mirror of
https://github.com/projectbraf/braf_factions.git
synced 2026-06-13 12:53:28 +00:00
modificado filepaths que chamam o braf_factions_characters para o padronizado com prefixo
This commit is contained in:
1
addons/characters/$PBOPREFIX$
Normal file
1
addons/characters/$PBOPREFIX$
Normal file
@@ -0,0 +1 @@
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braf\braf_factions\addons\characters
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@@ -14,55 +14,55 @@ class Attributes {
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};
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class private {
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name = "$STR_Rank_Private";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRAsoldado_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRAsoldado_co.paa";
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};
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class corporal {
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name = "$STR_Rank_Corporal";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRAcabo_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRAcabo_co.paa";
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};
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class sergeant {
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name = "$STR_Rank_3SERGEANT";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRA3sarg_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRA3sarg_co.paa";
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};
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class mastersergeant {
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name = "$STR_Rank_2SERGEANT";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRA2sarg_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRA2sarg_co.paa";
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};
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class staffsergeant {
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name = "$STR_Rank_1SERGEANT";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRA1sarg_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRA1sarg_co.paa";
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};
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class subofficer {
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name = "$STR_Rank_PETTYOFFICER";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRAsub_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRAsub_co.paa";
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};
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class 2lieutenant {
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name = "$STR_Rank_2LIEUTENANT";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRA2ten_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRA2ten_co.paa";
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};
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class 1lieutenant {
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name = "$STR_Rank_1LIEUTENANT";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRA1ten_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRA1ten_co.paa";
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};
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class captain {
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name = "$STR_Rank_CAPTAIN";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRAcap_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRAcap_co.paa";
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};
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class major {
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name = "$STR_Rank_MAJOR";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRAmajor_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRAmajor_co.paa";
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};
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class lieutenantcolonel {
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name = "$STR_Rank_LIEUTENANTCOLONEL";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRAtencel_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRAtencel_co.paa";
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};
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class colonel {
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name = "$STR_Rank_COLONEL";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRAcel_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRAcel_co.paa";
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};
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class brigadier {
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name = "$STR_Rank_brigadier";
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value = "BRAF_Factions\braf_factions_insignia\ranks\CRAbrig_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\CRAbrig_co.paa";
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};
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};
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};
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@@ -76,23 +76,23 @@ class Attributes {
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class values {
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class branch_infantry{
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name = "$STR_Branch_INFANTRY";
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value = "BRAF_Factions\braf_factions_insignia\branch\cratenia\inf_co.paa";
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value = "braf\braf_factions\addons\insignia\branch\cratenia\inf_co.paa";
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};
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class branch_cavalry{
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name = "$STR_Branch_CAVALRY";
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value = "BRAF_Factions\braf_factions_insignia\branch\cratenia\cav_co.paa";
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value = "braf\braf_factions\addons\insignia\branch\cratenia\cav_co.paa";
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};
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class branch_artillery{
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name = "$STR_Branch_ARTILLERY";
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value = "BRAF_Factions\braf_factions_insignia\branch\cratenia\art_co.paa";
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value = "braf\braf_factions\addons\insignia\branch\cratenia\art_co.paa";
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};
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class branch_enginnering{
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name = "$STR_Branch_ENGINNERING";
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value = "BRAF_Factions\braf_factions_insignia\branch\cratenia\eng_co.paa";
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value = "braf\braf_factions\addons\insignia\branch\cratenia\eng_co.paa";
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};
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class branch_logistics{
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name = "$STR_Branch_LOGISTICS";
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value = "BRAF_Factions\braf_factions_insignia\branch\cratenia\log_co.paa";
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value = "braf\braf_factions\addons\insignia\branch\cratenia\log_co.paa";
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};
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};
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};
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@@ -14,55 +14,55 @@ class Attributes {
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};
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class private {
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name = "$STR_Rank_Private";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFsoldado_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAFsoldado_co.paa";
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};
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class corporal {
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name = "$STR_Rank_Corporal";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFcabo_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAFcabo_co.paa";
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};
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class sergeant {
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name = "$STR_Rank_3SERGEANT";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAF3sarg_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAF3sarg_co.paa";
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};
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class mastersergeant {
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name = "$STR_Rank_2SERGEANT";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAF2sarg_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAF2sarg_co.paa";
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};
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class staffsergeant {
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name = "$STR_Rank_1SERGEANT";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAF1sarg_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAF1sarg_co.paa";
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};
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class subofficer {
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name = "$STR_Rank_PETTYOFFICER";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFsub_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAFsub_co.paa";
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};
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class 2lieutenant {
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name = "$STR_Rank_2LIEUTENANT";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAF2ten_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAF2ten_co.paa";
