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};
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class Stage5 {
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class Stage5 {
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texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_smdi.paa";
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texture = "braf\braf_factions\addons\headgear\data\ccb\ccb_smdi.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform {
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class uvTransform {
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aside[] = { 1.0, 0.0, 0.0 };
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aside[] = { 1.0, 0.0, 0.0 };
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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class Stage1
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_coifa_nohq.paa";
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texture = "braf\braf_factions\addons\headgear\data\ccb\ccb_coifa_nohq.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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};
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class Stage4
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class Stage4
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_coifa_as.paa";
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texture = "braf\braf_factions\addons\headgear\data\ccb\ccb_coifa_as.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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};
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class Stage5
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class Stage5
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{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_coifa_smdi.paa";
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texture = "braf\braf_factions\addons\headgear\data\ccb\ccb_coifa_smdi.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform
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class uvTransform
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{
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{
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@@ -7,7 +7,7 @@ specularPower = 1000.0;
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PixelShaderID = "Super";
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PixelShaderID = "Super";
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VertexShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1 {
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class Stage1 {
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texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_large_nohq.paa";
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texture = "braf\braf_factions\addons\headgear\data\goggles_nvg\goggles_large_nohq.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform {
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class uvTransform {
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aside[] = { 1.0, 0.0, 0.0 };
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aside[] = { 1.0, 0.0, 0.0 };
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@@ -37,7 +37,7 @@ class Stage3 {
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};
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};
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};
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};
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class Stage4 {
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class Stage4 {
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texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_large_as.paa";
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texture = "braf\braf_factions\addons\headgear\data\goggles_nvg\goggles_large_as.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform {
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class uvTransform {
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aside[] = { 1.0, 0.0, 0.0 };
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aside[] = { 1.0, 0.0, 0.0 };
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@@ -47,7 +47,7 @@ class Stage4 {
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};
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};
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};
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};
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class Stage5 {
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class Stage5 {
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texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_large_smdi.paa";
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texture = "braf\braf_factions\addons\headgear\data\goggles_nvg\goggles_large_smdi.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform {
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class uvTransform {
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aside[] = { 1.0, 0.0, 0.0 };
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aside[] = { 1.0, 0.0, 0.0 };
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@@ -7,7 +7,7 @@ specularPower = 40.0;
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PixelShaderID = "Super";
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PixelShaderID = "Super";
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VertexShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1 {
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class Stage1 {
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texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_small_nohq.paa";
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texture = "braf\braf_factions\addons\headgear\data\goggles_nvg\goggles_small_nohq.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform {
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class uvTransform {
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aside[] = { 1.0, 0.0, 0.0 };
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aside[] = { 1.0, 0.0, 0.0 };
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@@ -37,7 +37,7 @@ class Stage3 {
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};
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};
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};
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};
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class Stage4 {
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class Stage4 {
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texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_small_as.paa";
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texture = "braf\braf_factions\addons\headgear\data\goggles_nvg\goggles_small_as.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform {
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class uvTransform {
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aside[] = { 1.0, 0.0, 0.0 };
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aside[] = { 1.0, 0.0, 0.0 };
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@@ -47,7 +47,7 @@ class Stage4 {
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};
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};
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};
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};
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class Stage5 {
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class Stage5 {
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texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_small_smdi.paa";
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texture = "braf\braf_factions\addons\headgear\data\goggles_nvg\goggles_small_smdi.paa";
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uvSource = "tex";
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uvSource = "tex";
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class uvTransform {
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class uvTransform {
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aside[] = { 1.0, 0.0, 0.0 };
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aside[] = { 1.0, 0.0, 0.0 };
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@@ -8,7 +8,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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class Stage1
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||||||
