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braf_factions/addons/characters/functions/hiaf_symbols.hpp

99 lines
3.9 KiB
C++

class Attributes {
class rank_insignia {
displayName = "Rank";
tooltip = "Change the Rank Icon";
property = "rank_insignia";
control = "combo";
expression = "_this setObjectTextureGlobal [12,_value]";
defaultValue = "getObjectTexture _this select 12";
class values {
class none{
name = "$STR_Rank_None";
value = "";
default = 0;
};
class private {
name = "$STR_Rank_Private";
value = "braf\braf_factions\addons\insignia\ranks\HIAFsoldado_co.paa";
};
class corporal {
name = "$STR_Rank_Corporal";
value = "braf\braf_factions\addons\insignia\ranks\HIAFcabo_co.paa";
};
class sergeant {
name = "$STR_Rank_3SERGEANT";
value = "braf\braf_factions\addons\insignia\ranks\HIAF3sarg_co.paa";
};
class mastersergeant {
name = "$STR_Rank_2SERGEANT";
value = "braf\braf_factions\addons\insignia\ranks\HIAF2sarg_co.paa";
};
class staffsergeant {
name = "$STR_Rank_1SERGEANT";
value = "braf\braf_factions\addons\insignia\ranks\HIAF1sarg_co.paa";
};
class subofficer {
name = "$STR_Rank_PETTYOFFICER";
value = "braf\braf_factions\addons\insignia\ranks\HIAFsub_co.paa";
};
class 2lieutenant {
name = "$STR_Rank_2LIEUTENANT";
value = "braf\braf_factions\addons\insignia\ranks\HIAF2ten_co.paa";
};
class 1lieutenant {
name = "$STR_Rank_1LIEUTENANT";
value = "braf\braf_factions\addons\insignia\ranks\HIAF1ten_co.paa";
};
class captain {
name = "$STR_Rank_CAPTAIN";
value = "braf\braf_factions\addons\insignia\ranks\HIAFcap_co.paa";
};
class major {
name = "$STR_Rank_MAJOR";
value = "braf\braf_factions\addons\insignia\ranks\HIAFmajor_co.paa";
};
class lieutenantcolonel {
name = "$STR_Rank_LIEUTENANTCOLONEL";
value = "braf\braf_factions\addons\insignia\ranks\HIAFtencoronel_co.paa";
};
class colonel {
name = "$STR_Rank_COLONEL";
value = "braf\braf_factions\addons\insignia\ranks\HIAFcoronel_co.paa";
};
class brigadier {
name = "$STR_Rank_brigadier";
value = "braf\braf_factions\addons\insignia\ranks\HIAFbrig_co.paa";
};
};
};
class branch_insignia {
displayName = "Branch";
tooltip = "Change the Branch Icon";
property = "branch_insignia";
control = "combo";
expression = "_this setObjectTextureGlobal [13,_value]";
defaultValue = "getObjectTexture _this select 13";
class values {
class branch_infantry{
name = "$STR_Branch_INFANTRY";
value = "braf\braf_factions\addons\insignia\branch\hiaf\inf_co.paa";
};
class branch_cavalry{
name = "$STR_Branch_CAVALRY";
value = "braf\braf_factions\addons\insignia\branch\hiaf\cav_co.paa";
};
class branch_artillery{
name = "$STR_Branch_ARTILLERY";
value = "braf\braf_factions\addons\insignia\branch\hiaf\art_co.paa";
};
class branch_enginnering{
name = "$STR_Branch_ENGINNERING";
value = "braf\braf_factions\addons\insignia\branch\hiaf\eng_co.paa";
};
class branch_logistics{
name = "$STR_Branch_LOGISTICS";
value = "braf\braf_factions\addons\insignia\branch\hiaf\log_co.paa";
};
};
};
};