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};
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class 1lieutenant {
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name = "$STR_Rank_1LIEUTENANT";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAF1ten_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAF1ten_co.paa";
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};
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class captain {
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name = "$STR_Rank_CAPTAIN";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFcap_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAFcap_co.paa";
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};
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class major {
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name = "$STR_Rank_MAJOR";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFmajor_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAFmajor_co.paa";
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};
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class lieutenantcolonel {
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name = "$STR_Rank_LIEUTENANTCOLONEL";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFtencoronel_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAFtencoronel_co.paa";
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};
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class colonel {
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name = "$STR_Rank_COLONEL";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFcoronel_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAFcoronel_co.paa";
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};
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class brigadier {
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name = "$STR_Rank_brigadier";
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value = "BRAF_Factions\braf_factions_insignia\ranks\HIAFbrig_co.paa";
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value = "braf\braf_factions\addons\insignia\ranks\HIAFbrig_co.paa";
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};
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};
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};
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@@ -76,23 +76,23 @@ class Attributes {
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class values {
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class branch_infantry{
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name = "$STR_Branch_INFANTRY";
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value = "BRAF_Factions\braf_factions_insignia\branch\hiaf\inf_co.paa";
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value = "braf\braf_factions\addons\insignia\branch\hiaf\inf_co.paa";
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};
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class branch_cavalry{
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name = "$STR_Branch_CAVALRY";
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value = "BRAF_Factions\braf_factions_insignia\branch\hiaf\cav_co.paa";
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value = "braf\braf_factions\addons\insignia\branch\hiaf\cav_co.paa";
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};
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class branch_artillery{
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name = "$STR_Branch_ARTILLERY";
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value = "BRAF_Factions\braf_factions_insignia\branch\hiaf\art_co.paa";
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value = "braf\braf_factions\addons\insignia\branch\hiaf\art_co.paa";
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};
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class branch_enginnering{
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name = "$STR_Branch_ENGINNERING";
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value = "BRAF_Factions\braf_factions_insignia\branch\hiaf\eng_co.paa";
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value = "braf\braf_factions\addons\insignia\branch\hiaf\eng_co.paa";
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};
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class branch_logistics{
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name = "$STR_Branch_LOGISTICS";
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value = "BRAF_Factions\braf_factions_insignia\branch\hiaf\log_co.paa";
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value = "braf\braf_factions\addons\insignia\branch\hiaf\log_co.paa";
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};
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};
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};
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\gloves_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\gloves_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\gloves_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\gloves_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\gloves_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\gloves_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\pants_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\pants_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\pants_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\pants_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\pants_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\pants_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\rolled\top_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\rolled\top_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\rolled\top_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\rolled\top_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
|
||||
};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa";
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uvSource = "tex";
|
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class uvTransform
|
||||
{
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||||
|
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
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VertexShaderID = "Super";
|
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class Stage1
|
||||
{
|
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\top_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\top_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\top_as.paa";
|
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\top_as.paa";
|
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uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gloves_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gloves_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gloves_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gloves_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gloves_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gloves_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gola_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gola_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gola_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gola_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\Meia\meia_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\Meia\meia_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\Meia\meia_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\Meia\meia_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\Meia\meia_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\Meia\meia_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -32,7 +32,7 @@ class Stage2
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_w.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_w.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -32,7 +32,7 @@ class Stage2
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_w.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\feridas\top_w.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -10,7 +10,7 @@ class braf_cra_of_regular : braf_army_of_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "braf_cratenia_regular_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_of_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_of_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"NoGlasses",
|
||||
"LanguageGRE_F",
|
||||
@@ -87,7 +87,7 @@ class braf_cra_of_regular : braf_army_of_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
};
|
||||
class braf_cra_sl_regular : braf_army_sl_regular_2000 {
|
||||
_generalMacro = "braf_cra_sl_regular";
|
||||
@@ -98,7 +98,7 @@ class braf_cra_sl_regular : braf_army_sl_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_cratenia_regular_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -174,7 +174,7 @@ class braf_cra_sl_regular : braf_army_sl_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -192,7 +192,7 @@ class braf_cra_tl_regular : braf_army_tl_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -268,7 +268,7 @@ class braf_cra_tl_regular : braf_army_tl_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -288,7 +288,7 @@ class braf_cra_medic_regular : braf_army_medic_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_cratenia_regular_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -356,7 +356,7 @@ class braf_cra_medic_regular : braf_army_medic_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -374,7 +374,7 @@ class braf_cra_eng_regular : braf_army_eng_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_cratenia_regular_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -442,7 +442,7 @@ class braf_cra_eng_regular : braf_army_eng_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -462,7 +462,7 @@ class braf_cra_rifleman_regular : braf_army_rifleman_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -530,7 +530,7 @@ class braf_cra_rifleman_regular : braf_army_rifleman_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -549,7 +549,7 @@ class braf_cra_riflelight_regular : braf_army_rifleman_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -607,7 +607,7 @@ class braf_cra_riflelight_regular : braf_army_rifleman_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