{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_early_NOHQ.paa";
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texture = "braf\braf_factions\addons\headgear\data\m1\coifa_early_NOHQ.paa";
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uvSource = "tex";
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uvSource = "tex";
|
||||||
class uvTransform
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class uvTransform
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||||||
{
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{
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@@ -44,7 +44,7 @@ class Stage3
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|||||||
};
|
};
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||||||
class Stage4
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class Stage4
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||||||
{
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{
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texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_early_as.paa";
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texture = "braf\braf_factions\addons\headgear\data\m1\coifa_early_as.paa";
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uvSource = "tex";
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uvSource = "tex";
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||||||
class uvTransform
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class uvTransform
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||||||
{
|
{
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@@ -56,7 +56,7 @@ class Stage4
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|||||||
};
|
};
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||||||
class Stage5
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class Stage5
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||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_early_smdi.paa";
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texture = "braf\braf_factions\addons\headgear\data\m1\coifa_early_smdi.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
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class uvTransform
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ specularPower = 30.0;
|
|||||||
PixelShaderID = "Super";
|
PixelShaderID = "Super";
|
||||||
VertexShaderID = "Super";
|
VertexShaderID = "Super";
|
||||||
class Stage1 {
|
class Stage1 {
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_late_NOHQ.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\coifa_late_NOHQ.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform {
|
class uvTransform {
|
||||||
aside[] = { 1.0, 0.0, 0.0 };
|
aside[] = { 1.0, 0.0, 0.0 };
|
||||||
@@ -37,7 +37,7 @@ class Stage3 {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
class Stage4 {
|
class Stage4 {
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_late_as.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\coifa_late_as.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform {
|
class uvTransform {
|
||||||
aside[] = { 1.0, 0.0, 0.0 };
|
aside[] = { 1.0, 0.0, 0.0 };
|
||||||
@@ -47,7 +47,7 @@ class Stage4 {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
class Stage5 {
|
class Stage5 {
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_late_smdi.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\coifa_late_smdi.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform {
|
class uvTransform {
|
||||||
aside[] = { 1.0, 0.0, 0.0 };
|
aside[] = { 1.0, 0.0, 0.0 };
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
|||||||
VertexShaderID="Super";
|
VertexShaderID="Super";
|
||||||
class Stage1
|
class Stage1
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_NOHQ.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\liner_NOHQ.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
@@ -44,7 +44,7 @@ class Stage3
|
|||||||
};
|
};
|
||||||
class Stage4
|
class Stage4
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_as.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\liner_as.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
@@ -56,7 +56,7 @@ class Stage4
|
|||||||
};
|
};
|
||||||
class Stage5
|
class Stage5
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_smdi.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\liner_smdi.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
|||||||
VertexShaderID="Super";
|
VertexShaderID="Super";
|
||||||
class Stage1
|
class Stage1
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_plastic_NOHQ.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\liner_plastic_NOHQ.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
@@ -44,7 +44,7 @@ class Stage3
|
|||||||
};
|
};
|
||||||
class Stage4
|
class Stage4
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_plastic_as.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\liner_plastic_as.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
@@ -56,7 +56,7 @@ class Stage4
|
|||||||
};
|
};
|
||||||
class Stage5
|
class Stage5
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_plastic_smdi.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\liner_plastic_smdi.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
|||||||
VertexShaderID="Super";
|
VertexShaderID="Super";
|
||||||
class Stage1
|
class Stage1
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\m1_NOHQ.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\m1_NOHQ.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
@@ -44,7 +44,7 @@ class Stage3
|
|||||||
};
|
};
|
||||||
class Stage4
|
class Stage4
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\m1_as.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\m1_as.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
@@ -56,7 +56,7 @@ class Stage4
|
|||||||
};
|
};
|
||||||
class Stage5
|
class Stage5
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\m1_smdi.paa";
|
texture = "braf\braf_factions\addons\headgear\data\m1\m1_smdi.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
|||||||
VertexShaderID="Super";
|
VertexShaderID="Super";
|
||||||
class Stage1
|
class Stage1
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\orlite\orlite_nohq.paa";
|
texture = "braf\braf_factions\addons\headgear\data\orlite\orlite_nohq.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
@@ -44,7 +44,7 @@ class Stage3
|
|||||||
};
|
};
|
||||||
class Stage4
|
class Stage4
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\orlite\orlite_as.paa";
|
texture = "braf\braf_factions\addons\headgear\data\orlite\orlite_as.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
@@ -56,7 +56,7 @@ class Stage4
|
|||||||
};
|
};
|
||||||
class Stage5
|
class Stage5
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\orlite\orlite_smdi.paa";
|
texture = "braf\braf_factions\addons\headgear\data\orlite\orlite_smdi.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
|||||||
VertexShaderID = "Super";
|
VertexShaderID = "Super";
|
||||||
class Stage1
|
class Stage1
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\camo_nohq.paa";
|
texture = "braf\braf_factions\addons\headgear\data\patrol_cap\camo_nohq.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
@@ -44,7 +44,7 @@ class Stage3
|
|||||||
};
|
};
|
||||||
class Stage4
|
class Stage4
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\camo_as.paa";
|
texture = "braf\braf_factions\addons\headgear\data\patrol_cap\camo_as.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
@@ -56,7 +56,7 @@ class Stage4
|
|||||||
};
|
};
|
||||||
class Stage5
|
class Stage5
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\camo_smdi.paa";
|
texture = "braf\braf_factions\addons\headgear\data\patrol_cap\camo_smdi.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
|||||||
VertexShaderID = "Super";
|
VertexShaderID = "Super";
|
||||||
class Stage1
|
class Stage1
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\details_nohq.paa";
|
texture = "braf\braf_factions\addons\headgear\data\patrol_cap\details_nohq.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
@@ -56,7 +56,7 @@ class Stage4
|
|||||||
};
|
};
|
||||||
class Stage5
|
class Stage5
|
||||||
{
|
{
|
||||||
texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\details_smdi.paa";
|
texture = "braf\braf_factions\addons\headgear\data\patrol_cap\details_smdi.paa";
|
||||||
uvSource = "tex";
|
uvSource = "tex";
|
||||||
class uvTransform
|
class uvTransform
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user