mirror of
https://github.com/projectbraf/braf_factions.git
synced 2026-06-13 21:43:28 +00:00
178 lines
5.4 KiB
C++
178 lines
5.4 KiB
C++
class CfgPatches {
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class braf_factions_characters {
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author = "BRAF Team";
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requiredAddons[] = {
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"BRAF_characters_army"
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};
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requiredVersion = 0.1;
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units[] = {
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//HIAF
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"braf_hiaf_of_regular",
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"braf_hiaf_sl_regular",
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"braf_hiaf_tl_regular",
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"braf_hiaf_rifleman_regular",
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"braf_hiaf_riflelight_regular",
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"braf_hiaf_ammo_regular",
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"braf_hiaf_dmr_regular",
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"braf_hiaf_gl_regular",
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"braf_hiaf_mp_regular",
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"braf_hiaf_ar_regular",
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"braf_hiaf_lat_regular",
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"braf_hiaf_at_regular",
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"braf_hiaf_at_a_regular",
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"braf_hiaf_crewman_regular",
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"braf_hiaf_aa_regular",
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"braf_hiaf_medic_regular",
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"braf_hiaf_mortar_regular",
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"braf_hiaf_mortar_a_regular",
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"braf_hiaf_eng_regular",
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"braf_hiaf_hmg_regular",
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"braf_hiaf_hmg_a_regular",
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//HIAF Marine
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"braf_hiaf_of_marine",
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"braf_hiaf_sl_marine",
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"braf_hiaf_tl_marine",
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"braf_hiaf_rifleman_marine",
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"braf_hiaf_ammo_marine",
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"braf_hiaf_dmr_marine",
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"braf_hiaf_gl_marine",
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"braf_hiaf_ar_marine",
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"braf_hiaf_lat_marine",
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"braf_hiaf_crewman_marine",
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"braf_hiaf_aa_marine",
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"braf_hiaf_medic_marine",
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"braf_hiaf_eng_marine",
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"braf_hiaf_pointman_marine",
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//HIAF Commandos
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"braf_hiaf_tl_commando",
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"braf_hiaf_rifleman_commando",
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"braf_hiaf_diver_commando",
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"braf_hiaf_dmr_commando",
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"braf_hiaf_pointman_commando",
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"braf_hiaf_medic_commando",
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"braf_hiaf_eng_commando",
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//HIAF Story
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"braf_hiaf_paco_story",
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"braf_hiaf_boubee_story",
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//Cratenia
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"braf_cra_of_regular",
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"braf_cra_sl_regular",
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"braf_cra_tl_regular",
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"braf_cra_rifleman_regular",
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"braf_cra_riflelight_regular",
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"braf_cra_ammo_regular",
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"braf_cra_dmr_regular",
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"braf_cra_gl_regular",
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"braf_cra_ar_regular",
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"braf_cra_lat_regular",
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"braf_cra_at_regular",
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"braf_cra_at_a_regular",
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"braf_cra_aa_regular",
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"braf_cra_medic_regular",
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"braf_cra_mortar_regular",
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"braf_cra_mortar_a_regular",
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"braf_cra_eng_regular",
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"braf_cra_hmg_regular",
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"braf_cra_hmg_a_regular",
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//Cratenia Jungle
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"braf_cra_of_jungle",
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"braf_cra_sl_jungle",
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"braf_cra_tl_jungle",
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"braf_cra_rifleman_jungle",
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"braf_cra_riflelight_jungle",
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"braf_cra_ammo_jungle",
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"braf_cra_dmr_jungle",
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"braf_cra_gl_jungle",
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"braf_cra_ar_jungle",
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"braf_cra_lat_jungle",
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"braf_cra_at_jungle",
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"braf_cra_at_a_jungle",
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"braf_cra_aa_jungle",
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"braf_cra_medic_jungle",
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"braf_cra_mortar_jungle",
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"braf_cra_mortar_a_jungle",
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"braf_cra_eng_jungle",
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"braf_cra_hmg_jungle",
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"braf_cra_hmg_a_jungle",
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};
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weapons[] = {
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//BDU
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"braf_horizon_regular_uniform",
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"braf_horizon_marine_uniform",
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"braf_cratenia_regular_uniform",
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"braf_cratenia_regular_uniform_bottons",
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"BRAF_Cratenia_Jungle_uniform",
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//BDU Rolled Up
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"braf_horizon_regular_RolledUp_uniform",
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"braf_horizon_marine_RolledUp_uniform",
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"braf_cratenia_regular_RolledUp_uniform",
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"braf_cratenia_Jungle_RolledUp_uniform",
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};
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};
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};
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class cfgFactionClasses {
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class BRAF_HIAF {
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displayName = "$STR_BRAF_HIAF";
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priority = 2;
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side = 1;
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};
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class BRAF_CRATENIA {
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displayName = "$STR_BRAF_CRATENIA";
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priority = 2;
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side = 2;
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};
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class BRAF_FACTIONS {
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displayName = "$STR_BRAF_FAC";
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priority = 2;
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side = 2;
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icon = "";
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};
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class BRAF_ELPB {
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displayName = "$STR_BRAF_ELPB";
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priority = 2;
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side = 2;
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icon = "";
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};
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class BRAF_Narcos {
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displayName = "Narcos";
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priority = 2;
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side = 2;
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};
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};
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class CfgEditorSubcategories {
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class BRAF_REGULAR {
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displayName = "$STR_BRAF_REGULAR_2020";
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};
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class BRAF_JUNGLE {
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displayName = "$STR_BRAF_JUNGLE_2020";
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};
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class BRAF_MARINE {
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displayName = "$STR_BRAF_MARINE_2020";
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};
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class BRAF_STORY {
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displayName = "$STR_BRAF_STORY_2020";
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};
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class BRAF_COMMANDO {
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displayName = "$STR_BRAF_COMMANDO_2020";
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};
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};
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class DefaultEventHandlers;
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class CfgVehicles {
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#include "units\v_factions_base.hpp"
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#include "v_uniform.hpp"
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#include "units/v_hiaf_army_2020.hpp"
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//#include "units/v_hiaf_commando_2020.hpp"
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#include "units/v_hiaf_marine_2020.hpp"
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#include "units/v_hiaf_story_2020.hpp"
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#include "units/v_cratenia_2020.hpp"
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#include "units/v_cratenia_jungle_2020.hpp"
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};
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class CfgWeapons {
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class ItemCore;
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class HeadGearItem;
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class Uniform_Base : ItemCore {
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};
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class UniformItem;
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#include "w_uniform.hpp"
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}; |