};
|
||||
class braf_cra_ammo_regular : braf_army_rifleman_regular_2000 {
|
||||
_generalMacro = "braf_cra_ammo_regular";
|
||||
@@ -620,7 +620,7 @@ class braf_cra_ammo_regular : braf_army_rifleman_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -688,7 +688,7 @@ class braf_cra_ammo_regular : braf_army_rifleman_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -705,7 +705,7 @@ class braf_cra_dmr_regular : braf_army_dmr_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_cratenia_regular_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_dmr_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_dmr_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -773,7 +773,7 @@ class braf_cra_dmr_regular : braf_army_dmr_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -790,7 +790,7 @@ class braf_cra_ar_regular : braf_army_ar_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_ar_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_ar_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -844,7 +844,7 @@ class braf_cra_ar_regular : braf_army_ar_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -862,7 +862,7 @@ class braf_cra_lat_regular : braf_army_lat_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_lat_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_lat_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -932,7 +932,7 @@ class braf_cra_lat_regular : braf_army_lat_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -950,7 +950,7 @@ class braf_cra_militia_regular : braf_army_rifleman_regular_2000 {
|
||||
displayName = "$STR_braf_militia";
|
||||
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_militia_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_militia_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -1008,7 +1008,7 @@ class braf_cra_militia_regular : braf_army_rifleman_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1026,7 +1026,7 @@ class braf_cra_unarmed_regular : braf_army_rifleman_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_cratenia_regular_uniform_bottons";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -1050,7 +1050,7 @@ class braf_cra_at_regular : braf_army_at_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_at_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_at_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -1110,7 +1110,7 @@ class braf_cra_at_regular : braf_army_at_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1129,7 +1129,7 @@ class braf_cra_aa_regular : braf_army_aa_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_cratenia_regular_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_aa_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_aa_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -1187,7 +1187,7 @@ class braf_cra_aa_regular : braf_army_aa_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1206,7 +1206,7 @@ class braf_cra_mortar_regular : braf_army_mortar_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_cratenia_regular_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -1264,7 +1264,7 @@ class braf_cra_mortar_regular : braf_army_mortar_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1283,7 +1283,7 @@ class braf_cra_mortar_a_regular : braf_army_mortar_a_regular_2000 {
|
||||
displayName = "$STR_BRAF_Mortar_A";
|
||||
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -1341,7 +1341,7 @@ class braf_cra_mortar_a_regular : braf_army_mortar_a_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1361,7 +1361,7 @@ class braf_cra_hmg_regular : braf_army_rifleman_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -1419,7 +1419,7 @@ class braf_cra_hmg_regular : braf_army_rifleman_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1439,7 +1439,7 @@ class braf_cra_hmg_a_regular : braf_army_rifleman_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "braf_cratenia_regular_uniform";
|
||||
genericNames = "NATOMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"LanguageGRE_F",
|
||||
"Head_NATO"
|
||||
@@ -1497,7 +1497,7 @@ class braf_cra_hmg_a_regular : braf_army_rifleman_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
|
||||
@@ -4,7 +4,7 @@ class braf_cra_of_jungle : braf_cra_of_regular {
|
||||
_generalMacro = "braf_cra_of_jungle";
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
uniformClass = "BRAF_Cratenia_Jungle_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_of_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_of_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -76,7 +76,7 @@ class braf_cra_of_jungle : braf_cra_of_regular {
|
||||
class EventHandlers {
|
||||
init = "";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
hiddenSelections[] = {
|
||||
"Camo1", //Top
|
||||
"Camo2", //Pants
|
||||
@@ -97,7 +97,7 @@ class braf_cra_sl_jungle : braf_cra_sl_regular {
|
||||
_generalMacro = "braf_cra_sl_jungle";
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
uniformClass = "BRAF_Cratenia_Jungle_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -169,7 +169,7 @@ class braf_cra_sl_jungle : braf_cra_sl_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -196,7 +196,7 @@ class braf_cra_tl_jungle : braf_cra_tl_regular {
|
||||
_generalMacro = "braf_cra_tl_jungle";
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -268,7 +268,7 @@ class braf_cra_tl_jungle : braf_cra_tl_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -298,7 +298,7 @@ class braf_cra_medic_jungle : braf_cra_medic_regular {
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
backpack = "braf_alice_medium_olive_medic";
|
||||
uniformClass = "BRAF_Cratenia_Jungle_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -362,7 +362,7 @@ class braf_cra_medic_jungle : braf_cra_medic_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -375,7 +375,7 @@ class braf_cra_eng_jungle : braf_cra_eng_regular {
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
backpack = "braf_alice_medium_olive_engineer";
|
||||
uniformClass = "BRAF_Cratenia_Jungle_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -439,7 +439,7 @@ class braf_cra_eng_jungle : braf_cra_eng_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -468,7 +468,7 @@ class braf_cra_rifleman_jungle : braf_cra_rifleman_regular {
|
||||
_generalMacro = "braf_cra_rifleman_jungle";
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -532,7 +532,7 @@ class braf_cra_rifleman_jungle : braf_cra_rifleman_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -560,7 +560,7 @@ class braf_cra_riflelight_jungle : braf_cra_rifleman_regular {
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
displayName = "$STR_B_Soldier_lite_F0";
|
||||
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -614,7 +614,7 @@ class braf_cra_riflelight_jungle : braf_cra_rifleman_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
hiddenSelections[] = {
|
||||
"Camo1", //Top
|
||||
"Camo2", //Pants
|
||||
@@ -636,7 +636,7 @@ class braf_cra_ammo_jungle : braf_cra_ammo_regular {
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
backpack = "braf_alice_medium_olive_ammo_556";
|
||||
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -700,7 +700,7 @@ class braf_cra_ammo_jungle : braf_cra_ammo_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -727,7 +727,7 @@ class braf_cra_dmr_jungle : braf_cra_dmr_regular {
|
||||
_generalMacro = "braf_cra_dmr_jungle";
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
uniformClass = "BRAF_Cratenia_Jungle_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_dmr_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_dmr_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_20Rnd_762x51",
|
||||
"braf_20Rnd_762x51",
|
||||
@@ -791,7 +791,7 @@ class braf_cra_dmr_jungle : braf_cra_dmr_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -818,7 +818,7 @@ class braf_cra_ar_jungle : braf_cra_ar_regular {
|
||||
_generalMacro = "braf_cra_ar_jungle";
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_ar_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_ar_jungle.jpg";
|
||||
magazines[] = {
|
||||
"30Rnd_556x45_Stanag",
|
||||
"30Rnd_556x45_Stanag",
|
||||
@@ -868,7 +868,7 @@ class braf_cra_ar_jungle : braf_cra_ar_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -895,7 +895,7 @@ class braf_cra_lat_jungle : braf_cra_lat_regular {
|
||||
_generalMacro = "braf_cra_lat_jungle";
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_lat_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_lat_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -961,7 +961,7 @@ class braf_cra_lat_jungle : braf_cra_lat_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -988,7 +988,7 @@ class braf_cra_militia_jungle : braf_cra_militia_regular {
|
||||
_generalMacro = "braf_cra_militia_jungle";
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_militia_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_militia_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Clip_5Rnd_762x51",
|
||||
"braf_Clip_5Rnd_762x51",
|
||||
@@ -1042,7 +1042,7 @@ class braf_cra_militia_jungle : braf_cra_militia_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1070,7 +1070,7 @@ class braf_cra_unarmed_jungle : braf_cra_unarmed_regular {
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
scope = 1;
|
||||
uniformClass = "braf_cra_unarmed_jungle";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {};
|
||||
respawnWeapons[] = {};
|
||||
weapons[] = {};
|
||||
@@ -1101,7 +1101,7 @@ class braf_cra_at_jungle : braf_cra_at_regular {
|
||||
_generalMacro = "braf_cra_at_jungle";
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_at_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_at_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -1157,7 +1157,7 @@ class braf_cra_at_jungle : braf_cra_at_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1185,7 +1185,7 @@ class braf_cra_aa_jungle : braf_cra_aa_regular {
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
backpack = "braf_alice_medium_olive_ammo_aa_72";
|
