Files
braf_factions/addons/headgear/data/ccb/ccb.rvmat
2023-10-19 00:21:43 -03:00

72 lines
1.9 KiB
Plaintext

ambient[] = { 1.0, 1.0, 1.0, 1.0 };
diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
forcedDiffuse[] = { 0.0, 0.0, 0.0, 0.0 };
emmisive[] = { 0.0, 0.0, 0.0, 1.0 };
specular[] = { 0.75, 0.75, 0.75, 1.0 };
specularPower = 40;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
texture = "braf\braf_factions\addons\headgear\data\ccb\ccb_NOHQ.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
up[] = { 0.0, 1.0, 0.0 };
dir[] = { 0.0, 0.0, 0.0 };
pos[] = { 0.0, 0.0, 0.0 };
};
};
class Stage2 {
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
up[] = { 0.0, 1.0, 0.0 };
dir[] = { 0.0, 0.0, 0.0 };
pos[] = { 0.0, 0.0, 0.0 };
};
};
class Stage3 {
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
up[] = { 0.0, 1.0, 0.0 };
dir[] = { 0.0, 0.0, 0.0 };
pos[] = { 0.0, 0.0, 0.0 };
};
};
class Stage4 {
texture = "braf\braf_factions\addons\headgear\data\ccb\ccb_AS.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
up[] = { 0.0, 1.0, 0.0 };
dir[] = { 0.0, 0.0, 0.0 };
pos[] = { 0.0, 0.0, 0.0 };
};
};
class Stage5 {
texture = "braf\braf_factions\addons\headgear\data\ccb\ccb_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
up[] = { 0.0, 1.0, 0.0 };
dir[] = { 0.0, 0.0, 0.0 };
pos[] = { 0.0, 0.0, 0.0 };
};
};
class Stage6 {
texture = "#(ai,64,64,1)fresnel(1,0.5)";
uvSource = "none";
};
class Stage7 {
texture = "a3\data\env_land_co.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
up[] = { 0.0, 1.0, 0.0 };
dir[] = { 0.0, 0.0, 0.0 };
pos[] = { 0.0, 0.0, 0.0 };
};
};