||||
uniformClass = "BRAF_Cratenia_Jungle_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_aa_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_aa_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -1239,7 +1239,7 @@ class braf_cra_aa_jungle : braf_cra_aa_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1268,7 +1268,7 @@ class braf_cra_mortar_jungle : braf_cra_mortar_regular {
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
backpack = "BRAF_B_M252_Gun_Bag";
|
||||
uniformClass = "BRAF_Cratenia_Jungle_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -1322,7 +1322,7 @@ class braf_cra_mortar_jungle : braf_cra_mortar_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1351,7 +1351,7 @@ class braf_cra_mortar_a_jungle : braf_cra_mortar_a_regular {
|
||||
displayName = "$STR_BRAF_Mortar_A";
|
||||
backpack = "BRAF_B_M252_Bipod_Bag";
|
||||
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -1405,7 +1405,7 @@ class braf_cra_mortar_a_jungle : braf_cra_mortar_a_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1433,7 +1433,7 @@ class braf_cra_hmg_jungle : braf_cra_hmg_regular {
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
backpack = "BRAF_B_M2_Gun_Bag";
|
||||
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -1487,7 +1487,7 @@ class braf_cra_hmg_jungle : braf_cra_hmg_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
@@ -1515,7 +1515,7 @@ class braf_cra_hmg_a_jungle : braf_cra_hmg_a_regular {
|
||||
editorsubcategory = "BRAF_JUNGLE";
|
||||
backpack = "BRAF_B_M2_Tripod_Bag";
|
||||
uniformClass = "BRAF_Cratenia_Jungle_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
|
||||
magazines[] = {
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
"braf_Lapa30Rnd_556x45",
|
||||
@@ -1569,7 +1569,7 @@ class braf_cra_hmg_a_jungle : braf_cra_hmg_a_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_orlite_helm_olive",
|
||||
0.50,
|
||||
|
||||
@@ -10,7 +10,7 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "BRAF_Horizon_regular_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"NoGlasses",
|
||||
"LanguageFRE_F",
|
||||
@@ -87,7 +87,7 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -160,9 +160,9 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -175,7 +175,7 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "BRAF_Horizon_regular_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"NoGlasses",
|
||||
"LanguageFRE_F",
|
||||
@@ -252,7 +252,7 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -325,9 +325,9 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -340,7 +340,7 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_horizon_regular_RolledUp_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -432,7 +432,7 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -482,9 +482,9 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -505,9 +505,9 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -524,7 +524,7 @@ class braf_hiaf_medic_regular : braf_army_medic_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "BRAF_Horizon_regular_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"NoGlasses",
|
||||
"LanguageFRE_F",
|
||||
@@ -593,7 +593,7 @@ class braf_hiaf_medic_regular : braf_army_medic_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -613,7 +613,7 @@ class braf_hiaf_eng_regular : braf_army_eng_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "BRAF_Horizon_regular_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
identityTypes[] = {
|
||||
"NoGlasses",
|
||||
"LanguageFRE_F",
|
||||
@@ -682,7 +682,7 @@ class braf_hiaf_eng_regular : braf_army_eng_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -717,7 +717,7 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_horizon_regular_RolledUp_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -781,7 +781,7 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -831,9 +831,9 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -854,9 +854,9 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -870,7 +870,7 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_horizon_regular_RolledUp_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_20Rnd_556x45",
|
||||
"braf_20Rnd_556x45",
|
||||
@@ -924,7 +924,7 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -974,9 +974,9 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -997,9 +997,9 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -1014,7 +1014,7 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_horizon_regular_RolledUp_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -1078,7 +1078,7 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -1128,9 +1128,9 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -1151,9 +1151,9 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -1166,7 +1166,7 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "BRAF_Horizon_regular_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_dmr_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_dmr_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_20Rnd_762x51",
|
||||
"braf_20Rnd_762x51",
|
||||
@@ -1230,7 +1230,7 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -1303,9 +1303,9 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -1318,7 +1318,7 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "BRAF_Horizon_regular_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_gl_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_gl_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -1404,7 +1404,7 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -1477,9 +1477,9 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -1493,7 +1493,7 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
|
||||
displayName = "$STR_BRAF_MP_2";
|
||||
uniformClass = "braf_horizon_regular_RolledUp_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_mp_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_mp_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_Boito_8Rnd_buck",
|
||||
"braf_Boito_8Rnd_buck",
|
||||
@@ -1565,7 +1565,7 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_mp_helmet",
|
||||
0.75,
|
||||
@@ -1613,9 +1613,9 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -1636,9 +1636,9 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -1653,7 +1653,7 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "braf_horizon_regular_RolledUp_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_ar_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_ar_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_75Rnd_mag58_mag_Tracer_red",
|
||||
"braf_75Rnd_mag58_mag_Tracer_red",
|
||||
@@ -1707,7 +1707,7 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -1757,9 +1757,9 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -1780,9 +1780,9 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -1796,7 +1796,7 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_horizon_regular_RolledUp_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_lat_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_lat_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -1862,7 +1862,7 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -1912,9 +1912,9 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -1935,9 +1935,9 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -1952,7 +1952,7 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "braf_horizon_regular_uniform_bottons";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
magazines[] = {};
|
||||
respawnWeapons[] = {};
|
||||
weapons[] = {};
|
||||
@@ -2003,10 +2003,10 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -2027,10 +2027,10 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -2048,7 +2048,7 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "BRAF_Horizon_regular_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_aa_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_aa_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -2102,7 +2102,7 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -2175,9 +2175,9 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -2192,7 +2192,7 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "braf_horizon_regular_RolledUp_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_at_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_at_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -2248,7 +2248,7 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -2298,9 +2298,9 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -2321,9 +2321,9 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -2338,7 +2338,7 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "braf_horizon_regular_RolledUp_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -2392,7 +2392,7 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -2442,9 +2442,9 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -2465,9 +2465,9 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -2485,7 +2485,7 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "BRAF_Horizon_regular_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_20Rnd_556x45",
|
||||
"braf_20Rnd_556x45",
|
||||
@@ -2539,7 +2539,7 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -2612,9 +2612,9 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -2630,7 +2630,7 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "braf_horizon_regular_RolledUp_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_20Rnd_556x45",
|
||||
"braf_20Rnd_556x45",
|
||||
@@ -2684,7 +2684,7 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -2734,9 +2734,9 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -2757,9 +2757,9 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -2775,7 +2775,7 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "braf_horizon_regular_RolledUp_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_20Rnd_556x45",
|
||||
"braf_20Rnd_556x45",
|
||||
@@ -2829,7 +2829,7 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -2879,9 +2879,9 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -2902,9 +2902,9 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -2920,7 +2920,7 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 {
|
||||
uniformAccessories[] = {};
|
||||
uniformClass = "BRAF_Horizon_regular_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
magazines[] = {
|
||||
"braf_20Rnd_556x45",
|
||||
"braf_20Rnd_556x45",
|
||||
@@ -2974,7 +2974,7 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -3047,9 +3047,9 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -3062,7 +3062,7 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 {
|
||||
scopeCurator = 2;
|
||||
uniformClass = "BRAF_Horizon_regular_uniform";
|
||||
genericNames = "TanoanMen";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
|
||||
magazines[] = {
|
||||
"16Rnd_9x21_Mag",
|
||||
"SmokeShell",
|
||||
@@ -3112,7 +3112,7 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_army_helmet_cover",
|
||||
0.50,
|
||||
@@ -3185,9 +3185,9 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
|
||||
@@ -5,7 +5,7 @@ class braf_hiaf_of_marine : braf_hiaf_of_regular {
|
||||
_generalMacro = "braf_hiaf_of_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -77,7 +77,7 @@ class braf_hiaf_of_marine : braf_hiaf_of_regular {
|
||||
class EventHandlers {
|
||||
init = "";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -106,7 +106,7 @@ class braf_hiaf_sl_marine : braf_hiaf_sl_regular {
|
||||
_generalMacro = "braf_hiaf_sl_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -178,7 +178,7 @@ class braf_hiaf_sl_marine : braf_hiaf_sl_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -207,7 +207,7 @@ class braf_hiaf_tl_marine : braf_hiaf_tl_regular {
|
||||
_generalMacro = "braf_hiaf_tl_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -299,7 +299,7 @@ class braf_hiaf_tl_marine : braf_hiaf_tl_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -330,7 +330,7 @@ class braf_hiaf_medic_marine : braf_hiaf_medic_regular {
|
||||
_generalMacro = "braf_hiaf_medic_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -394,7 +394,7 @@ class braf_hiaf_medic_marine : braf_hiaf_medic_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -423,7 +423,7 @@ class braf_hiaf_eng_marine : braf_hiaf_eng_regular {
|
||||
_generalMacro = "braf_hiaf_eng_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -487,7 +487,7 @@ class braf_hiaf_eng_marine : braf_hiaf_eng_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -518,7 +518,7 @@ class braf_hiaf_crewman_marine : braf_hiaf_crewman_regular {
|
||||
_generalMacro = "braf_hiaf_crewman_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg";
|
||||
magazines[] = {
|
||||
"16Rnd_9x21_Mag",
|
||||
"SmokeShell",
|
||||
@@ -569,7 +569,7 @@ class braf_hiaf_crewman_marine : braf_hiaf_crewman_regular {
|
||||
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -600,7 +600,7 @@ class braf_hiaf_rifleman_marine : braf_hiaf_rifleman_regular {
|
||||
_generalMacro = "braf_hiaf_rifleman_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -664,7 +664,7 @@ class braf_hiaf_rifleman_marine : braf_hiaf_rifleman_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -693,7 +693,7 @@ class braf_hiaf_ammo_marine : braf_hiaf_ammo_regular {
|
||||
_generalMacro = "braf_hiaf_ammo_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -757,7 +757,7 @@ class braf_hiaf_ammo_marine : braf_hiaf_ammo_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -786,7 +786,7 @@ class braf_hiaf_dmr_marine : braf_hiaf_dmr_regular {
|
||||
_generalMacro = "braf_hiaf_dmr_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_dmr_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_dmr_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_20Rnd_762x51",
|
||||
"braf_20Rnd_762x51",
|
||||
@@ -850,7 +850,7 @@ class braf_hiaf_dmr_marine : braf_hiaf_dmr_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -879,7 +879,7 @@ class braf_hiaf_gl_marine : braf_hiaf_gl_regular {
|
||||
_generalMacro = "braf_hiaf_gl_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_gl_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_gl_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -965,7 +965,7 @@ class braf_hiaf_gl_marine : braf_hiaf_gl_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -995,7 +995,7 @@ class braf_hiaf_pointman_marine : braf_hiaf_mp_regular {
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
displayName = "$STR_BRAF_POINTMAN";
|
||||
uniformClass = "braf_horizon_marine_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_Boito_8Rnd_buck",
|
||||
"braf_Boito_8Rnd_buck",
|
||||
@@ -1065,7 +1065,7 @@ class braf_hiaf_pointman_marine : braf_hiaf_mp_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -1095,7 +1095,7 @@ class braf_hiaf_ar_marine : braf_hiaf_ar_regular {
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
displayName = "$STR_B_Soldier_AR_F0";
|
||||
uniformClass = "braf_horizon_marine_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_ar_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_ar_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_40Rnd_762x51",
|
||||
"braf_40Rnd_762x51",
|
||||
@@ -1153,7 +1153,7 @@ class braf_hiaf_ar_marine : braf_hiaf_ar_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -1182,7 +1182,7 @@ class braf_hiaf_lat_marine : braf_hiaf_lat_regular {
|
||||
_generalMacro = "braf_hiaf_lat_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_RolledUp_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_lat_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_lat_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -1248,7 +1248,7 @@ class braf_hiaf_lat_marine : braf_hiaf_lat_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
@@ -1278,7 +1278,7 @@ class braf_hiaf_unarmed_marine : braf_hiaf_rifleman_regular {
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName";
|
||||
uniformClass = "braf_horizon_marine_uniform_bottons";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg";
|
||||
magazines[] = {};
|
||||
respawnWeapons[] = {};
|
||||
weapons[] = {};
|
||||
@@ -1309,7 +1309,7 @@ class braf_hiaf_aa_marine : braf_hiaf_aa_regular {
|
||||
_generalMacro = "braf_hiaf_aa_marine";
|
||||
editorsubcategory = "BRAF_MARINE";
|
||||
uniformClass = "braf_horizon_marine_uniform";
|
||||
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_aa_marine.jpg";
|
||||
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_aa_marine.jpg";
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45",
|
||||
"braf_30Rnd_556x45",
|
||||
@@ -1363,7 +1363,7 @@ class braf_hiaf_aa_marine : braf_hiaf_aa_regular {
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
|
||||
};
|
||||
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
|
||||
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
|
||||
headgearList[] = {
|
||||
"braf_hiaf_marine_helmet_cover",
|
||||
0.50,
|
||||
|
||||
@@ -63,7 +63,7 @@ class braf_hiaf_boubee_story : braf_hiaf_of_regular {
|
||||
"ItemRadio"
|
||||
};
|
||||
class EventHandlers {
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),"boubee"] call braf_fnc_nameonuniform;";
|
||||
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),'boubee'] call braf_fnc_nameonuniform;";
|
||||
};
|
||||
hiddenSelections[] = {
|
||||
"Camo1", //Top
|
||||
|
||||
@@ -147,9 +147,9 @@ class braf_horizon_regular : braf_army_rifleman_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -280,10 +280,10 @@ class braf_horizon_regular_gloves : braf_army_rifleman_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -304,10 +304,10 @@ class braf_horizon_regular_gloves : braf_army_rifleman_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -437,9 +437,9 @@ class braf_horizon_regular_rolledup : braf_army_tl_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -460,9 +460,9 @@ class braf_horizon_regular_rolledup : braf_army_tl_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -534,9 +534,9 @@ class braf_horizon_marine : braf_horizon_regular {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -589,7 +589,7 @@ class braf_horizon_marine_gloves : braf_horizon_regular_gloves {
|
||||
"\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top_co.paa",
|
||||
"\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants_co.paa",
|
||||
"\BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -610,10 +610,10 @@ class braf_horizon_marine_gloves : braf_horizon_regular_gloves {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -685,9 +685,9 @@ class braf_horizon_marine_rolledup : braf_horizon_regular_rolledup {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\rolled\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\rolled\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -736,9 +736,9 @@ class braf_cratenia_regular : braf_horizon_regular {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -759,9 +759,9 @@ class braf_cratenia_regular : braf_horizon_regular {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -811,10 +811,10 @@ class braf_cratenia_regular_gloves : braf_horizon_regular_gloves {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Luva\gloves_tan_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Luva\gloves_tan_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -835,10 +835,10 @@ class braf_cratenia_regular_gloves : braf_horizon_regular_gloves {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Luva\gloves.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Luva\gloves.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -888,9 +888,9 @@ class braf_cratenia_regular_rolledup : braf_army_tl_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -911,9 +911,9 @@ class braf_cratenia_regular_rolledup : braf_army_tl_regular_2000 {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -960,9 +960,9 @@ class braf_cratenia_jungle : braf_cratenia_regular {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -983,9 +983,9 @@ class braf_cratenia_jungle : braf_cratenia_regular {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -1033,10 +1033,10 @@ class braf_cratenia_jungle_gloves : braf_cratenia_jungle {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -1057,10 +1057,10 @@ class braf_cratenia_jungle_gloves : braf_cratenia_jungle {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -1084,9 +1084,9 @@ class braf_cratenia_jungle_rolledup : braf_cratenia_regular_rolledup {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\rolled\top_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\rolled\top_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
@@ -1107,9 +1107,9 @@ class braf_cratenia_jungle_rolledup : braf_cratenia_regular_rolledup {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
|
||||
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -3,7 +3,7 @@ class braf_army_regular_uniform;
|
||||
class braf_horizon_regular_uniform : braf_army_regular_uniform {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[HIAF] Battle Dress Uniform, Army Lizard";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_Hiaf_Unifom.paa";
|
||||
class ItemInfo : UniformItem {
|
||||
@@ -18,8 +18,7 @@ class braf_horizon_regular_gloves_uniform : braf_army_regular_uniform {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
Author = "BRAF Team";
|
||||
dlc = BRAF;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[HIAF] Battle Dress Uniform, Army Lizard (Gloves)";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_Hiaf_Unifom.paa";
|
||||
class ItemInfo : UniformItem {
|
||||
@@ -35,8 +34,7 @@ class braf_horizon_regular_RolledUp_uniform : braf_army_regular_rolled_uniform {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
Author = "BRAF Team";
|
||||
dlc = BRAF;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[HIAF] Battle Dress Uniform, Army Lizard (Rolled)";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_Hiaf_Unifom2.paa";
|
||||
class ItemInfo : UniformItem {
|
||||
@@ -52,8 +50,7 @@ class braf_horizon_marine_uniform : Uniform_Base {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
Author = "BRAF Team";
|
||||
dlc = BRAF;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[HIAF] Battle Dress Uniform, Marine Lizard";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\Marine_Hiaf_Unifom.paa";
|
||||
model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
||||
@@ -69,8 +66,7 @@ class braf_horizon_marine_uniform_bottons : Uniform_Base {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
Author = "BRAF Team";
|
||||
dlc = BRAF;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[HIAF] Battle Dress Uniform, Marine Lizard (Gloves)";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\Marine_Hiaf_Unifom.paa";
|
||||
model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
||||
@@ -86,8 +82,7 @@ class braf_horizon_marine_RolledUp_uniform : Uniform_Base {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
Author = "BRAF Team";
|
||||
dlc = BRAF;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[HIAF] Battle Dress Uniform, Marine Lizard (Rolled)";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\Marine_Hiaf_Unifom2.paa";
|
||||
model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
||||
@@ -105,8 +100,7 @@ class braf_cratenia_regular_uniform : Uniform_Base {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
Author = "BRAF Team";
|
||||
dlc = BRAF;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[CRA] Battle Dress Uniform, CRAPAT";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom.paa";
|
||||
model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
||||
@@ -122,8 +116,7 @@ class braf_cratenia_regular_uniform_bottons : Uniform_Base {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
Author = "BRAF Team";
|
||||
dlc = BRAF;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[CRA] Battle Dress Uniform, CRAPAT (Gloves)";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom.paa";
|
||||
model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
||||
@@ -139,8 +132,7 @@ class braf_cratenia_regular_RolledUp_uniform : Uniform_Base {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
Author = "BRAF Team";
|
||||
dlc = BRAF;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[CRA] Battle Dress Uniform, CRAPAT (Rolled)";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom2.paa";
|
||||
model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
||||
@@ -156,8 +148,7 @@ class BRAF_Cratenia_Jungle_uniform : Uniform_Base {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
Author = "BRAF Team";
|
||||
dlc = BRAF;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[CRA] Battle Dress Uniform, Jungle CRAPAT";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom.paa";
|
||||
model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
||||
@@ -173,8 +164,7 @@ class BRAF_Cratenia_Jungle_gloves_uniform : Uniform_Base {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
Author = "BRAF Team";
|
||||
dlc = BRAF;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[CRA] Battle Dress Uniform, Jungle CRAPAT (gloves)";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom.paa";
|
||||
model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
||||
@@ -190,8 +180,7 @@ class braf_cratenia_Jungle_RolledUp_uniform : Uniform_Base {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
Author = "BRAF Team";
|
||||
dlc = BRAF;
|
||||
allowedSlots[] = { BACKPACK_SLOT };
|
||||
allowedSlots[] = { 901 };
|
||||
displayName = "[CRA] Battle Dress Uniform, Jungle CRAPAT (Rolled)";
|
||||
picture = "\BRAF_Factions\braf_factions_characters\Uniform\Data\ui\army_CRATENIA_Unifom2.paa";
|
||||
model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
||||
|
||||
@@ -4,24 +4,24 @@ class BRAF_Alpha200_White: BRAF_Alpha200_Pilot
|
||||
{
|
||||
_generalMacro="BRAF_Alpha200_BRAF_Alpha200_White";
|
||||
displayName="Alpha 200 Helmet White";
|
||||
picture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_WHITE.paa";
|
||||
picture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_WHITE.paa";
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_White_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_White_co.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
};
|
||||
class ItemInfo : braf_Alpha200_ItemInfo
|
||||
{
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_White_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_White_co.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -29,24 +29,24 @@ class BRAF_Alpha200_Yellow: BRAF_Alpha200_Pilot
|
||||
{
|
||||
_generalMacro="BRAF_Alpha200_BRAF_Alpha200_Yellow";
|
||||
displayName="Alpha 200 Helmet Yellow";
|
||||
picture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_YELLOW.paa";
|
||||
picture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_YELLOW.paa";
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
};
|
||||
class ItemInfo : braf_Alpha200_ItemInfo
|
||||
{
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -54,24 +54,24 @@ class BRAF_Alpha200_Orange: BRAF_Alpha200_Pilot
|
||||
{
|
||||
_generalMacro="BRAF_Alpha200_BRAF_Alpha200_Orange";
|
||||
displayName="Alpha 200 Helmet Orange";
|
||||
picture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_ORANGE.paa";
|
||||
picture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_ORANGE.paa";
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Orange_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Orange_co.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
};
|
||||
class ItemInfo : braf_Alpha200_ItemInfo
|
||||
{
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Yellow_co.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -79,24 +79,24 @@ class BRAF_Alpha200_Olive: BRAF_Alpha200_Pilot
|
||||
{
|
||||
_generalMacro="BRAF_Alpha200_BRAF_Alpha200_Olive";
|
||||
displayName="Alpha 200 Helmet Olive";
|
||||
picture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_ORANGE.paa";
|
||||
picture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_ORANGE.paa";
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Olive_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Olive_co.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
};
|
||||
class ItemInfo : braf_Alpha200_ItemInfo
|
||||
{
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Olive_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Olive_co.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -104,24 +104,24 @@ class BRAF_Alpha200_Black: BRAF_Alpha200_Pilot
|
||||
{
|
||||
_generalMacro="BRAF_Alpha200_BRAF_Alpha200_Black";
|
||||
displayName="Alpha 200 Helmet Black";
|
||||
picture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_BLACK.paa";
|
||||
picture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\ui\alpha200_BLACK.paa";
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Black_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Black_co.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
};
|
||||
class ItemInfo : braf_Alpha200_ItemInfo
|
||||
{
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Black_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_Black_co.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200.rvmat"
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -1,6 +1,6 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_camo_ti_ca.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_camo_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
@@ -12,7 +12,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_nohq.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -48,7 +48,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_as.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -60,7 +60,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\Alpha200\data\Alpha200_smdi.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\Alpha200\data\Alpha200_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -13,8 +13,8 @@ class BRAF_HGU55P_White: BRAF_HGU55P
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa"
|
||||
};
|
||||
class ItemInfo : BRAF_HGU55P_itemInfo
|
||||
{
|
||||
@@ -25,8 +25,8 @@ class BRAF_HGU55P_White: BRAF_HGU55P
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_White_co.paa"
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -42,8 +42,8 @@ class BRAF_HGU55P_Yellow: BRAF_HGU55P
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa"
|
||||
};
|
||||
class ItemInfo : BRAF_HGU55P_itemInfo
|
||||
{
|
||||
@@ -54,8 +54,8 @@ class BRAF_HGU55P_Yellow: BRAF_HGU55P
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Yellow_co.paa"
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -66,33 +66,33 @@ class BRAF_HGU55P_SENNA: BRAF_HGU55P
|
||||
picture="";
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor_ca.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor_ca.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo.rvmat",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_casco.rvmat",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Chrome.rvmat",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo.rvmat",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_casco.rvmat",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Chrome.rvmat",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor.rvmat"
|
||||
};
|
||||
class ItemInfo : BRAF_HGU55P_itemInfo
|
||||
{
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor_ca.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor_ca.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo.rvmat",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_casco.rvmat",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_Chrome.rvmat",
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor.rvmat"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo.rvmat",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_casco.rvmat",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_Chrome.rvmat",
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_Visor.rvmat"
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -78,5 +78,5 @@ class Stage7
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa";
|
||||
};
|
||||
@@ -16,7 +16,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_visor_nohq.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_visor_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -52,7 +52,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_visor_as.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_visor_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -64,7 +64,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_visor_smdi.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_SENNA_visor_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -9,7 +9,7 @@ VertexShaderID="Super";
|
||||
|
||||
class Stage1
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -45,7 +45,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -57,7 +57,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -86,5 +86,5 @@ class Stage7
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa";
|
||||
};
|
||||
@@ -9,7 +9,7 @@ VertexShaderID="Super";
|
||||
|
||||
class Stage1
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -45,7 +45,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -57,7 +57,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -86,5 +86,5 @@ class Stage7
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture="BRAF_Factions\braf_factions_characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU55\data\HGU55P_camo_ti_ca.paa";
|
||||
};
|
||||
@@ -7,12 +7,12 @@ class BRAF_HGU56P_Black: BRAF_HGU56P_1BAvEx
|
||||
displayName="HGU-56P Black";
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"
|
||||
};
|
||||
class ItemInfo : HeadGearItem
|
||||
{
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"};
|
||||
uniformModel="A3\Characters_F\Common\headgear_helmet_heli";
|
||||
mass=30;
|
||||
modelSides[]={1,2,3};
|
||||
@@ -33,12 +33,12 @@ class BRAF_HGU56P_Crew_Predator: BRAF_HGU56P_Crew_1BAvEx
|
||||
displayName="HGU-56P Mask Predator";
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_Predator_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_Predator_co.paa"
|
||||
};
|
||||
class ItemInfo : HeadGearItem
|
||||
{
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_Predator_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_Predator_co.paa"};
|
||||
uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield";
|
||||
mass=50;
|
||||
modelSides[]={1,2,3};
|
||||
@@ -65,12 +65,12 @@ class BRAF_HGU56P_Crew_Black: BRAF_HGU56P_Crew_1BAvEx
|
||||
displayName="HGU-56P Black Mask";
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"
|
||||
"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"
|
||||
};
|
||||
class ItemInfo : HeadGearItem
|
||||
{
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"braf_factions\braf_factions_characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"braf\braf_factions\addons\characters_aviation\Flighthelmets\HGU56\data\HGU_black_co.paa"};
|
||||
uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield";
|
||||
mass=50;
|
||||
modelSides[]={1,2,3};
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\Boot\boot_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\Boot\boot_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\Boot\boot_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_as.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -85,5 +85,5 @@ class Stage7
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa";
|
||||
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa";
|
||||
};
|
||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf_factions\braf_factions_characters_aviation\Flightsuits\data\luva_nohq.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\luva_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_as.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_smdi.paa";
|
||||
texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -85,5 +85,5 @@ class Stage7
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa";
|
||||
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa";
|
||||
};
|
||||
@@ -71,9 +71,9 @@ class braf_hiaf_pilot_regular : BRAF_1BAvEx_Pilot
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\Coverall_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\luva_co.paa",
|
||||
"BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\Boot\boot_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flightsuits\data\luva_co.paa",
|
||||
"braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_co.paa",
|
||||
"",
|
||||
""
|
||||
};
|
||||
|
||||
@@ -2,7 +2,7 @@ class BRAF_1BAvEx_Pilot_Coverall;
|
||||
class braf_hiaf_pilot_regular_Coverall : BRAF_1BAvEx_Pilot_Coverall
|
||||
{
|
||||
displayName="[HIAF] Pilot Flightsuit";
|
||||
picture="BRAF_Factions\braf_factions_characters_aviation\Flightsuits\data\hiaf\braf_hiaf_flightsuit_ui.paa";
|
||||
picture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\braf_hiaf_flightsuit_ui.paa";
|
||||
class ItemInfo: UniformItem
|
||||
{
|
||||
uniformModel="-";
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters_backpack\modular_assault\main_civ_NOHQ.paa";
|
||||
texture = "braf\braf_factions\addons\characters_backpack\modular_assault\main_civ_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters_backpack\modular_assault\main_civ_AS.paa";
|
||||
texture = "braf\braf_factions\addons\characters_backpack\modular_assault\main_civ_AS.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters_backpack\modular_assault\main_civ_SMDI.paa";
|
||||
texture = "braf\braf_factions\addons\characters_backpack\modular_assault\main_civ_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -347,48 +347,48 @@ class braf_modular_assault_aaf : braf_modular_assault_olive {
|
||||
_generalMacro = "braf_modular_assault_aaf";
|
||||
displayName = "$STR_braf_backpack_modular_aaf";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_aaf_CO.paa",
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_aaf_CO.paa"
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_aaf_CO.paa",
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_aaf_CO.paa"
|
||||
};
|
||||
};
|
||||
class braf_modular_assault_coyote : braf_modular_assault_olive {
|
||||
_generalMacro = "braf_modular_assault_coyote";
|
||||
displayName = "$STR_braf_backpack_modular_coyote";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_coyote_CO.paa",
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_coyote_CO.paa"
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_coyote_CO.paa",
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_coyote_CO.paa"
|
||||
};
|
||||
};
|
||||
class braf_modular_assault_rg : braf_modular_assault_olive {
|
||||
_generalMacro = "braf_modular_assault_rg";
|
||||
displayName = "$STR_braf_backpack_modular_rg";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_rg_CO.paa",
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_rg_CO.paa"
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_rg_CO.paa",
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_rg_CO.paa"
|
||||
};
|
||||
};
|
||||
class braf_modular_assault_tan : braf_modular_assault_olive {
|
||||
_generalMacro = "braf_modular_assault_tan";
|
||||
displayName = "$STR_braf_backpack_modular_tan";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_tan_CO.paa",
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_tan_CO.paa"
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_tan_CO.paa",
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_tan_CO.paa"
|
||||
};
|
||||
};
|
||||
class braf_modular_assault_ucp : braf_modular_assault_olive {
|
||||
_generalMacro = "braf_modular_assault_ucp";
|
||||
displayName = "$STR_braf_backpack_modular_ucp";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_ucp_CO.paa",
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_ucp_CO.paa"
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_ucp_CO.paa",
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_ucp_CO.paa"
|
||||
};
|
||||
};
|
||||
class braf_modular_assault_woodland : braf_modular_assault_olive {
|
||||
_generalMacro = "braf_modular_assault_wd";
|
||||
displayName = "$STR_braf_backpack_modular_woodland";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_wd_CO.paa",
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\mil\main_wd_CO.paa"
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_wd_CO.paa",
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\mil\main_wd_CO.paa"
|
||||
};
|
||||
};
|
||||
class braf_hiaf_modular_assault_medic : braf_modular_assault_woodland {
|
||||
@@ -438,11 +438,11 @@ class braf_civilian_backpack_red : braf_modular_assault_olive {
|
||||
_generalMacro = "braf_civilian_backpack_red";
|
||||
displayName = "$STR_braf_backpack_civilian_backpack_red";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\civ\main_red_CO.paa",
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\civ\main_red_CO.paa",
|
||||
""
|
||||
};
|
||||
hiddenSelectionsMaterials[] = {
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\main_civ.rvmat",
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\main_civ.rvmat",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -450,7 +450,7 @@ class braf_civilian_backpack_blue : braf_civilian_backpack_red {
|
||||
_generalMacro = "braf_civilian_backpack_blue";
|
||||
displayName = "$STR_braf_backpack_civilian_backpack_blue";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\civ\main_blue_CO.paa",
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\civ\main_blue_CO.paa",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -458,7 +458,7 @@ class braf_civilian_backpack_black : braf_civilian_backpack_red {
|
||||
_generalMacro = "braf_civilian_backpack_black";
|
||||
displayName = "$STR_braf_backpack_civilian_backpack_black";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\civ\main_civil_black_CO.paa",
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\civ\main_civil_black_CO.paa",
|
||||
""
|
||||
};
|
||||
};
|
||||
@@ -466,7 +466,7 @@ class braf_civilian_backpack_obama : braf_civilian_backpack_red {
|
||||
_generalMacro = "braf_civilian_backpack_obama";
|
||||
displayName = "$STR_braf_backpack_civilian_backpack_obama";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"BRAF_Factions\braf_factions_characters_backpack\modular_assault\civ\main_sonic_CO.paa",
|
||||
"braf\braf_factions\addons\characters_backpack\modular_assault\civ\main_sonic_CO.paa",
|
||||
""
|
||||
};
|
||||
};
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_regular_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\Beret\cratenia\cratenia_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\Beret\cratenia\cratenia_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_army_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_army_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_army_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_army_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_marine_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_marine_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\Beret\hiaf\hiaf_marine_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\Beret\hiaf\hiaf_marine_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -7,7 +7,7 @@ specularPower = 40;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_NOHQ.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
@@ -37,7 +37,7 @@ class Stage3 {
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_AS.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_AS.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
@@ -47,7 +47,7 @@ class Stage4 {
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_coifa_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_coifa_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\ccb\ccb_coifa_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\ccb\ccb_coifa_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -7,7 +7,7 @@ specularPower = 1000.0;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_large_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
@@ -37,7 +37,7 @@ class Stage3 {
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_large_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
@@ -47,7 +47,7 @@ class Stage4 {
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_large_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_large_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
|
||||
@@ -7,7 +7,7 @@ specularPower = 40.0;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_small_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
@@ -37,7 +37,7 @@ class Stage3 {
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_small_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
@@ -47,7 +47,7 @@ class Stage4 {
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\goggles_nvg\goggles_small_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\goggles_nvg\goggles_small_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_NOHQ.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_early_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_early_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_early_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_early_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -7,7 +7,7 @@ specularPower = 30.0;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_NOHQ.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_late_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
@@ -37,7 +37,7 @@ class Stage3 {
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_late_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
@@ -47,7 +47,7 @@ class Stage4 {
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\coifa_late_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\coifa_late_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1.0, 0.0, 0.0 };
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_NOHQ.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_NOHQ.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_plastic_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_plastic_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\liner_plastic_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\liner_plastic_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\m1_NOHQ.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\m1_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\m1_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\m1_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\m1\m1_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\m1\m1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\orlite\orlite_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\orlite\orlite_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\orlite\orlite_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\orlite\orlite_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\orlite\orlite_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\orlite\orlite_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\camo_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\camo_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\camo_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\camo_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\details_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\details_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_headgear\data\patrol_cap\details_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_headgear\data\patrol_cap\details_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\BulletVest_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\BulletVest_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\BulletVest_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\BulletVest_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\camo3_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\camo3_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_vest\Data\BulletVest\camo3_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\Data\BulletVest\camo3_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_vest\Data\ephod\cratenia_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\Data\ephod\cratenia_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_vest\Data\ephod\cratenia_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\Data\ephod\cratenia_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_vest\Data\ephod\camo_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\Data\ephod\camo_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_vest\Data\ephod\camo_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\Data\ephod\camo_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf_factions\braf_factions_characters_vest\Data\ephod\camo_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\Data\ephod\camo_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -7,7 +7,7 @@ specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
@@ -37,7 +37,7 @@ class Stage3 {
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
@@ -47,7 +47,7 @@ class Stage4 {
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
|
||||
@@ -7,7 +7,7 @@ specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_2_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_2_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
@@ -37,7 +37,7 @@ class Stage3 {
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_2_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_2_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
@@ -47,7 +47,7 @@ class Stage4 {
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_accessories_2_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_accessories_2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
|
||||
@@ -7,7 +7,7 @@ specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_belt_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_belt_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
@@ -37,7 +37,7 @@ class Stage3 {
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_belt_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_belt_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
@@ -47,7 +47,7 @@ class Stage4 {
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_belt_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_belt_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
|
||||
@@ -7,7 +7,7 @@ specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_suspender_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_suspender_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
@@ -37,7 +37,7 @@ class Stage3 {
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_suspender_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_suspender_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
@@ -47,7 +47,7 @@ class Stage4 {
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf_factions\braf_factions_characters_vest\data\lc2\lc2_suspender_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters_vest\data\lc2\lc2_suspender_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
|
||||
Reference in New Issue
Block a user